38 #ifndef vtkTextActor3D_h
39 #define vtkTextActor3D_h
57 vtkSetStringMacro(Input);
58 vtkGetStringMacro(Input);
87 int GetBoundingBox(
int bbox[4]);
123 virtual int UpdateImageActor();
abstract superclass for all actors, volumes and annotations
vtkImageActor * ImageActor
abstract specification for Viewports
virtual int RenderOpaqueGeometry(vtkViewport *)
virtual int HasTranslucentPolygonalGeometry()
virtual int RenderOverlay(vtkViewport *)
record modification and/or execution time
represents an 3D object for placement in a rendered scene
virtual void ReleaseGraphicsResources(vtkWindow *)
window superclass for vtkRenderWindow
void ShallowCopy(vtkProp *prop)
draw an image in a rendered 3D scene
a simple class to control print indentation
void PrintSelf(ostream &os, vtkIndent indent)
topologically and geometrically regular array of data
static int GetRenderedDPI()
void GetBounds(double bounds[6])
An actor that displays text.
represent text properties.
#define VTKRENDERINGCORE_EXPORT
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
virtual double * GetBounds()=0
vtkTextProperty * TextProperty