42 #ifndef vtkProp3DButtonRepresentation_h
43 #define vtkProp3DButtonRepresentation_h
68 void SetButtonProp(
int i,
vtkProp3D *prop);
75 vtkSetMacro(FollowCamera,
int);
76 vtkGetMacro(FollowCamera,
int);
77 vtkBooleanMacro(FollowCamera,
int);
abstract superclass for all actors, volumes and annotations
pick an actor/prop using graphics hardware
abstract specification for Viewports
represents an 3D object for placement in a rendered scene
window superclass for vtkRenderWindow
a simple class to control print indentation
a vtkProp3D that always faces the camera