23 #ifndef vtkOpenGLRepresentationPainter_h 
   24 #define vtkOpenGLRepresentationPainter_h 
   26 #include "vtkRenderingOpenGLModule.h"  
   57                       unsigned long typeflags,
bool forceCompileOnly);
 
represents an object (geometry & properties) in a rendered scene 
virtual void RenderInternal(vtkRenderer *renderer, vtkActor *actor, unsigned long typeflags, bool forceCompileOnly)
painter handling representation using OpenGL. 
abstract specification for renderers 
void PrintSelf(ostream &os, vtkIndent indent)
virtual double GetTimeToDraw()
a simple class to control print indentation 
painter that handles representation. 
static vtkRepresentationPainter * New()