VTK
vtkXOpenGLRenderWindow Member List

This is the complete list of members for vtkXOpenGLRenderWindow, including all inherited members.

AAFramesvtkRenderWindowprotected
AbortCheckTimevtkRenderWindowprotected
AbortRendervtkRenderWindowprotected
AccumulationBuffervtkRenderWindowprotected
AccumulationBufferSizevtkRenderWindowprotected
ActivateTexture(vtkTextureObject *)vtkOpenGLRenderWindow
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddRenderer(vtkRenderer *)vtkRenderWindowvirtual
AlphaBitPlanesvtkRenderWindowprotected
AlphaBitPlanesOff()vtkRenderWindowvirtual
AlphaBitPlanesOn()vtkRenderWindowvirtual
AnaglyphColorMaskvtkRenderWindowprotected
AnaglyphColorSaturationvtkRenderWindowprotected
BackBuffervtkOpenGLRenderWindowprotected
BackLeftBuffervtkOpenGLRenderWindowprotected
BackRightBuffervtkOpenGLRenderWindowprotected
BindHardwareOffScreenBuffers()vtkOpenGLRenderWindowprotected
BindHardwareOffScreenBuffers()vtkOpenGLRenderWindowprotected
BordersvtkRenderWindowprotected
BordersOff()vtkRenderWindowvirtual
BordersOn()vtkRenderWindowvirtual
BreakOnError()vtkObjectstatic
CapabilitiesvtkXOpenGLRenderWindowprotected
CaptureGL2PSSpecialProps(vtkCollection *specialProps)vtkRenderWindow
CapturingGL2PSSpecialPropsvtkRenderWindowprotected
CheckAbortStatus()vtkRenderWindowvirtual
CheckInRenderStatus()vtkRenderWindowinlinevirtual
ClearInRenderStatus()vtkRenderWindowinlinevirtual
CloseDisplay()vtkXOpenGLRenderWindowprotected
CollectRevisions(ostream &)vtkObjectBaseinlineprotectedvirtual
ColorMapvtkXOpenGLRenderWindowprotected
ConstantFDOffsetsvtkRenderWindowprotected
ContextCreationTimevtkOpenGLRenderWindowprotected
ContextStackvtkXOpenGLRenderWindowprotected
CopyResultFrame()vtkRenderWindowvirtual
CreateAWindow()vtkXOpenGLRenderWindowprotectedvirtual
CreateAWindow()vtkXOpenGLRenderWindowprotectedvirtual
CreateHardwareOffScreenBuffers(int width, int height, bool bind=false)vtkOpenGLRenderWindowprotected
CreateHardwareOffScreenBuffers(int width, int height, bool bind=false)vtkOpenGLRenderWindowprotected
CreateHardwareOffScreenWindow(int width, int height)vtkOpenGLRenderWindowprotected
CreateHardwareOffScreenWindow(int width, int height)vtkOpenGLRenderWindowprotected
CreateOffScreenWindow(int width, int height)vtkXOpenGLRenderWindowprotected
CreateOffScreenWindow(int width, int height)vtkXOpenGLRenderWindowprotected
CurrentCursorvtkRenderWindowprotected
CurrentSubFramevtkRenderWindowprotected
CursorHiddenvtkXOpenGLRenderWindowprotected
DeactivateTexture(vtkTextureObject *)vtkOpenGLRenderWindow
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
Delete()vtkObjectBasevirtual
DepthRenderBufferObjectvtkOpenGLRenderWindowprotected
DesiredUpdateRatevtkRenderWindowprotected
DestroyHardwareOffScreenBuffers()vtkOpenGLRenderWindowprotected
DestroyHardwareOffScreenBuffers()vtkOpenGLRenderWindowprotected
DestroyHardwareOffScreenWindow()vtkOpenGLRenderWindowprotected
DestroyHardwareOffScreenWindow()vtkOpenGLRenderWindowprotected
DestroyOffScreenWindow()vtkXOpenGLRenderWindowprotected
DestroyOffScreenWindow()vtkXOpenGLRenderWindowprotected
DestroyWindow()vtkXOpenGLRenderWindowprotectedvirtual
DestroyWindow()vtkXOpenGLRenderWindowprotectedvirtual
DetectDPI()vtkWindowinlinevirtual
DeviceIndexvtkRenderWindowprotected
DisplayIdvtkXOpenGLRenderWindowprotected
DisplayStackvtkXOpenGLRenderWindowprotected
DoAARender()vtkRenderWindowprotectedvirtual
DoFDRender()vtkRenderWindowprotectedvirtual
DoStereoRender()vtkRenderWindowprotectedvirtual
