VTK
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interpolate a tuple of arbitray size More...
#include <vtkTupleInterpolator.h>
Public Types | |
typedef vtkObject | Superclass |
enum | { INTERPOLATION_TYPE_LINEAR =0, INTERPOLATION_TYPE_SPLINE } |
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typedef vtkObjectBase | Superclass |
Public Member Functions | |
virtual int | IsA (const char *type) |
vtkTupleInterpolator * | NewInstance () const |
void | PrintSelf (ostream &os, vtkIndent indent) |
int | GetNumberOfTuples () |
void | Initialize () |
void | AddTuple (double t, double tuple[]) |
void | RemoveTuple (double t) |
void | InterpolateTuple (double t, double tuple[]) |
void | SetNumberOfComponents (int numComp) |
virtual int | GetNumberOfComponents () |
double | GetMinimumT () |
double | GetMaximumT () |
void | SetInterpolationType (int type) |
virtual int | GetInterpolationType () |
void | SetInterpolationTypeToLinear () |
void | SetInterpolationTypeToSpline () |
void | SetInterpolatingSpline (vtkSpline *) |
virtual vtkSpline * | GetInterpolatingSpline () |
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vtkObject * | NewInstance () const |
virtual void | DebugOn () |
virtual void | DebugOff () |
bool | GetDebug () |
void | SetDebug (bool debugFlag) |
virtual void | Modified () |
virtual unsigned long | GetMTime () |
unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
vtkCommand * | GetCommand (unsigned long tag) |
void | RemoveObserver (vtkCommand *) |
void | RemoveObservers (unsigned long event, vtkCommand *) |
void | RemoveObservers (const char *event, vtkCommand *) |
int | HasObserver (unsigned long event, vtkCommand *) |
int | HasObserver (const char *event, vtkCommand *) |
void | RemoveObserver (unsigned long tag) |
void | RemoveObservers (unsigned long event) |
void | RemoveObservers (const char *event) |
void | RemoveAllObservers () |
int | HasObserver (unsigned long event) |
int | HasObserver (const char *event) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
template<class U , class T > | |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
int | InvokeEvent (unsigned long event, void *callData) |
int | InvokeEvent (const char *event, void *callData) |
int | InvokeEvent (unsigned long event) |
int | InvokeEvent (const char *event) |
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const char * | GetClassName () const |
virtual void | Delete () |
virtual void | FastDelete () |
void | Print (ostream &os) |
virtual void | Register (vtkObjectBase *o) |
virtual void | UnRegister (vtkObjectBase *o) |
void | SetReferenceCount (int) |
void | PrintRevisions (ostream &) |
virtual void | PrintHeader (ostream &os, vtkIndent indent) |
virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
int | GetReferenceCount () |
Static Public Member Functions | |
static int | IsTypeOf (const char *type) |
static vtkTupleInterpolator * | SafeDownCast (vtkObjectBase *o) |
static vtkTupleInterpolator * | New () |
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static int | IsTypeOf (const char *type) |
static vtkObject * | SafeDownCast (vtkObjectBase *o) |
static vtkObject * | New () |
static void | BreakOnError () |
static void | SetGlobalWarningDisplay (int val) |
static void | GlobalWarningDisplayOn () |
static void | GlobalWarningDisplayOff () |
static int | GetGlobalWarningDisplay () |
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static int | IsTypeOf (const char *name) |
static vtkObjectBase * | New () |
Protected Member Functions | |
virtual vtkObjectBase * | NewInstanceInternal () const |
vtkTupleInterpolator () | |
virtual | ~vtkTupleInterpolator () |
void | InitializeInterpolation () |
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vtkObject () | |
virtual | ~vtkObject () |
virtual void | RegisterInternal (vtkObjectBase *, int check) |
virtual void | UnRegisterInternal (vtkObjectBase *, int check) |
void | InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
void | InternalReleaseFocus () |
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vtkObjectBase () | |
virtual | ~vtkObjectBase () |
virtual void | CollectRevisions (ostream &) |
virtual void | ReportReferences (vtkGarbageCollector *) |
vtkObjectBase (const vtkObjectBase &) | |
void | operator= (const vtkObjectBase &) |
Protected Attributes | |
int | NumberOfComponents |
int | InterpolationType |
vtkSpline * | InterpolatingSpline |
vtkPiecewiseFunction ** | Linear |
vtkSpline ** | Spline |
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bool | Debug |
vtkTimeStamp | MTime |
vtkSubjectHelper * | SubjectHelper |
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vtkAtomicInt32 | ReferenceCount |
vtkWeakPointerBase ** | WeakPointers |
interpolate a tuple of arbitray size
This class is used to interpolate a tuple which may have an arbitrary number of components (but at least one component). The interpolation may be linear in form, or via a subclasses of vtkSpline.
To use this class, begin by specifying the number of components of the tuple and the interpolation function to use. Then specify at least one pair of (t,tuple) with the AddTuple() method. Next interpolate the tuples with the InterpolateTuple(t,tuple) method, where "t" must be in the range of (t_min,t_max) parameter values specified by the AddTuple() method (if not then t is clamped), and tuple[] is filled in by the method (make sure that tuple [] is long enough to hold the interpolated data).
