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static void | Write (const char *filename, vtkTextureObject *texture, const unsigned int *subset=NULL, const double *origin=NULL) |
| Write to disk as image data with subset(optional) at dataset origin(optional) More...
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static void | Write (std::string filename, vtkTextureObject *texture, const unsigned int *subset=NULL, const double *origin=NULL) |
| Write to disk as image data with subset(optional) at dataset origin(optional) More...
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static void | Write (std::string filename, vtkTextureObject *texture, const vtkPixelExtent &subset, const double *origin=NULL) |
| Write to disk as image data with subset(optional) at dataset origin(optional) More...
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static void | Write (const char *filename, vtkTextureObject *texture, const std::deque< vtkPixelExtent > &exts, const double *origin=NULL) |
| Write list of subsets to disk as multiblock image data at dataset origin(optional). More...
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static void | Write (const char *filename, vtkTextureObject *texture, const unsigned int *subset=NULL, const double *origin=NULL) |
| Write to disk as image data with subset(optional) at dataset origin(optional) More...
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static void | Write (std::string filename, vtkTextureObject *texture, const unsigned int *subset=NULL, const double *origin=NULL) |
| Write to disk as image data with subset(optional) at dataset origin(optional) More...
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static void | Write (std::string filename, vtkTextureObject *texture, const vtkPixelExtent &subset, const double *origin=NULL) |
| Write to disk as image data with subset(optional) at dataset origin(optional) More...
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static void | Write (const char *filename, vtkTextureObject *texture, const std::deque< vtkPixelExtent > &exts, const double *origin=NULL) |
| Write list of subsets to disk as multiblock image data at dataset origin(optional). More...
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static void | Write (std::string filename, vtkTextureObject *texture, const std::deque< vtkPixelExtent > &exts, const double *origin=NULL) |
| Write list of subsets to disk as multiblock image data at dataset origin(optional). More...
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static void | Write (std::string filename, vtkTextureObject *texture, const std::deque< vtkPixelExtent > &exts, const double *origin=NULL) |
| Write list of subsets to disk as multiblock image data at dataset origin(optional). More...
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A small collection of I/O routines that write vtkTextureObject to disk for debugging.
Definition at line 35 of file vtkTextureIO.h.