VTK
Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions | List of all members
vtkUniformVariables Class Reference

GLSL uniform variables. More...

#include <vtkUniformVariables.h>

Inheritance diagram for vtkUniformVariables:
[legend]
Collaboration diagram for vtkUniformVariables:
[legend]

Public Types

typedef vtkObject Superclass
 

Public Member Functions

virtual int IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkUniformVariablesNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
void SetUniformi (const char *name, int numberOfComponents, int *value)
 Set an integer uniform variable. More...
 
template<typename T >
void SetUniformit (const char *name, int numberOfComponents, T *value)
 
template<typename T >
void SetUniformit (const char *name, T value)
 
void SetUniformf (const char *name, int numberOfComponents, float *value)
 Set an float uniform variable. More...
 
template<typename T >
void SetUniformft (const char *name, int numberOfComponents, T *value)
 
template<typename T >
void SetUniformft (const char *name, T value)
 
void SetUniformiv (const char *name, int numberOfComponents, int numberOfElements, int *value)
 Set an array of integer uniform variables. More...
 
void SetUniformfv (const char *name, int numberOfComponents, int numberOfElements, float *value)
 Set an array of float uniform variables. More...
 
void SetUniformMatrix (const char *name, int rows, int columns, float *value)
 Set a matrix uniform variable. More...
 
void RemoveUniform (const char *name)
 Remove uniform `name' from the list. More...
 
void RemoveAllUniforms ()
 Remove all uniforms from the list. More...
 
void Send (const char *name, int uniformIndex)
 
void Start ()
 Place the internal cursor on the first uniform. More...
 
bool IsAtEnd ()
 Is the iteration done? More...
 
const char * GetCurrentName ()
 Name of the uniform at the current cursor position. More...
 
void SendCurrentUniform (int uniformIndex)
 
void Next ()
 Move the cursor to the next uniform. More...
 
void DeepCopy (vtkUniformVariables *other)
 Copy all the variables from `other'. More...
 
void Merge (vtkUniformVariables *other)
 Copy all the variables from `other'. More...
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
bool GetDebug ()
 Get the value of the debug flag. More...
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag. More...
 
virtual void Modified ()
 Update the modification time for this object. More...
 
virtual vtkMTimeType GetMTime ()
 Return this object's modified time. More...
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
int HasObserver (unsigned long event)
 
int HasObserver (const char *event)
 
int InvokeEvent (unsigned long event)
 
int InvokeEvent (const char *event)
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
int HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method. More...
 
int InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
int InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string. More...
 
virtual void Delete ()
 Delete a VTK object. More...
 
virtual void FastDelete ()
 Delete a reference to this object. More...
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream. More...
 
virtual void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object). More...
 
virtual void UnRegister (vtkObjectBase *o)
 Decrease the reference count (release by another object). More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int)
 Sets the reference count. More...
 
void PrintRevisions (ostream &)
 Legacy. More...
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 

Static Public Member Functions

static vtkUniformVariablesNew ()
 
static int IsTypeOf (const char *type)
 
static vtkUniformVariablesSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. More...
 
static void SetGlobalWarningDisplay (int val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static int GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. More...
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkUniformVariables ()
 
virtual ~vtkUniformVariables ()
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)
 These methods allow a command to exclusively grab all events. More...
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events. More...
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
virtual void CollectRevisions (ostream &)
 
virtual void ReportReferences (vtkGarbageCollector *)
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Additional Inherited Members

- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
- Protected Attributes inherited from vtkObjectBase
vtkAtomicInt32 ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Detailed Description

GLSL uniform variables.

vtkUniformVariables is a list of uniform variables attached to either a vtkShader2 object or to a vtkShaderProgram2. Uniform variables on a vtkShaderProgram2 override values of uniform variables on a vtkShader2.

See also
vtkShader2 vtkShaderProgram2
Tests:
vtkUniformVariables (Tests)

Definition at line 38 of file vtkUniformVariables.h.

Member Typedef Documentation

Definition at line 42 of file vtkUniformVariables.h.

Constructor & Destructor Documentation

vtkUniformVariables::vtkUniformVariables ( )
protected
virtual vtkUniformVariables::~vtkUniformVariables ( )
protectedvirtual

Member Function Documentation

static vtkUniformVariables* vtkUniformVariables::New ( )
static
static int vtkUniformVariables::IsTypeOf ( const char *  type)
static
virtual int vtkUniformVariables::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkObjectBase.

static vtkUniformVariables* vtkUniformVariables::SafeDownCast ( vtkObjectBase o)
static
virtual vtkObjectBase* vtkUniformVariables::NewInstanceInternal ( ) const
protectedvirtual
vtkUniformVariables* vtkUniformVariables::NewInstance ( ) const
void vtkUniformVariables::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
virtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkObject.

void vtkUniformVariables::SetUniformi ( const char *  name,
int  numberOfComponents,
int value 
)

Set an integer uniform variable.

Precondition
name_exists: name!=0
value_exists: value!=0
valid_numberOfComponents: numberOfComponents>=1 && numberOfComponents<=4
template<typename T >
void vtkUniformVariables::SetUniformit ( const char *  name,
int  numberOfComponents,
T *  value 
)

Definition at line 194 of file vtkUniformVariables.h.

template<typename T >
void vtkUniformVariables::SetUniformit ( const char *  name,
value 
)
inline

Definition at line 61 of file vtkUniformVariables.h.

void vtkUniformVariables::SetUniformf ( const char *  name,
int  numberOfComponents,
float value 
)

Set an float uniform variable.

Precondition
name_exists: name!=0
value_exists: value!=0
valid_numberOfComponents: numberOfComponents>=1 && numberOfComponents<=4
template<typename T >
void vtkUniformVariables::SetUniformft ( const char *  name,
int  numberOfComponents,
T *  value 
)

Definition at line 208 of file vtkUniformVariables.h.

template<typename T >
void vtkUniformVariables::SetUniformft ( const char *  name,
value 
)
inline

Definition at line 80 of file vtkUniformVariables.h.

void vtkUniformVariables::SetUniformiv ( const char *  name,
int  numberOfComponents,
int  numberOfElements,
int value 
)

Set an array of integer uniform variables.

The array `value' is of size `numberOfElements'*`numberOfComponents.'.

Precondition
name_exists: name!=0
value_exists: value!=0
valid_numberOfComponents: numberOfComponents>=1 && numberOfComponents<=4
valid_numberOfElements: numberOfElements>=1
void vtkUniformVariables::SetUniformfv ( const char *  name,
int  numberOfComponents,
int  numberOfElements,
float value 
)

Set an array of float uniform variables.

The array `value' is of size `numberOfElements'*`numberOfComponents.'.

Precondition
name_exists: name!=0
value_exists: value!=0
valid_numberOfComponents: numberOfComponents>=1 && numberOfComponents<=4
valid_numberOfElements: numberOfElements>=1
void vtkUniformVariables::SetUniformMatrix ( const char *  name,
int  rows,
int  columns,
float value 
)

Set a matrix uniform variable.

Precondition
name_exists: name!=0
value_exists: value!=0
valid_rows: rows>=2 && rows<=4
valid_columns: columns>=2 && columns<=4
void vtkUniformVariables::RemoveUniform ( const char *  name)

Remove uniform `name' from the list.

void vtkUniformVariables::RemoveAllUniforms ( )

Remove all uniforms from the list.

void vtkUniformVariables::Send ( const char *  name,
int  uniformIndex 
)
Precondition
need a valid OpenGL context and a shader program in use.
void vtkUniformVariables::Start ( )

Place the internal cursor on the first uniform.

bool vtkUniformVariables::IsAtEnd ( )

Is the iteration done?

const char* vtkUniformVariables::GetCurrentName ( )

Name of the uniform at the current cursor position.

Precondition
not_done: !this->IsAtEnd()
void vtkUniformVariables::SendCurrentUniform ( int  uniformIndex)
Precondition
need a valid OpenGL context and a shader program in use.
not_done: !this->IsAtEnd()
void vtkUniformVariables::Next ( )

Move the cursor to the next uniform.

Precondition
not_done: !this->IsAtEnd()
void vtkUniformVariables::DeepCopy ( vtkUniformVariables other)

Copy all the variables from `other'.

Any existing variable will be deleted first.

Precondition
other_exists: other!=0
not_self: other!=this
void vtkUniformVariables::Merge ( vtkUniformVariables other)

Copy all the variables from `other'.

Any existing variable will be overwritten.

Precondition
other_exists: other!=0
not_self: other!=this

The documentation for this class was generated from the following file: