generate 2D texture map based on combinations of inside, outside, and on region boundary
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virtual int | IsA (const char *type) |
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vtkBooleanTexture * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
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virtual void | SetXSize (int) |
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virtual int | GetXSize () |
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virtual void | SetYSize (int) |
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virtual int | GetYSize () |
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virtual void | SetThickness (int) |
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virtual int | GetThickness () |
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virtual void | SetInIn (unsigned char, unsigned char) |
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void | SetInIn (unsigned char[2]) |
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virtual unsigned char * | GetInIn () |
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virtual void | GetInIn (unsigned char data[2]) |
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virtual void | SetInOut (unsigned char, unsigned char) |
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void | SetInOut (unsigned char[2]) |
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virtual unsigned char * | GetInOut () |
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virtual void | GetInOut (unsigned char data[2]) |
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virtual void | SetOutIn (unsigned char, unsigned char) |
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void | SetOutIn (unsigned char[2]) |
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virtual unsigned char * | GetOutIn () |
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virtual void | GetOutIn (unsigned char data[2]) |
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virtual void | SetOutOut (unsigned char, unsigned char) |
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void | SetOutOut (unsigned char[2]) |
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virtual unsigned char * | GetOutOut () |
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virtual void | GetOutOut (unsigned char data[2]) |
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virtual void | SetOnOn (unsigned char, unsigned char) |
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void | SetOnOn (unsigned char[2]) |
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virtual unsigned char * | GetOnOn () |
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virtual void | GetOnOn (unsigned char data[2]) |
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virtual void | SetOnIn (unsigned char, unsigned char) |
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void | SetOnIn (unsigned char[2]) |
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virtual unsigned char * | GetOnIn () |
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virtual void | GetOnIn (unsigned char data[2]) |
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virtual void | SetOnOut (unsigned char, unsigned char) |
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void | SetOnOut (unsigned char[2]) |
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virtual unsigned char * | GetOnOut () |
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virtual void | GetOnOut (unsigned char data[2]) |
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virtual void | SetInOn (unsigned char, unsigned char) |
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void | SetInOn (unsigned char[2]) |
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virtual unsigned char * | GetInOn () |
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virtual void | GetInOn (unsigned char data[2]) |
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virtual void | SetOutOn (unsigned char, unsigned char) |
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void | SetOutOn (unsigned char[2]) |
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virtual unsigned char * | GetOutOn () |
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virtual void | GetOutOn (unsigned char data[2]) |
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vtkImageAlgorithm * | NewInstance () const |
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vtkImageData * | GetOutput () |
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vtkImageData * | GetOutput (int) |
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virtual void | SetOutput (vtkDataObject *d) |
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virtual int | ProcessRequest (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
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void | SetInputData (vtkDataObject *) |
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void | SetInputData (int, vtkDataObject *) |
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vtkDataObject * | GetInput (int port) |
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vtkDataObject * | GetInput () |
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vtkImageData * | GetImageDataInput (int port) |
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virtual void | AddInputData (vtkDataObject *) |
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virtual void | AddInputData (int, vtkDataObject *) |
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vtkAlgorithm * | NewInstance () const |
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int | HasExecutive () |
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vtkExecutive * | GetExecutive () |
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virtual void | SetExecutive (vtkExecutive *executive) |
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virtual int | ModifyRequest (vtkInformation *request, int when) |
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vtkInformation * | GetInputPortInformation (int port) |
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vtkInformation * | GetOutputPortInformation (int port) |
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int | GetNumberOfInputPorts () |
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int | GetNumberOfOutputPorts () |
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void | UpdateProgress (double amount) |
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vtkInformation * | GetInputArrayInformation (int idx) |
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void | RemoveAllInputs () |
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vtkDataObject * | GetOutputDataObject (int port) |
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virtual void | RemoveInputConnection (int port, vtkAlgorithmOutput *input) |
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virtual void | RemoveInputConnection (int port, int idx) |
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virtual void | RemoveAllInputConnections (int port) |
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int | GetNumberOfInputConnections (int port) |
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int | GetTotalNumberOfInputConnections () |
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vtkAlgorithmOutput * | GetInputConnection (int port, int index) |
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vtkAlgorithm * | GetInputAlgorithm (int port, int index, int &algPort) |
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vtkAlgorithm * | GetInputAlgorithm (int port, int index) |
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vtkExecutive * | GetInputExecutive (int port, int index) |
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vtkInformation * | GetInputInformation (int port, int index) |
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vtkInformation * | GetOutputInformation (int port) |
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virtual void | UpdateInformation () |
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virtual void | UpdateDataObject () |
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virtual void | PropagateUpdateExtent () |
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virtual void | UpdateWholeExtent () |
