25 #ifndef vtkRendererNode_h
26 #define vtkRendererNode_h
28 #include "vtkRenderingSceneGraphModule.h"
44 virtual void Build(
bool prepass);
virtual void Build(bool)
Builds myself.
virtual void Synchronize(bool)
Ensures that my state agrees with my Renderable's.
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
a simple class to control print indentation
vtkViewNode specialized for vtkRenderers
create and manipulate unsorted lists of objects
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
a node within a VTK scene graph