35 #ifndef vtkPolygonalSurfacePointPlacer_h
36 #define vtkPolygonalSurfacePointPlacer_h
38 #include "vtkInteractionWidgetsModule.h"
43 class vtkPolygonalSurfacePointPlacerInternals;
93 double worldOrient[9] );
102 double displayPos[2],
103 double refWorldPos[3],
105 double worldOrient[9] );
129 double worldOrient[9] );
153 vtkGetMacro( DistanceOffset,
double );
164 vtkGetMacro( SnapToClosestPoint,
int );
173 Node *GetNodeAtWorldPosition(
double worldPos[3] );
vtkPolyDataCollection * Polys
abstract superclass for all actors, volumes and annotations
virtual void RemoveAllProps()
vtkPolygonalSurfacePointPlacerNode Node
Internally used by the interpolator.
virtual int ValidateDisplayPosition(vtkRenderer *, double displayPos[2])
Given a display position, check the validity of this position.
vtkPolygonalSurfacePointPlacerInternals * Internals
abstract specification for renderers
concrete dataset represents vertices, lines, polygons, and triangle strips
virtual int ValidateWorldPosition(double worldPos[3])
Given a world position check the validity of this position according to the constraints of the placer...
Place points on the surface of polygonal data.
void PrintSelf(ostream &os, vtkIndent indent)
Standard methods for instances of this class.
a simple class to control print indentation
Base class to place points given constraints on polygonal data.
virtual void AddProp(vtkProp *)
double ParametricCoords[3]
vtkSetMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
vtkCellPicker * CellPicker
static vtkPolyDataPointPlacer * New()
Instantiate this class.
virtual int UpdateNodeWorldPosition(double worldPos[3], vtkIdType nodePointId)
Give the placer a chance to update the node information, if any.
ray-cast cell picker for all kinds of Prop3Ds
vtkBooleanMacro(IgnoreDriverBugs, bool)
When set known driver bugs are ignored during driver feature detection.
virtual void RemoveViewProp(vtkProp *prop)
maintain a list of polygonal data objects
double SurfaceWorldPosition[3]
virtual int ComputeWorldPosition(vtkRenderer *ren, double displayPos[2], double worldPos[3], double worldOrient[9])
Given a renderer and a display position in pixel coordinates, compute the world position and orientat...