You can control the type of interpolation to use. By default, the interpolation is based on a Kochanek spline. However, other types of splines can be specified. You can also set the interpolation method to linear, in which case the specified spline has no effect on the interpolation.
Definition at line 53 of file vtkTupleInterpolator.h.
Definition at line 56 of file vtkTupleInterpolator.h.
anonymous enum |
Enums to control the type of interpolation to use.
Enumerator | |
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INTERPOLATION_TYPE_LINEAR | |
INTERPOLATION_TYPE_SPLINE |
Definition at line 103 of file vtkTupleInterpolator.h.
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Return 1 if this class is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.
Reimplemented from vtkObject.
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Reimplemented from vtkObject.
vtkTupleInterpolator* vtkTupleInterpolator::NewInstance | ( | ) | const |
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Instantiate the class.
void vtkTupleInterpolator::SetNumberOfComponents | ( | int | numComp | ) |
Specify the number of tuple components to interpolate. Note that setting this value discards any previously inserted data.
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Specify the number of tuple components to interpolate. Note that setting this value discards any previously inserted data.
int vtkTupleInterpolator::GetNumberOfTuples | ( | ) |
Return the number of tuples in the list of tuples to be interpolated.
double vtkTupleInterpolator::GetMinimumT | ( | ) |
Obtain some information about the interpolation range. The numbers returned (corresponding to parameter t, usually thought of as time) are undefined if the list of transforms is empty. This is a convenience method for interpolation.
double vtkTupleInterpolator::GetMaximumT | ( | ) |
Obtain some information about the interpolation range. The numbers returned (corresponding to parameter t, usually thought of as time) are undefined if the list of transforms is empty. This is a convenience method for interpolation.
void vtkTupleInterpolator::Initialize | ( | ) |
Reset the class so that it contains no (t,tuple) information.
Add another tuple to the list of tuples to be interpolated. Note that using the same time t value more than once replaces the previous tuple value at t. At least two tuples must be added to define an interpolation function.
void vtkTupleInterpolator::RemoveTuple | ( | double | t | ) |
Delete the tuple at a particular parameter t. If there is no tuple defined at t, then the method does nothing.
Interpolate the list of tuples and determine a new tuple (i.e., fill in the tuple provided). If t is outside the range of (min,max) values, then t is clamped. Note that each component of tuple[] is interpolated independently.
void vtkTupleInterpolator::SetInterpolationType | ( | int | type | ) |
Specify which type of function to use for interpolation. By default spline interpolation (SetInterpolationFunctionToSpline()) is used (i.e., a Kochanek spline) and the InterpolatingSpline instance variable is used to birth the actual interpolation splines via a combination of NewInstance() and DeepCopy(). You may also choose to use linear interpolation by invoking SetInterpolationFunctionToLinear(). Note that changing the type of interpolation causes previously inserted data to be discarded.
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Specify which type of function to use for interpolation. By default spline interpolation (SetInterpolationFunctionToSpline()) is used (i.e., a Kochanek spline) and the InterpolatingSpline instance variable is used to birth the actual interpolation splines via a combination of NewInstance() and DeepCopy(). You may also choose to use linear interpolation by invoking SetInterpolationFunctionToLinear(). Note that changing the type of interpolation causes previously inserted data to be discarded.
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Specify which type of function to use for interpolation. By default spline interpolation (SetInterpolationFunctionToSpline()) is used (i.e., a Kochanek spline) and the InterpolatingSpline instance variable is used to birth the actual interpolation splines via a combination of NewInstance() and DeepCopy(). You may also choose to use linear interpolation by invoking SetInterpolationFunctionToLinear(). Note that changing the type of interpolation causes previously inserted data to be discarded.
Definition at line 120 of file vtkTupleInterpolator.h.
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Specify which type of function to use for interpolation. By default spline interpolation (SetInterpolationFunctionToSpline()) is used (i.e., a Kochanek spline) and the InterpolatingSpline instance variable is used to birth the actual interpolation splines via a combination of NewInstance() and DeepCopy(). You may also choose to use linear interpolation by invoking SetInterpolationFunctionToLinear(). Note that changing the type of interpolation causes previously inserted data to be discarded.
Definition at line 122 of file vtkTupleInterpolator.h.
void vtkTupleInterpolator::SetInterpolatingSpline | ( | vtkSpline * | ) |
If the InterpolationType is set to spline, then this method applies. By default Kochanek interpolation is used, but you can specify any instance of vtkSpline to use. Note that the actual interpolating splines are created by invoking NewInstance() followed by DeepCopy() on the interpolating spline specified here, for each tuple component to interpolate.
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If the InterpolationType is set to spline, then this method applies. By default Kochanek interpolation is used, but you can specify any instance of vtkSpline to use. Note that the actual interpolating splines are created by invoking NewInstance() followed by DeepCopy() on the interpolating spline specified here, for each tuple component to interpolate.
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Definition at line 142 of file vtkTupleInterpolator.h.
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Definition at line 145 of file vtkTupleInterpolator.h.
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Definition at line 148 of file vtkTupleInterpolator.h.
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Definition at line 152 of file vtkTupleInterpolator.h.
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Definition at line 153 of file vtkTupleInterpolator.h.