VTK
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2D array of ids stored in VRAM. More...
#include <vtkOpenGLContextBufferId.h>
Public Types | |
typedef vtkAbstractContextBufferId | Superclass |
typedef vtkAbstractContextBufferId | Superclass |
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typedef vtkObject | Superclass |
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typedef vtkObjectBase | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
vtkOpenGLContextBufferId * | NewInstance () const |
virtual void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | ReleaseGraphicsResources () |
virtual bool | IsSupported () |
virtual void | Allocate () |
virtual bool | IsAllocated () const |
virtual vtkIdType | GetPickedItem (int x, int y) |
virtual int | IsA (const char *type) |
vtkOpenGLContextBufferId * | NewInstance () const |
virtual void | PrintSelf (ostream &os, vtkIndent indent) |
virtual void | ReleaseGraphicsResources () |
virtual bool | IsSupported () |
virtual void | Allocate () |
virtual bool | IsAllocated () const |
virtual vtkIdType | GetPickedItem (int x, int y) |
virtual void | SetContext (vtkRenderWindow *context) |
virtual vtkRenderWindow * | GetContext () |
virtual void | SetValues (int srcXmin, int srcYmin) |
virtual void | SetContext (vtkRenderWindow *context) |
virtual vtkRenderWindow * | GetContext () |
virtual void | SetValues (int srcXmin, int srcYmin) |
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vtkAbstractContextBufferId * | NewInstance () const |
virtual int | GetWidth () |
virtual void | SetWidth (int) |
virtual int | GetHeight () |
virtual void | SetHeight (int) |
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vtkObject * | NewInstance () const |
virtual void | DebugOn () |
virtual void | DebugOff () |
bool | GetDebug () |
void | SetDebug (bool debugFlag) |
virtual void | Modified () |
virtual unsigned long | GetMTime () |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
vtkCommand * | GetCommand (unsigned long tag) |
void | RemoveObserver (vtkCommand *) |
void | RemoveObservers (unsigned long event, vtkCommand *) |
void | RemoveObservers (const char *event, vtkCommand *) |
int | HasObserver (unsigned long event, vtkCommand *) |
int | HasObserver (const char *event, vtkCommand *) |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
int | InvokeEvent (unsigned long event, void *callData) |
int | InvokeEvent (const char *event, void *callData) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
virtual void | Delete () |
virtual void | FastDelete () |
void | Print (ostream &os) |
virtual void | Register (vtkObjectBase *o) |
virtual void | UnRegister (vtkObjectBase *o) |
void | SetReferenceCount (int) |
void | PrintRevisions (ostream &) |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
int | GetReferenceCount () |
Static Public Member Functions | |
static int | IsTypeOf (const char *type) |
static vtkOpenGLContextBufferId * | SafeDownCast (vtkObjectBase *o) |
static vtkOpenGLContextBufferId * | New () |
static int | IsTypeOf (const char *type) |
static vtkOpenGLContextBufferId * | SafeDownCast (vtkObjectBase *o) |
static vtkOpenGLContextBufferId * | New () |
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static int | IsTypeOf (const char *type) |
static vtkAbstractContextBufferId * | SafeDownCast (vtkObjectBase *o) |
static vtkAbstractContextBufferId * | New () |
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static int | IsTypeOf (const char *type) |
static vtkObject * | SafeDownCast (vtkObjectBase *o) |
static vtkObject * | New () |
static void | BreakOnError () |
static void | SetGlobalWarningDisplay (int val) |
static void | GlobalWarningDisplayOn () |
static void | GlobalWarningDisplayOff () |
static int | GetGlobalWarningDisplay () |
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static int | IsTypeOf (const char *name) |
static vtkObjectBase * | New () |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkOpenGLContextBufferId () | |
virtual | ~vtkOpenGLContextBufferId () |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkOpenGLContextBufferId () | |
virtual | ~vtkOpenGLContextBufferId () |
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vtkAbstractContextBufferId () | |
virtual | ~vtkAbstractContextBufferId () |
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vtkObject () | |
virtual | ~vtkObject () |
virtual void | RegisterInternal (vtkObjectBase *, int check) |
virtual void | UnRegisterInternal (vtkObjectBase *, int check) |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
void | InternalReleaseFocus () |
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vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &) |
virtual void | ReportReferences (vtkGarbageCollector *) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
Protected Attributes | |
vtkOpenGLRenderWindow * | Context |
vtkTextureObject * | Texture |
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int | Width |
int | Height |
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bool | Debug |
vtkTimeStamp | MTime |
vtkSubjectHelper * | SubjectHelper |
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vtkAtomicInt32 | ReferenceCount |
vtkWeakPointerBase ** | WeakPointers |
2D array of ids stored in VRAM.
An 2D array where each element is the id of an entity drawn at the given pixel.
Definition at line 33 of file vtkOpenGLContextBufferId.h.
Definition at line 36 of file vtkOpenGLContextBufferId.h.
Definition at line 36 of file vtkOpenGLContextBufferId.h.
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkAbstractContextBufferId.
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Reimplemented from vtkAbstractContextBufferId.
vtkOpenGLContextBufferId* vtkOpenGLContextBufferId::NewInstance | ( | ) | const |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkAbstractContextBufferId.
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Creates a 2D Painter object.
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Release any graphics resources that are being consumed by this object.
Reimplemented from vtkAbstractContextBufferId.
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Set/Get the OpenGL context owning the texture object resource.
Implements vtkAbstractContextBufferId.
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Set/Get the OpenGL context owning the texture object resource.
Implements vtkAbstractContextBufferId.
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Returns if the context supports the required extensions.
Implements vtkAbstractContextBufferId.
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Allocate the memory for at least Width*Height elements.
Implements vtkAbstractContextBufferId.
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Tell if the buffer has been allocated.
Implements vtkAbstractContextBufferId.
Copy the contents of the current read buffer to the internal texture starting at lower left corner of the framebuffer (srcXmin,srcYmin).
Implements vtkAbstractContextBufferId.
Return item under abscissa x and ordinate y. Abscissa go from left to right. Ordinate go from bottom to top. The return value is -1 if there is no item.
Implements vtkAbstractContextBufferId.
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkAbstractContextBufferId.
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Reimplemented from vtkAbstractContextBufferId.
vtkOpenGLContextBufferId* vtkOpenGLContextBufferId::NewInstance | ( | ) | const |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkAbstractContextBufferId.
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Creates a 2D Painter object.
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virtual |
Release any graphics resources that are being consumed by this object.
Reimplemented from vtkAbstractContextBufferId.
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Set/Get the OpenGL context owning the texture object resource.
Implements vtkAbstractContextBufferId.
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Set/Get the OpenGL context owning the texture object resource.
Implements vtkAbstractContextBufferId.
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Returns if the context supports the required extensions.
Implements vtkAbstractContextBufferId.
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Allocate the memory for at least Width*Height elements.
Implements vtkAbstractContextBufferId.
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Tell if the buffer has been allocated.
Implements vtkAbstractContextBufferId.
Copy the contents of the current read buffer to the internal texture starting at lower left corner of the framebuffer (srcXmin,srcYmin).
Implements vtkAbstractContextBufferId.
Return item under abscissa x and ordinate y. Abscissa go from left to right. Ordinate go from bottom to top. The return value is -1 if there is no item.
Implements vtkAbstractContextBufferId.
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Definition at line 82 of file vtkOpenGLContextBufferId.h.
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Definition at line 83 of file vtkOpenGLContextBufferId.h.