36 #ifndef vtkCameraRepresentation_h
37 #define vtkCameraRepresentation_h
39 #include "vtkInteractionWidgetsModule.h"
95 vtkGetMacro(NumberOfFrames,
int);
114 void AddCameraToPath();
116 void InitializePath();
124 {size[0]=6.0; size[1]=2.0;}
interpolate a series of cameras to update a new camera
void PrintSelf(ostream &os, vtkIndent indent)
Define standard methods.
abstract specification for Viewports
virtual void GetSize(double size[2])
Subclasses should implement these methods.
a actor that draws 2D data
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
These methods are necessary to make this representation behave as a vtkProp.
virtual void GetActors2D(vtkPropCollection *)
These methods are necessary to make this representation behave as a vtkProp.
abstract specification for renderers
concrete dataset represents vertices, lines, polygons, and triangle strips
static vtkBorderRepresentation * New()
Instantiate this class.
window superclass for vtkRenderWindow
platform-independent render window interaction including picking and frame rate control.
a simple class to control print indentation
vtkCameraInterpolator * Interpolator
a virtual camera for 3D rendering
virtual int RenderOpaqueGeometry(vtkViewport *)
These methods are necessary to make this representation behave as a vtkProp.
virtual void BuildRepresentation()
Subclasses should implement these methods.
virtual int RenderOverlay(vtkViewport *)
These methods are necessary to make this representation behave as a vtkProp.
represent a vtkBorderWidget
represent the vtkCameraWidget
represent surface properties of a 2D image
virtual int HasTranslucentPolygonalGeometry()
These methods are necessary to make this representation behave as a vtkProp.
virtual void ReleaseGraphicsResources(vtkWindow *)
These methods are necessary to make this representation behave as a vtkProp.
vtkTransformPolyDataFilter * TransformFilter
draw vtkPolyData onto the image plane
represent and manipulate 3D points
vtkPolyDataMapper2D * Mapper