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vtkImageResliceMapper Class Reference

map a slice of a vtkImageData to the screen More...

#include <vtkImageResliceMapper.h>

Inheritance diagram for vtkImageResliceMapper:
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Collaboration diagram for vtkImageResliceMapper:
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Public Types

typedef vtkImageMapper3D Superclass
 
- Public Types inherited from vtkImageMapper3D
typedef vtkAbstractMapper3D Superclass
 
- Public Types inherited from vtkAbstractMapper3D
typedef vtkAbstractMapper Superclass
 
- Public Types inherited from vtkAbstractMapper
typedef vtkAlgorithm Superclass
 
- Public Types inherited from vtkAlgorithm
enum  DesiredOutputPrecision { SINGLE_PRECISION, DOUBLE_PRECISION, DEFAULT_PRECISION }
 Values used for setting the desired output precision for various algorithms. More...
 
typedef vtkObject Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkImageResliceMapperNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void SetSlicePlane (vtkPlane *plane)
 Set the slice that will be used to cut through the image. More...
 
virtual void Render (vtkRenderer *renderer, vtkImageSlice *prop)
 This should only be called by the renderer. More...
 
virtual void ReleaseGraphicsResources (vtkWindow *)
 Release any graphics resources that are being consumed by this mapper. More...
 
vtkMTimeType GetMTime ()
 Get the mtime for the mapper. More...
 
int ProcessRequest (vtkInformation *request, vtkInformationVector **inInfo, vtkInformationVector *outInfo)
 Handle requests from the pipeline executive. More...
 
virtual void SetJumpToNearestSlice (int)
 When using SliceAtFocalPoint, this causes the slicing to occur at the closest slice to the focal point, instead of the default behavior where a new slice is interpolated between the original slices. More...
 
virtual void JumpToNearestSliceOn ()
 When using SliceAtFocalPoint, this causes the slicing to occur at the closest slice to the focal point, instead of the default behavior where a new slice is interpolated between the original slices. More...
 
virtual void JumpToNearestSliceOff ()
 When using SliceAtFocalPoint, this causes the slicing to occur at the closest slice to the focal point, instead of the default behavior where a new slice is interpolated between the original slices. More...
 
virtual int GetJumpToNearestSlice ()
 When using SliceAtFocalPoint, this causes the slicing to occur at the closest slice to the focal point, instead of the default behavior where a new slice is interpolated between the original slices. More...
 
virtual void SetSlabThickness (double)
 The slab thickness, for thick slicing (default: zero) More...
 
virtual double GetSlabThickness ()
 The slab thickness, for thick slicing (default: zero) More...
 
virtual void SetSlabType (int)
 The slab type, for thick slicing (default: Mean). More...
 
virtual int GetSlabType ()
 The slab type, for thick slicing (default: Mean). More...
 
void SetSlabTypeToMin ()
 The slab type, for thick slicing (default: Mean). More...
 
void SetSlabTypeToMax ()
 The slab type, for thick slicing (default: Mean). More...
 
void SetSlabTypeToMean ()
 The slab type, for thick slicing (default: Mean). More...
 
void SetSlabTypeToSum ()
 The slab type, for thick slicing (default: Mean). More...
 
virtual const char * GetSlabTypeAsString ()
 The slab type, for thick slicing (default: Mean). More...
 
virtual void SetSlabSampleFactor (int)
 Set the number of slab samples to use as a factor of the number of input slices within the slab thickness. More...
 
virtual int GetSlabSampleFactor ()
 Set the number of slab samples to use as a factor of the number of input slices within the slab thickness. More...
 
virtual void SetImageSampleFactor (int)
 Set the reslice sample frequency as in relation to the input image sample frequency. More...
 
virtual int GetImageSampleFactor ()
 Set the reslice sample frequency as in relation to the input image sample frequency. More...
 
virtual void SetAutoAdjustImageQuality (int)
 Automatically reduce the rendering quality for greater speed when doing an interactive render. More...
 
virtual void AutoAdjustImageQualityOn ()
 Automatically reduce the rendering quality for greater speed when doing an interactive render. More...
 
virtual void AutoAdjustImageQualityOff ()
 Automatically reduce the rendering quality for greater speed when doing an interactive render. More...
 
virtual int GetAutoAdjustImageQuality ()
 Automatically reduce the rendering quality for greater speed when doing an interactive render. More...
 
virtual void SetResampleToScreenPixels (int)
 Resample the image directly to the screen pixels, instead of using a texture to scale the image after resampling. More...
 
virtual void ResampleToScreenPixelsOn ()
 Resample the image directly to the screen pixels, instead of using a texture to scale the image after resampling. More...
 
virtual void ResampleToScreenPixelsOff ()
 Resample the image directly to the screen pixels, instead of using a texture to scale the image after resampling. More...
 
virtual int GetResampleToScreenPixels ()
 Resample the image directly to the screen pixels, instead of using a texture to scale the image after resampling. More...
 
virtual void SetSeparateWindowLevelOperation (int)
 Keep the color mapping stage distinct from the reslicing stage. More...
 
virtual void SeparateWindowLevelOperationOn ()
 Keep the color mapping stage distinct from the reslicing stage. More...
 
virtual void SeparateWindowLevelOperationOff ()
 Keep the color mapping stage distinct from the reslicing stage. More...
 
virtual int GetSeparateWindowLevelOperation ()
 Keep the color mapping stage distinct from the reslicing stage. More...
 
virtual void SetInterpolator (vtkAbstractImageInterpolator *sampler)
 Set a custom interpolator. More...
 
virtual vtkAbstractImageInterpolatorGetInterpolator ()
 Set a custom interpolator. More...
 
doubleGetBounds ()
 The bounding box (array of six doubles) of the data expressed as (xmin,xmax, ymin,ymax, zmin,zmax). More...
 
void GetBounds (double bounds[6])
 The bounding box (array of six doubles) of the data expressed as (xmin,xmax, ymin,ymax, zmin,zmax). More...
 
