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vtkOpenGLContextBufferId Class Reference

2D array of ids stored in VRAM. More...

#include <vtkOpenGLContextBufferId.h>

Inheritance diagram for vtkOpenGLContextBufferId:
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Collaboration diagram for vtkOpenGLContextBufferId:
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Public Types

typedef vtkAbstractContextBufferId Superclass
 
typedef vtkAbstractContextBufferId Superclass
 
- Public Types inherited from vtkAbstractContextBufferId
typedef vtkObject Superclass
 
- Public Types inherited from vtkObject
typedef vtkObjectBase Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 
vtkOpenGLContextBufferIdNewInstance () const
 
virtual void PrintSelf (ostream &os, vtkIndent indent)
 
virtual void ReleaseGraphicsResources ()
 
virtual bool IsSupported ()
 
virtual void Allocate ()
 
virtual bool IsAllocated () const
 
virtual vtkIdType GetPickedItem (int x, int y)
 
virtual int IsA (const char *type)
 
vtkOpenGLContextBufferIdNewInstance () const
 
virtual void PrintSelf (ostream &os, vtkIndent indent)
 
virtual void ReleaseGraphicsResources ()
 
virtual bool IsSupported ()
 
virtual void Allocate ()
 
virtual bool IsAllocated () const
 
virtual vtkIdType GetPickedItem (int x, int y)
 
virtual void SetContext (vtkRenderWindow *context)
 
virtual vtkRenderWindowGetContext ()
 
virtual void SetValues (int srcXmin, int srcYmin)
 
virtual void SetContext (vtkRenderWindow *context)
 
virtual vtkRenderWindowGetContext ()
 
virtual void SetValues (int srcXmin, int srcYmin)
 
- Public Member Functions inherited from vtkAbstractContextBufferId
vtkAbstractContextBufferIdNewInstance () const
 
virtual int GetWidth ()
 
virtual void SetWidth (int)
 
virtual int GetHeight ()
 
virtual void SetHeight (int)
 
- Public Member Functions inherited from vtkObject
vtkObjectNewInstance () const
 
virtual void DebugOn ()
 
virtual void DebugOff ()
 
bool GetDebug ()
 
void SetDebug (bool debugFlag)
 
virtual void Modified ()
 
virtual unsigned long GetMTime ()
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 
vtkCommandGetCommand (unsigned long tag)
 
void RemoveObserver (vtkCommand *)
 
void RemoveObservers (unsigned long event, vtkCommand *)
 
void RemoveObservers (const char *event, vtkCommand *)
 
int HasObserver (unsigned long event, vtkCommand *)
 
int HasObserver (const char *event, vtkCommand *)
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
int InvokeEvent (unsigned long event, void *callData)
 
int InvokeEvent (const char *event, void *callData)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 
virtual void Delete ()
 
virtual void FastDelete ()
 
void Print (ostream &os)
 
virtual void Register (vtkObjectBase *o)
 
virtual void UnRegister (vtkObjectBase *o)
 
void SetReferenceCount (int)
 
void PrintRevisions (ostream &)
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 
int GetReferenceCount ()
 

Static Public Member Functions

static int IsTypeOf (const char *type)
 
static vtkOpenGLContextBufferIdSafeDownCast (vtkObjectBase *o)
 
static vtkOpenGLContextBufferIdNew ()
 
static int IsTypeOf (const char *type)
 
static vtkOpenGLContextBufferIdSafeDownCast (vtkObjectBase *o)
 
static vtkOpenGLContextBufferIdNew ()
 
- Static Public Member Functions inherited from vtkAbstractContextBufferId
static int IsTypeOf (const char *type)
 
static vtkAbstractContextBufferIdSafeDownCast (vtkObjectBase *o)
 
static vtkAbstractContextBufferIdNew ()
 
