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virtual int | IsA (const char *type) |
| Return 1 if this class is the same type of (or a subclass of) the named class. More...
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vtkInteractorStyleTrackballActor * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | Rotate () |
| These methods for the different interactions in different modes are overridden in subclasses to perform the correct motion. More...
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virtual void | Spin () |
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virtual void | Pan () |
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virtual void | Dolly () |
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virtual void | UniformScale () |
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virtual void | OnMouseMove () |
| Event bindings controlling the effects of pressing mouse buttons or moving the mouse. More...
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virtual void | OnLeftButtonDown () |
| Event bindings controlling the effects of pressing mouse buttons or moving the mouse. More...
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virtual void | OnLeftButtonUp () |
| Event bindings controlling the effects of pressing mouse buttons or moving the mouse. More...
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virtual void | OnMiddleButtonDown () |
| Event bindings controlling the effects of pressing mouse buttons or moving the mouse. More...
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virtual void | OnMiddleButtonUp () |
| Event bindings controlling the effects of pressing mouse buttons or moving the mouse. More...
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virtual void | OnRightButtonDown () |
| Event bindings controlling the effects of pressing mouse buttons or moving the mouse. More...
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virtual void | OnRightButtonUp () |
| Event bindings controlling the effects of pressing mouse buttons or moving the mouse. More...
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vtkInteractorStyle * | NewInstance () const |
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void | PrintSelf (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | SetInteractor (vtkRenderWindowInteractor *interactor) |
| Set/Get the Interactor wrapper being controlled by this object. More...
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virtual void | SetEnabled (int) |
| Turn on/off this interactor. More...
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void | FindPokedRenderer (int, int) |
| When an event occurs, we must determine which Renderer the event occurred within, since one RenderWindow may contain multiple renderers. More...
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virtual void | OnMouseWheelForward () |
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virtual void | OnMouseWheelBackward () |
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virtual void | OnChar () |
| OnChar is triggered when an ASCII key is pressed. More...
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virtual void | OnKeyDown () |
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virtual void | OnKeyUp () |
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virtual void | OnKeyPress () |
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virtual void | OnKeyRelease () |
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virtual void | OnExpose () |
| These are more esoteric events, but are useful in some cases. More...
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virtual void | OnConfigure () |
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virtual void | OnEnter () |
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virtual void | OnLeave () |
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virtual void | OnTimer () |
| OnTimer calls Rotate, Rotate etc which should be overridden by style subclasses. More...
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virtual void | Zoom () |
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virtual void | OnPinch () |
| gesture based events More...
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virtual void | OnRotate () |
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virtual void | OnPan () |
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virtual void | OnTap () |
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virtual void | OnLongTap () |
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virtual void | OnSwipe () |
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void | DelegateTDxEvent (unsigned long event, void *calldata) |
| Called by the callback to process 3DConnexion device events. More...
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virtual void | SetAutoAdjustCameraClippingRange (int) |
| If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. More...
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virtual int | GetAutoAdjustCameraClippingRange () |
| If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. More...
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virtual void | AutoAdjustCameraClippingRangeOn () |
| If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. More...
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virtual void | AutoAdjustCameraClippingRangeOff () |
| If AutoAdjustCameraClippingRange is on, then before each render the camera clipping range will be adjusted to "fit" the whole scene. More...
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virtual int | GetState () |
| Some useful information for interaction. More...
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virtual int | GetUseTimers () |
| Set/Get timer hint. More...
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virtual void | SetUseTimers (int) |
| Set/Get timer hint. More...
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virtual void | UseTimersOn () |
| Set/Get timer hint. More...
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virtual void | UseTimersOff () |
| Set/Get timer hint. More...
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virtual void | SetTimerDuration (unsigned long) |
| If using timers, specify the default timer interval (in milliseconds). More...
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virtual unsigned long | GetTimerDuration () |
| If using timers, specify the default timer interval (in milliseconds). More...
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virtual void | SetHandleObservers (int) |
| Does ProcessEvents handle observers on this class or not. More...
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virtual int | GetHandleObservers () |
| Does ProcessEvents handle observers on this class or not. More...
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virtual void | HandleObserversOn () |
| Does ProcessEvents handle observers on this class or not. More...
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virtual void | HandleObserversOff () |
| Does ProcessEvents handle observers on this class or not. More...
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virtual void | StartState (int newstate) |
| utility routines used by state changes More...
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virtual void | StopState () |
| utility routines used by state changes More...
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virtual void | StartAnimate () |
| Interaction mode entry points used internally. More...
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virtual void | StopAnimate () |
| Interaction mode entry points used internally. More...
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virtual void | StartRotate () |
| Interaction mode entry points used internally. More...
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virtual void | EndRotate () |
| Interaction mode entry points used internally. More...
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virtual void | StartZoom () |
| Interaction mode entry points used internally. More...
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virtual void | EndZoom () |
| Interaction mode entry points used internally. More...
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virtual void | StartPan () |
| Interaction mode entry points used internally. More...
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virtual void | EndPan () |
| Interaction mode entry points used internally. More...
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virtual void | StartSpin () |
| Interaction mode entry points used internally. More...
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virtual void | EndSpin () |
| Interaction mode entry points used internally. More...
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virtual void | StartDolly () |
| Interaction mode entry points used internally. More...
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virtual void | EndDolly () |
| Interaction mode entry points used internally. More...
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virtual void | StartUniformScale () |
| Interaction mode entry points used internally. More...
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virtual void | EndUniformScale () |
| Interaction mode entry points used internally. More...
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virtual void | StartTimer () |
| Interaction mode entry points used internally. More...
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virtual void | EndTimer () |
| Interaction mode entry points used internally. More...
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virtual void | StartTwoPointer () |
| Interaction mode entry points used internally. More...
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virtual void | EndTwoPointer () |
| Interaction mode entry points used internally. More...
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virtual void | HighlightProp (vtkProp *prop) |
| When picking successfully selects an actor, this method highlights the picked prop appropriately. More...
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virtual void | HighlightActor2D (vtkActor2D *actor2D) |
| When picking successfully selects an actor, this method highlights the picked prop appropriately. More...
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virtual void | HighlightProp3D (vtkProp3D *prop3D) |
| When picking successfully selects an actor, this method highlights the picked prop appropriately. More...
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virtual void | SetPickColor (double, double, double) |
| Set/Get the pick color (used by default to color vtkActor2D's). More...
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virtual void | SetPickColor (double[3]) |
| Set/Get the pick color (used by default to color vtkActor2D's). More...
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virtual double * | GetPickColor () |
| Set/Get the pick color (used by default to color vtkActor2D's). More...
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virtual void | GetPickColor (double data[3]) |
| Set/Get the pick color (used by default to color vtkActor2D's). More...
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virtual void | SetMouseWheelMotionFactor (double) |
| Set/Get the mouse wheel motion factor. More...
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virtual double | GetMouseWheelMotionFactor () |
| Set/Get the mouse wheel motion factor. More...
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virtual vtkTDxInteractorStyle * | GetTDxStyle () |
| 3Dconnexion device interactor style. More...
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virtual void | SetTDxStyle (vtkTDxInteractorStyle *tdxStyle) |
| 3Dconnexion device interactor style. More...
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vtkInteractorObserver * | NewInstance () const |
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int | GetEnabled () |
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void | EnabledOn () |
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void | EnabledOff () |
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void | On () |
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void | Off () |
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virtual vtkRenderWindowInteractor * | GetInteractor () |
| This method is used to associate the widget with the render window interactor. More...
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virtual void | SetPriority (float) |
| Set/Get the priority at which events are processed. More...
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virtual float | GetPriority () |
| Set/Get the priority at which events are processed. More...
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virtual void | PickingManagedOn () |
| Enable/Disable the use of a manager to process the picking. More...
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virtual void | PickingManagedOff () |
| Enable/Disable the use of a manager to process the picking. More...
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virtual void | SetPickingManaged (bool) |
| Enable/Disable the use of a manager to process the picking. More...
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virtual bool | GetPickingManaged () |
| Enable/Disable the use of a manager to process the picking. More...
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virtual void | SetKeyPressActivation (int) |
| Enable/Disable of the use of a keypress to turn on and off the interactor observer. More...
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virtual int | GetKeyPressActivation () |
| Enable/Disable of the use of a keypress to turn on and off the interactor observer. More...
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virtual void | KeyPressActivationOn () |
| Enable/Disable of the use of a keypress to turn on and off the interactor observer. More...
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virtual void | KeyPressActivationOff () |
| Enable/Disable of the use of a keypress to turn on and off the interactor observer. More...
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virtual void | SetKeyPressActivationValue (char) |
| Specify which key press value to use to activate the interactor observer (if key press activation is enabled). More...
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virtual char | GetKeyPressActivationValue () |
| Specify which key press value to use to activate the interactor observer (if key press activation is enabled). More...
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virtual vtkRenderer * | GetDefaultRenderer () |
| Set/Get the default renderer to use when activating the interactor observer. More...
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virtual void | SetDefaultRenderer (vtkRenderer *) |
| Set/Get the default renderer to use when activating the interactor observer. More...
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virtual vtkRenderer * | GetCurrentRenderer () |
| Set/Get the current renderer. More...
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virtual void | SetCurrentRenderer (vtkRenderer *) |
| Set/Get the current renderer. More...
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void | GrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL) |
| These methods enable an interactor observer to exclusively grab all events invoked by its associated vtkRenderWindowInteractor. More...
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void | ReleaseFocus () |
| These methods enable an interactor observer to exclusively grab all events invoked by its associated vtkRenderWindowInteractor. More...
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| vtkBaseTypeMacro (vtkObject, vtkObjectBase) |
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virtual void | DebugOn () |
| Turn debugging output on. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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bool | GetDebug () |
| Get the value of the debug flag. More...
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void | SetDebug (bool debugFlag) |
| Set the value of the debug flag. More...
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virtual void | Modified () |
| Update the modification time for this object. More...
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virtual vtkMTimeType | GetMTime () |
| Return this object's modified time. More...
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void | RemoveObserver (unsigned long tag) |
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void | RemoveObservers (unsigned long event) |
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void | RemoveObservers (const char *event) |
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void | RemoveAllObservers () |
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int | HasObserver (unsigned long event) |
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int | HasObserver (const char *event) |
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int | InvokeEvent (unsigned long event) |
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int | InvokeEvent (const char *event) |
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unsigned long | AddObserver (unsigned long event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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unsigned long | AddObserver (const char *event, vtkCommand *, float priority=0.0f) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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vtkCommand * | GetCommand (unsigned long tag) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObserver (vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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void | RemoveObservers (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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int | HasObserver (unsigned long event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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int | HasObserver (const char *event, vtkCommand *) |
| Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
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template<class U , class T > |
unsigned long | AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) |
| Allow user to set the AbortFlagOn() with the return value of the callback method. More...
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int | InvokeEvent (unsigned long event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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int | InvokeEvent (const char *event, void *callData) |
| This method invokes an event and return whether the event was aborted or not. More...
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const char * | GetClassName () const |
| Return the class name as a string. More...
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virtual void | Delete () |
| Delete a VTK object. More...
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virtual void | FastDelete () |
| Delete a reference to this object. More...
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void | InitializeObjectBase () |
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void | Print (ostream &os) |
| Print an object to an ostream. More...
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virtual void | Register (vtkObjectBase *o) |
| Increase the reference count (mark as used by another object). More...
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virtual void | UnRegister (vtkObjectBase *o) |
| Decrease the reference count (release by another object). More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int) |
| Sets the reference count. More...
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void | PrintRevisions (ostream &) |
| Legacy. More...
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virtual void | PrintHeader (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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virtual void | PrintTrailer (ostream &os, vtkIndent indent) |
| Methods invoked by print to print information about the object including superclasses. More...
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manipulate objects in the scene independent of each other
vtkInteractorStyleTrackballActor allows the user to interact with (rotate, pan, etc.) objects in the scene indendent of each other. In trackball interaction, the magnitude of the mouse motion is proportional to the actor motion associated with a particular mouse binding. For example, small left-button motions cause small changes in the rotation of the actor around its center point.
The mouse bindings are as follows. For a 3-button mouse, the left button is for rotation, the right button for zooming, the middle button for panning, and ctrl + left button for spinning. (With fewer mouse buttons, ctrl + shift + left button is for zooming, and shift + left button is for panning.)
- See also
- vtkInteractorStyleTrackballCamera vtkInteractorStyleJoystickActor vtkInteractorStyleJoystickCamera
Definition at line 45 of file vtkInteractorStyleTrackballActor.h.