VTK
|
produce a cone-tree layout for a forest More...
#include <vtkConeLayoutStrategy.h>
Public Types | |
typedef vtkGraphLayoutStrategy | Superclass |
![]() | |
typedef vtkObject | Superclass |
![]() | |
typedef vtkObjectBase | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
vtkConeLayoutStrategy * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
void | Layout () |
virtual void | SetCompactness (float) |
virtual float | GetCompactness () |
virtual void | SetCompression (int) |
virtual int | GetCompression () |
virtual void | CompressionOn () |
virtual void | CompressionOff () |
virtual void | SetSpacing (float) |
virtual float | GetSpacing () |
![]() | |
vtkGraphLayoutStrategy * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | SetGraph (vtkGraph *graph) |
virtual void | Initialize () |
virtual int | IsLayoutComplete () |
virtual void | SetWeightEdges (bool state) |
virtual bool | GetWeightEdges () |
virtual void | SetEdgeWeightField (const char *field) |
virtual char * | GetEdgeWeightField () |
![]() | |
vtkObject * | NewInstance () const |
virtual void | DebugOn () |
virtual void | DebugOff () |
bool | GetDebug () |
void | SetDebug (bool debugFlag) |
virtual void | Modified () |
virtual unsigned long | GetMTime () |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
vtkCommand * | GetCommand (unsigned long tag) |
void | RemoveObserver (vtkCommand *) |
void | RemoveObservers (unsigned long event, vtkCommand *) |
void | RemoveObservers (const char *event, vtkCommand *) |
int | HasObserver (unsigned long event, vtkCommand *) |
int | HasObserver (const char *event, vtkCommand *) |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
int | InvokeEvent (unsigned long event, void *callData) |
int | InvokeEvent (const char *event, void *callData) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
![]() | |
const char * | GetClassName () const |
virtual void | Delete () |
virtual void | FastDelete () |
void | Print (ostream &os) |
virtual void | Register (vtkObjectBase *o) |
virtual void | UnRegister (vtkObjectBase *o) |
void | SetReferenceCount (int) |
void | PrintRevisions (ostream &) |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
int | GetReferenceCount () |
Static Public Member Functions | |
static vtkConeLayoutStrategy * | New () |
static int | IsTypeOf (const char *type) |
static vtkConeLayoutStrategy * | SafeDownCast (vtkObjectBase *o) |
![]() | |
static int | IsTypeOf (const char *type) |
static vtkGraphLayoutStrategy * | SafeDownCast (vtkObjectBase *o) |
![]() | |
static int | IsTypeOf (const char *type) |
static vtkObject * | SafeDownCast (vtkObjectBase *o) |
static vtkObject * | New () |
static void | BreakOnError () |
static void | SetGlobalWarningDisplay (int val) |
static void | GlobalWarningDisplayOn () |
static void | GlobalWarningDisplayOff () |
static int | GetGlobalWarningDisplay () |
![]() | |
static int | IsTypeOf (const char *name) |
static vtkObjectBase * | New () |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkConeLayoutStrategy () | |
~vtkConeLayoutStrategy () | |
double | LocalPlacement (vtkIdType root, vtkPoints *points) |
void | GlobalPlacement (vtkIdType root, vtkPoints *points, double refX, double refY, double level) |
![]() | |
vtkGraphLayoutStrategy () | |
~vtkGraphLayoutStrategy () | |
![]() | |
vtkObject () | |
virtual | ~vtkObject () |
virtual void | RegisterInternal (vtkObjectBase *, int check) |
virtual void | UnRegisterInternal (vtkObjectBase *, int check) |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
void | InternalReleaseFocus () |
![]() | |
vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &) |
virtual void | ReportReferences (vtkGarbageCollector *) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
Protected Attributes | |
float | Compactness |
int | Compression |
float | Spacing |
double | MinRadius |
double | MaxRadius |
int | NrCones |
double | SumOfRadii |
![]() | |
vtkGraph * | Graph |
char * | EdgeWeightField |
bool | WeightEdges |
![]() | |
bool | Debug |
vtkTimeStamp | MTime |
vtkSubjectHelper * | SubjectHelper |
![]() | |
vtkAtomicInt32 | ReferenceCount |
vtkWeakPointerBase ** | WeakPointers |
produce a cone-tree layout for a forest
vtkConeLayoutStrategy positions the nodes of a tree(forest) in 3D space based on the cone-tree approach first described by Robertson, Mackinlay and Card in Proc. CHI'91. This implementation incorporates refinements to the layout developed by Carriere and Kazman, and by Auber.
The input graph must be a forest (i.e. a set of trees, or a single tree); in the case of a forest, the input will be converted to a single tree by introducing a new root node, and connecting each root in the input forest to the meta-root. The tree is then laid out, after which the meta-root is removed.
The cones are positioned so that children lie in planes parallel to the X-Y plane, with the axis of cones parallel to Z, and with Z coordinate increasing with distance of nodes from the root.
Definition at line 56 of file vtkConeLayoutStrategy.h.
Definition at line 61 of file vtkConeLayoutStrategy.h.
|
protected |
|
protected |
|
static |
|
static |
|
virtual |
Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkGraphLayoutStrategy.
|
static |
|
protectedvirtual |
Reimplemented from vtkGraphLayoutStrategy.
vtkConeLayoutStrategy* vtkConeLayoutStrategy::NewInstance | ( | ) | const |
|
virtual |
|
virtual |
Determine the compactness, the ratio between the average width of a cone in the tree, and the height of the cone. The default setting is 0.75 which (empirically) seems reasonable, but this will need adapting depending on the data.
|
virtual |
Determine the compactness, the ratio between the average width of a cone in the tree, and the height of the cone. The default setting is 0.75 which (empirically) seems reasonable, but this will need adapting depending on the data.
|
virtual |
Determine if layout should be compressed, i.e. the layout puts children closer together, possibly allowing sub-trees to overlap. This is useful if the tree is actually the spanning tree of a graph. For "real" trees, non-compressed layout is best, and is the default.
|
virtual |
Determine if layout should be compressed, i.e. the layout puts children closer together, possibly allowing sub-trees to overlap. This is useful if the tree is actually the spanning tree of a graph. For "real" trees, non-compressed layout is best, and is the default.
|
virtual |
Determine if layout should be compressed, i.e. the layout puts children closer together, possibly allowing sub-trees to overlap. This is useful if the tree is actually the spanning tree of a graph. For "real" trees, non-compressed layout is best, and is the default.
|
virtual |
Determine if layout should be compressed, i.e. the layout puts children closer together, possibly allowing sub-trees to overlap. This is useful if the tree is actually the spanning tree of a graph. For "real" trees, non-compressed layout is best, and is the default.
|
virtual |
Set the spacing parameter that affects space between layers of the tree. If compression is on, Spacing is the actual distance between layers. If compression is off, actual distance also includes a factor of the compactness and maximum cone radius.
|
virtual |
Set the spacing parameter that affects space between layers of the tree. If compression is on, Spacing is the actual distance between layers. If compression is off, actual distance also includes a factor of the compactness and maximum cone radius.
|
virtual |
Perform the layout.
Implements vtkGraphLayoutStrategy.
Helper operations for tree layout. Layout is performed in two traversals of the tree. The first traversal finds the position of child nodes relative to their parent. The second traversal positions each node absolutely, working from the initial position of the root node.
|
protected |
|
protected |
Definition at line 115 of file vtkConeLayoutStrategy.h.
|
protected |
Definition at line 116 of file vtkConeLayoutStrategy.h.
|
protected |
Definition at line 117 of file vtkConeLayoutStrategy.h.
|
protected |
Definition at line 120 of file vtkConeLayoutStrategy.h.
|
protected |
Definition at line 121 of file vtkConeLayoutStrategy.h.
|
protected |
Definition at line 122 of file vtkConeLayoutStrategy.h.
|
protected |
Definition at line 123 of file vtkConeLayoutStrategy.h.