27 #ifndef vtkOpenGLRayCastImageDisplayHelper_h
28 #define vtkOpenGLRayCastImageDisplayHelper_h
30 #include "vtkRenderingVolumeOpenGLModule.h"
46 int imageMemorySize[2],
47 int imageViewportSize[2],
48 int imageInUseSize[2],
51 unsigned char *
image );
54 int imageMemorySize[2],
55 int imageViewportSize[2],
56 int imageInUseSize[2],
59 unsigned short *
image );
63 float requestedDepth );
70 int imageMemorySize[2],
71 int imageViewportSize[2],
72 int imageInUseSize[2],
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
represents a volume (data & properties) in a rendered scene
abstract specification for renderers
helper class that draws the image to the screen
virtual void RenderTexture(vtkVolume *vol, vtkRenderer *ren, int imageMemorySize[2], int imageViewportSize[2], int imageInUseSize[2], int imageOrigin[2], float requestedDepth, unsigned char *image)=0
a simple class to control print indentation
OpenGL subclass that draws the image to the screen.
static vtkRayCastImageDisplayHelper * New()
helper class for a ray cast image