vtkOpenGLRenderPass::AddObserver(unsigned long event, vtkCommand *, float priority=0.0f) | vtkObject | |
vtkOpenGLRenderPass::AddObserver(const char *event, vtkCommand *, float priority=0.0f) | vtkObject | |
vtkOpenGLRenderPass::AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) | vtkObject | inline |
vtkOpenGLRenderPass::AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline |
vtkOpenGLRenderPass::AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline |
vtkRenderPass::AddObserver(unsigned long event, vtkCommand *, float priority=0.0f) | vtkObject | |
vtkRenderPass::AddObserver(const char *event, vtkCommand *, float priority=0.0f) | vtkObject | |
vtkRenderPass::AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) | vtkObject | inline |
vtkRenderPass::AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline |
vtkRenderPass::AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline |
AlphaBlending enum value | vtkDualDepthPeelingPass | protected |
AlphaBlendRender() | vtkDualDepthPeelingPass | protected |
Back enum value | vtkDualDepthPeelingPass | protected |
BackBlendProgram | vtkDualDepthPeelingPass | protected |
BackBlendVAO | vtkDualDepthPeelingPass | protected |
BackBlendVBO | vtkDualDepthPeelingPass | protected |
BackTemp enum value | vtkDualDepthPeelingPass | protected |
BlendBackBuffer() | vtkDualDepthPeelingPass | protected |
BlendFinalImage() | vtkDualDepthPeelingPass | protected |
BlendFinalPeel(vtkOpenGLRenderWindow *renWin) | vtkDepthPeelingPass | protected |
BlendIntermediatePeels(vtkOpenGLRenderWindow *renWin, bool) | vtkDepthPeelingPass | protected |
BlendProgram | vtkDualDepthPeelingPass | protected |
BlendVAO | vtkDualDepthPeelingPass | protected |
BlendVBO | vtkDualDepthPeelingPass | protected |
vtkOpenGLRenderPass::BreakOnError() | vtkObject | static |
vtkRenderPass::BreakOnError() | vtkObject | static |
CheckCompilation(unsigned int fragmentShader) | vtkDepthPeelingPass | protected |
CheckSupport(vtkOpenGLRenderWindow *w) | vtkDepthPeelingPass | protected |
CheckTime | vtkDepthPeelingPass | protected |
vtkOpenGLRenderPass::ClearLights(vtkRenderer *renderer) | vtkRenderPass | protected |
vtkRenderPass::ClearLights(vtkRenderer *renderer) | vtkRenderPass | protected |
CollectRevisions(ostream &) | vtkObjectBase | inlineprotectedvirtual |
CopyDepthProgram | vtkDualDepthPeelingPass | protected |
CopyDepthVAO | vtkDualDepthPeelingPass | protected |
CopyDepthVBO | vtkDualDepthPeelingPass | protected |
CopyOpaqueDepthBuffer() | vtkDualDepthPeelingPass | protected |
CurrentPeel | vtkDualDepthPeelingPass | protected |
CurrentRGBATexture | vtkDepthPeelingPass | protected |
CurrentStage | vtkDualDepthPeelingPass | protected |
CurrentStageTimeStamp | vtkDualDepthPeelingPass | protected |
vtkOpenGLRenderPass::Debug | vtkObject | protected |
vtkRenderPass::Debug | vtkObject | protected |
DebugOff() | vtkObject | virtual |
DebugOn() | vtkObject | virtual |
Delete() | vtkObjectBase | virtual |
DeleteOcclusionQueryId() | vtkDualDepthPeelingPass | protected |
DepthA enum value | vtkDualDepthPeelingPass | protected |
DepthB enum value | vtkDualDepthPeelingPass | protected |
DepthDestination | vtkDualDepthPeelingPass | protected |
DepthFormat | vtkDepthPeelingPass | protected |
DepthPeelingHigherLayer | vtkDepthPeelingPass | protected |
DepthSource | vtkDualDepthPeelingPass | protected |
DepthZData | vtkDepthPeelingPass | protected |
EndOcclusionQuery() | vtkDualDepthPeelingPass | protected |
