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RTW::FrameBuffer Class Reference

#include <FrameBuffer.h>

Inheritance diagram for RTW::FrameBuffer:
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Collaboration diagram for RTW::FrameBuffer:
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Public Member Functions

 FrameBuffer (const rtw::vec2i &size, const RTWFrameBufferFormat format, const uint32_t frameBufferChannels)
 
 ~FrameBuffer ()
 
void Commit () override
 
void Clear (const uint32_t frameBufferChannels)
 
const void * Map (const RTWFrameBufferChannel channel)
 
void Unmap (const void *mapped)
 
void SetDepthNormalizationGL (float clipMin, float clipMax)
 
int GetColorTextureGL ()
 
int GetDepthtextureGL ()
 
- Public Member Functions inherited from RTW::Object
 Object ()
 
virtual ~Object ()
 
void AddRef ()
 
void Release ()
 
void SetString (const std::string &id, const std::string &s)
 
const std::string GetString (const std::vector< std::string > &ids, const std::string &defaultValue="", bool *found=nullptr) const
 
bool GetString (const std::vector< std::string > &ids, std::string *result, const std::string &defaultValue=nullptr)
 
template<typename T = Object>
void SetObject (const std::string &id, T *object)
 
template<typename T = Object>
T * GetObject (const std::vector< std::string > &ids, T *defaultValue=nullptr, bool *found=nullptr) const
 
template<typename T = Object>
bool GetObject (const std::vector< std::string > &ids, T **result, T *defaultValue=nullptr)
 
void Set1i (const std::string &id, int32_t x)
 
int32_t Get1i (const std::vector< std::string > &ids, int32_t defaultValue=0, bool *found=nullptr) const
 
bool Get1i (const std::vector< std::string > &ids, int32_t *result, int32_t defaultValue=0)
 
void Set1f (const std::string &id, float x)
 
float Get1f (const std::vector< std::string > &ids, float defaultValue=0.0f, bool *found=nullptr) const
 
bool Get1f (const std::vector< std::string > &ids, float *result, float defaultValue=0.0f)
 
void Set2i (const std::string &id, int32_t x, int32_t y)
 
VisRTX::Vec2i Get2i (const std::vector< std::string > &ids, const VisRTX::Vec2i &defaultValue=VisRTX::Vec2i(), bool *found=nullptr) const
 
bool Get2i (const std::vector< std::string > &ids, VisRTX::Vec2i *result, const VisRTX::Vec2i &defaultValue=VisRTX::Vec2i())
 
void Set2f (const std::string &id, float x, float y)
 
VisRTX::Vec2f Get2f (const std::vector< std::string > &ids, const VisRTX::Vec2f &defaultValue=VisRTX::Vec2f(), bool *found=nullptr) const
 
bool Get2f (const std::vector< std::string > &ids, VisRTX::Vec2f *result, const VisRTX::Vec2f &defaultValue=VisRTX::Vec2f())
 
void Set3i (const std::string &id, int32_t x, int32_t y, int32_t z)
 
VisRTX::Vec3i Get3i (const std::vector< std::string > &ids, const VisRTX::Vec3i &defaultValue=VisRTX::Vec3i(), bool *found=nullptr) const
 
bool Get3i (const std::vector< std::string > &ids, VisRTX::Vec3i *result, const VisRTX::Vec3i &defaultValue=VisRTX::Vec3i())
 
void Set3f (const std::string &id, float x, float y, float z)
 
VisRTX::Vec3f Get3f (const std::vector< std::string > &ids, const VisRTX::Vec3f &defaultValue=VisRTX::Vec3f(), bool *found=nullptr) const
 
bool Get3f (const std::vector< std::string > &ids, VisRTX::Vec3f *result, const VisRTX::Vec3f &defaultValue=VisRTX::Vec3f())
 
void Set4f (const std::string &id, float x, float y, float z, float w)
 
VisRTX::Vec4f Get4f (const std::vector< std::string > &ids, const VisRTX::Vec4f &defaultValue=VisRTX::Vec4f(), bool *found=nullptr) const
 
bool Get4f (const std::vector< std::string > &ids, VisRTX::Vec4f *result, const VisRTX::Vec4f &defaultValue=VisRTX::Vec4f())
 
void RemoveParam (const std::string &id)
 

Friends

class Renderer
 

Additional Inherited Members

- Protected Member Functions inherited from RTW::Object
void PrintAllParameters () const
 
std::set< std::string > GetAllParameters () const
 

Detailed Description

Definition at line 10 of file FrameBuffer.h.

Constructor & Destructor Documentation

◆ FrameBuffer()

RTW::FrameBuffer::FrameBuffer ( const rtw::vec2i size,
const RTWFrameBufferFormat  format,
const uint32_t  frameBufferChannels 
)
inline

Definition at line 15 of file FrameBuffer.h.

◆ ~FrameBuffer()

RTW::FrameBuffer::~FrameBuffer ( )
inline

Definition at line 30 of file FrameBuffer.h.

Member Function Documentation

◆ Commit()

void RTW::FrameBuffer::Commit ( )
inlineoverridevirtual

Implements RTW::Object.

Definition at line 35 of file FrameBuffer.h.

◆ Clear()

void RTW::FrameBuffer::Clear ( const uint32_t  frameBufferChannels)
inline

Definition at line 39 of file FrameBuffer.h.

◆ Map()

const void* RTW::FrameBuffer::Map ( const RTWFrameBufferChannel  channel)
inline

Definition at line 44 of file FrameBuffer.h.

◆ Unmap()

void RTW::FrameBuffer::Unmap ( const void *  mapped)
inline

Definition at line 55 of file FrameBuffer.h.

◆ SetDepthNormalizationGL()

void RTW::FrameBuffer::SetDepthNormalizationGL ( float  clipMin,
float  clipMax 
)
inline

Definition at line 60 of file FrameBuffer.h.

◆ GetColorTextureGL()

int RTW::FrameBuffer::GetColorTextureGL ( )
inline

Definition at line 65 of file FrameBuffer.h.

◆ GetDepthtextureGL()

int RTW::FrameBuffer::GetDepthtextureGL ( )
inline

Definition at line 70 of file FrameBuffer.h.

Friends And Related Function Documentation

◆ Renderer

friend class Renderer
friend

Definition at line 12 of file FrameBuffer.h.


The documentation for this class was generated from the following file: