VTK
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Sequence of random numbers. More...
#include <vtkRandomSequence.h>
Public Types | |
typedef vtkObject | Superclass |
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typedef vtkObjectBase | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
vtkRandomSequence * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
virtual double | GetValue ()=0 |
virtual void | Next ()=0 |
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vtkObject * | NewInstance () const |
virtual void | DebugOn () |
virtual void | DebugOff () |
bool | GetDebug () |
void | SetDebug (bool debugFlag) |
virtual void | Modified () |
virtual unsigned long | GetMTime () |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
vtkCommand * | GetCommand (unsigned long tag) |
void | RemoveObserver (vtkCommand *) |
void | RemoveObservers (unsigned long event, vtkCommand *) |
void | RemoveObservers (const char *event, vtkCommand *) |
int | HasObserver (unsigned long event, vtkCommand *) |
int | HasObserver (const char *event, vtkCommand *) |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
int | InvokeEvent (unsigned long event, void *callData) |
int | InvokeEvent (const char *event, void *callData) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
virtual void | Delete () |
virtual void | FastDelete () |
void | Print (ostream &os) |
virtual void | Register (vtkObjectBase *o) |
virtual void | UnRegister (vtkObjectBase *o) |
void | SetReferenceCount (int) |
void | PrintRevisions (ostream &) |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
int | GetReferenceCount () |
Static Public Member Functions | |
static int | IsTypeOf (const char *type) |
static vtkRandomSequence * | SafeDownCast (vtkObjectBase *o) |
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static int | IsTypeOf (const char *type) |
static vtkObject * | SafeDownCast (vtkObjectBase *o) |
static vtkObject * | New () |
static void | BreakOnError () |
static void | SetGlobalWarningDisplay (int val) |
static void | GlobalWarningDisplayOn () |
static void | GlobalWarningDisplayOff () |
static int | GetGlobalWarningDisplay () |
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static int | IsTypeOf (const char *name) |
static vtkObjectBase * | New () |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkRandomSequence () | |
virtual | ~vtkRandomSequence () |
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vtkObject () | |
virtual | ~vtkObject () |
virtual void | RegisterInternal (vtkObjectBase *, int check) |
virtual void | UnRegisterInternal (vtkObjectBase *, int check) |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
void | InternalReleaseFocus () |
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vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &) |
virtual void | ReportReferences (vtkGarbageCollector *) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
Additional Inherited Members | |
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bool | Debug |
vtkTimeStamp | MTime |
vtkSubjectHelper * | SubjectHelper |
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vtkAtomicInt32 | ReferenceCount |
vtkWeakPointerBase ** | WeakPointers |
Sequence of random numbers.
vtkRandomSequence defines the interface of any sequence of random numbers.
At this level of abstraction, there is no assumption about the distribution of the numbers or about the quality of the sequence of numbers to be statistically independent. There is no assumption about the range of values.
To the question about why a random "sequence" class instead of a random "generator" class or to a random "number" class?, see the OOSC book: "Object-Oriented Software Construction", 2nd Edition, by Bertrand Meyer. chapter 23, "Principles of class design", "Pseudo-random number generators: a design exercise", page 754–755.
Definition at line 37 of file vtkRandomSequence.h.
Definition at line 40 of file vtkRandomSequence.h.
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protectedvirtual |
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static |
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkObject.
Reimplemented in vtkMinimalStandardRandomSequence, vtkBoxMuellerRandomSequence, and vtkGaussianRandomSequence.
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static |
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protectedvirtual |
Reimplemented from vtkObject.
Reimplemented in vtkMinimalStandardRandomSequence, vtkBoxMuellerRandomSequence, and vtkGaussianRandomSequence.
vtkRandomSequence* vtkRandomSequence::NewInstance | ( | ) | const |
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virtual |
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pure virtual |
Current value
Implemented in vtkMinimalStandardRandomSequence, and vtkBoxMuellerRandomSequence.
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pure virtual |
Move to the next number in the random sequence.
Implemented in vtkMinimalStandardRandomSequence, and vtkBoxMuellerRandomSequence.