VTK
vtk3DLinearGridInternal Class Reference

fast access and processing of 3D linear grids More...

#include <vtk3DLinearGridInternal.h>

Detailed Description

fast access and processing of 3D linear grids

vtk3DLinearGridInternal provides fast access and processing of 3D linear cells contained in a vtkUnstructuredGrid: tetrahedra, hexahedra, voxels, pyramids, and/or wedges. (The cells are linear in the sense that each cell edge is a straight line.) This code is designed for high-speed, specialized operation to support other algorithms. Note that accessing non-3D linear cells contained in a vtkUnstructuredGrids is allowed although such cells are skipped and will produce no output.

Warning
This file is meant as a private include file to avoid code duplication. At this time it is not meant to define a public API (the API is likely to change in the future). If you write code that depends on this include, be prepared to change it in the future (without complaint).
See also
vtk3DLinearGridInternalPlaneCutter vtk3DLinearGridInternalCrinkleCutter vtkContour3DLinearGrid

The documentation for this class was generated from the following file: