VTK
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describes linear transformations via a 4x4 matrix More...
#include <vtkTransform.h>
Public Types | |
typedef vtkLinearTransform | Superclass |
Public Types inherited from vtkLinearTransform | |
typedef vtkHomogeneousTransform | Superclass |
Public Types inherited from vtkHomogeneousTransform | |
typedef vtkAbstractTransform | Superclass |
Public Types inherited from vtkAbstractTransform | |
typedef vtkObject | Superclass |
Public Types inherited from vtkObject | |
typedef vtkObjectBase | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
vtkTransform * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
void | Identity () |
void | Inverse () |
void | Concatenate (vtkLinearTransform *transform) |
void | GetInverse (vtkMatrix4x4 *inverse) |
void | GetTranspose (vtkMatrix4x4 *transpose) |
int | CircuitCheck (vtkAbstractTransform *transform) |
vtkAbstractTransform * | GetInverse () |
vtkAbstractTransform * | MakeTransform () |
unsigned long | GetMTime () |
void | Translate (double x, double y, double z) |
void | Translate (const double x[3]) |
void | Translate (const float x[3]) |
void | RotateWXYZ (double angle, double x, double y, double z) |
void | RotateWXYZ (double angle, const double axis[3]) |
void | RotateWXYZ (double angle, const float axis[3]) |
void | RotateX (double angle) |
void | RotateY (double angle) |
void | RotateZ (double angle) |
void | Scale (double x, double y, double z) |
void | Scale (const double s[3]) |
void | Scale (const float s[3]) |
void | SetMatrix (vtkMatrix4x4 *matrix) |
void | SetMatrix (const double elements[16]) |
void | Concatenate (vtkMatrix4x4 *matrix) |
void | Concatenate (const double elements[16]) |
void | PreMultiply () |
void | PostMultiply () |
int | GetNumberOfConcatenatedTransforms () |
vtkLinearTransform * | GetConcatenatedTransform (int i) |
void | GetOrientation (double orient[3]) |
void | GetOrientation (float orient[3]) |
double * | GetOrientation () |
void | GetOrientationWXYZ (double wxyz[4]) |
void | GetOrientationWXYZ (float wxyz[4]) |
double * | GetOrientationWXYZ () |
void | GetPosition (double pos[3]) |
void | GetPosition (float pos[3]) |
double * | GetPosition () |
void | GetScale (double scale[3]) |
void | GetScale (float scale[3]) |
double * | GetScale () |
void | SetInput (vtkLinearTransform *input) |
vtkLinearTransform * | GetInput () |
int | GetInverseFlag () |
void | Push () |
void | Pop () |
void | MultiplyPoint (const float in[4], float out[4]) |
void | MultiplyPoint (const double in[4], double out[4]) |
Public Member Functions inherited from vtkLinearTransform | |
vtkLinearTransform * | NewInstance () const |
void | TransformPoints (vtkPoints *inPts, vtkPoints *outPts) |
virtual void | TransformNormals (vtkDataArray *inNms, vtkDataArray *outNms) |
virtual void | TransformVectors (vtkDataArray *inVrs, vtkDataArray *outVrs) |
void | TransformNormal (const float in[3], float out[3]) |
void | TransformNormal (const double in[3], double out[3]) |
double * | TransformNormal (double x, double y, double z) |
double * | TransformNormal (const double normal[3]) |
float * | TransformFloatNormal (float x, float y, float z) |
float * | TransformFloatNormal (const float normal[3]) |
double * | TransformDoubleNormal (double x, double y, double z) |
double * | TransformDoubleNormal (const double normal[3]) |
double * | TransformVector (double x, double y, double z) |
double * | TransformVector (const double normal[3]) |
void | TransformVector (const float in[3], float out[3]) |
void | TransformVector (const double in[3], double out[3]) |
float * | TransformFloatVector (float x, float y, float z) |
float * | TransformFloatVector (const float vec[3]) |
double * | TransformDoubleVector (double x, double y, double z) |
double * | TransformDoubleVector (const double vec[3]) |
void | TransformPointsNormalsVectors (vtkPoints *inPts, vtkPoints *outPts, vtkDataArray *inNms, vtkDataArray *outNms, vtkDataArray *inVrs, vtkDataArray *outVrs) |
vtkLinearTransform * | GetLinearInverse () |
void | InternalTransformPoint (const float in[3], float out[3]) |
void | InternalTransformPoint (const double in[3], double out[3]) |
virtual void | InternalTransformNormal (const float in[3], float out[3]) |
virtual void | InternalTransformNormal (const double in[3], double out[3]) |
virtual void | InternalTransformVector (const float in[3], float out[3]) |
virtual void | InternalTransformVector (const double in[3], double out[3]) |
void | InternalTransformDerivative (const float in[3], float out[3], float derivative[3][3]) |
void | InternalTransformDerivative (const double in[3], double out[3], double derivative[3][3]) |
Public Member Functions inherited from vtkHomogeneousTransform | |
vtkHomogeneousTransform * | NewInstance () const |
void | GetMatrix (vtkMatrix4x4 *m) |
vtkMatrix4x4 * | GetMatrix () |
vtkHomogeneousTransform * | GetHomogeneousInverse () |
Public Member Functions inherited from vtkAbstractTransform | |
vtkAbstractTransform * | NewInstance () const |
double * | TransformNormalAtPoint (const double point[3], const double normal[3]) |
double * | TransformVectorAtPoint (const double point[3], const double vector[3]) |
vtkAbstractTransform * | GetInverse () |
void | SetInverse (vtkAbstractTransform *transform) |
void | DeepCopy (vtkAbstractTransform *) |
void | Update () |
virtual void | UnRegister (vtkObjectBase *O) |
void | TransformPoint (const float in[3], float out[3]) |
void | TransformPoint (const double in[3], double out[3]) |
double * | TransformPoint (double x, double y, double z) |
double * | TransformPoint (const double point[3]) |
float * | TransformFloatPoint (float x, float y, float z) |
float * | TransformFloatPoint (const float point[3]) |
double * | TransformDoublePoint (double x, double y, double z) |
double * | TransformDoublePoint (const double point[3]) |
void | TransformNormalAtPoint (const float point[3], const float in[3], float out[3]) |
void | TransformNormalAtPoint (const double point[3], const double in[3], double out[3]) |
double * | TransformDoubleNormalAtPoint (const double point[3], const double normal[3]) |
float * | TransformFloatNormalAtPoint (const float point[3], const float normal[3]) |
void | TransformVectorAtPoint (const float point[3], const float in[3], float out[3]) |
void | TransformVectorAtPoint (const double point[3], const double in[3], double out[3]) |
double * | TransformDoubleVectorAtPoint (const double point[3], const double vector[3]) |
float * | TransformFloatVectorAtPoint (const float point[3], const float vector[3]) |
Public Member Functions inherited from vtkObject | |
vtkObject * | NewInstance () const |
virtual void | DebugOn () |
virtual void | DebugOff () |
bool | GetDebug () |
void | SetDebug (bool debugFlag) |
virtual void | Modified () |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
vtkCommand * | GetCommand (unsigned long tag) |
void | RemoveObserver (vtkCommand *) |
void | RemoveObservers (unsigned long event, vtkCommand *) |
void | RemoveObservers (const char *event, vtkCommand *) |
int | HasObserver (unsigned long event, vtkCommand *) |
int | HasObserver (const char *event, vtkCommand *) |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
int | InvokeEvent (unsigned long event, void *callData) |
int | InvokeEvent (const char *event, void *callData) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
Public Member Functions inherited from vtkObjectBase | |
const char * | GetClassName () const |
virtual void | Delete () |
virtual void | FastDelete () |
void | Print (ostream &os) |
virtual void | Register (vtkObjectBase *o) |
void | SetReferenceCount (int) |
void | PrintRevisions (ostream &) |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
int | GetReferenceCount () |
Static Public Member Functions | |
static vtkTransform * | New () |
static int | IsTypeOf (const char *type) |
static vtkTransform * | SafeDownCast (vtkObjectBase *o) |
static void | GetOrientation (double orient[3], vtkMatrix4x4 *matrix) |
Static Public Member Functions inherited from vtkLinearTransform | |
static int | IsTypeOf (const char *type) |
static vtkLinearTransform * | SafeDownCast (vtkObjectBase *o) |
Static Public Member Functions inherited from vtkHomogeneousTransform | |
static int | IsTypeOf (const char *type) |
static vtkHomogeneousTransform * | SafeDownCast (vtkObjectBase *o) |
Static Public Member Functions inherited from vtkAbstractTransform | |
static int | IsTypeOf (const char *type) |
static vtkAbstractTransform * | SafeDownCast (vtkObjectBase *o) |
Static Public Member Functions inherited from vtkObject | |
static int | IsTypeOf (const char *type) |
static vtkObject * | SafeDownCast (vtkObjectBase *o) |
static vtkObject * | New () |
static void | BreakOnError () |
static void | SetGlobalWarningDisplay (int val) |
static void | GlobalWarningDisplayOn () |
static void | GlobalWarningDisplayOff () |
static int | GetGlobalWarningDisplay () |
Static Public Member Functions inherited from vtkObjectBase | |
static int | IsTypeOf (const char *name) |
static vtkObjectBase * | New () |
Protected Attributes | |
vtkLinearTransform * | Input |
vtkTransformConcatenation * | Concatenation |
vtkTransformConcatenationStack * | Stack |
unsigned long | MatrixUpdateMTime |
float | Point [4] |
double | DoublePoint [4] |
double | ReturnValue [4] |
Protected Attributes inherited from vtkHomogeneousTransform | |
vtkMatrix4x4 * | Matrix |
Protected Attributes inherited from vtkAbstractTransform | |
float | InternalFloatPoint [3] |
double | InternalDoublePoint [3] |
Protected Attributes inherited from vtkObject | |
bool | Debug |
vtkTimeStamp | MTime |
vtkSubjectHelper * | SubjectHelper |
Protected Attributes inherited from vtkObjectBase | |
vtkAtomicInt32 | ReferenceCount |
vtkWeakPointerBase ** | WeakPointers |
describes linear transformations via a 4x4 matrix
A vtkTransform can be used to describe the full range of linear (also known as affine) coordinate transformations in three dimensions, which are internally represented as a 4x4 homogeneous transformation matrix. When you create a new vtkTransform, it is always initialized to the identity transformation.
The SetInput() method allows you to set another transform, instead of the identity transform, to be the base transformation. There is a pipeline mechanism to ensure that when the input is modified, the current transformation will be updated accordingly. This pipeline mechanism is also supported by the Concatenate() method.
Most of the methods for manipulating this transformation, e.g. Translate, Rotate, and Concatenate, can operate in either PreMultiply (the default) or PostMultiply mode. In PreMultiply mode, the translation, concatenation, etc. will occur before any transformations which are represented by the current matrix. In PostMultiply mode, the additional transformation will occur after any transformations represented by the current matrix.
This class performs all of its operations in a right handed coordinate system with right handed rotations. Some other graphics libraries use left handed coordinate systems and rotations.
Definition at line 59 of file vtkTransform.h.
Definition at line 63 of file vtkTransform.h.
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkLinearTransform.
Reimplemented in vtkSMPTransform.
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Reimplemented from vtkLinearTransform.
Reimplemented in vtkSMPTransform.
vtkTransform* vtkTransform::NewInstance | ( | ) | const |
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Methods invoked by print to print information about the object including superclasses. Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.
Reimplemented from vtkLinearTransform.
Reimplemented in vtkSMPTransform.
void vtkTransform::Identity | ( | ) |
Set the transformation to the identity transformation. If the transform has an Input, then the transformation will be reset so that it is the same as the Input.
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Invert the transformation. This will also set a flag so that the transformation will use the inverse of its Input, if an Input has been set.
Implements vtkAbstractTransform.
Create a translation matrix and concatenate it with the current transformation according to PreMultiply or PostMultiply semantics.
Definition at line 79 of file vtkTransform.h.
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Create a translation matrix and concatenate it with the current transformation according to PreMultiply or PostMultiply semantics.
Definition at line 81 of file vtkTransform.h.
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Create a translation matrix and concatenate it with the current transformation according to PreMultiply or PostMultiply semantics.
Definition at line 82 of file vtkTransform.h.
Create a rotation matrix and concatenate it with the current transformation according to PreMultiply or PostMultiply semantics. The angle is in degrees, and (x,y,z) specifies the axis that the rotation will be performed around.
Definition at line 90 of file vtkTransform.h.
Create a rotation matrix and concatenate it with the current transformation according to PreMultiply or PostMultiply semantics. The angle is in degrees, and (x,y,z) specifies the axis that the rotation will be performed around.
Definition at line 92 of file vtkTransform.h.
Create a rotation matrix and concatenate it with the current transformation according to PreMultiply or PostMultiply semantics. The angle is in degrees, and (x,y,z) specifies the axis that the rotation will be performed around.
Definition at line 94 of file vtkTransform.h.
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Create a rotation matrix about the X, Y, or Z axis and concatenate it with the current transformation according to PreMultiply or PostMultiply semantics. The angle is expressed in degrees.
Definition at line 102 of file vtkTransform.h.
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Create a rotation matrix about the X, Y, or Z axis and concatenate it with the current transformation according to PreMultiply or PostMultiply semantics. The angle is expressed in degrees.
Definition at line 103 of file vtkTransform.h.
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Create a rotation matrix about the X, Y, or Z axis and concatenate it with the current transformation according to PreMultiply or PostMultiply semantics. The angle is expressed in degrees.
Definition at line 104 of file vtkTransform.h.
Create a scale matrix (i.e. set the diagonal elements to x, y, z) and concatenate it with the current transformation according to PreMultiply or PostMultiply semantics.
Definition at line 111 of file vtkTransform.h.
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Create a scale matrix (i.e. set the diagonal elements to x, y, z) and concatenate it with the current transformation according to PreMultiply or PostMultiply semantics.
Definition at line 113 of file vtkTransform.h.
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Create a scale matrix (i.e. set the diagonal elements to x, y, z) and concatenate it with the current transformation according to PreMultiply or PostMultiply semantics.
Definition at line 114 of file vtkTransform.h.
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Set the current matrix directly. Note: First, the current matrix is set to the identity, then the input matrix is concatenated.
Definition at line 120 of file vtkTransform.h.
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Set the current matrix directly. Note: First, the current matrix is set to the identity, then the input matrix is concatenated.
Definition at line 122 of file vtkTransform.h.
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Concatenates the matrix with the current transformation according to PreMultiply or PostMultiply semantics.
Definition at line 129 of file vtkTransform.h.
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Concatenates the matrix with the current transformation according to PreMultiply or PostMultiply semantics.
Definition at line 131 of file vtkTransform.h.
void vtkTransform::Concatenate | ( | vtkLinearTransform * | transform | ) |
Concatenate the specified transform with the current transformation according to PreMultiply or PostMultiply semantics. The concatenation is pipelined, meaning that if any of the transformations are changed, even after Concatenate() is called, those changes will be reflected when you call TransformPoint().
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Sets the internal state of the transform to PreMultiply. All subsequent operations will occur before those already represented in the current transformation. In homogeneous matrix notation, M = M*A where M is the current transformation matrix and A is the applied matrix. The default is PreMultiply.
Definition at line 148 of file vtkTransform.h.
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Sets the internal state of the transform to PostMultiply. All subsequent operations will occur after those already represented in the current transformation. In homogeneous matrix notation, M = A*M where M is the current transformation matrix and A is the applied matrix. The default is PreMultiply.
Definition at line 159 of file vtkTransform.h.
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Get the total number of transformations that are linked into this one via Concatenate() operations or via SetInput().
Definition at line 167 of file vtkTransform.h.
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Get one of the concatenated transformations as a vtkAbstractTransform. These transformations are applied, in series, every time the transformation of a coordinate occurs. This method is provided to make it possible to decompose a transformation into its constituents, for example to save a transformation to a file.
Definition at line 178 of file vtkTransform.h.
void vtkTransform::GetOrientation | ( | double | orient[3] | ) |
Get the x, y, z orientation angles from the transformation matrix as an array of three floating point values.
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Get the x, y, z orientation angles from the transformation matrix as an array of three floating point values.
Definition at line 209 of file vtkTransform.h.
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Get the x, y, z orientation angles from the transformation matrix as an array of three floating point values.
Definition at line 214 of file vtkTransform.h.
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Convenience function to get the x, y, z orientation angles from a transformation matrix as an array of three floating point values.
void vtkTransform::GetOrientationWXYZ | ( | double | wxyz[4] | ) |
Return the wxyz angle+axis representing the current orientation. The angle is in degrees and the axis is a unit vector.
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Return the wxyz angle+axis representing the current orientation. The angle is in degrees and the axis is a unit vector.
Definition at line 226 of file vtkTransform.h.
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Return the wxyz angle+axis representing the current orientation. The angle is in degrees and the axis is a unit vector.
Definition at line 232 of file vtkTransform.h.
void vtkTransform::GetPosition | ( | double | pos[3] | ) |
Return the position from the current transformation matrix as an array of three floating point numbers. This is simply returning the translation component of the 4x4 matrix.
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Return the position from the current transformation matrix as an array of three floating point numbers. This is simply returning the translation component of the 4x4 matrix.
Definition at line 241 of file vtkTransform.h.
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Return the position from the current transformation matrix as an array of three floating point numbers. This is simply returning the translation component of the 4x4 matrix.
Definition at line 246 of file vtkTransform.h.
void vtkTransform::GetScale | ( | double | scale[3] | ) |
Return the scale factors of the current transformation matrix as an array of three float numbers. These scale factors are not necessarily about the x, y, and z axes unless unless the scale transformation was applied before any rotations.
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Return the scale factors of the current transformation matrix as an array of three float numbers. These scale factors are not necessarily about the x, y, and z axes unless unless the scale transformation was applied before any rotations.
Definition at line 256 of file vtkTransform.h.
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Return the scale factors of the current transformation matrix as an array of three float numbers. These scale factors are not necessarily about the x, y, and z axes unless unless the scale transformation was applied before any rotations.
Definition at line 261 of file vtkTransform.h.
void vtkTransform::GetInverse | ( | vtkMatrix4x4 * | inverse | ) |
Return a matrix which is the inverse of the current transformation matrix.
void vtkTransform::GetTranspose | ( | vtkMatrix4x4 * | transpose | ) |
Return a matrix which is the transpose of the current transformation matrix. This is equivalent to the inverse if and only if the transformation is a pure rotation with no translation or scale.
void vtkTransform::SetInput | ( | vtkLinearTransform * | input | ) |
Set the input for this transformation. This will be used as the base transformation if it is set. This method allows you to build a transform pipeline: if the input is modified, then this transformation will automatically update accordingly. Note that the InverseFlag, controlled via Inverse(), determines whether this transformation will use the Input or the inverse of the Input.
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Set the input for this transformation. This will be used as the base transformation if it is set. This method allows you to build a transform pipeline: if the input is modified, then this transformation will automatically update accordingly. Note that the InverseFlag, controlled via Inverse(), determines whether this transformation will use the Input or the inverse of the Input.
Definition at line 282 of file vtkTransform.h.
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Get the inverse flag of the transformation. This controls whether it is the Input or the inverse of the Input that is used as the base transformation. The InverseFlag is flipped every time Inverse() is called. The InverseFlag is off when a transform is first created.
Definition at line 290 of file vtkTransform.h.
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Pushes the current transformation onto the transformation stack.
Definition at line 296 of file vtkTransform.h.
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Deletes the transformation on the top of the stack and sets the top to the next transformation on the stack.
Definition at line 305 of file vtkTransform.h.
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Check for self-reference. Will return true if concatenating with the specified transform, setting it to be our inverse, or setting it to be our input will create a circular reference. CircuitCheck is automatically called by SetInput(), SetInverse(), and Concatenate(vtkXTransform *). Avoid using this function, it is experimental.
Reimplemented from vtkAbstractTransform.
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Definition at line 320 of file vtkTransform.h.
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Make a new transform of the same type.
Implements vtkAbstractTransform.
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Override GetMTime to account for input and concatenation.
Reimplemented from vtkAbstractTransform.
Use this method only if you wish to compute the transformation in homogeneous (x,y,z,w) coordinates, otherwise use TransformPoint(). This method calls this->GetMatrix()->MultiplyPoint().
Definition at line 333 of file vtkTransform.h.
Use this method only if you wish to compute the transformation in homogeneous (x,y,z,w) coordinates, otherwise use TransformPoint(). This method calls this->GetMatrix()->MultiplyPoint().
Definition at line 335 of file vtkTransform.h.
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Perform any subclass-specific DeepCopy.
Reimplemented from vtkHomogeneousTransform.
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Perform any subclass-specific Update.
Reimplemented from vtkAbstractTransform.
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Definition at line 347 of file vtkTransform.h.
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Definition at line 348 of file vtkTransform.h.
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Definition at line 349 of file vtkTransform.h.
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Definition at line 353 of file vtkTransform.h.
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Definition at line 355 of file vtkTransform.h.
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Definition at line 356 of file vtkTransform.h.
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Definition at line 357 of file vtkTransform.h.