- Static Public Member Functions inherited from vtkObject
static int IsTypeOf (const char *type)
 
static vtkObjectSafeDownCast (vtkObjectBase *o)
 
static vtkObjectNew ()
 
static void BreakOnError ()
 
static void SetGlobalWarningDisplay (int val)
 
static void GlobalWarningDisplayOn ()
 
static void GlobalWarningDisplayOff ()
 
static int GetGlobalWarningDisplay ()
 
- Static Public Member Functions inherited from vtkObjectBase
static int IsTypeOf (const char *name)
 
static vtkObjectBaseNew ()
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkOpenGLContextBufferId ()
 
virtual ~vtkOpenGLContextBufferId ()
 
virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkOpenGLContextBufferId ()
 
virtual ~vtkOpenGLContextBufferId ()
 
- Protected Member Functions inherited from vtkAbstractContextBufferId
 vtkAbstractContextBufferId ()
 
virtual ~vtkAbstractContextBufferId ()
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
virtual ~vtkObject ()
 
virtual void RegisterInternal (vtkObjectBase *, int check)
 
virtual void UnRegisterInternal (vtkObjectBase *, int check)
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 
void InternalReleaseFocus ()
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

vtkOpenGLRenderWindowContext
 
vtkTextureObjectTexture
 
- Protected Attributes inherited from vtkAbstractContextBufferId
int Width
 
int Height
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

2D array of ids stored in VRAM.

An 2D array where each element is the id of an entity drawn at the given pixel.

Definition at line 33 of file vtkOpenGLContextBufferId.h.

Member Typedef Documentation

Definition at line 36 of file vtkOpenGLContextBufferId.h.

Definition at line 36 of file vtkOpenGLContextBufferId.h.

Constructor & Destructor Documentation

vtkOpenGLContextBufferId::vtkOpenGLContextBufferId ( )
protected
virtual vtkOpenGLContextBufferId::~vtkOpenGLContextBufferId ( )
protectedvirtual
vtkOpenGLContextBufferId::vtkOpenGLContextBufferId ( )
protected
virtual vtkOpenGLContextBufferId::~vtkOpenGLContextBufferId ( )
protectedvirtual

Member Function Documentation

static int vtkOpenGLContextBufferId::IsTypeOf ( const char *  type)
static
virtual int vtkOpenGLContextBufferId::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkAbstractContextBufferId.

static vtkOpenGLContextBufferId* vtkOpenGLContextBufferId::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkOpenGLContextBufferId::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkAbstractContextBufferId.

vtkOpenGLContextBufferId* vtkOpenGLContextBufferId::NewInstance ( ) const
virtual void vtkOpenGLContextBufferId::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkAbstractContextBufferId.

static vtkOpenGLContextBufferId* vtkOpenGLContextBufferId::New ( )
static

Creates a 2D Painter object.

virtual void vtkOpenGLContextBufferId::ReleaseGraphicsResources ( )
virtual

Release any graphics resources that are being consumed by this object.

Reimplemented from vtkAbstractContextBufferId.

virtual void vtkOpenGLContextBufferId::SetContext ( vtkRenderWindow context)
virtual

Set/Get the OpenGL context owning the texture object resource.

Implements vtkAbstractContextBufferId.

virtual vtkRenderWindow* vtkOpenGLContextBufferId::GetContext ( )
virtual

Set/Get the OpenGL context owning the texture object resource.

Implements vtkAbstractContextBufferId.

virtual bool vtkOpenGLContextBufferId::IsSupported ( )
virtual

Returns if the context supports the required extensions.

Precondition
context_is_set: this->GetContext()!=0

Implements vtkAbstractContextBufferId.

virtual void vtkOpenGLContextBufferId::Allocate ( )
virtual

Allocate the memory for at least Width*Height elements.

Precondition
positive_width: GetWidth()>0
positive_height: GetHeight()>0
context_is_set: this->GetContext()!=0

Implements vtkAbstractContextBufferId.

virtual bool vtkOpenGLContextBufferId::IsAllocated ( ) const
virtual

Tell if the buffer has been allocated.

