24 #ifndef vtkPolyDataMapperNode_h
25 #define vtkPolyDataMapperNode_h
27 #include "vtkRenderingSceneGraphModule.h"
53 static void TransformPoints(
vtkActor *act,
65 std::vector<unsigned int> &vertex_index,
66 std::vector<unsigned int> &vertex_reverse,
67 std::vector<unsigned int> &line_index,
68 std::vector<unsigned int> &line_reverse,
69 std::vector<unsigned int> &triangle_index,
70 std::vector<unsigned int> &triangle_reverse,
71 std::vector<unsigned int> &strip_index,
72 std::vector<unsigned int> &strip_reverse);
represents an object (geometry & properties) in a rendered scene
vtkViewNode specialized for vtkPolyDataMappers
static vtkMapperNode * New()
concrete dataset represents vertices, lines, polygons, and triangle strips
vtkViewNode specialized for vtkMappers
a simple class to control print indentation
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
std::pair< boost::graph_traits< vtkGraph * >::vertex_iterator, boost::graph_traits< vtkGraph * >::vertex_iterator > vertices(vtkGraph *g)
map vtkPolyData to graphics primitives