26 #ifndef vtkCameraActor_h
27 #define vtkCameraActor_h
29 #include "vtkRenderingCoreModule.h"
59 vtkGetMacro(WidthByHeightRatio,
double);
103 void UpdateViewProps();
represents an object (geometry & properties) in a rendered scene
abstract specification for Viewports
represent surface properties of a geometric object
virtual int RenderOpaqueGeometry(vtkViewport *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
virtual int HasTranslucentPolygonalGeometry()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
represents an 3D object for placement in a rendered scene
a frustum to represent a camera.
vtkTypeUInt64 vtkMTimeType
virtual void ReleaseGraphicsResources(vtkWindow *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
window superclass for vtkRenderWindow
a simple class to control print indentation
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
a virtual camera for 3D rendering
double WidthByHeightRatio
vtkPolyDataMapper * FrustumMapper
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
create a polygonal representation of a frustum
map vtkPolyData to graphics primitives
vtkFrustumSource * FrustumSource
vtkMTimeType GetMTime()
Get the vtkProp3D's mtime.
virtual double * GetBounds()=0
Return a reference to the Prop3D's composite transform.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...