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void | ConvertTotalInputToPortConnection (int ind, int &port, int &conn) |
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int | SetUpdateExtentToWholeExtent (int port) |
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int | SetUpdateExtentToWholeExtent () |
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void | SetUpdateExtent (int port, int extent[6]) |
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int | ProcessRequest (vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo) |
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virtual int | ComputePipelineMTime (vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, unsigned long *mtime) |
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virtual vtkInformation * | GetInformation () |
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virtual void | SetInformation (vtkInformation *) |
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virtual void | Register (vtkObjectBase *o) |
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virtual void | UnRegister (vtkObjectBase *o) |
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virtual void | SetAbortExecute (int) |
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virtual int | GetAbortExecute () |
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virtual void | AbortExecuteOn () |
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virtual void | AbortExecuteOff () |
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virtual void | SetProgress (double) |
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virtual double | GetProgress () |
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void | SetProgressText (const char *ptext) |
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virtual char * | GetProgressText () |
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virtual unsigned long | GetErrorCode () |
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virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name) |
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virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType) |
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virtual void | SetInputArrayToProcess (int idx, vtkInformation *info) |
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virtual void | SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName) |
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vtkDataObject * | GetInputDataObject (int port, int connection) |
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virtual void | SetInputConnection (int port, vtkAlgorithmOutput *input) |
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virtual void | SetInputConnection (vtkAlgorithmOutput *input) |
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virtual void | AddInputConnection (int port, vtkAlgorithmOutput *input) |
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virtual void | AddInputConnection (vtkAlgorithmOutput *input) |
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virtual void | SetInputDataObject (int port, vtkDataObject *data) |
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virtual void | SetInputDataObject (vtkDataObject *data) |
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virtual void | AddInputDataObject (int port, vtkDataObject *data) |
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virtual void | AddInputDataObject (vtkDataObject *data) |
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vtkAlgorithmOutput * | GetOutputPort (int index) |
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vtkAlgorithmOutput * | GetOutputPort () |
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vtkAlgorithm * | GetInputAlgorithm () |
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vtkExecutive * | GetInputExecutive () |
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vtkInformation * | GetInputInformation () |
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virtual void | Update (int port) |
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virtual void | Update () |
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virtual void | SetReleaseDataFlag (int) |
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virtual int | GetReleaseDataFlag () |
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void | ReleaseDataFlagOn () |
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void | ReleaseDataFlagOff () |
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int | UpdateExtentIsEmpty (vtkInformation *pinfo, vtkDataObject *output) |
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int | UpdateExtentIsEmpty (vtkInformation *pinfo, int extentType) |
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void | SetUpdateExtent (int port, int piece, int numPieces, int ghostLevel) |
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void | SetUpdateExtent (int piece, int numPieces, int ghostLevel) |
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void | SetUpdateExtent (int extent[6]) |
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int * | GetUpdateExtent () |
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int * | GetUpdateExtent (int port) |
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void | GetUpdateExtent (int &x0, int &x1, int &y0, int &y1, int &z0, int &z1) |
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void | GetUpdateExtent (int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1) |
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void | GetUpdateExtent (int extent[6]) |
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void | GetUpdateExtent (int port, int extent[6]) |
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int | GetUpdatePiece () |
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int | GetUpdatePiece (int port) |
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int | GetUpdateNumberOfPieces () |
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int | GetUpdateNumberOfPieces (int port) |
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int | GetUpdateGhostLevel () |
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int | GetUpdateGhostLevel (int port) |
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void | SetProgressObserver (vtkProgressObserver *) |
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virtual vtkProgressObserver * | GetProgressObserver () |
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vtkObject * | NewInstance () const |
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virtual void | DebugOn () |
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virtual void | DebugOff () |
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bool | GetDebug () |
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void | SetDebug (bool debugFlag) |
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virtual void | Modified () |
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virtual unsigned long | GetMTime () |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
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vtkCommand * | GetCommand (unsigned long tag) |
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void | RemoveObserver (vtkCommand *) |
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void | RemoveObservers (unsigned long event, vtkCommand *) |
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void | RemoveObservers (const char *event, vtkCommand *) |
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int | HasObserver (unsigned long event, vtkCommand *) |
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int | HasObserver (const char *event, vtkCommand *) |
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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int | HasObserver (unsigned long event) |
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int | HasObserver (const char *event) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
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int | InvokeEvent (unsigned long event, void *callData) |
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int | InvokeEvent (const char *event, void *callData) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
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virtual void | Delete () |
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virtual void | FastDelete () |