DoubleBuffervtkWindowprotected
DoubleBufferOff()vtkWindowvirtual
DoubleBufferOn()vtkWindowvirtual
DPIvtkWindowprotected
DrawableStackvtkXOpenGLRenderWindowprotected
DrawPixels(int x1, int y1, int x2, int y2, int numComponents, int dataType, void *data)vtkOpenGLRenderWindowvirtual
DrawPixels(int dstXmin, int dstYmin, int dstXmax, int dstYmax, int srcXmin, int srcYmin, int srcXmax, int srcYmax, int srcWidth, int srcHeight, int numComponents, int dataType, void *data)vtkOpenGLRenderWindowvirtual
DrawPixels(int srcWidth, int srcHeight, int numComponents, int dataType, void *data)vtkOpenGLRenderWindowvirtual
DrawPixelsTextureObjectvtkOpenGLRenderWindowprotected
ErasevtkWindowprotected
EraseOff()vtkWindowvirtual
EraseOn()vtkWindowvirtual
FastDelete()vtkObjectBasevirtual
FDFramesvtkRenderWindowprotected
Finalize(void)vtkXOpenGLRenderWindowvirtual
Finalize(void)vtkXOpenGLRenderWindowvirtual
ForceMakeCurrentvtkXOpenGLRenderWindowprotected
Frame(void)vtkXOpenGLRenderWindowvirtual
Frame(void)vtkXOpenGLRenderWindowvirtual
FrameBufferObjectvtkOpenGLRenderWindowprotected
FrontBuffervtkOpenGLRenderWindowprotected
FrontLeftBuffervtkOpenGLRenderWindowprotected
FrontRightBuffervtkOpenGLRenderWindowprotected
FullScreenvtkRenderWindowprotected
FullScreenOff()vtkRenderWindowvirtual
FullScreenOn()vtkRenderWindowvirtual
GetAAFrames()vtkRenderWindowvirtual
GetAbortRender()vtkRenderWindowvirtual
GetActualSize()vtkWindow
GetAlphaBitPlanes()vtkRenderWindowvirtual
GetAnaglyphColorMask()vtkRenderWindowvirtual
GetAnaglyphColorMask(int data[2])vtkRenderWindowvirtual
GetAnaglyphColorSaturation()vtkRenderWindowvirtual
GetBackBuffer()vtkOpenGLRenderWindow
GetBackBuffer()vtkOpenGLRenderWindow
GetBackLeftBuffer()vtkOpenGLRenderWindow
GetBackLeftBuffer()vtkOpenGLRenderWindow
GetBackRightBuffer()vtkOpenGLRenderWindow
GetBackRightBuffer()vtkOpenGLRenderWindow
GetBorders()vtkRenderWindowvirtual
GetCapturingGL2PSSpecialProps()vtkRenderWindowvirtual
GetClassName() const vtkObjectBase
GetColorBufferSizes(int *rgba)vtkOpenGLRenderWindowvirtual
GetColorBufferSizes(int *rgba)vtkOpenGLRenderWindowvirtual
GetCommand(unsigned long tag)vtkObject
GetContextCreationTime()vtkOpenGLRenderWindowvirtual
GetContextCreationTime()vtkOpenGLRenderWindowvirtual
GetContextSupportsOpenGL32()vtkOpenGLRenderWindowstatic
GetCurrentCursor()vtkRenderWindowvirtual
GetDebug()vtkObject
GetDefaultTextureInternalFormat(int vtktype, int numComponents, bool needInteger, bool needFloat)vtkOpenGLRenderWindow
GetDepthBufferSize()vtkOpenGLRenderWindowvirtual
GetDepthBufferSize()vtkOpenGLRenderWindowvirtual
GetDesiredColormap()vtkXOpenGLRenderWindowvirtual
GetDesiredColormap()vtkXOpenGLRenderWindowvirtual
GetDesiredDepth()vtkXOpenGLRenderWindowvirtual
GetDesiredDepth()vtkXOpenGLRenderWindowvirtual
GetDesiredUpdateRate()vtkRenderWindowvirtual
GetDesiredVisual()vtkXOpenGLRenderWindowvirtual
GetDesiredVisual()vtkXOpenGLRenderWindowvirtual
GetDesiredVisualInfo()vtkXOpenGLRenderWindowvirtual
GetDesiredVisualInfo()vtkXOpenGLRenderWindowvirtual
GetDeviceIndex()vtkRenderWindowvirtual
GetDisplayId()vtkXOpenGLRenderWindow
GetDisplayId()vtkXOpenGLRenderWindow
GetDoubleBuffer()vtkWindowvirtual
GetDPI()vtkWindowvirtual
GetErase()vtkWindowvirtual
GetEventPending()vtkXOpenGLRenderWindowvirtual
GetEventPending()vtkXOpenGLRenderWindowvirtual
GetExtensionManager()vtkOpenGLRenderWindow
GetFDFrames()vtkRenderWindowvirtual
GetFrameBufferObject()vtkOpenGLRenderWindowvirtual
GetFrontBuffer()vtkOpenGLRenderWindow
