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virtual int | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkUniformVariables * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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void | SetUniformi (const char *name, int numberOfComponents, int *value) |
| Set an integer uniform variable. More...
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template<typename T > |
void | SetUniformit (const char *name, int numberOfComponents, T *value) |
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template<typename T > |
void | SetUniformit (const char *name, T value) |
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void | SetUniformf (const char *name, int numberOfComponents, float *value) |
| Set an float uniform variable. More...
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template<typename T > |
void | SetUniformft (const char *name, int numberOfComponents, T *value) |
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template<typename T > |
void | SetUniformft (const char *name, T value) |
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void | SetUniformiv (const char *name, int numberOfComponents, int numberOfElements, int *value) |
| Set an array of integer uniform variables. More...
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void | SetUniformfv (const char *name, int numberOfComponents, int numberOfElements, float *value) |
| Set an array of float uniform variables. More...
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void | SetUniformMatrix (const char *name, int rows, int columns, float *value) |
| Set a matrix uniform variable. More...
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void | RemoveUniform (const char *name) |
| Remove uniform `name' from the list. More...
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void | RemoveAllUniforms () |
| Remove all uniforms from the list. More...
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void | Send (const char *name, int uniformIndex) |
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void | Start () |
| Place the internal cursor on the first uniform. More...
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bool | IsAtEnd () |
| Is the iteration done? More...
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const char * | GetCurrentName () |
| Name of the uniform at the current cursor position. More...
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void | SendCurrentUniform (int uniformIndex) |
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void | Next () |
| Move the cursor to the next uniform. More...
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void | DeepCopy (vtkUniformVariables *other) |
| Copy all the variables from `other'. More...
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void | Merge (vtkUniformVariables *other) |
| Copy all the variables from `other'. More...
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| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
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virtual void | DebugOn () |
| Turn debugging output on. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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bool | GetDebug () |
| Get the value of the debug flag. More...
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void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
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virtual void | Modified () |
| Update the modification time for this object. More...
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virtual vtkMTimeType | GetMTime () |
| Return this object's modified time. More...
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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int | HasObserver (unsigned long event) |
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int | HasObserver (const char *event) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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vtkCommand * | GetCommand (unsigned long tag) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObserver (vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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int | HasObserver (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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int | HasObserver (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
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int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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int | InvokeEvent (const char *event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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const char * | GetClassName () const |
| Return the class name as a string. More...
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virtual void | Delete () |
| Delete a VTK object. More...
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virtual void | FastDelete () |
| Delete a reference to this object. More...
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void | InitializeObjectBase () |
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void | Print (ostream &os) |
| Print an object to an ostream. More...
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virtual void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). More...
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virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int) |
| Sets the reference count. More...
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void | PrintRevisions (ostream &) |
| Legacy. More...
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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GLSL uniform variables.
vtkUniformVariables is a list of uniform variables attached to either a vtkShader2 object or to a vtkShaderProgram2. Uniform variables on a vtkShaderProgram2 override values of uniform variables on a vtkShader2.
- See also
- vtkShader2 vtkShaderProgram2
- Tests:
- vtkUniformVariables (Tests)
Definition at line 38 of file vtkUniformVariables.h.