39 #ifndef vtkUnstructuredGridHomogeneousRayIntegrator_h
40 #define vtkUnstructuredGridHomogeneousRayIntegrator_h
66 vtkSetMacro(TransferFunctionTableSize,
int);
67 vtkGetMacro(TransferFunctionTableSize,
int);
87 virtual void GetTransferFunctionTables(
vtkDataArray *scalars);
94 #endif //vtkUnstructuredGridHomogeneousRayIntegrator_h
represents a volume (data & properties) in a rendered scene
vtkVolumeProperty * Property
int TransferFunctionTableSize
virtual void Initialize(vtkVolume *volume, vtkDataArray *scalars)=0
#define VTKRENDERINGVOLUME_EXPORT
record modification and/or execution time
float ** AttenuationTable
dynamic, self-adjusting array of double
a superclass for volume ray integration functions
a simple class to control print indentation
abstract superclass for arrays of numeric data
represents the common properties for rendering a volume.
virtual void PrintSelf(ostream &os, vtkIndent indent)
performs peicewise constant ray integration.
virtual void Integrate(vtkDoubleArray *intersectionLengths, vtkDataArray *nearIntersections, vtkDataArray *farIntersections, float color[4])=0