VTK  9.3.20240419
Public Types | Public Member Functions | Static Public Member Functions | Protected Types | Protected Member Functions | Protected Attributes | List of all members
vtkGPUVolumeRayCastMapper Class Referenceabstract

Ray casting performed on the GPU. More...

#include <vtkGPUVolumeRayCastMapper.h>

Inheritance diagram for vtkGPUVolumeRayCastMapper:
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Collaboration diagram for vtkGPUVolumeRayCastMapper:
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Public Types

enum  { BinaryMaskType = 0 , LabelMapMaskType }
 
enum  TFRangeType { SCALAR = 0 , NATIVE }
 
typedef vtkVolumeMapper Superclass
 
- Public Types inherited from vtkVolumeMapper
enum  BlendModes {
  COMPOSITE_BLEND , MAXIMUM_INTENSITY_BLEND , MINIMUM_INTENSITY_BLEND , AVERAGE_INTENSITY_BLEND ,
  ADDITIVE_BLEND , ISOSURFACE_BLEND , SLICE_BLEND
}
 Blend modes. More...
 
typedef vtkAbstractVolumeMapper Superclass
 
- Public Types inherited from vtkAbstractVolumeMapper
typedef vtkAbstractMapper3D Superclass
 
- Public Types inherited from vtkAbstractMapper3D
typedef vtkAbstractMapper Superclass
 
- Public Types inherited from vtkAbstractMapper
typedef vtkAlgorithm Superclass
 
- Public Types inherited from vtkAlgorithm
enum  DesiredOutputPrecision { SINGLE_PRECISION , DOUBLE_PRECISION , DEFAULT_PRECISION }
 Values used for setting the desired output precision for various algorithms. More...
 
typedef vtkObject Superclass
 

Public Member Functions

virtual vtkTypeBool IsA (const char *type)
 Return 1 if this class is the same type of (or a subclass of) the named class. More...
 
vtkGPUVolumeRayCastMapperNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
vtkContourValuesGetDepthPassContourValues ()
 Return handle to contour values container so that values can be set by the application. More...
 
virtual int IsRenderSupported (vtkRenderWindow *vtkNotUsed(window), vtkVolumeProperty *vtkNotUsed(property))
 Based on hardware and properties, we may or may not be able to render using 3D texture mapping. More...
 
void CreateCanonicalView (vtkRenderer *ren, vtkVolume *volume, vtkImageData *image, int blend_mode, double viewDirection[3], double viewUp[3])
 
virtual void GetDepthImage (vtkImageData *)
 Low level API to export the depth texture as vtkImageData in RenderToImage mode. More...
 
virtual void GetColorImage (vtkImageData *)
 Low level API to export the color texture as vtkImageData in RenderToImage mode. More...
 
void Render (vtkRenderer *, vtkVolume *) override
 Initialize rendering for this volume. More...
 
virtual void GPURender (vtkRenderer *, vtkVolume *)
 Handled in the subclass - the actual render method. More...
 
void ReleaseGraphicsResources (vtkWindow *) override
 Release any graphics resources that are being consumed by this mapper. More...
 
virtual void GetReductionRatio (double ratio[3])=0
 Return how much the dataset has to be reduced in each dimension to fit on the GPU. More...
 
vtkDataSetGetInput () override
 Set/Get the input data. More...
 
int GetInputCount ()
 Number of currently active ports. More...
 
vtkDataSetGetTransformedInput (int port=0)
 
double * GetBoundsFromPort (int port)
 
virtual void SetAutoAdjustSampleDistances (vtkTypeBool)
 If AutoAdjustSampleDistances is on, the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use). More...
 
virtual vtkTypeBool GetAutoAdjustSampleDistances ()
 If AutoAdjustSampleDistances is on, the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use). More...
 
virtual void AutoAdjustSampleDistancesOn ()
 If AutoAdjustSampleDistances is on, the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use). More...
 
virtual void AutoAdjustSampleDistancesOff ()
 If AutoAdjustSampleDistances is on, the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use). More...
 
virtual void SetLockSampleDistanceToInputSpacing (vtkTypeBool)
 Compute the sample distance from the data spacing. More...
 
virtual vtkTypeBool GetLockSampleDistanceToInputSpacing ()
 Compute the sample distance from the data spacing. More...
 
virtual void LockSampleDistanceToInputSpacingOn ()
 Compute the sample distance from the data spacing. More...
 
virtual void LockSampleDistanceToInputSpacingOff ()
 Compute the sample distance from the data spacing. More...
 
virtual void SetUseJittering (vtkTypeBool)
 If UseJittering is on, each ray traversal direction will be perturbed slightly using a noise-texture to get rid of wood-grain effect. More...
 
virtual vtkTypeBool GetUseJittering ()
 If UseJittering is on, each ray traversal direction will be perturbed slightly using a noise-texture to get rid of wood-grain effect. More...
 
virtual void UseJitteringOn ()
 If UseJittering is on, each ray traversal direction will be perturbed slightly using a noise-texture to get rid of wood-grain effect. More...
 
virtual void UseJitteringOff ()
 If UseJittering is on, each ray traversal direction will be perturbed slightly using a noise-texture to get rid of wood-grain effect. More...
 
virtual void SetUseDepthPass (vtkTypeBool)
 If UseDepthPass is on, the mapper will use two passes. More...
 
virtual vtkTypeBool GetUseDepthPass ()
 If UseDepthPass is on, the mapper will use two passes. More...
 
virtual void UseDepthPassOn ()
 If UseDepthPass is on, the mapper will use two passes. More...
 
virtual void UseDepthPassOff ()
 If UseDepthPass is on, the mapper will use two passes. More...
 
virtual void SetSampleDistance (float)
 Set/Get the distance between samples used for rendering when AutoAdjustSampleDistances is off, or when this mapper has more than 1 second allocated to it for rendering. More...
 
virtual float GetSampleDistance ()
 Set/Get the distance between samples used for rendering when AutoAdjustSampleDistances is off, or when this mapper has more than 1 second allocated to it for rendering. More...
 
virtual void SetImageSampleDistance (float)
 Sampling distance in the XY image dimensions. More...
 
virtual float GetImageSampleDistance ()
 Sampling distance in the XY image dimensions. More...
 
virtual void SetMinimumImageSampleDistance (float)
 This is the minimum image sample distance allow when the image sample distance is being automatically adjusted. More...
 
virtual float GetMinimumImageSampleDistance ()
 This is the minimum image sample distance allow when the image sample distance is being automatically adjusted. More...
 
virtual void SetMaximumImageSampleDistance (float)
 This is the maximum image sample distance allow when the image sample distance is being automatically adjusted. More...
 
virtual float GetMaximumImageSampleDistance ()
 This is the maximum image sample distance allow when the image sample distance is being automatically adjusted. More...
 
virtual void SetFinalColorWindow (float)
 Set/Get the window / level applied to the final color. More...
 
virtual float GetFinalColorWindow ()
 Set/Get the window / level applied to the final color. More...
 
virtual void SetFinalColorLevel (float)
 Set/Get the window / level applied to the final color. More...
 
virtual float GetFinalColorLevel ()
 Set/Get the window / level applied to the final color. More...
 
virtual void SetMaxMemoryInBytes (vtkIdType)
 Maximum size of the 3D texture in GPU memory. More...
 
virtual vtkIdType GetMaxMemoryInBytes ()
 Maximum size of the 3D texture in GPU memory. More...
 
virtual void SetMaxMemoryFraction (float)
 Maximum fraction of the MaxMemoryInBytes that should be used to hold the texture. More...
 
virtual float GetMaxMemoryFraction ()
 Maximum fraction of the MaxMemoryInBytes that should be used to hold the texture. More...
 
virtual void SetReportProgress (bool)
 Tells if the mapper will report intermediate progress. More...
 
virtual bool GetReportProgress ()
 Tells if the mapper will report intermediate progress. More...
 
void SetMaskInput (vtkImageData *mask)
 Optionally, set a mask input. More...
 
virtual vtkImageDataGetMaskInput ()
 Optionally, set a mask input. More...
 
virtual void SetMaskType (int)
 Set the mask type, if mask is to be used. More...
 
virtual int GetMaskType ()
 Set the mask type, if mask is to be used. More...
 
void SetMaskTypeToBinary ()
 Set the mask type, if mask is to be used. More...
 
void SetMaskTypeToLabelMap ()
 Set the mask type, if mask is to be used. More...
 
virtual void SetMaskBlendFactor (float)
 Tells how much mask color transfer function is used compared to the standard color transfer function when the mask is true. More...
 
virtual float GetMaskBlendFactor ()
 Tells how much mask color transfer function is used compared to the standard color transfer function when the mask is true. More...
 
virtual void SetGlobalIlluminationReach (float)
 This parameter acts as a balance between localness and globalness of shadows. More...
 
virtual float GetGlobalIlluminationReach ()
 This parameter acts as a balance between localness and globalness of shadows. More...
 
virtual void SetVolumetricScatteringBlending (float)
 This parameter controls the blending between surfacic approximation and volumetric multi-scattering. More...
 
virtual float GetVolumetricScatteringBlending ()
 This parameter controls the blending between surfacic approximation and volumetric multi-scattering. More...
 
virtual void SetRenderToImage (vtkTypeBool)
 Enable or disable setting output of volume rendering to be color and depth textures. More...
 
virtual vtkTypeBool GetRenderToImage ()
 Enable or disable setting output of volume rendering to be color and depth textures. More...
 
virtual void RenderToImageOn ()
 Enable or disable setting output of volume rendering to be color and depth textures. More...
 
virtual void RenderToImageOff ()
 Enable or disable setting output of volume rendering to be color and depth textures. More...
 
virtual void SetDepthImageScalarType (int)
 Set/Get the scalar type of the depth texture in RenderToImage mode. More...
 
virtual int GetDepthImageScalarType ()
 Set/Get the scalar type of the depth texture in RenderToImage mode. More...
 
void SetDepthImageScalarTypeToUnsignedChar ()
 Set/Get the scalar type of the depth texture in RenderToImage mode. More...
 
void SetDepthImageScalarTypeToUnsignedShort ()
 Set/Get the scalar type of the depth texture in RenderToImage mode. More...
 
void SetDepthImageScalarTypeToFloat ()
 Set/Get the scalar type of the depth texture in RenderToImage mode. More...
 
virtual void SetClampDepthToBackface (vtkTypeBool)
 Enable or disable clamping the depth value of the fully transparent voxel to the depth of the back-face of the volume. More...
 
virtual vtkTypeBool GetClampDepthToBackface ()
 Enable or disable clamping the depth value of the fully transparent voxel to the depth of the back-face of the volume. More...
 
virtual void ClampDepthToBackfaceOn ()
 Enable or disable clamping the depth value of the fully transparent voxel to the depth of the back-face of the volume. More...
 
virtual void ClampDepthToBackfaceOff ()
 Enable or disable clamping the depth value of the fully transparent voxel to the depth of the back-face of the volume. More...
 
virtual void SetColorRangeType (int)
 Set whether to use the scalar range or the native transfer function range when looking up transfer functions for color and opacity values. More...
 
virtual int GetColorRangeType ()
 Set whether to use the scalar range or the native transfer function range when looking up transfer functions for color and opacity values. More...
 
virtual void SetScalarOpacityRangeType (int)
 Set whether to use the scalar range or the native transfer function range when looking up transfer functions for color and opacity values. More...
 
virtual int GetScalarOpacityRangeType ()
 Set whether to use the scalar range or the native transfer function range when looking up transfer functions for color and opacity values. More...
 
virtual void SetGradientOpacityRangeType (int)
 Set whether to use the scalar range or the native transfer function range when looking up transfer functions for color and opacity values. More...
 
virtual int GetGradientOpacityRangeType ()
 Set whether to use the scalar range or the native transfer function range when looking up transfer functions for color and opacity values. More...
 
void RemoveInputConnection (int port, vtkAlgorithmOutput *input) override
 Add/Remove input connections. More...
 
void RemoveInputConnection (int port, int idx) override
 Add/Remove input connections. More...
 
void SetInputConnection (int port, vtkAlgorithmOutput *input) override
 Add/Remove input connections. More...
 
void SetInputConnection (vtkAlgorithmOutput *input) override
 Add/Remove input connections. More...
 
virtual void SetTransfer2DYAxisArray (const char *)
 Set/Get the transfer 2D Y axis array. More...
 
virtual char * GetTransfer2DYAxisArray ()
 Set/Get the transfer 2D Y axis array. More...
 
- Public Member Functions inherited from vtkVolumeMapper
vtkVolumeMapperNewInstance () const
 
void PrintSelf (ostream &os, vtkIndent indent) override
 Methods invoked by print to print information about the object including superclasses. More...
 
void ReleaseGraphicsResources (vtkWindow *) override
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE Release any graphics resources that are being consumed by this mapper. More...
 
virtual void SetInputData (vtkImageData *)
 Set/Get the input data. More...
 
virtual void SetInputData (vtkDataSet *)
 Set/Get the input data. More...
 
virtual void SetInputData (vtkRectilinearGrid *)
 Set/Get the input data. More...
 
virtual void SetBlendMode (int)
 Set/Get the blend mode. More...
 
void SetBlendModeToComposite ()
 Set/Get the blend mode. More...
 
void SetBlendModeToMaximumIntensity ()
 Set/Get the blend mode. More...
 
void SetBlendModeToMinimumIntensity ()
 Set/Get the blend mode. More...
 
void SetBlendModeToAverageIntensity ()
 Set/Get the blend mode. More...
 
void SetBlendModeToAdditive ()
 Set/Get the blend mode. More...
 
void SetBlendModeToIsoSurface ()
 Set/Get the blend mode. More...
 
void SetBlendModeToSlice ()
 Set/Get the blend mode. More...
 
virtual int GetBlendMode ()
 Set/Get the blend mode. More...
 
virtual void SetAverageIPScalarRange (double, double)
 Set/Get the scalar range to be considered for average intensity projection blend mode. More...
 
void SetAverageIPScalarRange (double[2])
 Set/Get the scalar range to be considered for average intensity projection blend mode. More...
 
virtual double * GetAverageIPScalarRange ()
 Set/Get the scalar range to be considered for average intensity projection blend mode. More...
 
virtual void GetAverageIPScalarRange (double data[2])
 Set/Get the scalar range to be considered for average intensity projection blend mode. More...
 
virtual void SetCropping (vtkTypeBool)
 Turn On/Off orthogonal cropping. More...
 
virtual vtkTypeBool GetCropping ()
 Turn On/Off orthogonal cropping. More...
 
virtual void CroppingOn ()
 Turn On/Off orthogonal cropping. More...
 
virtual void CroppingOff ()
 Turn On/Off orthogonal cropping. More...
 
virtual void SetCroppingRegionPlanes (double, double, double, double, double, double)
 Set/Get the Cropping Region Planes ( xmin, xmax, ymin, ymax, zmin, zmax ) These planes are defined in volume coordinates - spacing and origin are considered. More...
 
virtual void SetCroppingRegionPlanes (double[6])
 Set/Get the Cropping Region Planes ( xmin, xmax, ymin, ymax, zmin, zmax ) These planes are defined in volume coordinates - spacing and origin are considered. More...
 
virtual double * GetCroppingRegionPlanes ()
 Set/Get the Cropping Region Planes ( xmin, xmax, ymin, ymax, zmin, zmax ) These planes are defined in volume coordinates - spacing and origin are considered. More...
 
virtual void GetCroppingRegionPlanes (double data[6])
 Set/Get the Cropping Region Planes ( xmin, xmax, ymin, ymax, zmin, zmax ) These planes are defined in volume coordinates - spacing and origin are considered. More...
 
virtual double * GetVoxelCroppingRegionPlanes ()
 Get the cropping region planes in voxels. More...
 
virtual void GetVoxelCroppingRegionPlanes (double data[6])
 Get the cropping region planes in voxels. More...
 
virtual void SetComputeNormalFromOpacity (bool)
 If enabled, the volume(s) whose shading is enabled will use the gradient of opacity instead of the scalar gradient to estimate the surface's normal when applying the shading model. More...
 
virtual bool GetComputeNormalFromOpacity ()
 If enabled, the volume(s) whose shading is enabled will use the gradient of opacity instead of the scalar gradient to estimate the surface's normal when applying the shading model. More...
 
virtual void ComputeNormalFromOpacityOn ()
 If enabled, the volume(s) whose shading is enabled will use the gradient of opacity instead of the scalar gradient to estimate the surface's normal when applying the shading model. More...
 
virtual void ComputeNormalFromOpacityOff ()
 If enabled, the volume(s) whose shading is enabled will use the gradient of opacity instead of the scalar gradient to estimate the surface's normal when applying the shading model. More...
 
virtual void SetCroppingRegionFlags (int)
 Set the flags for the cropping regions. More...
 
virtual int GetCroppingRegionFlags ()
 Set the flags for the cropping regions. More...
 
void SetCroppingRegionFlagsToSubVolume ()
 Set the flags for the cropping regions. More...
 
void SetCroppingRegionFlagsToFence ()
 Set the flags for the cropping regions. More...
 
void SetCroppingRegionFlagsToInvertedFence ()
 Set the flags for the cropping regions. More...
 
void SetCroppingRegionFlagsToCross ()
 Set the flags for the cropping regions. More...
 
void SetCroppingRegionFlagsToInvertedCross ()
 Set the flags for the cropping regions. More...
 
- Public Member Functions inherited from vtkAbstractVolumeMapper
vtkAbstractVolumeMapperNewInstance () const
 
virtual char * GetArrayName ()
 Get the array name or number and component to use for rendering. More...
 
virtual int GetArrayId ()
 
virtual int GetArrayAccessMode ()
 
const char * GetScalarModeAsString ()
 Return the method for obtaining scalar data. More...
 
virtual vtkDataSetGetDataSetInput ()
 Set/Get the input data. More...
 
virtual vtkDataObjectGetDataObjectInput ()
 Set/Get the input data. More...
 
double * GetBounds () override
 Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax). More...
 
void GetBounds (double bounds[6]) override
 Return bounding box (array of six doubles) of data expressed as (xmin,xmax, ymin,ymax, zmin,zmax). More...
 
virtual void SetScalarMode (int)
 Control how the mapper works with scalar point data and cell attribute data. More...
 
virtual int GetScalarMode ()
 Control how the mapper works with scalar point data and cell attribute data. More...
 
virtual void SetArrayAccessMode (int)
 Control how the mapper works with scalar point data and cell attribute data. More...
 
void SetScalarModeToDefault ()
 Control how the mapper works with scalar point data and cell attribute data. More...
 
void SetScalarModeToUsePointData ()
 Control how the mapper works with scalar point data and cell attribute data. More...
 
void SetScalarModeToUseCellData ()
 Control how the mapper works with scalar point data and cell attribute data. More...
 
void SetScalarModeToUsePointFieldData ()
 Control how the mapper works with scalar point data and cell attribute data. More...
 
void SetScalarModeToUseCellFieldData ()
 Control how the mapper works with scalar point data and cell attribute data. More...
 
virtual void SelectScalarArray (int arrayNum)
 When ScalarMode is set to UsePointFieldData or UseCellFieldData, you can specify which scalar array to use during rendering. More...
 
virtual void SelectScalarArray (const char *arrayName)
 When ScalarMode is set to UsePointFieldData or UseCellFieldData, you can specify which scalar array to use during rendering. More...
 
virtual float GetGradientMagnitudeScale ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE. More...
 
virtual float GetGradientMagnitudeBias ()
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE. More...
 
virtual float GetGradientMagnitudeScale (int)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE. More...
 
virtual float GetGradientMagnitudeBias (int)
 WARNING: INTERNAL METHOD - NOT INTENDED FOR GENERAL USE. More...
 
- Public Member Functions inherited from vtkAbstractMapper3D
vtkAbstractMapper3DNewInstance () const
 
double GetLength ()
 Return the diagonal length of this mappers bounding box. More...
 
virtual vtkTypeBool IsARayCastMapper ()
 Is this a ray cast mapper? A subclass would return 1 if the ray caster is needed to generate an image from this mapper. More...
 
virtual vtkTypeBool IsARenderIntoImageMapper ()
 Is this a "render into image" mapper? A subclass would return 1 if the mapper produces an image by rendering into a software image buffer. More...
 
void GetClippingPlaneInDataCoords (vtkMatrix4x4 *propMatrix, int i, double planeEquation[4])
 Get the ith clipping plane as a homogeneous plane equation. More...
 
double * GetCenter ()
 Return the Center of this mapper's data. More...
 
void GetCenter (double center[3])
 Return the Center of this mapper's data. More...
 
- Public Member Functions inherited from vtkAbstractMapper
vtkAbstractMapperNewInstance () const
 
vtkMTimeType GetMTime () override
 Override Modifiedtime as we have added Clipping planes. More...
 
void SetClippingPlanes (vtkPlanes *planes)
 An alternative way to set clipping planes: use up to six planes found in the supplied instance of the implicit function vtkPlanes. More...
 
virtual void ShallowCopy (vtkAbstractMapper *m)
 Make a shallow copy of this mapper. More...
 
int GetNumberOfClippingPlanes ()
 Get the number of clipping planes. More...
 
virtual double GetTimeToDraw ()
 Get the time required to draw the geometry last time it was rendered. More...
 
void AddClippingPlane (vtkPlane *plane)
 Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More...
 
void RemoveClippingPlane (vtkPlane *plane)
 Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More...
 
void RemoveAllClippingPlanes ()
 Specify clipping planes to be applied when the data is mapped (at most 6 clipping planes can be specified). More...
 
virtual void SetClippingPlanes (vtkPlaneCollection *)
 Get/Set the vtkPlaneCollection which specifies the clipping planes. More...
 
virtual vtkPlaneCollectionGetClippingPlanes ()
 Get/Set the vtkPlaneCollection which specifies the clipping planes. More...
 
- Public Member Functions inherited from vtkAlgorithm
vtkAlgorithmNewInstance () const
 
vtkTypeBool HasExecutive ()
 Check whether this algorithm has an assigned executive. More...
 
vtkExecutiveGetExecutive ()
 Get this algorithm's executive. More...
 
virtual void SetExecutive (vtkExecutive *executive)
 Set this algorithm's executive. More...
 
virtual vtkTypeBool ProcessRequest (vtkInformation *request, vtkInformationVector **inInfo, vtkInformationVector *outInfo)
 Upstream/Downstream requests form the generalized interface through which executives invoke a algorithm's functionality. More...
 
vtkTypeBool ProcessRequest (vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo)
 Version of ProcessRequest() that is wrapped. More...
 
virtual int ComputePipelineMTime (vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, vtkMTimeType *mtime)
 A special version of ProcessRequest meant specifically for the pipeline modified time request. More...
 
virtual int ModifyRequest (vtkInformation *request, int when)
 This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. More...
 
vtkInformationGetInputPortInformation (int port)
 Get the information object associated with an input port. More...
 
vtkInformationGetOutputPortInformation (int port)
 Get the information object associated with an output port. More...
 
int GetNumberOfInputPorts ()
 Get the number of input ports used by the algorithm. More...
 
int GetNumberOfOutputPorts ()
 Get the number of output ports provided by the algorithm. More...
 
void SetAbortExecuteAndUpdateTime ()
 Set AbortExecute Flag and update LastAbortTime. More...
 
void UpdateProgress (double amount)
 Update the progress of the process object. More...
 
bool CheckAbort ()
 Checks to see if this filter should abort. More...
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName)
 String based versions of SetInputArrayToProcess(). More...
 
vtkInformationGetInputArrayInformation (int idx)
 Get the info object for the specified input array to this algorithm. More...
 
void RemoveAllInputs ()
 Remove all the input data. More...
 
vtkDataObjectGetOutputDataObject (int port)
 Get the data object that will contain the algorithm output for the given port. More...
 
vtkDataObjectGetInputDataObject (int port, int connection)
 Get the data object that will contain the algorithm input for the given port and given connection. More...
 
virtual void RemoveAllInputConnections (int port)
 Removes all input connections. More...
 
virtual void SetInputDataObject (int port, vtkDataObject *data)
 Sets the data-object as an input on the given port index. More...
 
virtual void SetInputDataObject (vtkDataObject *data)
 
virtual void AddInputDataObject (int port, vtkDataObject *data)
 Add the data-object as an input to this given port. More...
 
virtual void AddInputDataObject (vtkDataObject *data)
 
vtkAlgorithmOutputGetOutputPort (int index)
 Get a proxy object corresponding to the given output port of this algorithm. More...
 
vtkAlgorithmOutputGetOutputPort ()
 
int GetNumberOfInputConnections (int port)
 Get the number of inputs currently connected to a port. More...
 
int GetTotalNumberOfInputConnections ()
 Get the total number of inputs for this algorithm. More...
 
vtkAlgorithmOutputGetInputConnection (int port, int index)
 Get the algorithm output port connected to an input port. More...
 
vtkAlgorithmGetInputAlgorithm (int port, int index, int &algPort)
 Returns the algorithm and the output port index of that algorithm connected to a port-index pair. More...
 
vtkAlgorithmGetInputAlgorithm (int port, int index)
 Returns the algorithm connected to a port-index pair. More...
 
vtkAlgorithmGetInputAlgorithm ()
 Equivalent to GetInputAlgorithm(0, 0). More...
 
vtkExecutiveGetInputExecutive (int port, int index)
 Returns the executive associated with a particular input connection. More...
 
vtkExecutiveGetInputExecutive ()
 Equivalent to GetInputExecutive(0, 0) More...
 
vtkInformationGetInputInformation (int port, int index)
 Return the information object that is associated with a particular input connection. More...
 
vtkInformationGetInputInformation ()
 Equivalent to GetInputInformation(0, 0) More...
 
vtkInformationGetOutputInformation (int port)
 Return the information object that is associated with a particular output port. More...
 
virtual vtkTypeBool Update (int port, vtkInformationVector *requests)
 This method enables the passing of data requests to the algorithm to be used during execution (in addition to bringing a particular port up-to-date). More...
 
virtual vtkTypeBool Update (vtkInformation *requests)
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual int UpdatePiece (int piece, int numPieces, int ghostLevels, const int extents[6]=nullptr)
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual int UpdateExtent (const int extents[6])
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual int UpdateTimeStep (double time, int piece=-1, int numPieces=1, int ghostLevels=0, const int extents[6]=nullptr)
 Convenience method to update an algorithm after passing requests to its first output port. More...
 
virtual void UpdateInformation ()
 Bring the algorithm's information up-to-date. More...
 
virtual void UpdateDataObject ()
 Create output object(s). More...
 
virtual void PropagateUpdateExtent ()
 Propagate meta-data upstream. More...
 
virtual void UpdateWholeExtent ()
 Bring this algorithm's outputs up-to-date. More...
 
void ConvertTotalInputToPortConnection (int ind, int &port, int &conn)
 Convenience routine to convert from a linear ordering of input connections to a port/connection pair. More...
 
void RemoveNoPriorTemporalAccessInformationKey ()
 Removes any information key vtkStreamingDemandDrivenPipeline::NO_PRIOR_TEMPORAL_ACCESS() to all output ports of this vtkAlgorithm. More...
 
virtual vtkInformationGetInformation ()
 Set/Get the information object associated with this algorithm. More...
 
virtual void SetInformation (vtkInformation *)
 Set/Get the information object associated with this algorithm. More...
 
bool UsesGarbageCollector () const override
 Participate in garbage collection. More...
 
virtual void SetAbortExecute (vtkTypeBool)
 Set/Get the AbortExecute flag for the process object. More...
 
virtual vtkTypeBool GetAbortExecute ()
 Set/Get the AbortExecute flag for the process object. More...
 
virtual void AbortExecuteOn ()
 Set/Get the AbortExecute flag for the process object. More...
 
virtual void AbortExecuteOff ()
 Set/Get the AbortExecute flag for the process object. More...
 
virtual double GetProgress ()
 Get the execution progress of a process object. More...
 
void SetContainerAlgorithm (vtkAlgorithm *containerAlg)
 Set/get a Container algorithm for this algorithm. More...
 
vtkAlgorithmGetContainerAlgorithm ()
 Set/get a Container algorithm for this algorithm. More...
 
virtual void SetAbortOutput (bool)
 Set/Get an internal variable used to communicate between the algorithm and executive. More...
 
virtual bool GetAbortOutput ()
 Set/Get an internal variable used to communicate between the algorithm and executive. More...
 
void SetProgressShiftScale (double shift, double scale)
 Specify the shift and scale values to use to apply to the progress amount when UpdateProgress is called. More...
 
virtual double GetProgressShift ()
 Specify the shift and scale values to use to apply to the progress amount when UpdateProgress is called. More...
 
virtual double GetProgressScale ()
 Specify the shift and scale values to use to apply to the progress amount when UpdateProgress is called. More...
 
void SetProgressText (const char *ptext)
 Set the current text message associated with the progress state. More...
 
virtual char * GetProgressText ()
 Set the current text message associated with the progress state. More...
 
virtual unsigned long GetErrorCode ()
 The error code contains a possible error that occurred while reading or writing the file. More...
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, const char *name)
 Set the input data arrays that this algorithm will process. More...
 
virtual void SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType)
 Set the input data arrays that this algorithm will process. More...
 
virtual void SetInputArrayToProcess (int idx, vtkInformation *info)
 Set the input data arrays that this algorithm will process. More...
 
virtual void AddInputConnection (int port, vtkAlgorithmOutput *input)
 Add a connection to the given input port index. More...
 
virtual void AddInputConnection (vtkAlgorithmOutput *input)
 Add a connection to the given input port index. More...
 
virtual void Update (int port)
 Bring this algorithm's outputs up-to-date. More...
 
virtual void Update ()
 Bring this algorithm's outputs up-to-date. More...
 
virtual void SetReleaseDataFlag (vtkTypeBool)
 Turn release data flag on or off for all output ports. More...
 
virtual vtkTypeBool GetReleaseDataFlag ()
 Turn release data flag on or off for all output ports. More...
 
void ReleaseDataFlagOn ()
 Turn release data flag on or off for all output ports. More...
 
void ReleaseDataFlagOff ()
 Turn release data flag on or off for all output ports. More...
 
int UpdateExtentIsEmpty (vtkInformation *pinfo, vtkDataObject *output)
 This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. More...
 
int UpdateExtentIsEmpty (vtkInformation *pinfo, int extentType)
 This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. More...
 
int * GetUpdateExtent ()
 These functions return the update extent for output ports that use 3D extents. More...
 
int * GetUpdateExtent (int port)
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int extent[6])
 These functions return the update extent for output ports that use 3D extents. More...
 
void GetUpdateExtent (int port, int extent[6])
 These functions return the update extent for output ports that use 3D extents. More...
 
int GetUpdatePiece ()
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdatePiece (int port)
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateNumberOfPieces ()
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateNumberOfPieces (int port)
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateGhostLevel ()
 These functions return the update extent for output ports that use piece extents. More...
 
int GetUpdateGhostLevel (int port)
 These functions return the update extent for output ports that use piece extents. More...
 
void SetProgressObserver (vtkProgressObserver *)
 If an ProgressObserver is set, the algorithm will report progress through it rather than directly. More...
 
virtual vtkProgressObserverGetProgressObserver ()
 If an ProgressObserver is set, the algorithm will report progress through it rather than directly. More...
 
void SetNoPriorTemporalAccessInformationKey (int key)
 Set to all output ports of this algorithm the information key vtkStreamingDemandDrivenPipeline::NO_PRIOR_TEMPORAL_ACCESS(). More...
 
void SetNoPriorTemporalAccessInformationKey ()
 Set to all output ports of this algorithm the information key vtkStreamingDemandDrivenPipeline::NO_PRIOR_TEMPORAL_ACCESS(). More...
 
- Public Member Functions inherited from vtkObject
 vtkBaseTypeMacro (vtkObject, vtkObjectBase)
 
virtual void DebugOn ()
 Turn debugging output on. More...
 
virtual void DebugOff ()
 Turn debugging output off. More...
 
bool GetDebug ()
 Get the value of the debug flag. More...
 
void SetDebug (bool debugFlag)
 Set the value of the debug flag. More...
 
virtual void Modified ()
 Update the modification time for this object. More...
 
void RemoveObserver (unsigned long tag)
 
void RemoveObservers (unsigned long event)
 
void RemoveObservers (const char *event)
 
void RemoveAllObservers ()
 
vtkTypeBool HasObserver (unsigned long event)
 
vtkTypeBool HasObserver (const char *event)
 
vtkTypeBool InvokeEvent (unsigned long event)
 
vtkTypeBool InvokeEvent (const char *event)
 
std::string GetObjectDescription () const override
 The object description printed in messages and PrintSelf output. More...
 
unsigned long AddObserver (unsigned long event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
unsigned long AddObserver (const char *event, vtkCommand *, float priority=0.0f)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkCommandGetCommand (unsigned long tag)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObserver (vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
void RemoveObservers (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkTypeBool HasObserver (unsigned long event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
vtkTypeBool HasObserver (const char *event, vtkCommand *)
 Allow people to add/remove/invoke observers (callbacks) to any VTK object. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Overloads to AddObserver that allow developers to add class member functions as callbacks for events. More...
 
template<class U , class T >
unsigned long AddObserver (unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)
 Allow user to set the AbortFlagOn() with the return value of the callback method. More...
 
vtkTypeBool InvokeEvent (unsigned long event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
vtkTypeBool InvokeEvent (const char *event, void *callData)
 This method invokes an event and return whether the event was aborted or not. More...
 
virtual void SetObjectName (const std::string &objectName)
 Set/get the name of this object for reporting purposes. More...
 
virtual std::string GetObjectName () const
 Set/get the name of this object for reporting purposes. More...
 
- Public Member Functions inherited from vtkObjectBase
const char * GetClassName () const
 Return the class name as a string. More...
 
virtual vtkIdType GetNumberOfGenerationsFromBase (const char *name)
 Given the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). More...
 
virtual void Delete ()
 Delete a VTK object. More...
 
virtual void FastDelete ()
 Delete a reference to this object. More...
 
void InitializeObjectBase ()
 
void Print (ostream &os)
 Print an object to an ostream. More...
 
void Register (vtkObjectBase *o)
 Increase the reference count (mark as used by another object). More...
 
virtual void UnRegister (vtkObjectBase *o)
 Decrease the reference count (release by another object). More...
 
int GetReferenceCount ()
 Return the current reference count of this object. More...
 
void SetReferenceCount (int)
 Sets the reference count. More...
 
bool GetIsInMemkind () const
 A local state flag that remembers whether this object lives in the normal or extended memory space. More...
 
virtual void PrintHeader (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 
virtual void PrintTrailer (ostream &os, vtkIndent indent)
 Methods invoked by print to print information about the object including superclasses. More...
 

