31 #ifndef vtkPolyDataMapper_h 
   32 #define vtkPolyDataMapper_h 
   34 #include "vtkRenderingCoreModule.h"  
   82   vtkGetMacro(Piece, 
int);
 
   84   vtkGetMacro(NumberOfPieces, 
int);
 
   86   vtkGetMacro(NumberOfSubPieces, 
int);
 
   94   vtkGetMacro(GhostLevel, 
int);
 
  121   virtual void MapDataArrayToVertexAttribute(
 
  122     const char* vertexAttributeName,
 
  123     const char* dataArrayName, 
int fieldAssociation, 
int componentno = -1);
 
  125   virtual void MapDataArrayToMultiTextureAttribute(
 
  127     const char* dataArrayName, 
int fieldAssociation, 
int componentno = -1);
 
  132   virtual void RemoveVertexAttributeMapping(
const char* vertexAttributeName);
 
  137   virtual void RemoveAllVertexAttributeMappings();
 
  155   virtual void ComputeBounds();
 
virtual void GetBounds(double bounds[6])
Get the bounds for this mapper as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax). 
 
represents an object (geometry & properties) in a rendered scene 
 
void ShallowCopy(vtkAbstractMapper *m)
Make a shallow copy of this mapper. 
 
virtual int ProcessRequest(vtkInformation *request, vtkInformationVector **inInfo, vtkInformationVector *outInfo)
Upstream/Downstream requests form the generalized interface through which executives invoke a algorit...
 
abstract specification for renderers 
 
concrete dataset represents vertices, lines, polygons, and triangle strips 
 
a simple class to control print indentation 
 
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses. 
 
virtual double * GetBounds()=0
Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax). 
 
virtual void Update()
Bring this algorithm's outputs up-to-date. 
 
virtual int FillInputPortInformation(int port, vtkInformation *info)
Fill the input port information objects for this algorithm. 
 
abstract class specifies interface to map data to graphics primitives 
 
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection. 
 
abstract class specifies interface to map data 
 
map vtkPolyData to graphics primitives 
 
create a window for renderers to draw into 
 
virtual double * GetBounds()
Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax). 
 
static vtkAlgorithm * New()
 
vtkDataSet * GetInput()
Get the input as a vtkDataSet. 
 
virtual void Render(vtkRenderer *ren, vtkActor *a)=0
Method initiates the mapping process.