VTK
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QOpenGLWidget subclass to house a vtkGenericOpenGLRenderWindow in a Qt application. More...
#include <QVTKOpenGLNativeWidget.h>
Inherits QOpenGLWidget.
Public Member Functions | |
QVTKOpenGLNativeWidget (QWidget *parent=nullptr, Qt::WindowFlags f=Qt::WindowFlags()) | |
QVTKOpenGLNativeWidget (vtkGenericOpenGLRenderWindow *window, QWidget *parent=nullptr, Qt::WindowFlags f=Qt::WindowFlags()) | |
~QVTKOpenGLNativeWidget () override | |
vtkRenderWindow * | renderWindow () const |
Returns the render window that is being shown in this widget. | |
QVTKInteractor * | interactor () const |
Get the QVTKInteractor that was either created by default or set by the user. | |
void | setRenderWindow (vtkGenericOpenGLRenderWindow *win) |
Set a render window to use. | |
void | setRenderWindow (vtkRenderWindow *win) |
Set a render window to use. | |
void | setEnableHiDPI (bool enable) |
Enable or disable support for HiDPI displays. | |
bool | enableHiDPI () const |
Enable or disable support for HiDPI displays. | |
void | setUnscaledDPI (int) |
Set/Get unscaled DPI value. | |
int | unscaledDPI () const |
Set/Get unscaled DPI value. | |
void | setCustomDevicePixelRatio (double cdpr) |
Set/Get a custom device pixel ratio to use to map Qt sizes to VTK (or OpenGL) sizes. | |
double | customDevicePixelRatio () const |
Set/Get a custom device pixel ratio to use to map Qt sizes to VTK (or OpenGL) sizes. | |
double | effectiveDevicePixelRatio () const |
Set/Get a custom device pixel ratio to use to map Qt sizes to VTK (or OpenGL) sizes. | |
void | setDefaultCursor (const QCursor &cursor) |
Set/get the default cursor to use for this widget. | |
const QCursor & | defaultCursor () const |
Set/get the default cursor to use for this widget. | |
void | setCursorCustom (const QCursor &cursor) |
Convenience method by symmetry with QVTKOpenGLStereoWidget. | |
QCursor | cursorCustom () const |
Convenience method by symmetry with QVTKOpenGLStereoWidget. | |
Static Public Member Functions | |
static QSurfaceFormat | defaultFormat (bool stereo_capable=false) |
Returns a QSurfaceFormat suitable for surfaces that intend to be used for VTK rendering. | |
Protected Slots | |
virtual void | cleanupContext () |
Called as a response to QOpenGLContext::aboutToBeDestroyed . | |
void | updateSize () |
Protected Member Functions | |
bool | event (QEvent *evt) override |
void | initializeGL () override |
void | paintGL () override |
Protected Attributes | |
vtkSmartPointer< vtkGenericOpenGLRenderWindow > | RenderWindow |
QScopedPointer< QVTKRenderWindowAdapter > | RenderWindowAdapter |
QOpenGLWidget subclass to house a vtkGenericOpenGLRenderWindow in a Qt application.
QVTKOpenGLNativeWidget extends QOpenGLWidget to make it work with a vtkGenericOpenGLRenderWindow.
Please note that QVTKOpenGLNativeWidget only works with vtkGenericOpenGLRenderWindow. This is necessary since QOpenGLWidget wants to take over the window management as well as the OpenGL context creation. Getting that to work reliably with vtkXRenderWindow or vtkWin32RenderWindow (and other platform specific vtkRenderWindow subclasses) was tricky and fraught with issues.
Since QVTKOpenGLNativeWidget uses QOpenGLWidget to create the OpenGL context, it uses QSurfaceFormat (set using QOpenGLWidget::setFormat
or QSurfaceFormat::setDefaultFormat
) to create appropriate window and context. You can use QVTKOpenGLNativeWidget::copyToFormat
to obtain a QSurfaceFormat appropriate for a vtkRenderWindow.
A typical usage for QVTKOpenGLNativeWidget is as follows:
In QOpenGLWidget (superclass for QVTKOpenGLNativeWidget), all rendering happens in a framebuffer object. Thus, care must be taken in the rendering code to never directly re-bind the default framebuffer i.e. ID 0.
QVTKOpenGLNativeWidget creates an internal QOpenGLFramebufferObject, independent of the one created by superclass, for vtkRenderWindow to do the rendering in. This explicit double-buffering is useful in avoiding temporary back-buffer only renders done in VTK (e.g. when making selections) from destroying the results composed on screen.
QWidget subclasses (including QOpenGLWidget
and QVTKOpenGLNativeWidget
) display their contents on the screen in QWidget::paint
in response to a paint event. QOpenGLWidget
subclasses are expected to do OpenGL rendering in QOpenGLWidget::paintGL
. QWidget can receive paint events for various reasons including widget getting focus/losing focus, some other widget on the UI e.g. QProgressBar in status bar updating, etc.
In VTK applications, any time the vtkRenderWindow needs to be updated to render a new result, one call vtkRenderWindow::Render
on it. vtkRenderWindowInteractor set on the render window ensures that as interactions happen that affect the rendered result, it calls Render
on the render window.
Since paint in Qt can be called more often then needed, we avoid potentially expensive vtkRenderWindow::Render
calls each time that happens. Instead, QVTKOpenGLNativeWidget relies on the VTK application calling vtkRenderWindow::Render
on the render window when it needs to update the rendering. paintGL
simply passes on the result rendered by the most render vtkRenderWindow::Render to Qt windowing system for composing on-screen.
There may still be occasions when we may have to render in paint
for example if the window was resized or Qt had to recreate the OpenGL context. In those cases, QVTKOpenGLNativeWidget::paintGL
can request a render by calling QVTKOpenGLNativeWidget::renderVTK
.
QVTKOpenGLNativeWidget does not support stereo, please use QVTKOpenGLStereoWidget if you need support for stereo rendering
QVTKOpenGLNativeWidget is targeted for Qt version 5.5 and above.
Definition at line 108 of file QVTKOpenGLNativeWidget.h.
QVTKOpenGLNativeWidget::QVTKOpenGLNativeWidget | ( | QWidget * | parent = nullptr , |
Qt::WindowFlags | f = Qt::WindowFlags() |
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QVTKOpenGLNativeWidget::QVTKOpenGLNativeWidget | ( | vtkGenericOpenGLRenderWindow * | window, |
QWidget * | parent = nullptr , |
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Qt::WindowFlags | f = Qt::WindowFlags() |
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) |
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override |
void QVTKOpenGLNativeWidget::setRenderWindow | ( | vtkGenericOpenGLRenderWindow * | win | ) |
Set a render window to use.
It a render window was already set, it will be finalized and all of its OpenGL resource released. If the win
is non-null and it has no interactor set, then a QVTKInteractor instance will be created as set on the render window as the interactor.
void QVTKOpenGLNativeWidget::setRenderWindow | ( | vtkRenderWindow * | win | ) |
Set a render window to use.
It a render window was already set, it will be finalized and all of its OpenGL resource released. If the win
is non-null and it has no interactor set, then a QVTKInteractor instance will be created as set on the render window as the interactor.
vtkRenderWindow * QVTKOpenGLNativeWidget::renderWindow | ( | ) | const |
Returns the render window that is being shown in this widget.
QVTKInteractor * QVTKOpenGLNativeWidget::interactor | ( | ) | const |
Get the QVTKInteractor that was either created by default or set by the user.
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static |
Returns a QSurfaceFormat suitable for surfaces that intend to be used for VTK rendering.
If your applications plans on using QVTKOpenGLNativeWidget
, then this format (or similar) must be set as the default format on QSurfaceFormat before any widgets are created.
Note this returns a QSurfaceFormat required to support the OpenGL rendering capabilities in a vtkRenderWindow. Whether those features, e.g. multi sampling, is actually used for rendering is determined by values specified on the vtkRenderWindow instance itself through appropriate API.
Passing stereo_capable=true
is same as calling QSurfaceFormat::setStereo(true)
. This is necessary if you want to use quad-buffer based stereo in your application.
Refer to Qt docs for QOpenGLWidget and QOpenGLWindow for appropriate locations in your application where to the format may be provided e.g. either on the instance of QOpenGLWindow or QOpenGLWidget subclasses or as default format for the application using QSurfaceFormat::setDefaultFormat()
.
void QVTKOpenGLNativeWidget::setEnableHiDPI | ( | bool | enable | ) |
Enable or disable support for HiDPI displays.
When enabled, this enabled DPI scaling i.e. vtkWindow::SetDPI
will be called with a DPI value scaled by the device pixel ratio every time the widget is resized. The unscaled DPI value can be specified by using setUnscaledDPI
.
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inline |
Enable or disable support for HiDPI displays.
When enabled, this enabled DPI scaling i.e. vtkWindow::SetDPI
will be called with a DPI value scaled by the device pixel ratio every time the widget is resized. The unscaled DPI value can be specified by using setUnscaledDPI
.
Definition at line 153 of file QVTKOpenGLNativeWidget.h.
void QVTKOpenGLNativeWidget::setUnscaledDPI | ( | int | ) |
Set/Get unscaled DPI value.
Defaults to 72, which is also the default value in vtkWindow.
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Set/Get unscaled DPI value.
Defaults to 72, which is also the default value in vtkWindow.
Definition at line 162 of file QVTKOpenGLNativeWidget.h.
void QVTKOpenGLNativeWidget::setCustomDevicePixelRatio | ( | double | cdpr | ) |
Set/Get a custom device pixel ratio to use to map Qt sizes to VTK (or OpenGL) sizes.
Thus, when the QWidget is resized, it called vtkRenderWindow::SetSize
on the internal vtkRenderWindow after multiplying the QWidget's size by this scale factor.
By default, this is set to 0. Which means that devicePixelRatio
obtained from Qt will be used. Set this to a number greater than 0 to override this behaviour and use the custom scale factor instead.
effectiveDevicePixelRatio
can be used to obtain the device-pixel-ratio that will be used given the value for customDevicePixelRatio.
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inline |
Set/Get a custom device pixel ratio to use to map Qt sizes to VTK (or OpenGL) sizes.
Thus, when the QWidget is resized, it called vtkRenderWindow::SetSize
on the internal vtkRenderWindow after multiplying the QWidget's size by this scale factor.
By default, this is set to 0. Which means that devicePixelRatio
obtained from Qt will be used. Set this to a number greater than 0 to override this behaviour and use the custom scale factor instead.
effectiveDevicePixelRatio
can be used to obtain the device-pixel-ratio that will be used given the value for customDevicePixelRatio.
Definition at line 180 of file QVTKOpenGLNativeWidget.h.
double QVTKOpenGLNativeWidget::effectiveDevicePixelRatio | ( | ) | const |
Set/Get a custom device pixel ratio to use to map Qt sizes to VTK (or OpenGL) sizes.
Thus, when the QWidget is resized, it called vtkRenderWindow::SetSize
on the internal vtkRenderWindow after multiplying the QWidget's size by this scale factor.
By default, this is set to 0. Which means that devicePixelRatio
obtained from Qt will be used. Set this to a number greater than 0 to override this behaviour and use the custom scale factor instead.
effectiveDevicePixelRatio
can be used to obtain the device-pixel-ratio that will be used given the value for customDevicePixelRatio.
void QVTKOpenGLNativeWidget::setDefaultCursor | ( | const QCursor & | cursor | ) |
Set/get the default cursor to use for this widget.
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inline |
Set/get the default cursor to use for this widget.
Definition at line 189 of file QVTKOpenGLNativeWidget.h.
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Convenience method by symmetry with QVTKOpenGLStereoWidget.
Internally just calls QWidget::setCursor / QWidget::cursor.
Definition at line 197 of file QVTKOpenGLNativeWidget.h.
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inline |
Convenience method by symmetry with QVTKOpenGLStereoWidget.
Internally just calls QWidget::setCursor / QWidget::cursor.
Definition at line 198 of file QVTKOpenGLNativeWidget.h.
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protectedvirtualslot |
Called as a response to QOpenGLContext::aboutToBeDestroyed
.
This may be called anytime during the widget lifecycle. We need to release any OpenGL resources allocated in VTK work in this method.
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Definition at line 216 of file QVTKOpenGLNativeWidget.h.
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Definition at line 217 of file QVTKOpenGLNativeWidget.h.