33 #ifndef vtkXOpenGLRenderWindow_h
34 #define vtkXOpenGLRenderWindow_h
36 #include "vtkRenderingOpenGLModule.h"
39 #include <X11/Xutil.h>
42 class vtkXOpenGLRenderWindowInternal;
52 virtual void Start(
void);
55 virtual void Frame(
void);
58 virtual void WindowInitialize(
void);
64 virtual void Initialize(
void);
79 virtual void PrefFullScreen(
void);
89 virtual Colormap GetDesiredColormap();
90 virtual Visual *GetDesiredVisual();
91 virtual XVisualInfo *GetDesiredVisualInfo();
92 virtual int GetDesiredDepth();
126 return this->GetDisplayId();
133 return reinterpret_cast<void *
>(this->ParentId);
139 return reinterpret_cast<void *
>(this->WindowId);
149 Display *GetDisplayId();
159 Window GetParentId();
168 Window GetWindowId();
260 void CreateOffScreenWindow(
int width,
int height);
261 void DestroyOffScreenWindow();
262 void ResizeOffScreenWindow(
int width,
int height);
virtual void SetOffScreenRendering(int)
virtual void Finalize()=0
virtual void SetForceMakeCurrent()
virtual void SetWindowInfo(char *)=0
virtual void SetSize(int a[2])
virtual void * GetGenericParentId()
virtual void WindowRemap()=0
virtual void * GetGenericContext()=0
void PrintSelf(ostream &os, vtkIndent indent)
virtual void HideCursor()=0
static vtkRenderWindow * New()
virtual int * GetScreenSize()=0
vtkXOpenGLRenderWindowInternal * Internal
virtual void SetWindowId(void *)=0
virtual void SetCurrentCursor(int)
virtual void SetNextWindowInfo(char *)=0
virtual void SetFullScreen(int)=0
virtual void * GetGenericDrawable()
virtual int GetEventPending()=0
virtual void SetSize(int, int)
virtual void SetStereoCapableWindow(int capable)
virtual const char * ReportCapabilities()
virtual int SupportsOpenGL()
virtual void SetParentInfo(char *)=0
virtual bool IsCurrent()=0
virtual void SetParentId(void *)=0
a simple class to control print indentation
virtual void DestroyWindow()=0
list of point or cell ids
virtual void SetDisplayId(void *)=0
virtual void MakeCurrent()=0
virtual void SetNextWindowId(void *)=0
virtual void * GetGenericDisplayId()
virtual int * GetPosition()
void SetPosition(int a[2])
virtual bool InitializeFromCurrentContext()
virtual void SetWindowName(const char *)
virtual void SetPosition(int, int)
virtual void CreateAWindow()=0
virtual void ShowCursor()=0
virtual void * GetGenericWindowId()=0