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void | Print (ostream &os) |
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void | SetReferenceCount (int) |
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void | PrintRevisions (ostream &) |
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
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int | GetReferenceCount () |
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virtual vtkObjectBase * | NewInstanceInternal () const |
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| vtkBooleanTexture () |
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| ~vtkBooleanTexture () |
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virtual int | RequestInformation (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
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virtual void | ExecuteDataWithInformation (vtkDataObject *data, vtkInformation *outInfo) |
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| vtkImageAlgorithm () |
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| ~vtkImageAlgorithm () |
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virtual int | RequestUpdateExtent (vtkInformation *, vtkInformationVector **, vtkInformationVector *) |
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virtual void | CopyInputArrayAttributesToOutput (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector) |
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virtual int | RequestData (vtkInformation *request, vtkInformationVector **inputVector, vtkInformationVector *outputVector) |
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virtual void | ExecuteData (vtkDataObject *output) |
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virtual void | Execute () |
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virtual void | AllocateOutputData (vtkImageData *out, vtkInformation *outInfo, int *uExtent) |
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virtual vtkImageData * | AllocateOutputData (vtkDataObject *out, vtkInformation *outInfo) |
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virtual void | CopyAttributeData (vtkImageData *in, vtkImageData *out, vtkInformationVector **inputVector) |
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virtual int | FillOutputPortInformation (int port, vtkInformation *info) |
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virtual int | FillInputPortInformation (int port, vtkInformation *info) |
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| vtkAlgorithm () |
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| ~vtkAlgorithm () |
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virtual void | SetNumberOfInputPorts (int n) |
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virtual void | SetNumberOfOutputPorts (int n) |
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int | InputPortIndexInRange (int index, const char *action) |
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int | OutputPortIndexInRange (int index, const char *action) |
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int | GetInputArrayAssociation (int idx, vtkInformationVector **inputVector) |
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virtual vtkExecutive * | CreateDefaultExecutive () |
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virtual void | ReportReferences (vtkGarbageCollector *) |
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virtual void | SetNumberOfInputConnections (int port, int n) |
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int | GetInputArrayAssociation (int idx, int connection, vtkInformationVector **inputVector) |
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int | GetInputArrayAssociation (int idx, vtkDataObject *input) |
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vtkDataArray * | GetInputArrayToProcess (int idx, vtkInformationVector **inputVector) |
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vtkDataArray * | GetInputArrayToProcess (int idx, vtkInformationVector **inputVector, int &association) |
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vtkDataArray * | GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector) |
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vtkDataArray * | GetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association) |
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vtkDataArray * | GetInputArrayToProcess (int idx, vtkDataObject *input) |
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vtkDataArray * | GetInputArrayToProcess (int idx, vtkDataObject *input, int &association) |
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vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector) |
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vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector, int &association) |
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vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector) |
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vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association) |
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vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkDataObject *input) |
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vtkAbstractArray * | GetInputAbstractArrayToProcess (int idx, vtkDataObject *input, int &association) |
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vtkInformation * | GetInputArrayFieldInformation (int idx, vtkInformationVector **inputVector) |
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virtual void | SetNthInputConnection (int port, int index, vtkAlgorithmOutput *input) |
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void | SetInputDataInternal (int port, vtkDataObject *input) |
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void | AddInputDataInternal (int port, vtkDataObject *input) |
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virtual void | SetErrorCode (unsigned long) |
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| vtkObject () |
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virtual | ~vtkObject () |
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virtual void | RegisterInternal (vtkObjectBase *, int check) |
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virtual void | UnRegisterInternal (vtkObjectBase *, int check) |
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void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
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void | InternalReleaseFocus () |
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| vtkObjectBase () |
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virtual | ~vtkObjectBase () |
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virtual void | CollectRevisions (ostream &) |
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| vtkObjectBase (const vtkObjectBase &) |
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void | operator= (const vtkObjectBase &) |
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generate 2D texture map based on combinations of inside, outside, and on region boundary
vtkBooleanTexture is a filter to generate a 2D texture map based on combinations of inside, outside, and on region boundary. The "region" is implicitly represented via 2D texture coordinates. These texture coordinates are normally generated using a filter like vtkImplicitTextureCoords, which generates the texture coordinates for any implicit function.
vtkBooleanTexture generates the map according to the s-t texture coordinates plus the notion of being in, on, or outside of a region. An in region is when the texture coordinate is between (0,0.5-thickness/2). An out region is where the texture coordinate is (0.5+thickness/2). An on region is between (0.5-thickness/2,0.5+thickness/2). The combination in, on, and out for each of the s-t texture coordinates results in 16 possible combinations (see text). For each combination, a different value of intensity and transparency can be assigned. To assign maximum intensity and/or opacity use the value 255. A minimum value of 0 results in a black region (for intensity) and a fully transparent region (for transparency).
- See also
- vtkImplicitTextureCoords vtkThresholdTextureCoords
- Tests:
- vtkBooleanTexture (Tests)
Definition at line 52 of file vtkBooleanTexture.h.