VTK
vtkDepthImageProcessingPass.h
Go to the documentation of this file.
1 /*=========================================================================
2 
3  Program: ParaView
4  Module: vtkDepthImageProcessingPass.h
5 
6  Copyright (c) 2005-2008 Sandia Corporation, Kitware Inc.
7  All rights reserved.
8 
9  ParaView is a free software; you can redistribute it and/or modify it
10  under the terms of the ParaView license version 1.2.
11 
12  See License_v1.2.txt for the full ParaView license.
13  A copy of this license can be obtained by contacting
14  Kitware Inc.
15  28 Corporate Drive
16  Clifton Park, NY 12065
17  USA
18 
19 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
20 ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
21 LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
22 A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS OR
23 CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
24 EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
25 PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
26 PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
27 LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
28 NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
29 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30 
31 =========================================================================*/
32 /*----------------------------------------------------------------------
33 Acknowledgement:
34 This algorithm is the result of joint work by Electricité de France,
35 CNRS, Collège de France and Université J. Fourier as part of the
36 Ph.D. thesis of Christian BOUCHENY.
37 ------------------------------------------------------------------------*/
50 #ifndef vtkDepthImageProcessingPass_h
51 #define vtkDepthImageProcessingPass_h
52 
53 #include "vtkImageProcessingPass.h"
54 #include "vtkRenderingOpenGL2Module.h" // For export macro
55 
57 class vtkDepthPeelingPassLayerList; // Pimpl
59 class vtkTextureObject;
60 
62 {
63 public:
65  void PrintSelf(ostream& os, vtkIndent indent);
66 
70 
72 
76  vtkGetObjectMacro(DelegatePass,vtkRenderPass);
77  virtual void SetDelegatePass(vtkRenderPass *delegatePass);
79 
80  protected:
83 
85  virtual ~vtkDepthImageProcessingPass();
86 
88 
93  virtual void RenderDelegate(const vtkRenderState *s,
94  int width,
95  int height,
96  int newWidth,
97  int newHeight,
99  vtkTextureObject *colortarget,
100  vtkTextureObject *depthtarget);
102 
106  void ReadWindowSize(const vtkRenderState* s);
107 
109  int Width; // parent window width
110  int Height; // parent window height
111  int W; // this width
112  int H; // this height
113  int ExtraPixels; // w(h) = width(height) + 2*extrapixels
114 
115  private:
116  vtkDepthImageProcessingPass(const vtkDepthImageProcessingPass&); // Not implemented.
117  void operator=(const vtkDepthImageProcessingPass&); // Not implemented.
118 };
119 
120 #endif
OpenGL rendering window.
#define VTKRENDERINGOPENGL2_EXPORT
void RenderDelegate(const vtkRenderState *s, int width, int height, int newWidth, int newHeight, vtkFrameBufferObject *fbo, vtkTextureObject *target)
void ReleaseGraphicsResources(vtkWindow *w)
Convenient class for post-processing passes. render pass.
window superclass for vtkRenderWindow
Definition: vtkWindow.h:36
Context in which a vtkRenderPass will render.
a simple class to control print indentation
Definition: vtkIndent.h:38
virtual void SetDelegatePass(vtkRenderPass *delegatePass)
internal class which encapsulates OpenGL frame buffer object. Not to be used directly.
abstracts an OpenGL texture object.
Perform part of the rendering of a vtkRenderer.
Definition: vtkRenderPass.h:57
Convenient class for post-processing passes. Based on vtkImageProcessingPass, but writes depth as wel...
void PrintSelf(ostream &os, vtkIndent indent)