30 #ifndef vtkPlaybackRepresentation_h
31 #define vtkPlaybackRepresentation_h
33 #include "vtkInteractionWidgetsModule.h"
84 {size[0]=12.0; size[1]=2.0;}
void PrintSelf(ostream &os, vtkIndent indent)
Define standard methods.
represent the vtkPlaybackWidget
abstract specification for Viewports
virtual void Play()
Virtual callbacks that subclasses should implement.
a actor that draws 2D data
virtual void BackwardOneFrame()
virtual int RenderTranslucentPolygonalGeometry(vtkViewport *)
These methods are necessary to make this representation behave as a vtkProp.
virtual void GetActors2D(vtkPropCollection *)
These methods are necessary to make this representation behave as a vtkProp.
abstract specification for renderers
vtkPolyDataMapper2D * Mapper
concrete dataset represents vertices, lines, polygons, and triangle strips
static vtkBorderRepresentation * New()
Instantiate this class.
window superclass for vtkRenderWindow
platform-independent render window interaction including picking and frame rate control.
virtual void JumpToBeginning()
a simple class to control print indentation
virtual int RenderOpaqueGeometry(vtkViewport *)
These methods are necessary to make this representation behave as a vtkProp.
virtual void BuildRepresentation()
Subclasses should implement these methods.
virtual int RenderOverlay(vtkViewport *)
These methods are necessary to make this representation behave as a vtkProp.
represent a vtkBorderWidget
virtual void GetSize(double size[2])
Subclasses should implement these methods.
represent surface properties of a 2D image
vtkTransformPolyDataFilter * TransformFilter
virtual int HasTranslucentPolygonalGeometry()
These methods are necessary to make this representation behave as a vtkProp.
virtual void ForwardOneFrame()
virtual void ReleaseGraphicsResources(vtkWindow *)
These methods are necessary to make this representation behave as a vtkProp.
draw vtkPolyData onto the image plane
represent and manipulate 3D points