- Public Member Functions inherited from vtkImageMapper3D
vtkImageMapper3DNewInstance () const
 
virtual void GetSlicePlaneInDataCoords (vtkMatrix4x4 *propMatrix, double plane[4])
 Get the plane as a homogeneous 4-vector that gives the plane equation coefficients. More...
 
void SetInputData (vtkImageData *input)
 The input data for this mapper. More...
 
vtkImageDataGetInput ()
 The input data for this mapper. More...
 
vtkDataSetGetDataSetInput ()
 The input data for this mapper. More...
 
vtkDataObjectGetDataObjectInput ()
 The input data for this mapper. More...
 
virtual void SetBorder (int)
 Instead of displaying the image only out to the image bounds, include a half-voxel border around the image. More...
 
virtual void BorderOn ()
 Instead of displaying the image only out to the image bounds, include a half-voxel border around the image. More...
 
virtual void BorderOff ()
 Instead of displaying the image only out to the image bounds, include a half-voxel border around the image. More...
 
virtual int GetBorder ()
 Instead of displaying the image only out to the image bounds, include a half-voxel border around the image. More...
 
virtual void SetBackground (int)
 Instead of rendering only to the image border, render out to the viewport boundary with the background color. More...
 
virtual void BackgroundOn ()
 Instead of rendering only to the image border, render out to the viewport boundary with the background color. More...
 
virtual void BackgroundOff ()
 Instead of rendering only to the image border, render out to the viewport boundary with the background color. More...
 
virtual int GetBackground ()
 Instead of rendering only to the image border, render out to the viewport boundary with the background color. More...
 
virtual void SetSliceAtFocalPoint (int)
 Automatically set the slice position to the camera focal point. More...
 
virtual void SliceAtFocalPointOn ()
 Automatically set the slice position to the camera focal point. More...
 
virtual void SliceAtFocalPointOff ()
 Automatically set the slice position to the camera focal point. More...
 
virtual int GetSliceAtFocalPoint ()
 Automatically set the slice position to the camera focal point. More...
 
virtual void SetSliceFacesCamera (int)
 Automatically set the slice orientation so that it faces the camera. More...
 
virtual void SliceFacesCameraOn ()
 Automatically set the slice orientation so that it faces the camera. More...
 
virtual void SliceFacesCameraOff ()
 Automatically set the slice orientation so that it faces the camera. More...
 
virtual int GetSliceFacesCamera ()
 Automatically set the slice orientation so that it faces the camera. More...
 
virtual vtkPlaneGetSlicePlane ()
 A plane that describes what slice of the input is being rendered by the mapper. More...
 
virtual void SetNumberOfThreads (int)
 The number of threads to create when rendering. More...
 
virtual int GetNumberOfThreads ()
 The number of threads to create when rendering. More...
 
virtual void SetStreaming (int)
 Turn on streaming, to pull the minimum amount of data from the input. More...
 
virtual int GetStreaming ()
 Turn on streaming, to pull the minimum amount of data from the input. More...
 
virtual void StreamingOn ()
 Turn on streaming, to pull the minimum amount of data from the input. More...
 
virtual void StreamingOff ()
 Turn on streaming, to pull the minimum amount of data from the input. More...
 
- Public Member Functions inherited from vtkAbstractMapper3D
vtkAbstractMapper3DNewInstance () const
 
double GetLength ()
 Return the diagonal length of this mappers bounding box. More...
 
virtual int IsARayCastMapper ()
 Is this a ray cast mapper? A subclass would return 1 if the ray caster is needed to generate an image from this mapper. More...
 
virtual int IsARenderIntoImageMapper ()
 Is this a "render into image" mapper? A subclass would return 1 if the mapper produces an image by rendering into a software image buffer. More...
 
void GetClippingPlaneInDataCoords (vtkMatrix4x4 *propMatrix, int i, double planeEquation[4])
 Get the ith clipping plane as a homogeneous plane equation. More...
 
int GetNumberOfClippingPlanes ()
 Get the number of clipping planes. More...
 
doubleGetCenter ()
 Return the Center of this mapper's data. More...
 
void GetCenter (double center[3])
 Return the Center of this mapper's data. More...
 
- Public Member Functions inherited from vtkAbstractMapper
vtkAbstractMapperNewInstance () const
 
void SetClippingPlanes (vtkPlanes *planes)
 An alternative way to set clipping planes: use up to six planes found in the supplied instance of the implicit function vtkPlanes. More...
 
void ShallowCopy (vtkAbstractMapper *m)
 Make a shallow copy of this mapper. More...
 
virtual double GetTimeToDraw ()
 Get the time required to draw the geometry last time it was rendered. More...
 
void AddClippingPlane (vtkPlane *plane)
 Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More...
 
void RemoveClippingPlane (vtkPlane *plane)
 Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More...
 
void RemoveAllClippingPlanes ()
 Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More...
 
virtual void SetClippingPlanes (vtkPlaneCollection *)
 Get/Set the vtkPlaneCollection which specifies the clipping planes. More...
 
virtual vtkPlaneCollectionGetClippingPlanes ()
 Get/Set the vtkPlaneCollection which specifies the clipping planes. More...
 
- Public Member Functions inherited from vtkAlgorithm
vtkAlgorithmNewInstance () const
 
int HasExecutive ()
 Check whether this algorithm has an assigned executive. More...
 
vtkExecutiveGetExecutive ()
 Get this algorithm's executive. More...
 
virtual void SetExecutive (vtkExecutive *executive)
 Set this algorithm's executive. More...
 
int ProcessRequest (vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo)
 Version of ProcessRequest() that is wrapped. More...
 
virtual int ComputePipelineMTime (vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, vtkMTimeType *mtime)
 A special version of ProcessRequest meant specifically for the pipeline modified time request. More...
 
virtual int ModifyRequest (vtkInformation *request, int when)
 This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. More...
 
vtkInformationGetInputPortInformation (int port)
 Get the information object associated with an input port. More...
 
vtkInformationGetOutputPortInformation (int port)
 Get the information object associated with an output port. More...
 
int GetNumberOfInputPorts ()
 Get the number of input ports used by the algorithm. More...
 
int GetNumberOfOutputPorts ()
 Get the number of output ports provided by the algorithm. More...
 
void UpdateProgress (double amount)
 Update the progress of the process object. More...
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName)
 String based versions of SetInputArrayToProcess(). More...
 
vtkInformationGetInputArrayInformation (int idx)
 Get the info object for the specified input array to this algorithm. More...
 
void RemoveAllInputs ()
 Remove all the input data. More...
 
vtkDataObjectGetOutputDataObject (int port)
 Get the data object that will contain the algorithm output for the given port. More...
 
vtkDataObjectGetInputDataObject (int port, int connection)
 Get the data object that will contain the algorithm input for the given port and given connection. More...
 
virtual void RemoveInputConnection (int port, vtkAlgorithmOutput *input)
 Remove a connection from the given input port index. More...
 
virtual void RemoveInputConnection (int port, int idx)
 Remove a connection given by index idx. More...
 
virtual void RemoveAllInputConnections (int port)
 Removes all input connections. More...
 
virtual void SetInputDataObject (int port, vtkDataObject *data)
 Sets the data-object as an input on the given port index. More...
 
virtual void SetInputDataObject (vtkDataObject *data)
 
virtual void AddInputDataObject (int port, vtkDataObject *data)
 Add the data-object as an input to this given port. More...
 
virtual void AddInputDataObject (vtkDataObject *data)
 
vtkAlgorithmOutputGetOutputPort (int index)
 Get a proxy object corresponding to the given output port of this algorithm. More...
 
vtkAlgorithmOutputGetOutputPort ()
 
int GetNumberOfInputConnections (int port)
 Get the number of inputs currently connected to a port. More...
 
int GetTotalNumberOfInputConnections ()
 Get the total number of inputs for this algorithm. More...
 
vtkAlgorithmOutputGetInputConnection (int port, int index)
 Get the algorithm output port connected to an input port. More...
 
vtkAlgorithmGetInputAlgorithm (int port, int index, int &algPort)
 Returns the algorithm and the output port index of that algorithm connected to a port-index pair. More...
 
vtkAlgorithmGetInputAlgorithm (int port, int index)
 Returns the algorithm connected to a port-index pair. More...
 
vtkAlgorithmGetInputAlgorithm ()
 Equivalent to GetInputAlgorithm(0, 0). More...
 
vtkExecutiveGetInputExecutive (int port, int index)
 Returns the executive associated with a particular input connection. More...
 
vtkExecutiveGetInputExecutive ()
 Equivalent to GetInputExecutive(0, 0) More...
 
vtkInformationGetInputInformation (int port, int index)
 Return the information object that is associated with a particular input connection. More...
 
vtkInformationGetInputInformation ()
 Equivalent to GetInputInformation(0, 0) More...
 
vtkInformationGetOutputInformation (int port)
 Return the information object that is associated with a particular output port. More...
 
virtual int UpdatePiece (int piece, int numPieces, int ghostLevels, const int extents[6]=0)
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual int UpdateExtent (const int extents[6])
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual int UpdateTimeStep (double time, int piece=-1, int numPieces=1, int ghostLevels=0, const int extents[6]=0)
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual void UpdateInformation ()
 Bring the algorithm's information up-to-date. More...
 
virtual void UpdateDataObject ()
 Create output object(s). More...
 
virtual void PropagateUpdateExtent ()
 Propagate meta-data upstream. More...
 
virtual void UpdateWholeExtent ()
 Bring this algorithm's outputs up-to-date. More...
 
void ConvertTotalInputToPortConnection (int ind, int &port, int &conn)
 Convenience routine to convert from a linear ordering of input connections to a port/connection pair. More...
 
int SetUpdateExtentToWholeExtent (int port)
 If the whole output extent is required, this method can be called to set the output update extent to the whole extent. More...
 
int SetUpdateExtentToWholeExtent ()
 Convenience function equivalent to SetUpdateExtentToWholeExtent(0) This method assumes that the whole extent is known (that UpdateInformation has been called). More...
 
void SetUpdateExtent (int port, int piece, int numPieces, int ghostLevel)
 Set the output update extent in terms of piece and ghost levels. More...
 
void SetUpdateExtent (int piece, int numPieces, int ghostLevel)
 Convenience function equivalent to SetUpdateExtent(0, piece, numPieces, ghostLevel) More...
 
void SetUpdateExtent (int port, int extent[6])
 Set the output update extent for data objects that use 3D extents. More...
 
void SetUpdateExtent (int extent[6])
 Convenience function equivalent to SetUpdateExtent(0, extent) More...
 
virtual vtkInformationGetInformation ()
 Set/Get the information object associated with this algorithm. More...
 
virtual void SetInformation (vtkInformation *)
 Set/Get the information object associated with this algorithm. More...
 
void Register (vtkObjectBase *o) override
 Participate in garbage collection. More...
 
void UnRegister (vtkObjectBase *o) override
 Participate in garbage collection. More...
 
virtual void SetAbortExecute (int)
 Set/Get the AbortExecute flag for the process object. More...
 
virtual int GetAbortExecute ()
 Set/Get the AbortExecute flag for the process object. More...
 
virtual void AbortExecuteOn ()
 Set/Get the AbortExecute flag for the process object. More...
 
virtual void AbortExecuteOff ()
 Set/Get the AbortExecute flag for the process object. More...
 
virtual void SetProgress (double)
 Set/Get the execution progress of a process object. More...
 
virtual double GetProgress ()
 Set/Get the execution progress of a process object. More...
 
void SetProgressText (const char *ptext)
 Set the current text message associated with the progress state. More...
 
virtual char * GetProgressText ()
 Set the current text message associated with the progress state. More...
 
virtual unsigned long GetErrorCode ()
 The error code contains a possible error that occurred while reading or writing the file. More...
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name)
 Set the input data arrays that this algorithm will process. More...
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType)
 Set the input data arrays that this algorithm will process. More...
 
virtual void SetInputArrayToProcess (int idx, vtkInformation *info)
 Set the input data arrays that this algorithm will process. More...
 
virtual void SetInputConnection (int port, vtkAlgorithmOutput *input)
 Set the connection for the given input port index. More...
 
virtual void SetInputConnection (vtkAlgorithmOutput *input)
 Set the connection for the given input port index. More...
 
virtual void AddInputConnection (int port, vtkAlgorithmOutput *input)
 Add a connection to the given input port index. More...
 
virtual void AddInputConnection (vtkAlgorithmOutput *input)
 Add a connection to the given input port index. More...
 
virtual void SetReleaseDataFlag (int)
 Turn release data flag on or off for all output ports. More...
 
virtual int GetReleaseDataFlag ()
 Turn release data flag on or off for all output ports. More...
 
void ReleaseDataFlagOn ()
 Turn release data flag on or off for all output ports. More...
 
void ReleaseDataFlagOff ()
 Turn release data flag on or off for all output ports. More...
 
int UpdateExtentIsEmpty (vtkInformation *pinfo, vtkDataObject *output)
 This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. More...
 
int UpdateExtentIsEmpty (vtkInformation *pinfo, int extentType)
 This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. More...
 
intGetUpdateExtent ()
 These functions return the update extent for output ports that use 3D extents. More...
 
intGetUpdateExtent (int port)
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int extent[6])
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int port, int extent[6])
 These functions return the update extent for output ports that use 3D extents. More...
 
int GetUpdatePiece ()
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdatePiece (int port)
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateNumberOfPieces ()
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateNumberOfPieces (int port)
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateGhostLevel ()
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateGhostLevel (int port)
 These functions return the update extent for output ports that use piece extents. More...
 
void SetProgressObserver (vtkProgressObserver *)
 If an ProgressObserver is set, the algorithm will report progress through it rather than directly. More...
 
virtual vtkProgressObserverGetProgressObserver ()
 If an ProgressObserver is set, the algorithm will report progress through it rather than directly. More...
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
bool GetDebug ()
 Get the value of the debug flag. More...
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag. More...
 
virtual void Modified ()
 Update the modification time for this object. More...
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method. More...
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
int InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string. More...
 
virtual void Delete ()
 Delete a VTK object. More...
 
virtual void FastDelete ()
 Delete a reference to this object. More...
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream. More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int)
 Sets the reference count. More...
 
void PrintRevisions (ostream &)
 Legacy. More...
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 

Static Public Member Functions

static vtkImageResliceMapperNew ()
 
static int IsTypeOf (const char *type)
 
static vtkImageResliceMapperSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkImageMapper3D
static int IsTypeOf (const char *type)
 
static vtkImageMapper3DSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkAbstractMapper3D
static int IsTypeOf (const char *type)
 
static vtkAbstractMapper3DSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkAbstractMapper
static int IsTypeOf (const char *type)
 
static vtkAbstractMapperSafeDownCast (vtkObjectBase *o)
 
static vtkDataArrayGetScalars (vtkDataSet *input, int scalarMode, int arrayAccessMode, int arrayId, const char *arrayName, int &cellFlag)
 Internal helper function for getting the active scalars. More...
 
static vtkAbstractArrayGetAbstractScalars (vtkDataSet *input, int scalarMode, int arrayAccessMode, int arrayId, const char *arrayName, int &cellFlag)
 Internal helper function for getting the active scalars as an abstract array. More...
 
- Static Public Member Functions inherited from vtkAlgorithm
static vtkAlgorithmNew ()
 
static int IsTypeOf (const char *type)
 
static vtkAlgorithmSafeDownCast (vtkObjectBase *o)
 
static vtkInformationIntegerKeyINPUT_IS_OPTIONAL ()
 Keys used to specify input port requirements. More...
 
static vtkInformationIntegerKeyINPUT_IS_REPEATABLE ()
 
static vtkInformationInformationVectorKeyINPUT_REQUIRED_FIELDS ()
 
static vtkInformationStringVectorKeyINPUT_REQUIRED_DATA_TYPE ()
 
static vtkInformationInformationVectorKeyINPUT_ARRAYS_TO_PROCESS ()
 
static vtkInformationIntegerKeyINPUT_PORT ()
 
static vtkInformationIntegerKeyINPUT_CONNECTION ()
 
static vtkInformationIntegerKeyCAN_PRODUCE_SUB_EXTENT ()
 This key tells the executive that a particular output port is capable of producing an arbitrary subextent of the whole extent. More...
 
static vtkInformationIntegerKeyCAN_HANDLE_PIECE_REQUEST ()
 Key that tells the pipeline that a particular algorithm can or cannot handle piece request. More...
 
static void SetDefaultExecutivePrototype (vtkExecutive *proto)
 If the DefaultExecutivePrototype is set, a copy of it is created in CreateDefaultExecutive() using NewInstance(). More...
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. More...
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. More...
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkImageResliceMapper ()
 
 ~vtkImageResliceMapper ()
 
void CheckerboardImage (vtkImageData *input, vtkCamera *camera, vtkImageProperty *property)
 Do a checkerboard pattern to the alpha of an RGBA image. More...
 
void UpdateSliceToWorldMatrix (vtkCamera *camera)
 Update the slice-to-world matrix from the camera. More...
 
void UpdateWorldToDataMatrix (vtkImageSlice *prop)
 Check if the vtkProp3D matrix has changed, and if so, set the WorldToDataMatrix to its inverse. More...
 
void UpdateResliceMatrix (vtkRenderer *ren, vtkImageSlice *prop)
 Update the reslice matrix, which is the slice-to-data matrix. More...
 
void UpdateResliceInformation (vtkRenderer *ren)
 Set all of the reslicing parameters. More...
 
void UpdateResliceInterpolation (vtkImageProperty *property)
 Set the interpolation. More...
 
void UpdateColorInformation (vtkImageProperty *property)
 Update anything related to the image coloring. More...
 
void UpdatePolygonCoords (vtkRenderer *ren)
 Make a polygon by cutting the data bounds with a plane. More...
 
void ReportReferences (vtkGarbageCollector *) override
 Garbage collection for reference loops. More...
 
virtual void Update (int port)
 Override Update to handle some tricky details. More...
 
virtual void Update ()
 Override Update to handle some tricky details. More...
 
virtual int Update (int port, vtkInformationVector *requests)
 Override Update to handle some tricky details. More...
 
virtual int Update (vtkInformation *requests)
 Override Update to handle some tricky details. More...
 
- Protected Member Functions inherited from vtkImageMapper3D
 vtkImageMapper3D ()
 
 ~vtkImageMapper3D ()
 
unsigned char * MakeTextureData (vtkImageProperty *property, vtkImageData *input, int extent[6], int &xsize, int &ysize, int &bytesPerPixel, bool &reuseTexture, bool &reuseData)
 Perform window/level and color mapping operations to produce unsigned char data that can be used as a texture. More...
 
void MakeTextureGeometry (const int extent[6], double coords[12], double tcoords[8])
 Compute the coordinates and texture coordinates for the image, given an extent that describes a single slice. More...
 
virtual void ComputeTextureSize (const int extent[6], int &xdim, int &ydim, int imageSize[2], int textureSize[2])
 Given an extent that describes a slice (it must have unit thickness in one of the three directions), return the dimension indices that correspond to the texture "x" and "y", provide the x, y image size, and provide the texture size (padded to a power of two if the hardware requires). More...
 
vtkRendererGetCurrentRenderer ()
 Get the renderer associated with this mapper, or zero if none. More...
 
vtkImageSliceGetCurrentProp ()
 Get the vtkImage prop associated with this mapper, or zero if none. More...
 
vtkMatrix4x4GetDataToWorldMatrix ()
 Get the data-to-world matrix for this mapper, according to the assembly path for its prop. More...
 
void GetBackgroundColor (vtkImageProperty *property, double color[4])
 Get the background color, by using the first color in the supplied lookup table, or black if there is no lookup table. More...
 
virtual int FillInputPortInformation (int port, vtkInformation *info)
 See algorithm for more info. More...
 
virtual int FillOutputPortInformation (int port, vtkInformation *info)
 See algorithm for more info. More...
 
- Protected Member Functions inherited from vtkAbstractMapper3D
 vtkAbstractMapper3D ()
 
 ~vtkAbstractMapper3D ()
 
- Protected Member Functions inherited from vtkAbstractMapper
 vtkAbstractMapper ()
 
 ~vtkAbstractMapper ()
 
- Protected Member Functions inherited from vtkAlgorithm
 vtkAlgorithm ()
 
 ~vtkAlgorithm () override
 
virtual void SetNumberOfInputPorts (int n)
 Set the number of input ports used by the algorithm. More...
 
virtual void SetNumberOfOutputPorts (int n)
 Set the number of output ports provided by the algorithm. More...
 
int InputPortIndexInRange (int index, const char *action)
 
int OutputPortIndexInRange (int index, const char *action)
 
int GetInputArrayAssociation (int idx, vtkInformationVector **inputVector)
 Get the assocition of the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkInformationGetInputArrayFieldInformation (int idx, vtkInformationVector **inputVector)
 This method takes in an index (as specified in SetInputArrayToProcess) and a pipeline information vector. More...
 
virtual vtkExecutiveCreateDefaultExecutive ()
 Create a default executive. More...
 
virtual void SetNthInputConnection (int port, int index, vtkAlgorithmOutput *input)
 Replace the Nth connection on the given input port. More...
 
virtual void SetNumberOfInputConnections (int port, int n)
 Set the number of input connections on the given input port. More...
 
void SetInputDataInternal (int port, vtkDataObject *input)
 These methods are used by subclasses to implement methods to set data objects directly as input. More...
 
void AddInputDataInternal (int port, vtkDataObject *input)
 
int GetInputArrayAssociation (int idx, int connection, vtkInformationVector **inputVector)
 Filters that have multiple connections on one port can use this signature. More...
 
int GetInputArrayAssociation (int idx, vtkDataObject *input)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkInformationVector **inputVector)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkInformationVector **inputVector, int &association)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkDataObject *input)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkDataObject *input, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector, int &association)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkDataObject *input)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkDataObject *input, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
virtual void SetErrorCode (unsigned long)
 The error code contains a possible error that occurred while reading or writing the file. More...
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 These methods allow a command to exclusively grab all events. More...
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events. More...
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

vtkImageSliceMapperSliceMapper
 
int JumpToNearestSlice
 
int AutoAdjustImageQuality
 
int SeparateWindowLevelOperation
 
double SlabThickness
 
int SlabType
 
int SlabSampleFactor
 
int ImageSampleFactor
 
int ResampleToScreenPixels
 
int InternalResampleToScreenPixels
 
int ResliceNeedUpdate
 
vtkImageResliceToColorsImageReslice
 
vtkMatrix4x4ResliceMatrix
 
vtkMatrix4x4WorldToDataMatrix
 
vtkMatrix4x4SliceToWorldMatrix
 
vtkTimeStamp UpdateTime
 
- Protected Attributes inherited from vtkImageMapper3D
int Border
 
int Background
 
vtkScalarsToColorsDefaultLookupTable
 
vtkMultiThreaderThreader
 
int NumberOfThreads
 
int Streaming
 
vtkPlaneSlicePlane
 
int SliceAtFocalPoint
 
int SliceFacesCamera
 
double DataSpacing [3]
 
double DataOrigin [3]
 
int DataWholeExtent [6]
 
bool MatteEnable
 
bool ColorEnable
 
bool DepthEnable
 
- Protected Attributes inherited from vtkAbstractMapper3D
double Bounds [6]
 
double Center [3]
 
- Protected Attributes inherited from vtkAbstractMapper
vtkTimerLogTimer
 
double TimeToDraw
 
vtkWindowLastWindow
 
vtkPlaneCollectionClippingPlanes
 
- Protected Attributes inherited from vtkAlgorithm
vtkInformationInformation
 
double Progress
 
char * ProgressText
 
vtkProgressObserverProgressObserver
 
unsigned long ErrorCode
 The error code contains a possible error that occurred while reading or writing the file. More...
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Additional Inherited Members

- Public Attributes inherited from vtkAlgorithm
int AbortExecute
 
- Static Protected Member Functions inherited from vtkImageMapper3D
static void CheckerboardRGBA (unsigned char *data, int xsize, int ysize, double originx, double originy, double spacingx, double spacingy)
 Checkerboard the alpha component of an RGBA image. More...
 
- Static Protected Member Functions inherited from vtkAlgorithm
static vtkInformationIntegerKeyPORT_REQUIREMENTS_FILLED ()
 
- Static Protected Attributes inherited from vtkAlgorithm
static vtkExecutiveDefaultExecutivePrototype
 

Detailed Description

map a slice of a vtkImageData to the screen

vtkImageResliceMapper will cut a 3D image with an abitrary slice plane and draw the results on the screen. The slice can be set to automatically follow the camera, so that the camera controls the slicing.

Thanks:
Thanks to David Gobbi at the Seaman Family MR Centre and Dept. of Clinical Neurosciences, Foothills Medical Centre, Calgary, for providing this class.
See also
vtkImageSlice vtkImageProperty vtkImageSliceMapper
Examples:
vtkImageResliceMapper (Examples)
Tests:
vtkImageResliceMapper (Tests)

Definition at line 52 of file vtkImageResliceMapper.h.

Member Typedef Documentation

Definition at line 56 of file vtkImageResliceMapper.h.

Constructor & Destructor Documentation

vtkImageResliceMapper::vtkImageResliceMapper ( )
protected
vtkImageResliceMapper::~vtkImageResliceMapper ( )
protected

Member Function Documentation

static vtkImageResliceMapper* vtkImageResliceMapper::New ( )
static
static int vtkImageResliceMapper::IsTypeOf ( const char *  type)
static
virtual int vtkImageResliceMapper::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkImageMapper3D.

static vtkImageResliceMapper* vtkImageResliceMapper::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkImageResliceMapper::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkImageMapper3D.

vtkImageResliceMapper* vtkImageResliceMapper::NewInstance ( ) const
void vtkImageResliceMapper::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkImageMapper3D.

virtual void vtkImageResliceMapper::SetSlicePlane ( vtkPlane plane)
virtual

Set the slice that will be used to cut through the image.

This slice should be in world coordinates, rather than data coordinates. Use SliceFacesCamera and SliceAtFocalPoint if you want the slice to automatically follow the camera.

virtual void vtkImageResliceMapper::SetJumpToNearestSlice ( int  )
virtual

When using SliceAtFocalPoint, this causes the slicing to occur at the closest slice to the focal point, instead of the default behavior where a new slice is interpolated between the original slices.

This flag is ignored if the slicing is oblique to the original slices.

virtual void vtkImageResliceMapper::JumpToNearestSliceOn ( )
virtual

When using SliceAtFocalPoint, this causes the slicing to occur at the closest slice to the focal point, instead of the default behavior where a new slice is interpolated between the original slices.

This flag is ignored if the slicing is oblique to the original slices.

virtual void vtkImageResliceMapper::JumpToNearestSliceOff ( )
virtual

When using SliceAtFocalPoint, this causes the slicing to occur at the closest slice to the focal point, instead of the default behavior where a new slice is interpolated between the original slices.

This flag is ignored if the slicing is oblique to the original slices.

virtual int vtkImageResliceMapper::GetJumpToNearestSlice ( )
virtual

When using SliceAtFocalPoint, this causes the slicing to occur at the closest slice to the focal point, instead of the default behavior where a new slice is interpolated between the original slices.

This flag is ignored if the slicing is oblique to the original slices.

virtual void vtkImageResliceMapper::SetSlabThickness ( double  )
virtual

The slab thickness, for thick slicing (default: zero)

virtual double vtkImageResliceMapper::GetSlabThickness ( )
virtual

The slab thickness, for thick slicing (default: zero)

virtual void vtkImageResliceMapper::SetSlabType ( int  )
virtual

The slab type, for thick slicing (default: Mean).

The resulting view is a parallel projection through the volume. This method can be used to generate a facsimile of a digitally-reconstructed radiograph or a minimum-intensity projection as long as perspective geometry is not required. Note that the Sum mode provides an output with units of intensity times distance, while all other modes provide an output with units of intensity.

virtual int vtkImageResliceMapper::GetSlabType ( )
virtual

The slab type, for thick slicing (default: Mean).

The resulting view is a parallel projection through the volume. This method can be used to generate a facsimile of a digitally-reconstructed radiograph or a minimum-intensity projection as long as perspective geometry is not required. Note that the Sum mode provides an output with units of intensity times distance, while all other modes provide an output with units of intensity.

void vtkImageResliceMapper::SetSlabTypeToMin ( )
inline

The slab type, for thick slicing (default: Mean).

The resulting view is a parallel projection through the volume. This method can be used to generate a facsimile of a digitally-reconstructed radiograph or a minimum-intensity projection as long as perspective geometry is not required. Note that the Sum mode provides an output with units of intensity times distance, while all other modes provide an output with units of intensity.

Definition at line 99 of file vtkImageResliceMapper.h.

void vtkImageResliceMapper::SetSlabTypeToMax ( )
inline

The slab type, for thick slicing (default: Mean).

