VTK
Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
vtkShaderDeviceAdapter2 Class Referenceabstract

an adapter to pass generic vertex attributes to the rendering pipeline. .SECTION This class is an adapter used to pass generic vertex attributes to the rendering pipeline. Since this changes based on the shading language used, this class merely defines the API and subclasses provide implementations for Cg and GL. More...

#include <vtkShaderDeviceAdapter2.h>

Inheritance diagram for vtkShaderDeviceAdapter2:
[legend]
Collaboration diagram for vtkShaderDeviceAdapter2:
[legend]

Public Types

typedef vtkObject Superclass
 
- Public Types inherited from vtkObject
typedef vtkObjectBase Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 
vtkShaderDeviceAdapter2NewInstance () const
 
virtual void PrintSelf (ostream &os, vtkIndent indent)
 
virtual void PrepareForRender ()=0
 
virtual void SendAttribute (const char *attrname, int components, int type, const void *attribute, unsigned long offset=0)=0
 
void SetShaderProgram (vtkShaderProgram2 *program)
 
virtual vtkShaderProgram2GetShaderProgram ()
 
- Public Member Functions inherited from vtkObject
vtkObjectNewInstance () const
 
virtual void DebugOn ()
 
virtual void DebugOff ()
 
bool GetDebug ()
 
void SetDebug (bool debugFlag)
 
virtual void Modified ()
 
virtual unsigned long GetMTime ()
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 
vtkCommandGetCommand (unsigned long tag)
 
void RemoveObserver (vtkCommand *)
 
void RemoveObservers (unsigned long event, vtkCommand *)
 
void RemoveObservers (const char *event, vtkCommand *)
 
int HasObserver (unsigned long event, vtkCommand *)
 
int HasObserver (const char *event, vtkCommand *)
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 
int InvokeEvent (unsigned long event, void *callData)
 
int InvokeEvent (const char *event, void *callData)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 
virtual void Delete ()
 
virtual void FastDelete ()
 
void Print (ostream &os)
 
virtual void Register (vtkObjectBase *o)
 
virtual void UnRegister (vtkObjectBase *o)
 
void SetReferenceCount (int)
 
void PrintRevisions (ostream &)
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 
int GetReferenceCount ()
 

Static Public Member Functions

static int IsTypeOf (const char *type)
 
static vtkShaderDeviceAdapter2SafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkObject
static int IsTypeOf (const char *type)
 
static vtkObjectSafeDownCast (vtkObjectBase *o)
 
static vtkObjectNew ()
 
static void BreakOnError ()
 
static void SetGlobalWarningDisplay (int val)
 
static void GlobalWarningDisplayOn ()
 
static void GlobalWarningDisplayOff ()
 
static int GetGlobalWarningDisplay ()
 
- Static Public Member Functions inherited from vtkObjectBase
static int IsTypeOf (const char *name)
 
static vtkObjectBaseNew ()
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkShaderDeviceAdapter2 ()
 
 ~vtkShaderDeviceAdapter2 ()
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
virtual ~vtkObject ()
 
virtual void RegisterInternal (vtkObjectBase *, int check)
 
virtual void UnRegisterInternal (vtkObjectBase *, int check)
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 
void InternalReleaseFocus ()
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

vtkShaderProgram2ShaderProgram
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

an adapter to pass generic vertex attributes to the rendering pipeline. .SECTION This class is an adapter used to pass generic vertex attributes to the rendering pipeline. Since this changes based on the shading language used, this class merely defines the API and subclasses provide implementations for Cg and GL.

Definition at line 33 of file vtkShaderDeviceAdapter2.h.

Member Typedef Documentation

Definition at line 36 of file vtkShaderDeviceAdapter2.h.

Constructor & Destructor Documentation

vtkShaderDeviceAdapter2::vtkShaderDeviceAdapter2 ( )
protected
vtkShaderDeviceAdapter2::~vtkShaderDeviceAdapter2 ( )
protected

Member Function Documentation

static int vtkShaderDeviceAdapter2::IsTypeOf ( const char *  type)
static
virtual int vtkShaderDeviceAdapter2::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkObject.

Reimplemented in vtkGLSLShaderDeviceAdapter2.

static vtkShaderDeviceAdapter2* vtkShaderDeviceAdapter2::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkShaderDeviceAdapter2::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkObject.

Reimplemented in vtkGLSLShaderDeviceAdapter2.

vtkShaderDeviceAdapter2* vtkShaderDeviceAdapter2::NewInstance ( ) const
virtual void vtkShaderDeviceAdapter2::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

Reimplemented in vtkGLSLShaderDeviceAdapter2.

virtual void vtkShaderDeviceAdapter2::SendAttribute ( const char *  attrname,
int  components,
int  type,
const void *  attribute,
unsigned long  offset = 0 
)
pure virtual

Sends a single attribute to the graphics card. The attrname parameter identifies the name of attribute. The components parameter gives the number of components in the attribute. In general, components must be between 1-4, but a rendering system may impose even more constraints. The type parameter is a VTK type enumeration (VTK_FLOAT, VTK_INT, etc.). Again, a rendering system may not support all types for all attributes. The attribute parameter is the actual data for the attribute. If offset is specified, it is added to attribute pointer after it has been casted to the proper type.

Implemented in vtkGLSLShaderDeviceAdapter2.

void vtkShaderDeviceAdapter2::SetShaderProgram ( vtkShaderProgram2 program)
inline

Set the shader program which is being updated by this device adapter. The shader program is not reference counted to avoid reference loops.

Definition at line 58 of file vtkShaderDeviceAdapter2.h.

virtual vtkShaderProgram2* vtkShaderDeviceAdapter2::GetShaderProgram ( )
virtual

Set the shader program which is being updated by this device adapter. The shader program is not reference counted to avoid reference loops.

virtual void vtkShaderDeviceAdapter2::PrepareForRender ( )
pure virtual

Implemented in vtkGLSLShaderDeviceAdapter2.

Member Data Documentation

vtkShaderProgram2* vtkShaderDeviceAdapter2::ShaderProgram
protected

Definition at line 73 of file vtkShaderDeviceAdapter2.h.


The documentation for this class was generated from the following file: