27 #ifndef vtkShader2Collection_h
28 #define vtkShader2Collection_h
30 #include "vtkRenderingOpenGLModule.h"
91 bool HasVertexShaders();
96 bool HasTessellationControlShaders();
101 bool HasTessellationEvaluationShaders();
106 bool HasGeometryShaders();
114 bool HasFragmentShaders();
119 void ReleaseGraphicsResources();
125 bool HasShadersOfType(
int);
void * vtkCollectionSimpleIterator
abstract base class for most VTK objects
vtkTypeUInt64 vtkMTimeType
a list of Shader2 objects.
a simple class to control print indentation
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkCollection * New()
Construct with empty list.
virtual vtkMTimeType GetMTime()
Return this object's modified time.
void AddItem(vtkObject *)
Add an object to the list.
create and manipulate unsorted lists of objects