The resulting view is a parallel projection through the volume. This method can be used to generate a facsimile of a digitally-reconstructed radiograph or a minimum-intensity projection as long as perspective geometry is not required. Note that the Sum mode provides an output with units of intensity times distance, while all other modes provide an output with units of intensity.

Definition at line 101 of file vtkImageResliceMapper.h.

void vtkImageResliceMapper::SetSlabTypeToMean ( )
inline

The slab type, for thick slicing (default: Mean).

The resulting view is a parallel projection through the volume. This method can be used to generate a facsimile of a digitally-reconstructed radiograph or a minimum-intensity projection as long as perspective geometry is not required. Note that the Sum mode provides an output with units of intensity times distance, while all other modes provide an output with units of intensity.

Definition at line 103 of file vtkImageResliceMapper.h.

void vtkImageResliceMapper::SetSlabTypeToSum ( )
inline

The slab type, for thick slicing (default: Mean).

The resulting view is a parallel projection through the volume. This method can be used to generate a facsimile of a digitally-reconstructed radiograph or a minimum-intensity projection as long as perspective geometry is not required. Note that the Sum mode provides an output with units of intensity times distance, while all other modes provide an output with units of intensity.

Definition at line 105 of file vtkImageResliceMapper.h.

virtual const char* vtkImageResliceMapper::GetSlabTypeAsString ( )
virtual

The slab type, for thick slicing (default: Mean).

The resulting view is a parallel projection through the volume. This method can be used to generate a facsimile of a digitally-reconstructed radiograph or a minimum-intensity projection as long as perspective geometry is not required. Note that the Sum mode provides an output with units of intensity times distance, while all other modes provide an output with units of intensity.

virtual void vtkImageResliceMapper::SetSlabSampleFactor ( int  )
virtual

Set the number of slab samples to use as a factor of the number of input slices within the slab thickness.

The default value is 2, but 1 will increase speed with very little loss of quality.

virtual int vtkImageResliceMapper::GetSlabSampleFactor ( )
virtual

Set the number of slab samples to use as a factor of the number of input slices within the slab thickness.

The default value is 2, but 1 will increase speed with very little loss of quality.

virtual void vtkImageResliceMapper::SetImageSampleFactor ( int  )
virtual

Set the reslice sample frequency as in relation to the input image sample frequency.

The default value is 1, but higher values can be used to improve the results. This is cheaper than turning on ResampleToScreenPixels.

virtual int vtkImageResliceMapper::GetImageSampleFactor ( )
virtual

Set the reslice sample frequency as in relation to the input image sample frequency.

The default value is 1, but higher values can be used to improve the results. This is cheaper than turning on ResampleToScreenPixels.

virtual void vtkImageResliceMapper::SetAutoAdjustImageQuality ( int  )
virtual

Automatically reduce the rendering quality for greater speed when doing an interactive render.

This is on by default.

virtual void vtkImageResliceMapper::AutoAdjustImageQualityOn ( )
virtual

Automatically reduce the rendering quality for greater speed when doing an interactive render.

This is on by default.

virtual void vtkImageResliceMapper::AutoAdjustImageQualityOff ( )
virtual

Automatically reduce the rendering quality for greater speed when doing an interactive render.

This is on by default.

virtual int vtkImageResliceMapper::GetAutoAdjustImageQuality ( )
virtual

Automatically reduce the rendering quality for greater speed when doing an interactive render.

This is on by default.

virtual void vtkImageResliceMapper::SetResampleToScreenPixels ( int  )
virtual

Resample the image directly to the screen pixels, instead of using a texture to scale the image after resampling.

This is slower and uses more memory, but provides high-quality results. It is On by default.

virtual void vtkImageResliceMapper::ResampleToScreenPixelsOn ( )
virtual

Resample the image directly to the screen pixels, instead of using a texture to scale the image after resampling.

This is slower and uses more memory, but provides high-quality results. It is On by default.

virtual void vtkImageResliceMapper::ResampleToScreenPixelsOff ( )
virtual

Resample the image directly to the screen pixels, instead of using a texture to scale the image after resampling.

This is slower and uses more memory, but provides high-quality results. It is On by default.

virtual int vtkImageResliceMapper::GetResampleToScreenPixels ( )
virtual

Resample the image directly to the screen pixels, instead of using a texture to scale the image after resampling.

This is slower and uses more memory, but provides high-quality results. It is On by default.

virtual void vtkImageResliceMapper::SetSeparateWindowLevelOperation ( int  )
virtual

Keep the color mapping stage distinct from the reslicing stage.

This will improve the quality and possibly the speed of interactive window/level operations, but it uses more memory and might slow down interactive slicing operations. On by default.

virtual void vtkImageResliceMapper::SeparateWindowLevelOperationOn ( )
virtual

Keep the color mapping stage distinct from the reslicing stage.

This will improve the quality and possibly the speed of interactive window/level operations, but it uses more memory and might slow down interactive slicing operations. On by default.

virtual void vtkImageResliceMapper::SeparateWindowLevelOperationOff ( )
virtual

Keep the color mapping stage distinct from the reslicing stage.

This will improve the quality and possibly the speed of interactive window/level operations, but it uses more memory and might slow down interactive slicing operations. On by default.

virtual int vtkImageResliceMapper::GetSeparateWindowLevelOperation ( )
virtual

Keep the color mapping stage distinct from the reslicing stage.

This will improve the quality and possibly the speed of interactive window/level operations, but it uses more memory and might slow down interactive slicing operations. On by default.

virtual void vtkImageResliceMapper::SetInterpolator ( vtkAbstractImageInterpolator sampler)
virtual

Set a custom interpolator.

This will only be used if the ResampleToScreenPixels option is on.

virtual vtkAbstractImageInterpolator* vtkImageResliceMapper::GetInterpolator ( )
virtual

Set a custom interpolator.

This will only be used if the ResampleToScreenPixels option is on.

virtual void vtkImageResliceMapper::Render ( vtkRenderer renderer,
vtkImageSlice prop 
)
virtual

This should only be called by the renderer.

Implements vtkImageMapper3D.

virtual void vtkImageResliceMapper::ReleaseGraphicsResources ( vtkWindow )
virtual

Release any graphics resources that are being consumed by this mapper.

The parameter window is used to determine which graphic resources to release.

Implements vtkImageMapper3D.

vtkMTimeType vtkImageResliceMapper::GetMTime ( )
virtual

Get the mtime for the mapper.

Reimplemented from vtkAbstractMapper.

double* vtkImageResliceMapper::GetBounds ( )
virtual

The bounding box (array of six doubles) of the data expressed as (xmin,xmax, ymin,ymax, zmin,zmax).

Implements vtkAbstractMapper3D.

void vtkImageResliceMapper::GetBounds ( double  bounds[6])
inlinevirtual

The bounding box (array of six doubles) of the data expressed as (xmin,xmax, ymin,ymax, zmin,zmax).

Reimplemented from vtkAbstractMapper3D.

Definition at line 197 of file vtkImageResliceMapper.h.

int vtkImageResliceMapper::ProcessRequest ( vtkInformation request,
vtkInformationVector **  inInfo,
vtkInformationVector outInfo 
)
virtual

Handle requests from the pipeline executive.

Reimplemented from vtkImageMapper3D.

void vtkImageResliceMapper::CheckerboardImage ( vtkImageData input,
vtkCamera camera,
vtkImageProperty property 
)
protected

Do a checkerboard pattern to the alpha of an RGBA image.

void vtkImageResliceMapper::UpdateSliceToWorldMatrix ( vtkCamera camera)
protected

Update the slice-to-world matrix from the camera.

void vtkImageResliceMapper::UpdateWorldToDataMatrix ( vtkImageSlice prop)
protected

Check if the vtkProp3D matrix has changed, and if so, set the WorldToDataMatrix to its inverse.

void vtkImageResliceMapper::UpdateResliceMatrix ( vtkRenderer ren,
vtkImageSlice prop 
)
protected

Update the reslice matrix, which is the slice-to-data matrix.

void vtkImageResliceMapper::UpdateResliceInformation ( vtkRenderer ren)
protected

Set all of the reslicing parameters.

This requires that the SliceToWorld and WorldToData matrices are up-to-date.

void vtkImageResliceMapper::UpdateResliceInterpolation ( vtkImageProperty property)
protected

Set the interpolation.

void vtkImageResliceMapper::UpdateColorInformation ( vtkImageProperty property)
protected

Update anything related to the image coloring.

void vtkImageResliceMapper::UpdatePolygonCoords ( vtkRenderer ren)
protected

Make a polygon by cutting the data bounds with a plane.

virtual void vtkImageResliceMapper::Update ( int  port)
protectedvirtual

Override Update to handle some tricky details.

Reimplemented from vtkAlgorithm.

virtual void vtkImageResliceMapper::Update ( )
protectedvirtual

Override Update to handle some tricky details.

Reimplemented from vtkAlgorithm.

virtual int vtkImageResliceMapper::Update ( int  port,
vtkInformationVector requests 
)
protectedvirtual

Override Update to handle some tricky details.

Reimplemented from vtkAlgorithm.

virtual int vtkImageResliceMapper::Update ( vtkInformation requests)
protectedvirtual

Override Update to handle some tricky details.

Reimplemented from vtkAlgorithm.

void vtkImageResliceMapper::ReportReferences ( vtkGarbageCollector )
overrideprotectedvirtual

Garbage collection for reference loops.

Reimplemented from vtkAlgorithm.

Member Data Documentation

vtkImageSliceMapper* vtkImageResliceMapper::SliceMapper
protected

Definition at line 270 of file vtkImageResliceMapper.h.

int vtkImageResliceMapper::JumpToNearestSlice
protected

Definition at line 272 of file vtkImageResliceMapper.h.

int vtkImageResliceMapper::AutoAdjustImageQuality
protected

Definition at line 273 of file vtkImageResliceMapper.h.

int vtkImageResliceMapper::SeparateWindowLevelOperation
protected

Definition at line 274 of file vtkImageResliceMapper.h.

double vtkImageResliceMapper::SlabThickness
protected

Definition at line 275 of file vtkImageResliceMapper.h.

int vtkImageResliceMapper::SlabType
protected

Definition at line 276 of file vtkImageResliceMapper.h.

int vtkImageResliceMapper::SlabSampleFactor
protected

Definition at line 277 of file vtkImageResliceMapper.h.

int vtkImageResliceMapper::ImageSampleFactor
protected

Definition at line 278 of file vtkImageResliceMapper.h.

int vtkImageResliceMapper::ResampleToScreenPixels
protected

Definition at line 279 of file vtkImageResliceMapper.h.

int vtkImageResliceMapper::InternalResampleToScreenPixels
protected

Definition at line 280 of file vtkImageResliceMapper.h.

int vtkImageResliceMapper::ResliceNeedUpdate
protected

Definition at line 281 of file vtkImageResliceMapper.h.

vtkImageResliceToColors* vtkImageResliceMapper::ImageReslice
protected

Definition at line 282 of file vtkImageResliceMapper.h.

vtkMatrix4x4* vtkImageResliceMapper::ResliceMatrix
protected

Definition at line 283 of file vtkImageResliceMapper.h.

vtkMatrix4x4* vtkImageResliceMapper::WorldToDataMatrix
protected

Definition at line 284 of file vtkImageResliceMapper.h.

vtkMatrix4x4* vtkImageResliceMapper::SliceToWorldMatrix
protected

Definition at line 285 of file vtkImageResliceMapper.h.

vtkTimeStamp vtkImageResliceMapper::UpdateTime
protected

Definition at line 286 of file vtkImageResliceMapper.h.


The documentation for this class was generated from the following file: