37 #ifndef vtkInteractorStyleTrackballActor_h
38 #define vtkInteractorStyleTrackballActor_h
40 #include "vtkInteractionStyleModule.h"
80 void FindPickedActor(
int x,
int y);
virtual void OnLeftButtonDown()
virtual void Rotate()
These methods for the different interactions in different modes are overridden in subclasses to perfo...
virtual void OnMiddleButtonDown()
virtual void OnRightButtonDown()
virtual void OnLeftButtonUp()
static vtkInteractorStyle * New()
This class must be supplied with a vtkRenderWindowInteractor wrapper or parent.
virtual void OnMiddleButtonUp()
virtual void UniformScale()
represents an 3D object for placement in a rendered scene
virtual void OnRightButtonUp()
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
a simple class to control print indentation
manipulate objects in the scene independent of each other
vtkCellPicker * InteractionPicker
provide event-driven interface to the rendering window (defines trackball mode)
ray-cast cell picker for all kinds of Prop3Ds
vtkProp3D * InteractionProp
virtual void OnMouseMove()
Generic event bindings can be overridden in subclasses.