Implements vtkAbstractContextBufferId.

virtual void vtkOpenGLContextBufferId::SetValues ( int  srcXmin,
int  srcYmin 
)
virtual

Copy the contents of the current read buffer to the internal texture starting at lower left corner of the framebuffer (srcXmin,srcYmin).

Precondition
is_allocated: this->IsAllocated()

Implements vtkAbstractContextBufferId.

virtual vtkIdType vtkOpenGLContextBufferId::GetPickedItem ( int  x,
int  y 
)
virtual

Return item under abscissa x and ordinate y. Abscissa go from left to right. Ordinate go from bottom to top. The return value is -1 if there is no item.

Precondition
is_allocated: IsAllocated()
Postcondition
valid_result: result>=-1

Implements vtkAbstractContextBufferId.

static int vtkOpenGLContextBufferId::IsTypeOf ( const char *  type)
static
virtual int vtkOpenGLContextBufferId::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkAbstractContextBufferId.

static vtkOpenGLContextBufferId* vtkOpenGLContextBufferId::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkOpenGLContextBufferId::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkAbstractContextBufferId.

vtkOpenGLContextBufferId* vtkOpenGLContextBufferId::NewInstance ( ) const
virtual void vtkOpenGLContextBufferId::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkAbstractContextBufferId.

static vtkOpenGLContextBufferId* vtkOpenGLContextBufferId::New ( )
static

Creates a 2D Painter object.

virtual void vtkOpenGLContextBufferId::ReleaseGraphicsResources ( )
virtual

Release any graphics resources that are being consumed by this object.

Reimplemented from vtkAbstractContextBufferId.

virtual void vtkOpenGLContextBufferId::SetContext ( vtkRenderWindow context)
virtual

Set/Get the OpenGL context owning the texture object resource.

Implements vtkAbstractContextBufferId.

virtual vtkRenderWindow* vtkOpenGLContextBufferId::GetContext ( )
virtual

Set/Get the OpenGL context owning the texture object resource.

Implements vtkAbstractContextBufferId.

virtual bool vtkOpenGLContextBufferId::IsSupported ( )
virtual

Returns if the context supports the required extensions.

Precondition
context_is_set: this->GetContext()!=0

Implements vtkAbstractContextBufferId.

virtual void vtkOpenGLContextBufferId::Allocate ( )
virtual

Allocate the memory for at least Width*Height elements.

Precondition
positive_width: GetWidth()>0
positive_height: GetHeight()>0
context_is_set: this->GetContext()!=0

Implements vtkAbstractContextBufferId.

virtual bool vtkOpenGLContextBufferId::IsAllocated ( ) const
virtual

Tell if the buffer has been allocated.

Implements vtkAbstractContextBufferId.

virtual void vtkOpenGLContextBufferId::SetValues ( int  srcXmin,
int  srcYmin 
)
virtual

Copy the contents of the current read buffer to the internal texture starting at lower left corner of the framebuffer (srcXmin,srcYmin).

Precondition
is_allocated: this->IsAllocated()

Implements vtkAbstractContextBufferId.

virtual vtkIdType vtkOpenGLContextBufferId::GetPickedItem ( int  x,
int  y 
)
virtual

Return item under abscissa x and ordinate y. Abscissa go from left to right. Ordinate go from bottom to top. The return value is -1 if there is no item.

Precondition
is_allocated: IsAllocated()
Postcondition
valid_result: result>=-1

Implements vtkAbstractContextBufferId.

Member Data Documentation

vtkOpenGLRenderWindow * vtkOpenGLContextBufferId::Context
protected

Definition at line 82 of file vtkOpenGLContextBufferId.h.

vtkTextureObject * vtkOpenGLContextBufferId::Texture
protected

Definition at line 83 of file vtkOpenGLContextBufferId.h.


The documentation for this class was generated from the following file: