31 #ifndef vtkUnstructuredGridVolumeRayCastMapper_h
32 #define vtkUnstructuredGridVolumeRayCastMapper_h
59 vtkSetClampMacro( ImageSampleDistance,
float, 0.1f, 100.0f );
60 vtkGetMacro( ImageSampleDistance,
float );
66 vtkSetClampMacro( MinimumImageSampleDistance,
float, 0.1f, 100.0f );
67 vtkGetMacro( MinimumImageSampleDistance,
float );
73 vtkSetClampMacro( MaximumImageSampleDistance,
float, 0.1f, 100.0f );
74 vtkGetMacro( MaximumImageSampleDistance,
float );
81 vtkSetClampMacro( AutoAdjustSampleDistances,
int, 0, 1 );
82 vtkGetMacro( AutoAdjustSampleDistances,
int );
83 vtkBooleanMacro( AutoAdjustSampleDistances,
int );
89 vtkSetMacro( NumberOfThreads,
int );
90 vtkGetMacro( NumberOfThreads,
int );
96 vtkSetClampMacro( IntermixIntersectingGeometry,
int, 0, 1 );
97 vtkGetMacro( IntermixIntersectingGeometry,
int );
98 vtkBooleanMacro( IntermixIntersectingGeometry,
int );
125 vtkGetVectorMacro( ImageInUseSize,
int, 2 );
126 vtkGetVectorMacro( ImageOrigin,
int, 2 );
127 vtkGetVectorMacro( ImageViewportSize,
int , 2 );
131 void CastRays(
int threadID,
int threadCount );
148 int ImageViewportSize[2];
154 int ImageMemorySize[2];
160 int ImageInUseSize[2];
182 int ZBufferOrigin[2];
187 double GetZBufferValue(
int x,
int y );
represents a volume (data & properties) in a rendered scene
vtkRenderer ** RenderRendererTable
float ImageSampleDistance
vtkUnstructuredGridVolumeRayIntegrator * RayIntegrator
virtual void Render(vtkRenderer *ren, vtkVolume *vol)=0
vtkUnstructuredGridVolumeRayCastIterator ** RayCastIterators
vtkUnstructuredGridVolumeRayCastFunction * RayCastFunction
float MinimumImageSampleDistance
#define VTKRENDERINGVOLUME_EXPORT
A class for performing multithreaded execution.
vtkDataArray ** FarIntersectionsBuffer
vtkVolume ** RenderVolumeTable
vtkIdList ** IntersectedCellsBuffer
A software mapper for unstructured volumes.
abstract specification for renderers
float MaximumImageSampleDistance
helper class that draws the image to the screen
dynamic, self-adjusting array of double
int AutoAdjustSampleDistances
vtkDataArray ** NearIntersectionsBuffer
a superclass for volume ray integration functions
Timer support and logging.
window superclass for vtkRenderWindow
a superclass for ray casting functions
a simple class to control print indentation
Abstract class for a unstructured grid volume mapper.
vtkMultiThreader * Threader
list of point or cell ids
abstract superclass for arrays of numeric data
vtkDoubleArray ** IntersectionLengthsBuffer
vtkUnstructuredGridVolumeRayIntegrator * RealRayIntegrator
static vtkAlgorithm * New()
int IntermixIntersectingGeometry
vtkVolume * CurrentVolume
virtual void ReleaseGraphicsResources(vtkWindow *)
vtkRayCastImageDisplayHelper * ImageDisplayHelper
vtkRenderer * CurrentRenderer
void PrintSelf(ostream &os, vtkIndent indent)