34 #ifndef vtkGraphItem_h 
   35 #define vtkGraphItem_h 
   37 #include "vtkViewsInfovisModule.h"  
   61   virtual void SetGraph(
vtkGraph *graph);
 
   75   virtual void StopLayoutAnimation();
 
   81   virtual void UpdateLayout();
 
   98   virtual void RebuildBuffers();
 
  114   virtual bool IsDirty();
 
  162   virtual float VertexSize(
vtkIdType vertex);
 
  176   virtual int VertexMarker(
vtkIdType vertex);
 
  194   static void ProcessEvents(
vtkObject *caller, 
unsigned long event,
 
  195                             void *clientData, 
void *callerData);
 
  226   void operator=(const 
vtkGraphItem&) VTK_DELETE_FUNCTION;
 
Wrapper around std::string to keep symbols short. 
 
abstract base class for most VTK objects 
 
base class for items that are part of a vtkContextScene. 
 
virtual bool MouseButtonPressEvent(const vtkContextMouseEvent &mouse)
Mouse button down event Return true if the item holds the event, false if the event can be propagated...
 
virtual bool Paint(vtkContext2D *painter)
Paint event for the item, called whenever the item needs to be drawn. 
 
vtkTypeUInt64 vtkMTimeType
 
Base class for graph data types. 
 
platform-independent render window interaction including picking and frame rate control. 
 
Class for drawing 2D primitives to a graphical context. 
 
virtual bool MouseWheelEvent(const vtkContextMouseEvent &mouse, int delta)
Mouse wheel event, positive delta indicates forward movement of the wheel. 
 
data structure to represent mouse events. 
 
a simple class to control print indentation 
 
topologically and geometrically regular array of data 
 
virtual bool MouseButtonReleaseEvent(const vtkContextMouseEvent &mouse)
Mouse button release event. 
 
virtual bool MouseEnterEvent(const vtkContextMouseEvent &mouse)
Mouse enter event. 
 
A 2D graphics item for rendering a graph. 
 
Allocate and hold a VTK object. 
 
virtual bool MouseMoveEvent(const vtkContextMouseEvent &mouse)
Mouse move event. 
 
virtual bool Hit(const vtkContextMouseEvent &mouse)
Return true if the supplied x, y coordinate is inside the item. 
 
virtual void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses. 
 
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
 
virtual bool MouseLeaveEvent(const vtkContextMouseEvent &mouse)
Mouse leave event. 
 
incremental force-directed layout.