31 #ifndef vtkPolyDataMapper_h
32 #define vtkPolyDataMapper_h
34 #include "vtkRenderingCoreModule.h"
82 vtkGetMacro(Piece,
int);
84 vtkGetMacro(NumberOfPieces,
int);
86 vtkGetMacro(NumberOfSubPieces,
int);
94 vtkGetMacro(GhostLevel,
int);
121 virtual void MapDataArrayToVertexAttribute(
122 const char* vertexAttributeName,
123 const char* dataArrayName,
int fieldAssociation,
int componentno = -1);
125 virtual void MapDataArrayToMultiTextureAttribute(
127 const char* dataArrayName,
int fieldAssociation,
int componentno = -1);
132 virtual void RemoveVertexAttributeMapping(
const char* vertexAttributeName);
137 virtual void RemoveAllVertexAttributeMappings();
155 virtual void ComputeBounds();
virtual void GetBounds(double bounds[6])
Get the bounds for this mapper as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
represents an object (geometry & properties) in a rendered scene
void ShallowCopy(vtkAbstractMapper *m)
Make a shallow copy of this mapper.
virtual int ProcessRequest(vtkInformation *request, vtkInformationVector **inInfo, vtkInformationVector *outInfo)
Upstream/Downstream requests form the generalized interface through which executives invoke a algorit...
abstract specification for renderers
concrete dataset represents vertices, lines, polygons, and triangle strips
a simple class to control print indentation
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
virtual double * GetBounds()=0
Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax).
virtual void Update()
Bring this algorithm's outputs up-to-date.
virtual int FillInputPortInformation(int port, vtkInformation *info)
Fill the input port information objects for this algorithm.
abstract class specifies interface to map data to graphics primitives
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
abstract class specifies interface to map data
map vtkPolyData to graphics primitives
create a window for renderers to draw into
virtual double * GetBounds()
Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax).
static vtkAlgorithm * New()
vtkDataSet * GetInput()
Get the input as a vtkDataSet.
virtual void Render(vtkRenderer *ren, vtkActor *a)=0
Method initiates the mapping process.