37 #ifndef vtkInteractorStyleTreeMapHover_h 
   38 #define vtkInteractorStyleTreeMapHover_h 
   40 #include "vtkViewsInfovisModule.h"  
   80   vtkSetStringMacro(LabelField);
 
   98   void HighLightCurrentSelectedItem();
 
  106   void SetHighLightColor(
double r, 
double g, 
double b);
 
  111   void SetSelectionLightColor(
double r, 
double g, 
double b);
 
  117   void SetHighLightWidth(
double lw);
 
  118   double GetHighLightWidth();
 
  125   void SetSelectionWidth(
double lw);
 
  126   double GetSelectionWidth();
 
  138   vtkIdType GetTreeMapIdAtPos(
int x, 
int y);
 
  139   void GetBoundingBoxForTreeMapItem(
vtkIdType id, 
float *binfo);
 
virtual void SetInteractor(vtkRenderWindowInteractor *interactor)
Set/Get the Interactor wrapper being controlled by this object. 
 
represents an object (geometry & properties) in a rendered scene 
 
abstract specification for renderers 
 
layout a vtkTree into a tree map 
 
static vtkInteractorStyleImage * New()
 
interactive manipulation of the camera specialized for images 
 
platform-independent render window interaction including picking and frame rate control. 
 
virtual void OnLeftButtonUp()
Event bindings controlling the effects of pressing mouse buttons or moving the mouse. 
 
a simple class to control print indentation 
 
vtkGetStringMacro(ExtensionsString)
Returns a string listing all available extensions. 
 
represent the vtkBalloonWidget 
 
virtual void OnMouseMove()
Event bindings controlling the effects of pressing mouse buttons or moving the mouse. 
 
converts a tree to a polygonal data representing a tree map 
 
A rooted tree data structure. 
 
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses. 
 
find world x,y,z corresponding to display x,y,z 
 
An interactor style for a tree map view. 
 
represent and manipulate 3D points