FastDelete() | vtkObjectBase | virtual |
FinalBlendProgram | vtkDepthPeelingPass | protected |
Finalize() | vtkDualDepthPeelingPass | protected |
Framebuffer | vtkDualDepthPeelingPass | protected |
FreeGLObjects() | vtkDualDepthPeelingPass | protected |
FrontA enum value | vtkDualDepthPeelingPass | protected |
FrontB enum value | vtkDualDepthPeelingPass | protected |
FrontDestination | vtkDualDepthPeelingPass | protected |
FrontSource | vtkDualDepthPeelingPass | protected |
vtkOpenGLRenderPass::GetClassName() const | vtkObjectBase | |
vtkRenderPass::GetClassName() const | vtkObjectBase | |
vtkOpenGLRenderPass::GetCommand(unsigned long tag) | vtkObject | |
vtkRenderPass::GetCommand(unsigned long tag) | vtkObject | |
vtkOpenGLRenderPass::GetDebug() | vtkObject | |
vtkRenderPass::GetDebug() | vtkObject | |
vtkOpenGLRenderPass::GetGlobalWarningDisplay() | vtkObject | static |
vtkRenderPass::GetGlobalWarningDisplay() | vtkObject | static |
GetLastRenderingUsedDepthPeeling() | vtkDepthPeelingPass | virtual |
GetMaximumNumberOfPeels() | vtkDepthPeelingPass | virtual |
GetMaximumNumberOfPeels() | vtkDepthPeelingPass | virtual |
GetMTime() | vtkObject | virtual |
GetNumberOfRenderedProps() | vtkRenderPass | virtual |
GetOcclusionRatio() | vtkDepthPeelingPass | virtual |
GetOcclusionRatio() | vtkDepthPeelingPass | virtual |
vtkOpenGLRenderPass::GetReferenceCount() | vtkObjectBase | inline |
vtkRenderPass::GetReferenceCount() | vtkObjectBase | inline |
GetShaderStageMTime() | vtkDualDepthPeelingPass | virtual |
GetTranslucentPass() | vtkDepthPeelingPass | virtual |
GetTranslucentPass() | vtkDepthPeelingPass | virtual |
vtkOpenGLRenderPass::GlobalWarningDisplayOff() | vtkObject | inlinestatic |
vtkRenderPass::GlobalWarningDisplayOff() | vtkObject | inlinestatic |
vtkOpenGLRenderPass::GlobalWarningDisplayOn() | vtkObject | inlinestatic |
vtkRenderPass::GlobalWarningDisplayOn() | vtkObject | inlinestatic |
vtkOpenGLRenderPass::HasObserver(unsigned long event, vtkCommand *) | vtkObject | |
vtkOpenGLRenderPass::HasObserver(const char *event, vtkCommand *) | vtkObject | |
vtkOpenGLRenderPass::HasObserver(unsigned long event) | vtkObject | |
vtkOpenGLRenderPass::HasObserver(const char *event) | vtkObject | |
vtkRenderPass::HasObserver(unsigned long event, vtkCommand *) | vtkObject | |
vtkRenderPass::HasObserver(const char *event, vtkCommand *) | vtkObject | |
vtkRenderPass::HasObserver(unsigned long event) | vtkObject | |
vtkRenderPass::HasObserver(const char *event) | vtkObject | |
Inactive enum value | vtkDualDepthPeelingPass | protected |
InitColorTexture(vtkTextureObject *tex, const vtkRenderState *s) | vtkDualDepthPeelingPass | protected |
InitDepthTexture(vtkTextureObject *tex, const vtkRenderState *s) | vtkDualDepthPeelingPass | protected |
InitFramebuffer(const vtkRenderState *s) | vtkDualDepthPeelingPass | protected |
Initialize(const vtkRenderState *s) | vtkDualDepthPeelingPass | protected |
InitializeDepth() | vtkDualDepthPeelingPass | protected |
vtkOpenGLRenderPass::InitializeObjectBase() | vtkObjectBase | |
vtkRenderPass::InitializeObjectBase() | vtkObjectBase | |
InitializeOcclusionQuery() | vtkDualDepthPeelingPass | protected |
InitializeTargets() | vtkDualDepthPeelingPass | protected |
InitializingDepth enum value | vtkDualDepthPeelingPass | protected |
InitOpaqueDepthTexture(vtkTextureObject *tex, const vtkRenderState *s) | vtkDualDepthPeelingPass | protected |
IntermediateBlendProgram | vtkDepthPeelingPass | protected |
vtkOpenGLRenderPass::InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) | vtkObject | protected |
vtkRenderPass::InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) | vtkObject | protected |
vtkOpenGLRenderPass::InternalReleaseFocus() | vtkObject | protected |
vtkRenderPass::InternalReleaseFocus() | vtkObject | protected |
vtkOpenGLRenderPass::InvokeEvent(unsigned long event, void *callData) | vtkObject | |
vtkOpenGLRenderPass::InvokeEvent(const char *event, void *callData) | vtkObject | |
vtkOpenGLRenderPass::InvokeEvent(unsigned long event) | vtkObject | inline |
vtkOpenGLRenderPass::InvokeEvent(const char *event) | vtkObject | inline |
vtkRenderPass::InvokeEvent(unsigned long event, void *callData) | vtkObject | |
vtkRenderPass::InvokeEvent(const char *event, void *callData) | vtkObject | |
vtkRenderPass::InvokeEvent(unsigned long event) | vtkObject | inline |
vtkRenderPass::InvokeEvent(const char *event) | vtkObject | inline |
IsA(const char *type) | vtkDualDepthPeelingPass | virtual |
IsChecked | vtkDepthPeelingPass | protected |
IsSupported | vtkDepthPeelingPass | protected |
IsTypeOf(const char *type) | vtkDualDepthPeelingPass | static |
LastRenderingUsedDepthPeeling | vtkDepthPeelingPass | protected |
LayerList | vtkDepthPeelingPass | protected |
MaximumNumberOfPeels | vtkDepthPeelingPass | protected |
Modified() | vtkObject | virtual |
vtkOpenGLRenderPass::MTime | vtkObject | protected |
vtkRenderPass::MTime | vtkObject | protected |
New() | vtkDualDepthPeelingPass | static |
NewInstance() const | vtkDualDepthPeelingPass | |
NewInstanceInternal() const | vtkDualDepthPeelingPass | protectedvirtual |
NumberOfPasses enum value | vtkDualDepthPeelingPass | protected |
vtkOpenGLRenderPass::NumberOfRenderedProps | vtkRenderPass | protected |
vtkRenderPass::NumberOfRenderedProps | vtkRenderPass | protected |
NumberOfTextures enum value | vtkDualDepthPeelingPass | protected |
OcclusionQueryId | vtkDualDepthPeelingPass | protected |
OcclusionRatio | vtkDepthPeelingPass | protected |
OcclusionThreshold | vtkDualDepthPeelingPass | protected |
OpaqueDepth enum value | vtkDualDepthPeelingPass | protected |
OpaqueLayerZ | vtkDepthPeelingPass | protected |
OpaqueRGBATexture | vtkDepthPeelingPass | protected |
OpaqueShadowTexUnit | vtkDepthPeelingPass | protected |
OpaqueZTexture | vtkDepthPeelingPass | protected |
vtkDepthPeelingPass::vtkObjectBase::operator=(const vtkObjectBase &) | vtkObjectBase | inlineprotected |
vtkObjectBase::operator=(const vtkObjectBase &) | vtkObjectBase | inlineprotected |
Peel() | vtkDualDepthPeelingPass | protected |
Peeling enum value | vtkDualDepthPeelingPass | protected |
PeelingDone() | vtkDualDepthPeelingPass | protected |
PeelRender() | vtkDualDepthPeelingPass | protected |
PostRender(const vtkRenderState *s) | vtkOpenGLRenderPass | protected |
Prepare() | vtkDualDepthPeelingPass | protected |
PreRender(const vtkRenderState *s) | vtkOpenGLRenderPass | protected |
vtkOpenGLRenderPass::Print(ostream &os) | vtkObjectBase | |
vtkRenderPass::Print(ostream &os) | vtkObjectBase | |
PrintHeader(ostream &os, vtkIndent indent) | vtkObjectBase | virtual |
vtkOpenGLRenderPass::PrintRevisions(ostream &) | vtkObjectBase | inline |
vtkRenderPass::PrintRevisions(ostream &) | vtkObjectBase | inline |
PrintSelf(ostream &os, vtkIndent indent) | vtkDualDepthPeelingPass | virtual |
PrintTrailer(ostream &os, vtkIndent indent) | vtkObjectBase | virtual |
Prog | vtkDepthPeelingPass | protected |
vtkOpenGLRenderPass::ReferenceCount | vtkObjectBase | protected |
vtkRenderPass::ReferenceCount | vtkObjectBase | protected |
Register(vtkObjectBase *o) | vtkObjectBase | virtual |
vtkOpenGLRenderPass::RegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protectedvirtual |
vtkRenderPass::RegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protectedvirtual |
ReleaseGraphicsResources(vtkWindow *w) | vtkDualDepthPeelingPass | virtual |
vtkOpenGLRenderPass::RemoveAllObservers() | vtkObject | |
vtkRenderPass::RemoveAllObservers() | vtkObject | |
vtkOpenGLRenderPass::RemoveObserver(vtkCommand *) | vtkObject | |
vtkOpenGLRenderPass::RemoveObserver(unsigned long tag) | vtkObject | |
vtkRenderPass::RemoveObserver(vtkCommand *) | vtkObject | |
vtkRenderPass::RemoveObserver(unsigned long tag) | vtkObject | |
vtkOpenGLRenderPass::RemoveObservers(unsigned long event, vtkCommand *) | vtkObject | |
vtkOpenGLRenderPass::RemoveObservers(const char *event, vtkCommand *) | vtkObject | |
vtkOpenGLRenderPass::RemoveObservers(unsigned long event) | vtkObject | |
vtkOpenGLRenderPass::RemoveObservers(const char *event) | vtkObject | |
vtkRenderPass::RemoveObservers(unsigned long event, vtkCommand *) | vtkObject | |
vtkRenderPass::RemoveObservers(const char *event, vtkCommand *) | vtkObject | |
vtkRenderPass::RemoveObservers(unsigned long event) | vtkObject | |
vtkRenderPass::RemoveObservers(const char *event) | vtkObject | |
Render(const vtkRenderState *s) | vtkDualDepthPeelingPass | virtual |
RenderCount | vtkDualDepthPeelingPass | protected |
RenderPasses() | vtkOpenGLRenderPass | static |
RenderPeel(const vtkRenderState *s, int layer) | vtkDepthPeelingPass | protected |
RenderState | vtkDualDepthPeelingPass | protected |
RenderTranslucentPass() | vtkDualDepthPeelingPass | protected |
ReplaceShaderValues(std::string &vertexShader, std::string &geometryShader, std::string &fragmentShader, vtkAbstractMapper *mapper, vtkProp *prop) | vtkDualDepthPeelingPass | virtual |
ReportReferences(vtkGarbageCollector *) | vtkObjectBase | protectedvirtual |
SafeDownCast(vtkObjectBase *o) | vtkDualDepthPeelingPass | static |
SetCurrentStage(ShaderStage stage) | vtkDualDepthPeelingPass | protected |
vtkOpenGLRenderPass::SetDebug(bool debugFlag) | vtkObject | |
vtkRenderPass::SetDebug(bool debugFlag) | vtkObject | |
vtkOpenGLRenderPass::SetGlobalWarningDisplay(int val) | vtkObject | static |
vtkRenderPass::SetGlobalWarningDisplay(int val) | vtkObject | static |
vtkOpenGLRenderPass::SetLastRenderingUsedDepthPeeling(vtkRenderer *renderer, bool value) | vtkRenderPass | protected |
vtkRenderPass::SetLastRenderingUsedDepthPeeling(vtkRenderer *renderer, bool value) | vtkRenderPass | protected |
SetMaximumNumberOfPeels(int) | vtkDepthPeelingPass | virtual |
SetMaximumNumberOfPeels(int) | vtkDepthPeelingPass | virtual |
SetOcclusionRatio(double) | vtkDepthPeelingPass | virtual |
SetOcclusionRatio(double) | vtkDepthPeelingPass | virtual |
vtkOpenGLRenderPass::SetReferenceCount(int) | vtkObjectBase | |
vtkRenderPass::SetReferenceCount(int) | vtkObjectBase | |
SetShaderParameters(vtkShaderProgram *program, vtkAbstractMapper *mapper, vtkProp *prop) | vtkDualDepthPeelingPass | virtual |
SetTranslucentPass(vtkRenderPass *translucentPass) | vtkDepthPeelingPass | virtual |
SetTranslucentPass(vtkRenderPass *translucentPass) | vtkDepthPeelingPass | virtual |
Shader | vtkDepthPeelingPass | protected |
ShaderStage enum name | vtkDualDepthPeelingPass | protected |
ShadowTexUnit | vtkDepthPeelingPass | protected |
StartOcclusionQuery() | vtkDualDepthPeelingPass | protected |
vtkOpenGLRenderPass::SubjectHelper | vtkObject | protected |
vtkRenderPass::SubjectHelper | vtkObject | protected |
Superclass typedef | vtkDualDepthPeelingPass | |
SwapTargets() | vtkDualDepthPeelingPass | protected |
TextureName enum name | vtkDualDepthPeelingPass | protected |
Textures | vtkDualDepthPeelingPass | protected |
TranslucentPass | vtkDepthPeelingPass | protected |
TranslucentRGBATexture | vtkDepthPeelingPass | protected |
TranslucentZTexture | vtkDepthPeelingPass | protected |
TransparentLayerZ | vtkDepthPeelingPass | protected |
UnRegister(vtkObjectBase *o) | vtkObjectBase | virtual |
vtkOpenGLRenderPass::UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protectedvirtual |
vtkRenderPass::UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protectedvirtual |
vtkOpenGLRenderPass::UpdateCamera(vtkRenderer *renderer) | vtkRenderPass | protected |
vtkRenderPass::UpdateCamera(vtkRenderer *renderer) | vtkRenderPass | protected |
vtkOpenGLRenderPass::UpdateGeometry(vtkRenderer *renderer) | vtkRenderPass | protected |
vtkRenderPass::UpdateGeometry(vtkRenderer *renderer) | vtkRenderPass | protected |
vtkOpenGLRenderPass::UpdateLightGeometry(vtkRenderer *renderer) | vtkRenderPass | protected |
vtkRenderPass::UpdateLightGeometry(vtkRenderer *renderer) | vtkRenderPass | protected |
vtkOpenGLRenderPass::UpdateLights(vtkRenderer *renderer) | vtkRenderPass | protected |
vtkRenderPass::UpdateLights(vtkRenderer *renderer) | vtkRenderPass | protected |
ViewportHeight | vtkDepthPeelingPass | protected |
ViewportWidth | vtkDepthPeelingPass | protected |
ViewportX | vtkDepthPeelingPass | protected |
ViewportY | vtkDepthPeelingPass | protected |
vtkOpenGLRenderPass::vtkBaseTypeMacro(vtkObject, vtkObjectBase) | vtkObject | |
vtkRenderPass::vtkBaseTypeMacro(vtkObject, vtkObjectBase) | vtkObject | |
vtkDepthPeelingPass() | vtkDepthPeelingPass | protected |
vtkDepthPeelingPass() | vtkDepthPeelingPass | protected |
vtkDualDepthPeelingPass() | vtkDualDepthPeelingPass | protected |
vtkOpenGLRenderPass::vtkObject() | vtkObject | protected |
vtkRenderPass::vtkObject() | vtkObject | protected |
vtkOpenGLRenderPass::vtkObjectBase() | vtkObjectBase | protected |
vtkOpenGLRenderPass::vtkObjectBase(const vtkObjectBase &) | vtkObjectBase | inlineprotected |
vtkRenderPass::vtkObjectBase() | vtkObjectBase | protected |
vtkRenderPass::vtkObjectBase(const vtkObjectBase &) | vtkObjectBase | inlineprotected |
vtkOpenGLRenderPass() | vtkOpenGLRenderPass | protected |
vtkOpenGLRenderPass::vtkRenderPass() | vtkRenderPass | protected |
vtkRenderPass::vtkRenderPass() | vtkRenderPass | protected |
vtkOpenGLRenderPass::WeakPointers | vtkObjectBase | protected |
vtkRenderPass::WeakPointers | vtkObjectBase | protected |
WrittenPixels | vtkDualDepthPeelingPass | protected |
~vtkDepthPeelingPass() | vtkDepthPeelingPass | protectedvirtual |
~vtkDepthPeelingPass() | vtkDepthPeelingPass | protectedvirtual |
~vtkDualDepthPeelingPass() | vtkDualDepthPeelingPass | protected |
vtkOpenGLRenderPass::~vtkObject() override | vtkObject | protected |
vtkRenderPass::~vtkObject() override | vtkObject | protected |
~vtkObjectBase() | vtkObjectBase | protectedvirtual |
~vtkOpenGLRenderPass() | vtkOpenGLRenderPass | protected |
~vtkRenderPass() | vtkRenderPass | protectedvirtual |