GetFrontBuffer()vtkOpenGLRenderWindow
GetFrontLeftBuffer()vtkOpenGLRenderWindow
GetFrontLeftBuffer()vtkOpenGLRenderWindow
GetFrontRightBuffer()vtkOpenGLRenderWindow
GetFrontRightBuffer()vtkOpenGLRenderWindow
GetFullScreen()vtkRenderWindowvirtual
GetGenericContext()vtkXOpenGLRenderWindowvirtual
GetGenericContext()vtkXOpenGLRenderWindowvirtual
GetGenericDisplayId()vtkXOpenGLRenderWindowinlinevirtual
GetGenericDisplayId()vtkXOpenGLRenderWindowinlinevirtual
GetGenericDrawable()vtkXOpenGLRenderWindowinlinevirtual
GetGenericDrawable()vtkXOpenGLRenderWindowinlinevirtual
GetGenericParentId()vtkXOpenGLRenderWindowinlinevirtual
GetGenericParentId()vtkXOpenGLRenderWindowinlinevirtual
GetGenericWindowId()vtkXOpenGLRenderWindowvirtual
GetGenericWindowId()vtkXOpenGLRenderWindowvirtual
GetGlobalMaximumNumberOfMultiSamples()vtkOpenGLRenderWindowstatic
GetGlobalMaximumNumberOfMultiSamples()vtkOpenGLRenderWindowstatic
GetGlobalWarningDisplay()vtkObjectstatic
GetHardwareSupport()vtkOpenGLRenderWindow
GetInAbortCheck()vtkRenderWindowvirtual
GetInteractor()vtkRenderWindowvirtual
GetIsPicking()vtkRenderWindowvirtual
GetLineSmoothing()vtkRenderWindowvirtual
GetMapped()vtkWindowvirtual
GetMaximumHardwareLineWidth()vtkOpenGLRenderWindowinlinevirtual
GetMTime()vtkObjectvirtual
GetMultiSamples()vtkRenderWindowvirtual
GetNeverRendered()vtkRenderWindowvirtual
GetNumberOfDevices()vtkRenderWindowinlinevirtual
GetNumberOfLayers()vtkRenderWindowvirtual
GetOffScreenRendering()vtkWindowvirtual
GetOpenGLSupportMessage()vtkOpenGLRenderWindowinline
GetOpenGLVersion(int &major, int &minor)vtkOpenGLRenderWindow
GetPainterDeviceAdapter()vtkRenderWindowvirtual
GetParentId()vtkXOpenGLRenderWindow
GetParentId()vtkXOpenGLRenderWindow
GetPixelData(int x, int y, int x2, int y2, int front)vtkOpenGLRenderWindowvirtual
GetPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)vtkOpenGLRenderWindowvirtual
GetPixelData(int x, int y, int x2, int y2, int front, unsigned char *data)vtkOpenGLRenderWindowprotected
GetPixelData(int x, int y, int x2, int y2, int front)vtkOpenGLRenderWindowvirtual
GetPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)vtkOpenGLRenderWindowvirtual
GetPixelData(int x, int y, int x2, int y2, int front, unsigned char *data)vtkOpenGLRenderWindowprotectedvirtual
GetPointSmoothing()vtkRenderWindowvirtual
GetPolygonSmoothing()vtkRenderWindowvirtual
GetPosition()vtkXOpenGLRenderWindowvirtual
GetPosition()vtkXOpenGLRenderWindowvirtual
GetReferenceCount()vtkObjectBaseinline
GetRenderers()vtkRenderWindowinline
GetRenderingBackend()vtkOpenGLRenderWindowvirtual
GetRenderingBackend()vtkOpenGLRenderWindowvirtual
GetRenderLibrary()vtkRenderWindowstatic
GetRGBACharPixelData(int x, int y, int x2, int y2, int front)vtkOpenGLRenderWindowvirtual
GetRGBACharPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)vtkOpenGLRenderWindowvirtual
GetRGBACharPixelData(int x, int y, int x2, int y2, int front, unsigned char *data)vtkOpenGLRenderWindowprotected
GetRGBACharPixelData(int x, int y, int x2, int y2, int front)vtkOpenGLRenderWindowvirtual
GetRGBACharPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)vtkOpenGLRenderWindowvirtual
GetRGBACharPixelData(int x, int y, int x2, int y2, int front, unsigned char *data)vtkOpenGLRenderWindowprotected
GetRGBAPixelData(int x, int y, int x2, int y2, int front)vtkOpenGLRenderWindowvirtual
GetRGBAPixelData(int x, int y, int x2, int y2, int front, vtkFloatArray *data)vtkOpenGLRenderWindowvirtual
GetRGBAPixelData(int x, int y, int x2, int y2, int front, float *data)vtkOpenGLRenderWindowprotected
GetRGBAPixelData(int x, int y, int x2, int y2, int front)vtkOpenGLRenderWindowvirtual
GetRGBAPixelData(int x, int y, int x2, int y2, int front, vtkFloatArray *data)vtkOpenGLRenderWindowvirtual
GetRGBAPixelData(int x, int y, int x2, int y2, int front, float *data)vtkOpenGLRenderWindowprotected
GetScreenSize()vtkXOpenGLRenderWindowvirtual
GetScreenSize()vtkXOpenGLRenderWindowvirtual
GetShaderCache()vtkOpenGLRenderWindowvirtual
GetSize()vtkWindowvirtual
GetStencilCapable()vtkRenderWindowvirtual
GetStereoCapableWindow()vtkRenderWindowvirtual
GetStereoRender()vtkRenderWindowvirtual
GetStereoType()vtkRenderWindowvirtual
GetStereoTypeAsString()vtkRenderWindow
GetSubFrames()vtkRenderWindowvirtual
GetSwapBuffers()vtkRenderWindowvirtual
GetTextureUnitForTexture(vtkTextureObject *)vtkOpenGLRenderWindow
GetTextureUnitManager()vtkOpenGLRenderWindow
GetTextureUnitManager()vtkOpenGLRenderWindow
GetTileScale()vtkWindowvirtual
GetTileScale(int &, int &)vtkWindowvirtual
GetTileScale(int[2])vtkWindowvirtual
GetTileViewport()vtkWindowvirtual
GetTileViewport(double &, double &, double &, double &)vtkWindowvirtual
GetTileViewport(double[4])vtkWindowvirtual
GetUseConstantFDOffsets()vtkRenderWindowvirtual
GetUseOffScreenBuffers()vtkOpenGLRenderWindowvirtual
GetUseOffScreenBuffers()vtkOpenGLRenderWindowvirtual
GetWindowId()vtkXOpenGLRenderWindow
GetWindowId()vtkXOpenGLRenderWindow
GetWindowName()vtkWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2)vtkOpenGLRenderWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2, float *z)vtkOpenGLRenderWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *z)vtkOpenGLRenderWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2)vtkOpenGLRenderWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2, float *z)vtkOpenGLRenderWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *z)vtkOpenGLRenderWindowvirtual
GetZbufferDataAtPoint(int x, int y)vtkRenderWindowinline
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
GLStateIntegersvtkOpenGLRenderWindowprotected
HardwareBufferSizevtkOpenGLRenderWindowprotected
HardwareOffScreenBuffersBindvtkOpenGLRenderWindowprotected
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
HasRenderer(vtkRenderer *)vtkRenderWindow
HideCursor()vtkXOpenGLRenderWindowvirtual
HideCursor()vtkXOpenGLRenderWindowvirtual
InAbortCheckvtkRenderWindowprotected
Initialize(void)vtkXOpenGLRenderWindowvirtual
Initialize(void)vtkXOpenGLRenderWindowvirtual
InitializedvtkOpenGLRenderWindowprotected
InitializeFromCurrentContext()vtkXOpenGLRenderWindowvirtual
InitializeFromCurrentContext()vtkXOpenGLRenderWindowvirtual
InitializeObjectBase()vtkObjectBase
InitializeTextureInternalFormats()vtkOpenGLRenderWindowprotected
InRendervtkRenderWindowprotected
InteractorvtkRenderWindowprotected
InternalvtkXOpenGLRenderWindowprotected
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkXOpenGLRenderWindowvirtual
IsA(const char *type)vtkXOpenGLRenderWindowvirtual
IsCurrent()vtkXOpenGLRenderWindowvirtual
IsCurrent()vtkXOpenGLRenderWindowvirtual
IsDirect()vtkXOpenGLRenderWindowvirtual
IsDirect()vtkXOpenGLRenderWindowvirtual
IsDrawable()vtkRenderWindowinlinevirtual
IsPickingvtkRenderWindowprotected
IsPickingOff()vtkRenderWindowvirtual
IsPickingOn()vtkRenderWindowvirtual
IsPointSpriteBugPresent()vtkOpenGLRenderWindowinlinevirtual
IsTypeOf(const char *type)vtkXOpenGLRenderWindowstatic
IsTypeOf(const char *type)vtkXOpenGLRenderWindowstatic
LastGraphicErrorvtkOpenGLRenderWindowprotected
LineSmoothingvtkRenderWindowprotected
LineSmoothingOff()vtkRenderWindowvirtual
LineSmoothingOn()vtkRenderWindowvirtual
MakeCurrent()vtkXOpenGLRenderWindowvirtual
MakeCurrent()vtkXOpenGLRenderWindowvirtual
MakeRenderWindowInteractor()vtkRenderWindowvirtual
MappedvtkWindowprotected
MappedOff()vtkWindowvirtual
MappedOn()vtkWindowvirtual
MaximumHardwareLineWidthvtkOpenGLRenderWindowprotected
Modified()vtkObjectvirtual
MTimevtkObjectprotected
MultiSamplesvtkRenderWindowprotected
NeverRenderedvtkRenderWindowprotected
New()vtkXOpenGLRenderWindowstatic
New()vtkXOpenGLRenderWindowstatic
NewInstance() const vtkXOpenGLRenderWindow
NewInstance() const vtkXOpenGLRenderWindow
NewInstanceInternal() const vtkXOpenGLRenderWindowprotectedvirtual
NewInstanceInternal() const vtkXOpenGLRenderWindowprotectedvirtual
NextWindowIdvtkXOpenGLRenderWindowprotected
NumberOfFrameBuffersvtkOpenGLRenderWindowprotected
NumberOfLayersvtkRenderWindowprotected
OffScreenRenderingvtkWindowprotected
OffScreenRenderingOff()vtkWindowvirtual
OffScreenRenderingOn()vtkWindowvirtual
OffScreenUseFrameBuffervtkOpenGLRenderWindowprotected
OldMonitorSettingvtkOpenGLRenderWindowprotected
OldScreenvtkRenderWindowprotected
OpenGLInit()vtkOpenGLRenderWindowvirtual
OpenGLInit()vtkOpenGLRenderWindowvirtual
OpenGLInitContext()vtkOpenGLRenderWindowvirtual
OpenGLInitContext()vtkOpenGLRenderWindowvirtual
OpenGLInitState()vtkOpenGLRenderWindowvirtual
OpenGLInitState()vtkOpenGLRenderWindowvirtual
OpenGLSupportMessagevtkOpenGLRenderWindowprotected
OpenGLSupportResultvtkOpenGLRenderWindowprotected
OpenGLSupportTestedvtkOpenGLRenderWindowprotected
vtkOpenGLRenderWindow::vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
OwnContextvtkOpenGLRenderWindowprotected
OwnDisplayvtkXOpenGLRenderWindowprotected
OwnWindowvtkXOpenGLRenderWindowprotected
PainterDeviceAdaptervtkRenderWindowprotected
ParentIdvtkXOpenGLRenderWindowprotected
PointSmoothingvtkRenderWindowprotected
PointSmoothingOff()vtkRenderWindowvirtual
PointSmoothingOn()vtkRenderWindowvirtual
PolygonSmoothingvtkRenderWindowprotected
PolygonSmoothingOff()vtkRenderWindowvirtual
PolygonSmoothingOn()vtkRenderWindowvirtual
PopContext()vtkXOpenGLRenderWindowvirtual
PositionvtkWindowprotected
PrefFullScreen(void)vtkXOpenGLRenderWindowvirtual
PrefFullScreen(void)vtkXOpenGLRenderWindowvirtual
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintRevisions(ostream &)vtkObjectBaseinline
PrintSelf(ostream &os, vtkIndent indent)vtkXOpenGLRenderWindowvirtual
PrintSelf(ostream &os, vtkIndent indent)vtkXOpenGLRenderWindowvirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PushContext()vtkXOpenGLRenderWindowvirtual
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBasevirtual
RegisterGraphicsResources(vtkGenericOpenGLResourceFreeCallback *cb)vtkOpenGLRenderWindowinline
RegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
RegisterTextureResource(GLuint id)vtkOpenGLRenderWindow
ReleaseGraphicsResources(vtkRenderWindow *)vtkOpenGLRenderWindowprotectedvirtual
ReleaseRGBAPixelData(float *data)vtkOpenGLRenderWindowvirtual
ReleaseRGBAPixelData(float *data)vtkOpenGLRenderWindowvirtual
RemoveAllObservers()vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
RemoveRenderer(vtkRenderer *)vtkRenderWindow
Render()vtkXOpenGLRenderWindowvirtual
Render()vtkXOpenGLRenderWindowvirtual
RenderersvtkRenderWindowprotected
ReportCapabilities()vtkXOpenGLRenderWindowvirtual
ReportCapabilities()vtkXOpenGLRenderWindowvirtual
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
ResizeOffScreenWindow(int width, int height)vtkXOpenGLRenderWindowprotected
ResizeOffScreenWindow(int width, int height)vtkXOpenGLRenderWindowprotected
ResourcesvtkOpenGLRenderWindow
RestoreGLState()vtkOpenGLRenderWindowprotected
ResultFramevtkRenderWindowprotected
SafeDownCast(vtkObjectBase *o)vtkXOpenGLRenderWindowstatic
SafeDownCast(vtkObjectBase *o)vtkXOpenGLRenderWindowstatic
SaveGLState()vtkOpenGLRenderWindowprotected
ScreenSizevtkXOpenGLRenderWindowprotected
SetAAFrames(int)vtkRenderWindowvirtual
SetAbortRender(int)vtkRenderWindowvirtual
SetAlphaBitPlanes(int)vtkRenderWindowvirtual
SetAnaglyphColorMask(int, int)vtkRenderWindowvirtual
SetAnaglyphColorMask(int[2])vtkRenderWindow
SetAnaglyphColorSaturation(float)vtkRenderWindowvirtual
SetBorders(int)vtkRenderWindowvirtual
SetContextSupportsOpenGL32(bool val)vtkOpenGLRenderWindow
SetCurrentCursor(int)vtkXOpenGLRenderWindowvirtual
SetCurrentCursor(int)vtkXOpenGLRenderWindowvirtual
SetCursorPosition(int, int)vtkRenderWindowinlinevirtual
SetDebug(bool debugFlag)vtkObject
SetDesiredUpdateRate(double)vtkRenderWindowvirtual
SetDeviceIndex(int)vtkRenderWindowvirtual
SetDisplayId(Display *)vtkXOpenGLRenderWindow
SetDisplayId(void *)vtkXOpenGLRenderWindowvirtual
SetDisplayId(Display *)vtkXOpenGLRenderWindow
SetDisplayId(void *)vtkXOpenGLRenderWindowvirtual
SetDoubleBuffer(int)vtkWindowvirtual
SetDPI(int)vtkWindowvirtual
SetErase(int)vtkWindowvirtual
SetFDFrames(int fdFrames)vtkRenderWindowvirtual
SetForceMakeCurrent()vtkXOpenGLRenderWindowvirtual
SetForceMakeCurrent()vtkXOpenGLRenderWindowvirtual
SetFullScreen(int)vtkXOpenGLRenderWindowvirtual
SetFullScreen(int)vtkXOpenGLRenderWindowvirtual
SetGlobalMaximumNumberOfMultiSamples(int val)vtkOpenGLRenderWindowstatic
SetGlobalMaximumNumberOfMultiSamples(int val)vtkOpenGLRenderWindowstatic
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetInAbortCheck(int)vtkRenderWindowvirtual
SetInteractor(vtkRenderWindowInteractor *)vtkRenderWindow
SetIsPicking(int)vtkRenderWindowvirtual
SetLineSmoothing(int)vtkRenderWindowvirtual
SetMapped(int)vtkWindowvirtual
SetMultiSamples(int)vtkRenderWindowvirtual
SetNextWindowId(Window)vtkXOpenGLRenderWindow
SetNextWindowId(void *)vtkXOpenGLRenderWindowvirtual
SetNextWindowId(Window)vtkXOpenGLRenderWindow
SetNextWindowId(void *)vtkXOpenGLRenderWindowvirtual
SetNextWindowInfo(char *info)vtkXOpenGLRenderWindowvirtual
SetNextWindowInfo(char *info)vtkXOpenGLRenderWindowvirtual
SetNumberOfLayers(int)vtkRenderWindowvirtual
SetOffScreenRendering(int i)vtkXOpenGLRenderWindowvirtual
SetOffScreenRendering(int i)vtkXOpenGLRenderWindowvirtual
SetParentId(Window)vtkXOpenGLRenderWindow
SetParentId(void *)vtkXOpenGLRenderWindowvirtual
SetParentId(Window)vtkXOpenGLRenderWindow
SetParentId(void *)vtkXOpenGLRenderWindowvirtual
SetParentInfo(char *info)vtkXOpenGLRenderWindowvirtual
SetParentInfo(char *info)vtkXOpenGLRenderWindowvirtual
SetPixelData(int x, int y, int x2, int y2, unsigned char *data, int front)vtkOpenGLRenderWindowvirtual
SetPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front)vtkOpenGLRenderWindowvirtual
SetPixelData(int x, int y, int x2, int y2, unsigned char *data, int front)vtkOpenGLRenderWindowvirtual
SetPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front)vtkOpenGLRenderWindowvirtual
SetPointSmoothing(int)vtkRenderWindowvirtual
SetPolygonSmoothing(int)vtkRenderWindowvirtual
SetPosition(int, int)vtkXOpenGLRenderWindowvirtual
SetPosition(int a[2])vtkXOpenGLRenderWindowinlinevirtual
SetPosition(int, int)vtkXOpenGLRenderWindowvirtual
SetPosition(int a[2])vtkXOpenGLRenderWindowinlinevirtual
SetReferenceCount(int)vtkObjectBase
SetRGBACharPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0)vtkOpenGLRenderWindowvirtual
SetRGBACharPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0)vtkOpenGLRenderWindowvirtual
SetRGBACharPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0)vtkOpenGLRenderWindowvirtual
SetRGBACharPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0)vtkOpenGLRenderWindowvirtual
SetRGBAPixelData(int x, int y, int x2, int y2, float *data, int front, int blend=0)vtkOpenGLRenderWindowvirtual
SetRGBAPixelData(int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0)vtkOpenGLRenderWindowvirtual
SetRGBAPixelData(int x, int y, int x2, int y2, float *data, int front, int blend=0)vtkOpenGLRenderWindowvirtual
SetRGBAPixelData(int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0)vtkOpenGLRenderWindowvirtual
SetSize(int, int)vtkXOpenGLRenderWindowvirtual
SetSize(int a[2])vtkXOpenGLRenderWindowinlinevirtual
SetSize(int, int)vtkXOpenGLRenderWindowvirtual
SetSize(int a[2])vtkXOpenGLRenderWindowinlinevirtual
SetStencilCapable(int)vtkRenderWindowvirtual
SetStereoCapableWindow(int capable)vtkXOpenGLRenderWindowvirtual
SetStereoCapableWindow(int capable)vtkXOpenGLRenderWindowvirtual
SetStereoRender(int stereo)vtkRenderWindow
SetStereoType(int)vtkRenderWindowvirtual
SetStereoTypeToAnaglyph()vtkRenderWindowinline
SetStereoTypeToCheckerboard()vtkRenderWindowinline
SetStereoTypeToCrystalEyes()vtkRenderWindowinline
SetStereoTypeToDresden()vtkRenderWindowinline
SetStereoTypeToFake()vtkRenderWindowinline
SetStereoTypeToInterlaced()vtkRenderWindowinline
SetStereoTypeToLeft()vtkRenderWindowinline
SetStereoTypeToRedBlue()vtkRenderWindowinline
SetStereoTypeToRight()vtkRenderWindowinline
SetStereoTypeToSplitViewportHorizontal()vtkRenderWindowinline
SetSubFrames(int subFrames)vtkRenderWindowvirtual
SetSwapBuffers(int)vtkRenderWindowvirtual
SetTextureUnitManager(vtkTextureUnitManager *textureUnitManager)vtkOpenGLRenderWindowprotected
SetTextureUnitManager(vtkTextureUnitManager *textureUnitManager)vtkOpenGLRenderWindowprotected
SetTileScale(int, int)vtkWindowvirtual
SetTileScale(int[2])vtkWindow
SetTileScale(int s)vtkWindowinline
SetTileViewport(double, double, double, double)vtkWindowvirtual
SetTileViewport(double[4])vtkWindowvirtual
SetUseConstantFDOffsets(int)vtkRenderWindowvirtual
SetUseOffScreenBuffers(bool offScreen)vtkOpenGLRenderWindowvirtual
SetUseOffScreenBuffers(bool offScreen)vtkOpenGLRenderWindowvirtual
SetWindowId(Window)vtkXOpenGLRenderWindow
SetWindowId(void *)vtkXOpenGLRenderWindowvirtual
SetWindowId(Window)vtkXOpenGLRenderWindow
SetWindowId(void *)vtkXOpenGLRenderWindowvirtual
SetWindowInfo(char *info)vtkXOpenGLRenderWindowvirtual
SetWindowInfo(char *info)vtkXOpenGLRenderWindowvirtual
SetWindowName(const char *)vtkXOpenGLRenderWindowvirtual
SetWindowName(const char *)vtkXOpenGLRenderWindowvirtual
SetZbufferData(int x1, int y1, int x2, int y2, float *buffer)vtkOpenGLRenderWindowvirtual
SetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer)vtkOpenGLRenderWindowvirtual
SetZbufferData(int x1, int y1, int x2, int y2, float *buffer)vtkOpenGLRenderWindowvirtual
SetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer)vtkOpenGLRenderWindowvirtual
ShaderCachevtkOpenGLRenderWindowprotected
ShowCursor()vtkXOpenGLRenderWindowvirtual
ShowCursor()vtkXOpenGLRenderWindowvirtual
SizevtkWindowprotected
Start(void)vtkXOpenGLRenderWindowvirtual
Start(void)vtkXOpenGLRenderWindowvirtual
StencilCapablevtkRenderWindowprotected
StencilCapableOff()vtkRenderWindowvirtual
StencilCapableOn()vtkRenderWindowvirtual
StereoBuffervtkRenderWindowprotected
StereoCapableWindowvtkRenderWindowprotected
StereoCapableWindowOff()vtkRenderWindowvirtual
StereoCapableWindowOn()vtkRenderWindowvirtual
StereoMidpoint()vtkRenderWindowvirtual
StereoRendervtkRenderWindowprotected
StereoRenderComplete()vtkRenderWindowvirtual
StereoRenderOff()vtkRenderWindowvirtual
StereoRenderOn()vtkRenderWindowvirtual
StereoStatusvtkRenderWindowprotected
StereoTypevtkRenderWindowprotected
StereoUpdate()vtkOpenGLRenderWindowvirtual
StereoUpdate()vtkOpenGLRenderWindowvirtual
SubFramesvtkRenderWindowprotected
SubjectHelpervtkObjectprotected
Superclass typedefvtkXOpenGLRenderWindow
Superclass typedefvtkXOpenGLRenderWindow
SupportsOpenGL()vtkXOpenGLRenderWindowvirtual
SwapBuffersvtkRenderWindowprotected
SwapBuffersOff()vtkRenderWindowvirtual
SwapBuffersOn()vtkRenderWindowvirtual
TextureInternalFormatsvtkOpenGLRenderWindowprotected
TextureObjectsvtkOpenGLRenderWindowprotected
TextureResourceIdsvtkOpenGLRenderWindowprotected
TextureResourceIdsvtkOpenGLRenderWindowprotected
TextureUnitManagervtkOpenGLRenderWindowprotected
TileScalevtkWindowprotected
TileSizevtkWindowprotected
TileViewportvtkWindowprotected
UnbindHardwareOffScreenBuffers()vtkOpenGLRenderWindowprotected
UnbindHardwareOffScreenBuffers()vtkOpenGLRenderWindowprotected
UnRegister(vtkObjectBase *o)vtkRenderWindowvirtual
UnregisterGraphicsResources(vtkGenericOpenGLResourceFreeCallback *cb)vtkOpenGLRenderWindowinline
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
UseConstantFDOffsetsvtkRenderWindowprotected
UsingHardwarevtkXOpenGLRenderWindowprotected
vtkBaseTypeMacro(vtkObject, vtkObjectBase)vtkObject
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGLRenderWindow()vtkOpenGLRenderWindowprotected
vtkOpenGLRenderWindow()vtkOpenGLRenderWindowprotected
vtkRenderWindow()vtkRenderWindowprotected
vtkWindow()vtkWindowprotected
vtkXOpenGLRenderWindow()vtkXOpenGLRenderWindowprotected
vtkXOpenGLRenderWindow()vtkXOpenGLRenderWindowprotected
WaitForCompletion()vtkOpenGLRenderWindowvirtual
WaitForCompletion()vtkOpenGLRenderWindowvirtual
WeakPointersvtkObjectBaseprotected
WindowIdvtkXOpenGLRenderWindowprotected
WindowInitialize(void)vtkXOpenGLRenderWindowvirtual
WindowInitialize(void)vtkXOpenGLRenderWindowvirtual
WindowNamevtkWindowprotected
WindowRemap(void)vtkXOpenGLRenderWindowvirtual
WindowRemap(void)vtkXOpenGLRenderWindowvirtual
XCArrowvtkXOpenGLRenderWindowprotected
XCCrosshairvtkXOpenGLRenderWindowprotected
XCHandvtkXOpenGLRenderWindowprotected
XCSizeAllvtkXOpenGLRenderWindowprotected
XCSizeNEvtkXOpenGLRenderWindowprotected
XCSizeNSvtkXOpenGLRenderWindowprotected
XCSizeNWvtkXOpenGLRenderWindowprotected
XCSizeSEvtkXOpenGLRenderWindowprotected
XCSizeSWvtkXOpenGLRenderWindowprotected
XCSizeWEvtkXOpenGLRenderWindowprotected
~vtkObject() overridevtkObjectprotected
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGLRenderWindow()vtkOpenGLRenderWindowprotected
~vtkOpenGLRenderWindow()vtkOpenGLRenderWindowprotected
~vtkRenderWindow()vtkRenderWindowprotected
~vtkWindow() overridevtkWindowprotected
~vtkXOpenGLRenderWindow()vtkXOpenGLRenderWindowprotected
~vtkXOpenGLRenderWindow()vtkXOpenGLRenderWindowprotected