27 #ifndef vtkResliceCursorActor_h
28 #define vtkResliceCursorActor_h
30 #include "vtkInteractionWidgetsModule.h"
99 vtkActor * GetCenterlineActor(
int axis);
vtkResliceCursorPolyDataAlgorithm * CursorAlgorithm
represents an object (geometry & properties) in a rendered scene
represent and manipulate 4x4 transformation matrices
void SetUserMatrix(vtkMatrix4x4 *matrix)
The UserMatrix can be used in place of UserTransform.
abstract specification for Viewports
represent surface properties of a geometric object
virtual int RenderOpaqueGeometry(vtkViewport *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
virtual int HasTranslucentPolygonalGeometry()
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE DO NOT USE THESE METHODS OUTSIDE OF THE RENDE...
generates a 2D reslice cursor polydata
represents an 3D object for placement in a rendered scene
vtkTypeUInt64 vtkMTimeType
virtual void ReleaseGraphicsResources(vtkWindow *)
WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being...
window superclass for vtkRenderWindow
a simple class to control print indentation
void PrintSelf(ostream &os, vtkIndent indent)
Methods invoked by print to print information about the object including superclasses.
Represent a reslice cursor.
map vtkPolyData to graphics primitives
vtkMTimeType GetMTime()
Get the vtkProp3D's mtime.
virtual double * GetBounds()=0
Return a reference to the Prop3D's composite transform.
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on...
Fast Simple Class for dealing with 3D bounds.
Geometry for a reslice cursor.