Static Public Member Functions

static vtkGPUVolumeRayCastMapperNew ()
 
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkGPUVolumeRayCastMapperSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkVolumeMapper
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkVolumeMapperSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkAbstractVolumeMapper
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkAbstractVolumeMapperSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkAbstractMapper3D
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkAbstractMapper3DSafeDownCast (vtkObjectBase *o)
 
- Static Public Member Functions inherited from vtkAbstractMapper
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkAbstractMapperSafeDownCast (vtkObjectBase *o)
 
static vtkDataArrayGetScalars (vtkDataSet *input, int scalarMode, int arrayAccessMode, int arrayId, const char *arrayName, int &cellFlag)
 Internal helper function for getting the active scalars. More...
 
static vtkAbstractArrayGetAbstractScalars (vtkDataSet *input, int scalarMode, int arrayAccessMode, int arrayId, const char *arrayName, int &cellFlag)
 Internal helper function for getting the active scalars as an abstract array. More...
 
static vtkUnsignedCharArrayGetGhostArray (vtkDataSet *input, int scalarMode, unsigned char &ghostsToSkip)
 Returns the ghost array associated with the corresponding scalar mode, if present. More...
 
- Static Public Member Functions inherited from vtkAlgorithm
static vtkAlgorithmNew ()
 
static vtkTypeBool IsTypeOf (const char *type)
 
static vtkAlgorithmSafeDownCast (vtkObjectBase *o)
 
static vtkInformationIntegerKeyINPUT_IS_OPTIONAL ()
 Keys used to specify input port requirements. More...
 
static vtkInformationIntegerKeyINPUT_IS_REPEATABLE ()
 
static vtkInformationInformationVectorKeyINPUT_REQUIRED_FIELDS ()
 
static vtkInformationStringVectorKeyINPUT_REQUIRED_DATA_TYPE ()
 
static vtkInformationInformationVectorKeyINPUT_ARRAYS_TO_PROCESS ()
 
static vtkInformationIntegerKeyINPUT_PORT ()
 
static vtkInformationIntegerKeyINPUT_CONNECTION ()
 
static vtkInformationIntegerKeyCAN_PRODUCE_SUB_EXTENT ()
 This key tells the executive that a particular output port is capable of producing an arbitrary subextent of the whole extent. More...
 
static vtkInformationIntegerKeyCAN_HANDLE_PIECE_REQUEST ()
 Key that tells the pipeline that a particular algorithm can or cannot handle piece request. More...
 
static vtkInformationIntegerKeyABORTED ()
 
static void SetDefaultExecutivePrototype (vtkExecutive *proto)
 If the DefaultExecutivePrototype is set, a copy of it is created in CreateDefaultExecutive() using NewInstance(). More...
 
- Static Public Member Functions inherited from vtkObject
static vtkObjectNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void BreakOnError ()
 This method is called when vtkErrorMacro executes. More...
 
static void SetGlobalWarningDisplay (vtkTypeBool val)
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOn ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static void GlobalWarningDisplayOff ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
static vtkTypeBool GetGlobalWarningDisplay ()
 This is a global flag that controls whether any debug, warning or error messages are displayed. More...
 
- Static Public Member Functions inherited from vtkObjectBase
static vtkTypeBool IsTypeOf (const char *name)
 Return 1 if this class type is the same type of (or a subclass of) the named class. More...
 
static vtkIdType GetNumberOfGenerationsFromBaseType (const char *name)
 Given a the name of a base class of this class type, return the distance of inheritance between this class type and the named class (how many generations of inheritance are there between this class and the named class). More...
 
static vtkObjectBaseNew ()
 Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
 
static void SetMemkindDirectory (const char *directoryname)
 The name of a directory, ideally mounted -o dax, to memory map an extended memory space within. More...
 
static bool GetUsingMemkind ()
 A global state flag that controls whether vtkObjects are constructed in the usual way (the default) or within the extended memory space. More...
 

Protected Types

using DataMap = std::unordered_map< int, vtkDataSet * >
 

Protected Member Functions

virtual vtkObjectBaseNewInstanceInternal () const
 
 vtkGPUVolumeRayCastMapper ()
 
 ~vtkGPUVolumeRayCastMapper () override
 
int FillInputPortInformation (int port, vtkInformation *info) override
 Handle inputs. More...
 
void TransformInput (int port)
 A transformation is applied (translation) to the input. More...
 
void CanonicalViewRender (vtkRenderer *, vtkVolume *)
 
virtual void PreRender (vtkRenderer *ren, vtkVolume *vol, double datasetBounds[6], double scalarRange[2], int numberOfScalarComponents, unsigned int numberOfLevels)=0
 
virtual void RenderBlock (vtkRenderer *ren, vtkVolume *vol, unsigned int level)=0
 
virtual void PostRender (vtkRenderer *ren, int numberOfScalarComponents)=0
 
vtkDataSetGetInput (int port) override
 Set/Get the input data. More...
 
void SetCellFlag (int cellFlag)
 Called by the AMR Volume Mapper. More...
 
void RemovePortInternal (int port)
 
virtual void ClipCroppingRegionPlanes ()
 Compute the cropping planes clipped by the bounds of the volume. More...
 
void SetTransformedInput (vtkDataSet *)
 
vtkDataSetFindData (int port, DataMap &container)
 
int ValidateRender (vtkRenderer *, vtkVolume *)
 This method is used by the Render() method to validate everything before attempting to render. More...
 
int ValidateInputs ()
 This method is used by the Render() method to validate everything before attempting to render. More...
 
int ValidateInput (vtkVolumeProperty *property, int port)
 This method is used by the Render() method to validate everything before attempting to render. More...
 
void CloneInputs ()
 Shallow-copy the inputs into a transform-adjusted clone. More...
 
void CloneInput (vtkDataSet *input, int port)
 Shallow-copy the inputs into a transform-adjusted clone. More...
 
virtual void SetAMRMode (vtkTypeBool)
 Set the mapper in AMR Mode or not. More...
 
virtual vtkTypeBool GetAMRMode ()
 Set the mapper in AMR Mode or not. More...
 
virtual void AMRModeOn ()
 Set the mapper in AMR Mode or not. More...
 
virtual void AMRModeOff ()
 Set the mapper in AMR Mode or not. More...
 
- Protected Member Functions inherited from vtkVolumeMapper
 vtkVolumeMapper ()
 
 ~vtkVolumeMapper () override
 
double SpacingAdjustedSampleDistance (double inputSpacing[3], int inputExtent[6])
 Compute a sample distance from the data spacing. More...
 
int FillInputPortInformation (int, vtkInformation *) override
 Fill the input port information objects for this algorithm. More...
 
void ConvertCroppingRegionPlanesToVoxels ()
 Cropping variables, and a method for converting the world coordinate cropping region planes to voxel coordinates. More...
 
- Protected Member Functions inherited from vtkAbstractVolumeMapper
 vtkAbstractVolumeMapper ()
 
 ~vtkAbstractVolumeMapper () override
 
- Protected Member Functions inherited from vtkAbstractMapper3D
 vtkAbstractMapper3D ()
 
 ~vtkAbstractMapper3D () override=default
 
- Protected Member Functions inherited from vtkAbstractMapper
 vtkAbstractMapper ()
 
 ~vtkAbstractMapper () override
 
- Protected Member Functions inherited from vtkAlgorithm
 vtkAlgorithm ()
 
 ~vtkAlgorithm () override
 
bool CheckUpstreamAbort ()
 Checks to see if an upstream filter has been aborted. More...
 
virtual int FillOutputPortInformation (int port, vtkInformation *info)
 Fill the output port information objects for this algorithm. More...
 
virtual void SetNumberOfInputPorts (int n)
 Set the number of input ports used by the algorithm. More...
 
virtual void SetNumberOfOutputPorts (int n)
 Set the number of output ports provided by the algorithm. More...
 
int InputPortIndexInRange (int index, const char *action)
 
int OutputPortIndexInRange (int index, const char *action)
 
int GetInputArrayAssociation (int idx, vtkInformationVector **inputVector)
 Get the association of the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkInformationGetInputArrayFieldInformation (int idx, vtkInformationVector **inputVector)
 This method takes in an index (as specified in SetInputArrayToProcess) and a pipeline information vector. More...
 
virtual vtkExecutiveCreateDefaultExecutive ()
 Create a default executive. More...
 
void ReportReferences (vtkGarbageCollector *) override
 
virtual void SetNthInputConnection (int port, int index, vtkAlgorithmOutput *input)
 Replace the Nth connection on the given input port. More...
 
virtual void SetNumberOfInputConnections (int port, int n)
 Set the number of input connections on the given input port. More...
 
void SetInputDataInternal (int port, vtkDataObject *input)
 These methods are used by subclasses to implement methods to set data objects directly as input. More...
 
void AddInputDataInternal (int port, vtkDataObject *input)
 
int GetInputArrayAssociation (int idx, int connection, vtkInformationVector **inputVector)
 Filters that have multiple connections on one port can use this signature. More...
 
int GetInputArrayAssociation (int idx, vtkDataObject *input)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkInformationVector **inputVector)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkInformationVector **inputVector, int &association)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkDataObject *input)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkDataArrayGetInputArrayToProcess (int idx, vtkDataObject *input, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkInformationVector **inputVector, int &association)
 Get the actual data array for the input array specified by idx, this is only reasonable during the REQUEST_DATA pass. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, int connection, vtkInformationVector **inputVector, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkDataObject *input)
 Filters that have multiple connections on one port can use this signature. More...
 
vtkAbstractArrayGetInputAbstractArrayToProcess (int idx, vtkDataObject *input, int &association)
 Filters that have multiple connections on one port can use this signature. More...
 
virtual void SetErrorCode (unsigned long)
 The error code contains a possible error that occurred while reading or writing the file. More...
 
- Protected Member Functions inherited from vtkObject
 vtkObject ()
 
 ~vtkObject () override
 
void RegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void UnRegisterInternal (vtkObjectBase *, vtkTypeBool check) override
 
void InternalGrabFocus (vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)
 These methods allow a command to exclusively grab all events. More...
 
void InternalReleaseFocus ()
 These methods allow a command to exclusively grab all events. More...
 
- Protected Member Functions inherited from vtkObjectBase
 vtkObjectBase ()
 
virtual ~vtkObjectBase ()
 
 vtkObjectBase (const vtkObjectBase &)
 
void operator= (const vtkObjectBase &)
 

Protected Attributes

vtkTypeBool LockSampleDistanceToInputSpacing
 
vtkTypeBool AutoAdjustSampleDistances
 
float ImageSampleDistance
 
float MinimumImageSampleDistance
 
float MaximumImageSampleDistance
 
vtkTypeBool RenderToImage
 
int DepthImageScalarType
 
vtkTypeBool ClampDepthToBackface
 
vtkTypeBool UseJittering
 
float GlobalIlluminationReach = 0.0
 
float VolumetricScatteringBlending = 0.0
 
vtkTypeBool UseDepthPass
 
vtkContourValuesDepthPassContourValues
 
float SampleDistance
 
int SmallVolumeRender
 
double BigTimeToDraw
 
double SmallTimeToDraw
 
float FinalColorWindow
 
float FinalColorLevel
 
int GeneratingCanonicalView
 
vtkImageDataCanonicalViewImageData
 
vtkImageDataMaskInput
 
float MaskBlendFactor
 
int MaskType
 
vtkTypeBool AMRMode
 
int ColorRangeType
 
int ScalarOpacityRangeType
 
int GradientOpacityRangeType
 
int CellFlag
 
double ClippedCroppingRegionPlanes [6]
 
vtkIdType MaxMemoryInBytes
 
float MaxMemoryFraction
 
bool ReportProgress
 
std::vector< int > Ports
 
std::vector< int > RemovedPorts
 
DataMap TransformedInputs
 
DataMap LastInputs
 This is needed only to check if the input data has been changed since the last Render() call. More...
 
char * Transfer2DYAxisArray
 Define the array used for the Y axis of transfer 2D. More...
 
- Protected Attributes inherited from vtkVolumeMapper
int BlendMode
 
bool ComputeNormalFromOpacity = false
 Is the normal for volume shading computed from opacity or from scalars. More...
 
double AverageIPScalarRange [2]
 Threshold range for average intensity projection. More...
 
vtkTypeBool Cropping
 Cropping variables, and a method for converting the world coordinate cropping region planes to voxel coordinates. More...
 
double CroppingRegionPlanes [6]
 Cropping variables, and a method for converting the world coordinate cropping region planes to voxel coordinates. More...
 
double VoxelCroppingRegionPlanes [6]
 Cropping variables, and a method for converting the world coordinate cropping region planes to voxel coordinates. More...
 
int CroppingRegionFlags
 Cropping variables, and a method for converting the world coordinate cropping region planes to voxel coordinates. More...
 
- Protected Attributes inherited from vtkAbstractVolumeMapper
int ScalarMode
 
char * ArrayName
 
int ArrayId
 
int ArrayAccessMode
 
- Protected Attributes inherited from vtkAbstractMapper3D
double Bounds [6]
 
double Center [3]
 
- Protected Attributes inherited from vtkAbstractMapper
vtkTimerLogTimer
 
double TimeToDraw
 
vtkWindowLastWindow
 
vtkPlaneCollectionClippingPlanes
 
- Protected Attributes inherited from vtkAlgorithm
vtkTimeStamp LastAbortCheckTime
 
vtkInformationInformation
 
double Progress
 
char * ProgressText
 
vtkProgressObserverProgressObserver
 
unsigned long ErrorCode
 The error code contains a possible error that occurred while reading or writing the file. More...
 
- Protected Attributes inherited from vtkObject
bool Debug
 
vtkTimeStamp MTime
 
vtkSubjectHelper * SubjectHelper
 
std::string ObjectName
 
- Protected Attributes inherited from vtkObjectBase
std::atomic< int32_t > ReferenceCount
 
vtkWeakPointerBase ** WeakPointers
 

Additional Inherited Members

- Public Attributes inherited from vtkAlgorithm
std::atomic< vtkTypeBoolAbortExecute
 
- Static Protected Member Functions inherited from vtkAlgorithm
static vtkInformationIntegerKeyPORT_REQUIREMENTS_FILLED ()
 
- Static Protected Member Functions inherited from vtkObjectBase
static vtkMallocingFunction GetCurrentMallocFunction ()
 
static vtkReallocingFunction GetCurrentReallocFunction ()
 
static vtkFreeingFunction GetCurrentFreeFunction ()
 
static vtkFreeingFunction GetAlternateFreeFunction ()
 
- Static Protected Attributes inherited from vtkAlgorithm
static vtkTimeStamp LastAbortTime
 
static vtkExecutiveDefaultExecutivePrototype
 

Detailed Description

Ray casting performed on the GPU.

vtkGPUVolumeRayCastMapper is a volume mapper that performs ray casting on the GPU using fragment programs.

This mapper supports connections in multiple ports of input 0 (port 0 being the only required connection). It is up to the concrete implementation whether additional inputs will be used during rendering. This class maintains a list of the currently active input ports (Ports) as well as a list of the ports that have been disconnected (RemovedPorts). RemovedPorts is used the the concrete implementation to clean up internal structures.

Events:
vtkCommand::VolumeMapperRenderEndEvent vtkCommand::VolumeMapperRenderStartEvent
Tests:
vtkGPUVolumeRayCastMapper (Tests)

Definition at line 37 of file vtkGPUVolumeRayCastMapper.h.

Member Typedef Documentation

◆ Superclass

Definition at line 41 of file vtkGPUVolumeRayCastMapper.h.

◆ DataMap

using vtkGPUVolumeRayCastMapper::DataMap = std::unordered_map<int, vtkDataSet*>
protected

Definition at line 608 of file vtkGPUVolumeRayCastMapper.h.

Member Enumeration Documentation

◆ anonymous enum

anonymous enum
Enumerator
BinaryMaskType 
LabelMapMaskType 

Definition at line 233 of file vtkGPUVolumeRayCastMapper.h.

◆ TFRangeType

Enumerator
SCALAR 
NATIVE 

Definition at line 391 of file vtkGPUVolumeRayCastMapper.h.

Constructor & Destructor Documentation

◆ vtkGPUVolumeRayCastMapper()

vtkGPUVolumeRayCastMapper::vtkGPUVolumeRayCastMapper ( )
protected

◆ ~vtkGPUVolumeRayCastMapper()

vtkGPUVolumeRayCastMapper::~vtkGPUVolumeRayCastMapper ( )
overrideprotected

Member Function Documentation

◆ New()

static vtkGPUVolumeRayCastMapper* vtkGPUVolumeRayCastMapper::New ( )
static

◆ IsTypeOf()

static vtkTypeBool vtkGPUVolumeRayCastMapper::IsTypeOf ( const char *  type)
static

◆ IsA()

virtual vtkTypeBool vtkGPUVolumeRayCastMapper::IsA ( const char *  name)
virtual

Return 1 if this class is the same type of (or a subclass of) the named class.

Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h.

Reimplemented from vtkVolumeMapper.

Reimplemented in vtkOpenGLGPUVolumeRayCastMapper.

◆ SafeDownCast()

static vtkGPUVolumeRayCastMapper* vtkGPUVolumeRayCastMapper::SafeDownCast ( vtkObjectBase o)
static

◆ NewInstanceInternal()

virtual vtkObjectBase* vtkGPUVolumeRayCastMapper::NewInstanceInternal ( ) const
protectedvirtual

Reimplemented from vtkVolumeMapper.

Reimplemented in vtkOpenGLGPUVolumeRayCastMapper.

◆ NewInstance()

vtkGPUVolumeRayCastMapper* vtkGPUVolumeRayCastMapper::NewInstance ( ) const

◆ PrintSelf()

void vtkGPUVolumeRayCastMapper::PrintSelf ( ostream &  os,
vtkIndent  indent 
)
overridevirtual

Methods invoked by print to print information about the object including superclasses.

Typically not called by the user (use Print() instead) but used in the hierarchical print process to combine the output of several classes.

Reimplemented from vtkAbstractVolumeMapper.

Reimplemented in vtkOpenGLGPUVolumeRayCastMapper.

◆ SetAutoAdjustSampleDistances()

virtual void vtkGPUVolumeRayCastMapper::SetAutoAdjustSampleDistances ( vtkTypeBool  )
virtual

If AutoAdjustSampleDistances is on, the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use).

◆ GetAutoAdjustSampleDistances()

virtual vtkTypeBool vtkGPUVolumeRayCastMapper::GetAutoAdjustSampleDistances ( )
virtual

If AutoAdjustSampleDistances is on, the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use).

◆ AutoAdjustSampleDistancesOn()

virtual void vtkGPUVolumeRayCastMapper::AutoAdjustSampleDistancesOn ( )
virtual

If AutoAdjustSampleDistances is on, the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use).

◆ AutoAdjustSampleDistancesOff()

virtual void vtkGPUVolumeRayCastMapper::AutoAdjustSampleDistancesOff ( )
virtual

If AutoAdjustSampleDistances is on, the ImageSampleDistance will be varied to achieve the allocated render time of this prop (controlled by the desired update rate and any culling in use).

◆ SetLockSampleDistanceToInputSpacing()

virtual void vtkGPUVolumeRayCastMapper::SetLockSampleDistanceToInputSpacing ( vtkTypeBool  )
virtual

Compute the sample distance from the data spacing.

When the number of voxels is 8, the sample distance will be roughly 1/200 the average voxel size. The distance will grow proportionally to numVoxels^(1/3). Off by default.

◆ GetLockSampleDistanceToInputSpacing()

virtual vtkTypeBool vtkGPUVolumeRayCastMapper::GetLockSampleDistanceToInputSpacing ( )
virtual

Compute the sample distance from the data spacing.

When the number of voxels is 8, the sample distance will be roughly 1/200 the average voxel size. The distance will grow proportionally to numVoxels^(1/3). Off by default.

◆ LockSampleDistanceToInputSpacingOn()

virtual void vtkGPUVolumeRayCastMapper::LockSampleDistanceToInputSpacingOn ( )
virtual

Compute the sample distance from the data spacing.

When the number of voxels is 8, the sample distance will be roughly 1/200 the average voxel size. The distance will grow proportionally to numVoxels^(1/3). Off by default.

◆ LockSampleDistanceToInputSpacingOff()

virtual void vtkGPUVolumeRayCastMapper::LockSampleDistanceToInputSpacingOff ( )
virtual

Compute the sample distance from the data spacing.

When the number of voxels is 8, the sample distance will be roughly 1/200 the average voxel size. The distance will grow proportionally to numVoxels^(1/3). Off by default.

◆ SetUseJittering()

virtual void vtkGPUVolumeRayCastMapper::SetUseJittering ( vtkTypeBool  )
virtual

If UseJittering is on, each ray traversal direction will be perturbed slightly using a noise-texture to get rid of wood-grain effect.

◆ GetUseJittering()

virtual vtkTypeBool vtkGPUVolumeRayCastMapper::GetUseJittering ( )
virtual

If UseJittering is on, each ray traversal direction will be perturbed slightly using a noise-texture to get rid of wood-grain effect.

◆ UseJitteringOn()

virtual void vtkGPUVolumeRayCastMapper::UseJitteringOn ( )
virtual

If UseJittering is on, each ray traversal direction will be perturbed slightly using a noise-texture to get rid of wood-grain effect.

◆ UseJitteringOff()

virtual void vtkGPUVolumeRayCastMapper::UseJitteringOff ( )
virtual

If UseJittering is on, each ray traversal direction will be perturbed slightly using a noise-texture to get rid of wood-grain effect.

◆ SetUseDepthPass()

virtual void vtkGPUVolumeRayCastMapper::SetUseDepthPass ( vtkTypeBool  )
virtual

If UseDepthPass is on, the mapper will use two passes.

In the first pass, an isocontour depth buffer will be utilized as starting point for ray-casting hence eliminating traversal on voxels that are not going to participate in final rendering. UseDepthPass requires reasonable contour values to be set which can be set by calling GetDepthPassContourValues() method and using vtkControurValues API.

◆ GetUseDepthPass()

virtual vtkTypeBool vtkGPUVolumeRayCastMapper::GetUseDepthPass ( )
virtual

If UseDepthPass is on, the mapper will use two passes.

In the first pass, an isocontour depth buffer will be utilized as starting point for ray-casting hence eliminating traversal on voxels that are not going to participate in final rendering. UseDepthPass requires reasonable contour values to be set which can be set by calling GetDepthPassContourValues() method and using vtkControurValues API.

◆ UseDepthPassOn()

virtual void vtkGPUVolumeRayCastMapper::UseDepthPassOn ( )
virtual

If UseDepthPass is on, the mapper will use two passes.

In the first pass, an isocontour depth buffer will be utilized as starting point for ray-casting hence eliminating traversal on voxels that are not going to participate in final rendering. UseDepthPass requires reasonable contour values to be set which can be set by calling GetDepthPassContourValues() method and using vtkControurValues API.

◆ UseDepthPassOff()

virtual void vtkGPUVolumeRayCastMapper::UseDepthPassOff ( )
virtual

If UseDepthPass is on, the mapper will use two passes.

In the first pass, an isocontour depth buffer will be utilized as starting point for ray-casting hence eliminating traversal on voxels that are not going to participate in final rendering. UseDepthPass requires reasonable contour values to be set which can be set by calling GetDepthPassContourValues() method and using vtkControurValues API.

◆ GetDepthPassContourValues()

vtkContourValues* vtkGPUVolumeRayCastMapper::GetDepthPassContourValues ( )

Return handle to contour values container so that values can be set by the application.

Contour values will be used only when UseDepthPass is on.

◆ SetSampleDistance()

virtual void vtkGPUVolumeRayCastMapper::SetSampleDistance ( float  )
virtual

Set/Get the distance between samples used for rendering when AutoAdjustSampleDistances is off, or when this mapper has more than 1 second allocated to it for rendering.

Initial value is 1.0.

◆ GetSampleDistance()

virtual float vtkGPUVolumeRayCastMapper::GetSampleDistance ( )
virtual

Set/Get the distance between samples used for rendering when AutoAdjustSampleDistances is off, or when this mapper has more than 1 second allocated to it for rendering.

Initial value is 1.0.

◆ SetImageSampleDistance()

virtual void vtkGPUVolumeRayCastMapper::SetImageSampleDistance ( float  )
virtual

Sampling distance in the XY image dimensions.

Default value of 1 meaning 1 ray cast per pixel. If set to 0.5, 4 rays will be cast per pixel. If set to 2.0, 1 ray will be cast for every 4 (2 by 2) pixels. This value will be adjusted to meet a desired frame rate when AutoAdjustSampleDistances is on.

◆ GetImageSampleDistance()

virtual float vtkGPUVolumeRayCastMapper::GetImageSampleDistance ( )
virtual

Sampling distance in the XY image dimensions.

Default value of 1 meaning 1 ray cast per pixel. If set to 0.5, 4 rays will be cast per pixel. If set to 2.0, 1 ray will be cast for every 4 (2 by 2) pixels. This value will be adjusted to meet a desired frame rate when AutoAdjustSampleDistances is on.

◆ SetMinimumImageSampleDistance()

virtual void vtkGPUVolumeRayCastMapper::SetMinimumImageSampleDistance ( float  )
virtual

This is the minimum image sample distance allow when the image sample distance is being automatically adjusted.

◆ GetMinimumImageSampleDistance()

virtual float vtkGPUVolumeRayCastMapper::GetMinimumImageSampleDistance ( )
virtual

This is the minimum image sample distance allow when the image sample distance is being automatically adjusted.

◆ SetMaximumImageSampleDistance()

virtual void vtkGPUVolumeRayCastMapper::SetMaximumImageSampleDistance ( float  )
virtual

This is the maximum image sample distance allow when the image sample distance is being automatically adjusted.

◆ GetMaximumImageSampleDistance()

virtual float vtkGPUVolumeRayCastMapper::GetMaximumImageSampleDistance ( )
virtual

This is the maximum image sample distance allow when the image sample distance is being automatically adjusted.

◆ SetFinalColorWindow()

virtual void vtkGPUVolumeRayCastMapper::SetFinalColorWindow ( float  )
virtual

Set/Get the window / level applied to the final color.

This allows brightness / contrast adjustments on the final image. window is the width of the window. level is the center of the window. Initial window value is 1.0 Initial level value is 0.5 window cannot be null but can be negative, this way values will be reversed. |window| can be larger than 1.0 level can be any real value.

◆ GetFinalColorWindow()

virtual float vtkGPUVolumeRayCastMapper::GetFinalColorWindow ( )
virtual

Set/Get the window / level applied to the final color.

This allows brightness / contrast adjustments on the final image. window is the width of the window. level is the center of the window. Initial window value is 1.0 Initial level value is 0.5 window cannot be null but can be negative, this way values will be reversed. |window| can be larger than 1.0 level can be any real value.

◆ SetFinalColorLevel()

virtual void vtkGPUVolumeRayCastMapper::SetFinalColorLevel ( float  )
virtual

Set/Get the window / level applied to the final color.

This allows brightness / contrast adjustments on the final image. window is the width of the window. level is the center of the window. Initial window value is 1.0 Initial level value is 0.5 window cannot be null but can be negative, this way values will be reversed. |window| can be larger than 1.0 level can be any real value.

◆ GetFinalColorLevel()

virtual float vtkGPUVolumeRayCastMapper::GetFinalColorLevel ( )
virtual

Set/Get the window / level applied to the final color.

This allows brightness / contrast adjustments on the final image. window is the width of the window. level is the center of the window. Initial window value is 1.0 Initial level value is 0.5 window cannot be null but can be negative, this way values will be reversed. |window| can be larger than 1.0 level can be any real value.

◆ SetMaxMemoryInBytes()

virtual void vtkGPUVolumeRayCastMapper::SetMaxMemoryInBytes ( vtkIdType  )
virtual

Maximum size of the 3D texture in GPU memory.

Will default to the size computed from the graphics card. Can be adjusted by the user.

◆ GetMaxMemoryInBytes()

virtual vtkIdType vtkGPUVolumeRayCastMapper::GetMaxMemoryInBytes ( )
virtual

Maximum size of the 3D texture in GPU memory.

Will default to the size computed from the graphics card. Can be adjusted by the user.

◆ SetMaxMemoryFraction()

virtual void vtkGPUVolumeRayCastMapper::SetMaxMemoryFraction ( float  )
virtual

Maximum fraction of the MaxMemoryInBytes that should be used to hold the texture.

Valid values are 0.1 to 1.0.

◆ GetMaxMemoryFraction()

virtual float vtkGPUVolumeRayCastMapper::GetMaxMemoryFraction ( )
virtual

Maximum fraction of the MaxMemoryInBytes that should be used to hold the texture.

Valid values are 0.1 to 1.0.

◆ SetReportProgress()

virtual void vtkGPUVolumeRayCastMapper::SetReportProgress ( bool  )
virtual

Tells if the mapper will report intermediate progress.

Initial value is true. As the progress works with a GL blocking call (glFinish()), this can be useful for huge dataset but can slow down rendering of small dataset. It should be set to true for big dataset or complex shading and streaming but to false for small datasets.

◆ GetReportProgress()

virtual bool vtkGPUVolumeRayCastMapper::GetReportProgress ( )
virtual

Tells if the mapper will report intermediate progress.

Initial value is true. As the progress works with a GL blocking call (glFinish()), this can be useful for huge dataset but can slow down rendering of small dataset. It should be set to true for big dataset or complex shading and streaming but to false for small datasets.

◆ IsRenderSupported()

virtual int vtkGPUVolumeRayCastMapper::IsRenderSupported ( vtkRenderWindow vtkNotUsedwindow,
vtkVolumeProperty vtkNotUsedproperty 
)
inlinevirtual

Based on hardware and properties, we may or may not be able to render using 3D texture mapping.

This indicates if 3D texture mapping is supported by the hardware, and if the other extensions necessary to support the specific properties are available.

Reimplemented in vtkOpenGLGPUVolumeRayCastMapper.

Definition at line 199 of file vtkGPUVolumeRayCastMapper.h.

◆ CreateCanonicalView()

void vtkGPUVolumeRayCastMapper::CreateCanonicalView ( vtkRenderer ren,
vtkVolume volume,
vtkImageData image,
int  blend_mode,
double  viewDirection[3],
double  viewUp[3] 
)

◆ SetMaskInput()

void vtkGPUVolumeRayCastMapper::SetMaskInput ( vtkImageData mask)

Optionally, set a mask input.

This mask may be a binary mask or a label map. This must be specified via SetMaskType.

If the mask is a binary mask, the volume rendering is confined to regions within the binary mask. The binary mask is assumed to have a datatype of UCHAR and values of 255 (inside) and 0 (outside).

The mask may also be a label map. The label map must have a datatype of UCHAR i.e. it can have upto 256 labels. The label 0 is reserved as a special label. In voxels with label value of 0, the default transfer functions supplied by vtkVolumeProperty are used.

For voxels with a label values greater than 0, the color transfer functions supplied using vtkVolumeProperty's label API are used.

For voxels with a label value greater than 0, the color transfer function is blended with the default color transfer function, with the blending weight determined by MaskBlendFactor.

◆ GetMaskInput()

virtual vtkImageData* vtkGPUVolumeRayCastMapper::GetMaskInput ( )
virtual

Optionally, set a mask input.

This mask may be a binary mask or a label map. This must be specified via SetMaskType.

If the mask is a binary mask, the volume rendering is confined to regions within the binary mask. The binary mask is assumed to have a datatype of UCHAR and values of 255 (inside) and 0 (outside).

The mask may also be a label map. The label map must have a datatype of UCHAR i.e. it can have upto 256 labels. The label 0 is reserved as a special label. In voxels with label value of 0, the default transfer functions supplied by vtkVolumeProperty are used.

For voxels with a label values greater than 0, the color transfer functions supplied using vtkVolumeProperty's label API are used.

For voxels with a label value greater than 0, the color transfer function is blended with the default color transfer function, with the blending weight determined by MaskBlendFactor.

◆ SetMaskType()

virtual void vtkGPUVolumeRayCastMapper::SetMaskType ( int  )
virtual

Set the mask type, if mask is to be used.

See documentation for SetMaskInput(). The default is a LabelMapMaskType.

◆ GetMaskType()

virtual int vtkGPUVolumeRayCastMapper::GetMaskType ( )
virtual

Set the mask type, if mask is to be used.

See documentation for SetMaskInput(). The default is a LabelMapMaskType.

◆ SetMaskTypeToBinary()

void vtkGPUVolumeRayCastMapper::SetMaskTypeToBinary ( )

Set the mask type, if mask is to be used.

See documentation for SetMaskInput(). The default is a LabelMapMaskType.

◆ SetMaskTypeToLabelMap()

void vtkGPUVolumeRayCastMapper::SetMaskTypeToLabelMap ( )

Set the mask type, if mask is to be used.

See documentation for SetMaskInput(). The default is a LabelMapMaskType.

◆ SetMaskBlendFactor()

virtual void vtkGPUVolumeRayCastMapper::SetMaskBlendFactor ( float  )
virtual

Tells how much mask color transfer function is used compared to the standard color transfer function when the mask is true.

This is relevant only for the label map mask. 0.0 means only standard color transfer function. 1.0 means only mask color transfer function. The default value is 1.0.

◆ GetMaskBlendFactor()

virtual float vtkGPUVolumeRayCastMapper::GetMaskBlendFactor ( )
virtual

Tells how much mask color transfer function is used compared to the standard color transfer function when the mask is true.

This is relevant only for the label map mask. 0.0 means only standard color transfer function. 1.0 means only mask color transfer function. The default value is 1.0.

◆ SetGlobalIlluminationReach()

virtual void vtkGPUVolumeRayCastMapper::SetGlobalIlluminationReach ( float  )
virtual

This parameter acts as a balance between localness and globalness of shadows.

A value of 0.0 will be faster, but we'll only capture local shadows. A value of 1.0 will be slower, but we'll capture all shadows. The default value is 0.0.

◆ GetGlobalIlluminationReach()

virtual float vtkGPUVolumeRayCastMapper::GetGlobalIlluminationReach ( )
virtual

This parameter acts as a balance between localness and globalness of shadows.

A value of 0.0 will be faster, but we'll only capture local shadows. A value of 1.0 will be slower, but we'll capture all shadows. The default value is 0.0.

◆ SetVolumetricScatteringBlending()

virtual void vtkGPUVolumeRayCastMapper::SetVolumetricScatteringBlending ( float  )
virtual

This parameter controls the blending between surfacic approximation and volumetric multi-scattering.

It is only considered when Shade is enabled. A value of 0.0 means that no scattered rays will be cast, no volumetric shadows A value of 1.0 means that the shader will smartly blend between the two models A value of 2.0 means that the shader only uses the volumetric scattering model. The blending is not uniform, and is done in the following way: a value in [0, 1] biases the shader to choose between the two models, and a value in [1, 2] forces the shader to use more the volumetric model.

◆ GetVolumetricScatteringBlending()

virtual float vtkGPUVolumeRayCastMapper::GetVolumetricScatteringBlending ( )
virtual

This parameter controls the blending between surfacic approximation and volumetric multi-scattering.

It is only considered when Shade is enabled. A value of 0.0 means that no scattered rays will be cast, no volumetric shadows A value of 1.0 means that the shader will smartly blend between the two models A value of 2.0 means that the shader only uses the volumetric scattering model. The blending is not uniform, and is done in the following way: a value in [0, 1] biases the shader to choose between the two models, and a value in [1, 2] forces the shader to use more the volumetric model.

◆ SetRenderToImage()

virtual void vtkGPUVolumeRayCastMapper::SetRenderToImage ( vtkTypeBool  )
virtual

Enable or disable setting output of volume rendering to be color and depth textures.

By default this is set to 0 (off). It should be noted that it is possible that underlying API specific mapper may not supoport RenderToImage mode.

Warning
  • This method ignores any other volumes / props in the scene.
  • This method does not respect the general attributes of the scene i.e. background color, etc. It always produces a color image that has a transparent white background outside the bounds of the volume.
See also
GetDepthImage(), GetColorImage()

◆ GetRenderToImage()

virtual vtkTypeBool vtkGPUVolumeRayCastMapper::GetRenderToImage ( )
virtual

Enable or disable setting output of volume rendering to be color and depth textures.

By default this is set to 0 (off). It should be noted that it is possible that underlying API specific mapper may not supoport RenderToImage mode.

Warning
  • This method ignores any other volumes / props in the scene.
  • This method does not respect the general attributes of the scene i.e. background color, etc. It always produces a color image that has a transparent white background outside the bounds of the volume.
See also
GetDepthImage(), GetColorImage()

◆ RenderToImageOn()

virtual void vtkGPUVolumeRayCastMapper::RenderToImageOn ( )
virtual

Enable or disable setting output of volume rendering to be color and depth textures.

By default this is set to 0 (off). It should be noted that it is possible that underlying API specific mapper may not supoport RenderToImage mode.

Warning
  • This method ignores any other volumes / props in the scene.
  • This method does not respect the general attributes of the scene i.e. background color, etc. It always produces a color image that has a transparent white background outside the bounds of the volume.
See also
GetDepthImage(), GetColorImage()

◆ RenderToImageOff()

virtual void vtkGPUVolumeRayCastMapper::RenderToImageOff ( )
virtual

Enable or disable setting output of volume rendering to be color and depth textures.

By default this is set to 0 (off). It should be noted that it is possible that underlying API specific mapper may not supoport RenderToImage mode.

Warning
  • This method ignores any other volumes / props in the scene.
  • This method does not respect the general attributes of the scene i.e. background color, etc. It always produces a color image that has a transparent white background outside the bounds of the volume.
See also
GetDepthImage(), GetColorImage()

◆ SetDepthImageScalarType()

virtual void vtkGPUVolumeRayCastMapper::SetDepthImageScalarType ( int  )
virtual

Set/Get the scalar type of the depth texture in RenderToImage mode.

By default, the type if VTK_FLOAT.

See also
SetRenderToImage()

◆ GetDepthImageScalarType()

virtual int vtkGPUVolumeRayCastMapper::GetDepthImageScalarType ( )
virtual

Set/Get the scalar type of the depth texture in RenderToImage mode.

By default, the type if VTK_FLOAT.

See also
SetRenderToImage()

◆ SetDepthImageScalarTypeToUnsignedChar()

void vtkGPUVolumeRayCastMapper::SetDepthImageScalarTypeToUnsignedChar ( )

Set/Get the scalar type of the depth texture in RenderToImage mode.

By default, the type if VTK_FLOAT.

See also
SetRenderToImage()

◆ SetDepthImageScalarTypeToUnsignedShort()

void vtkGPUVolumeRayCastMapper::SetDepthImageScalarTypeToUnsignedShort ( )

Set/Get the scalar type of the depth texture in RenderToImage mode.

By default, the type if VTK_FLOAT.

See also
SetRenderToImage()

◆ SetDepthImageScalarTypeToFloat()

void vtkGPUVolumeRayCastMapper::SetDepthImageScalarTypeToFloat ( )

Set/Get the scalar type of the depth texture in RenderToImage mode.

By default, the type if VTK_FLOAT.

See also
SetRenderToImage()

◆ SetClampDepthToBackface()

virtual void vtkGPUVolumeRayCastMapper::SetClampDepthToBackface ( vtkTypeBool  )
virtual

Enable or disable clamping the depth value of the fully transparent voxel to the depth of the back-face of the volume.

This parameter is used when RenderToImage mode is enabled. When ClampDepthToBackFace is false, the fully transparent voxels will have a value of 1.0 in the depth image. When this is true, the fully transparent voxels will have the depth value of the face at which the ray exits the volume. By default, this is set to 0 (off).

See also
SetRenderToImage(), GetDepthImage()

◆ GetClampDepthToBackface()

virtual vtkTypeBool vtkGPUVolumeRayCastMapper::GetClampDepthToBackface ( )
virtual

Enable or disable clamping the depth value of the fully transparent voxel to the depth of the back-face of the volume.

This parameter is used when RenderToImage mode is enabled. When ClampDepthToBackFace is false, the fully transparent voxels will have a value of 1.0 in the depth image. When this is true, the fully transparent voxels will have the depth value of the face at which the ray exits the volume. By default, this is set to 0 (off).

See also
SetRenderToImage(), GetDepthImage()

◆ ClampDepthToBackfaceOn()

virtual void vtkGPUVolumeRayCastMapper::ClampDepthToBackfaceOn ( )
virtual

Enable or disable clamping the depth value of the fully transparent voxel to the depth of the back-face of the volume.

This parameter is used when RenderToImage mode is enabled. When ClampDepthToBackFace is false, the fully transparent voxels will have a value of 1.0 in the depth image. When this is true, the fully transparent voxels will have the depth value of the face at which the ray exits the volume. By default, this is set to 0 (off).

See also
SetRenderToImage(), GetDepthImage()

◆ ClampDepthToBackfaceOff()

virtual void vtkGPUVolumeRayCastMapper::ClampDepthToBackfaceOff ( )
virtual

Enable or disable clamping the depth value of the fully transparent voxel to the depth of the back-face of the volume.

This parameter is used when RenderToImage mode is enabled. When ClampDepthToBackFace is false, the fully transparent voxels will have a value of 1.0 in the depth image. When this is true, the fully transparent voxels will have the depth value of the face at which the ray exits the volume. By default, this is set to 0 (off).

See also
SetRenderToImage(), GetDepthImage()

◆ GetDepthImage()

virtual void vtkGPUVolumeRayCastMapper::GetDepthImage ( vtkImageData )
inlinevirtual

Low level API to export the depth texture as vtkImageData in RenderToImage mode.

Should be implemented by the graphics API specific mapper (GL or other).

See also
SetRenderToImage()

Reimplemented in vtkOpenGLGPUVolumeRayCastMapper.

Definition at line 347 of file vtkGPUVolumeRayCastMapper.h.

◆ GetColorImage()

virtual void vtkGPUVolumeRayCastMapper::GetColorImage ( vtkImageData )
inlinevirtual

Low level API to export the color texture as vtkImageData in RenderToImage mode.

Should be implemented by the graphics API specific mapper (GL or other).

See also
SetRenderToImage()

Reimplemented in vtkOpenGLGPUVolumeRayCastMapper.

Definition at line 355 of file vtkGPUVolumeRayCastMapper.h.

◆ Render()

void vtkGPUVolumeRayCastMapper::Render ( vtkRenderer ,
vtkVolume  
)
overridevirtual

Initialize rendering for this volume.

Warning
INTERNAL METHOD - NOT INTENDED FOR GENERAL USE

Implements vtkVolumeMapper.

◆ GPURender()

virtual void vtkGPUVolumeRayCastMapper::GPURender ( vtkRenderer ,
vtkVolume  
)
inlinevirtual

Handled in the subclass - the actual render method.

Precondition
input is up-to-date.

Reimplemented in vtkOpenGLGPUVolumeRayCastMapper.

Definition at line 367 of file vtkGPUVolumeRayCastMapper.h.

◆ ReleaseGraphicsResources()

void vtkGPUVolumeRayCastMapper::ReleaseGraphicsResources ( vtkWindow )
inlineoverridevirtual

Release any graphics resources that are being consumed by this mapper.

The parameter window could be used to determine which graphic resources to release.

Warning
INTERNAL METHOD - NOT INTENDED FOR GENERAL USE

Reimplemented from vtkAbstractVolumeMapper.

Reimplemented in vtkOpenGLGPUVolumeRayCastMapper.

Definition at line 375 of file vtkGPUVolumeRayCastMapper.h.

◆ GetReductionRatio()

virtual void vtkGPUVolumeRayCastMapper::GetReductionRatio ( double  ratio[3])
pure virtual

Return how much the dataset has to be reduced in each dimension to fit on the GPU.

If the value is 1.0, there is no need to reduce the dataset.

Precondition
the calling thread has a current OpenGL context.
mapper_supported: IsRenderSupported(renderer->GetRenderWindow(),0) The computation is based on hardware limits (3D texture indexable size) and MaxMemoryInBytes.
Postcondition
valid_i_ratio: ratio[0]>0 && ratio[0]<=1.0
valid_j_ratio: ratio[1]>0 && ratio[1]<=1.0
valid_k_ratio: ratio[2]>0 && ratio[2]<=1.0

◆ SetColorRangeType()

virtual void vtkGPUVolumeRayCastMapper::SetColorRangeType ( int  )
virtual

Set whether to use the scalar range or the native transfer function range when looking up transfer functions for color and opacity values.

When the range is set to TransferFunctionRange::SCALAR, the function is distributed over the entire scalar range. If it is set to TransferFunctionRange::NATIVE, the scalar values outside the native transfer function range will be truncated to native range. By default, the volume scalar range is used.

Note
The native range of the transfer function is the range returned by vtkColorTransferFunction::GetRange() or vtkPiecewiseFunction::GetRange().
There is no special API provided for 2D transfer functions considering that they are set as a pre-generated vtkImageData on this class i.e. the range is already encoded.

◆ GetColorRangeType()

virtual int vtkGPUVolumeRayCastMapper::GetColorRangeType ( )
virtual

Set whether to use the scalar range or the native transfer function range when looking up transfer functions for color and opacity values.

When the range is set to TransferFunctionRange::SCALAR, the function is distributed over the entire scalar range. If it is set to TransferFunctionRange::NATIVE, the scalar values outside the native transfer function range will be truncated to native range. By default, the volume scalar range is used.

Note
The native range of the transfer function is the range returned by vtkColorTransferFunction::GetRange() or vtkPiecewiseFunction::GetRange().
There is no special API provided for 2D transfer functions considering that they are set as a pre-generated vtkImageData on this class i.e. the range is already encoded.

◆ SetScalarOpacityRangeType()

virtual void vtkGPUVolumeRayCastMapper::SetScalarOpacityRangeType ( int  )
virtual

Set whether to use the scalar range or the native transfer function range when looking up transfer functions for color and opacity values.

When the range is set to TransferFunctionRange::SCALAR, the function is distributed over the entire scalar range. If it is set to TransferFunctionRange::NATIVE, the scalar values outside the native transfer function range will be truncated to native range. By default, the volume scalar range is used.

Note
The native range of the transfer function is the range returned by vtkColorTransferFunction::GetRange() or vtkPiecewiseFunction::GetRange().
There is no special API provided for 2D transfer functions considering that they are set as a pre-generated vtkImageData on this class i.e. the range is already encoded.

◆ GetScalarOpacityRangeType()

virtual int vtkGPUVolumeRayCastMapper::GetScalarOpacityRangeType ( )
virtual

Set whether to use the scalar range or the native transfer function range when looking up transfer functions for color and opacity values.

When the range is set to TransferFunctionRange::SCALAR, the function is distributed over the entire scalar range. If it is set to TransferFunctionRange::NATIVE, the scalar values outside the native transfer function range will be truncated to native range. By default, the volume scalar range is used.

Note
The native range of the transfer function is the range returned by vtkColorTransferFunction::GetRange() or vtkPiecewiseFunction::GetRange().
There is no special API provided for 2D transfer functions considering that they are set as a pre-generated vtkImageData on this class i.e. the range is already encoded.

◆ SetGradientOpacityRangeType()

virtual void vtkGPUVolumeRayCastMapper::SetGradientOpacityRangeType ( int  )
virtual

Set whether to use the scalar range or the native transfer function range when looking up transfer functions for color and opacity values.

When the range is set to TransferFunctionRange::SCALAR, the function is distributed over the entire scalar range. If it is set to TransferFunctionRange::NATIVE, the scalar values outside the native transfer function range will be truncated to native range. By default, the volume scalar range is used.

Note
The native range of the transfer function is the range returned by vtkColorTransferFunction::GetRange() or vtkPiecewiseFunction::GetRange().
There is no special API provided for 2D transfer functions considering that they are set as a pre-generated vtkImageData on this class i.e. the range is already encoded.

◆ GetGradientOpacityRangeType()

virtual int vtkGPUVolumeRayCastMapper::GetGradientOpacityRangeType ( )
virtual

Set whether to use the scalar range or the native transfer function range when looking up transfer functions for color and opacity values.

When the range is set to TransferFunctionRange::SCALAR, the function is distributed over the entire scalar range. If it is set to TransferFunctionRange::NATIVE, the scalar values outside the native transfer function range will be truncated to native range. By default, the volume scalar range is used.

Note
The native range of the transfer function is the range returned by vtkColorTransferFunction::GetRange() or vtkPiecewiseFunction::GetRange().
There is no special API provided for 2D transfer functions considering that they are set as a pre-generated vtkImageData on this class i.e. the range is already encoded.

◆ GetInput() [1/2]

vtkDataSet* vtkGPUVolumeRayCastMapper::GetInput ( )
inlineoverridevirtual

Set/Get the input data.

Reimplemented from vtkVolumeMapper.

Definition at line 422 of file vtkGPUVolumeRayCastMapper.h.

◆ RemoveInputConnection() [1/2]

void vtkGPUVolumeRayCastMapper::RemoveInputConnection ( int  port,
vtkAlgorithmOutput input 
)
overridevirtual

Add/Remove input connections.

Active and removed ports are cached in Ports and RemovedPorts respectively.

Reimplemented from vtkAlgorithm.

◆ RemoveInputConnection() [2/2]

void vtkGPUVolumeRayCastMapper::RemoveInputConnection ( int  port,
int  idx 
)
overridevirtual

Add/Remove input connections.

Active and removed ports are cached in Ports and RemovedPorts respectively.

Reimplemented from vtkAlgorithm.

◆ SetInputConnection() [1/2]

void vtkGPUVolumeRayCastMapper::SetInputConnection ( int  port,
vtkAlgorithmOutput input 
)
overridevirtual

Add/Remove input connections.

Active and removed ports are cached in Ports and RemovedPorts respectively.

Reimplemented from vtkAlgorithm.

◆ SetInputConnection() [2/2]

void vtkGPUVolumeRayCastMapper::SetInputConnection ( vtkAlgorithmOutput input)
inlineoverridevirtual

Add/Remove input connections.

Active and removed ports are cached in Ports and RemovedPorts respectively.

Reimplemented from vtkAlgorithm.

Definition at line 432 of file vtkGPUVolumeRayCastMapper.h.

◆ GetInputCount()

int vtkGPUVolumeRayCastMapper::GetInputCount ( )

Number of currently active ports.

◆ GetTransformedInput()

vtkDataSet* vtkGPUVolumeRayCastMapper::GetTransformedInput ( int  port = 0)

◆ GetBoundsFromPort()

double* vtkGPUVolumeRayCastMapper::GetBoundsFromPort ( int  port)

◆ SetTransfer2DYAxisArray()

virtual void vtkGPUVolumeRayCastMapper::SetTransfer2DYAxisArray ( const char *  )
virtual

Set/Get the transfer 2D Y axis array.

◆ GetTransfer2DYAxisArray()

virtual char* vtkGPUVolumeRayCastMapper::GetTransfer2DYAxisArray ( )
virtual

Set/Get the transfer 2D Y axis array.

◆ FillInputPortInformation()

int vtkGPUVolumeRayCastMapper::FillInputPortInformation ( int  port,
vtkInformation info 
)
overrideprotectedvirtual

Handle inputs.

This mapper provides an interface to support multiple inputs but it is up to the OpenGL implementation use them during rendering. Currently, only VolumeOpenGL2/vtkOpenGLGPUVolumeRayCastMapper makes use of these inputs.

See also
vtkOpenGLGPUVolumeRayCastMapper vtkMultiVolume

Reimplemented from vtkAbstractVolumeMapper.

◆ TransformInput()

void vtkGPUVolumeRayCastMapper::TransformInput ( int  port)
protected

A transformation is applied (translation) to the input.

The resulting data is stored in TransformedInputs. Takes as an argument the port of an input connection.

///TODO Elaborate on why this is an issue, texture coords (?)

Todo:
This is the workaround to deal with GPUVolumeRayCastMapper not able to handle extents starting from non zero values. There is not a easy fix in the GPU volume ray cast mapper hence this fix has been introduced.

◆ ValidateRender()

int vtkGPUVolumeRayCastMapper::ValidateRender ( vtkRenderer ,
vtkVolume  
)
protected

This method is used by the Render() method to validate everything before attempting to render.

This method returns 0 if something is not right - such as missing input, a null renderer or a null volume, no scalars, etc. In some cases it will produce a vtkErrorMacro message, and in others (for example, in the case of cropping planes that define a region with a volume or 0 or less) it will fail silently. If everything is OK, it will return with a value of 1.

◆ ValidateInputs()

int vtkGPUVolumeRayCastMapper::ValidateInputs ( )
protected

This method is used by the Render() method to validate everything before attempting to render.

This method returns 0 if something is not right - such as missing input, a null renderer or a null volume, no scalars, etc. In some cases it will produce a vtkErrorMacro message, and in others (for example, in the case of cropping planes that define a region with a volume or 0 or less) it will fail silently. If everything is OK, it will return with a value of 1.

◆ ValidateInput()

int vtkGPUVolumeRayCastMapper::ValidateInput ( vtkVolumeProperty property,
int  port 
)
protected

This method is used by the Render() method to validate everything before attempting to render.

This method returns 0 if something is not right - such as missing input, a null renderer or a null volume, no scalars, etc. In some cases it will produce a vtkErrorMacro message, and in others (for example, in the case of cropping planes that define a region with a volume or 0 or less) it will fail silently. If everything is OK, it will return with a value of 1.

◆ CloneInputs()

void vtkGPUVolumeRayCastMapper::CloneInputs ( )
protected

Shallow-copy the inputs into a transform-adjusted clone.

See also
vtkGPUVolumeRayCastMapper::TransformInput

◆ CloneInput()

void vtkGPUVolumeRayCastMapper::CloneInput ( vtkDataSet input,
int  port 
)
protected

Shallow-copy the inputs into a transform-adjusted clone.

See also
vtkGPUVolumeRayCastMapper::TransformInput

◆ CanonicalViewRender()

void vtkGPUVolumeRayCastMapper::CanonicalViewRender ( vtkRenderer ,
vtkVolume  
)
protected

◆ PreRender()

virtual void vtkGPUVolumeRayCastMapper::PreRender ( vtkRenderer ren,
vtkVolume vol,
double  datasetBounds[6],
double  scalarRange[2],
int  numberOfScalarComponents,
unsigned int  numberOfLevels 
)
protectedpure virtual

◆ RenderBlock()

virtual void vtkGPUVolumeRayCastMapper::RenderBlock ( vtkRenderer ren,
vtkVolume vol,
unsigned int  level 
)
protectedpure virtual

◆ PostRender()

virtual void vtkGPUVolumeRayCastMapper::PostRender ( vtkRenderer ren,
int  numberOfScalarComponents 
)
protectedpure virtual

◆ GetInput() [2/2]

vtkDataSet* vtkGPUVolumeRayCastMapper::GetInput ( int  port)
overrideprotectedvirtual

Set/Get the input data.

Reimplemented from vtkVolumeMapper.

◆ SetCellFlag()

void vtkGPUVolumeRayCastMapper::SetCellFlag ( int  cellFlag)
protected

Called by the AMR Volume Mapper.

Set the flag that tells if the scalars are on point data (0) or cell data (1).

◆ RemovePortInternal()

void vtkGPUVolumeRayCastMapper::RemovePortInternal ( int  port)
protected

◆ SetAMRMode()

virtual void vtkGPUVolumeRayCastMapper::SetAMRMode ( vtkTypeBool  )
protectedvirtual

Set the mapper in AMR Mode or not.

Initial value is false. Called only by the vtkKWAMRVolumeMapper

◆ GetAMRMode()

virtual vtkTypeBool vtkGPUVolumeRayCastMapper::GetAMRMode ( )
protectedvirtual

Set the mapper in AMR Mode or not.

Initial value is false. Called only by the vtkKWAMRVolumeMapper

◆ AMRModeOn()

virtual void vtkGPUVolumeRayCastMapper::AMRModeOn ( )
protectedvirtual

Set the mapper in AMR Mode or not.

Initial value is false. Called only by the vtkKWAMRVolumeMapper

◆ AMRModeOff()

virtual void vtkGPUVolumeRayCastMapper::AMRModeOff ( )
protectedvirtual

Set the mapper in AMR Mode or not.

Initial value is false. Called only by the vtkKWAMRVolumeMapper

◆ ClipCroppingRegionPlanes()

virtual void vtkGPUVolumeRayCastMapper::ClipCroppingRegionPlanes ( )
protectedvirtual

Compute the cropping planes clipped by the bounds of the volume.

The result is put into this->ClippedCroppingRegionPlanes. NOTE: IT WILL BE MOVED UP TO vtkVolumeMapper after bullet proof usage in this mapper. Other subclasses will use the ClippedCroppingRegionsPlanes members instead of CroppingRegionPlanes.

Precondition
volume_exists: this->GetInput()!=0
valid_cropping: this->Cropping && this->CroppingRegionPlanes[0]<this->CroppingRegionPlanes[1] && this->CroppingRegionPlanes[2]<this->CroppingRegionPlanes[3] && this->CroppingRegionPlanes[4]<this->CroppingRegionPlanes[5])

◆ SetTransformedInput()

void vtkGPUVolumeRayCastMapper::SetTransformedInput ( vtkDataSet )
protected

◆ FindData()

vtkDataSet* vtkGPUVolumeRayCastMapper::FindData ( int  port,
DataMap container 
)
protected

Member Data Documentation

◆ LockSampleDistanceToInputSpacing

vtkTypeBool vtkGPUVolumeRayCastMapper::LockSampleDistanceToInputSpacing
protected

Definition at line 528 of file vtkGPUVolumeRayCastMapper.h.

◆ AutoAdjustSampleDistances

vtkTypeBool vtkGPUVolumeRayCastMapper::AutoAdjustSampleDistances
protected

Definition at line 529 of file vtkGPUVolumeRayCastMapper.h.

◆ ImageSampleDistance

float vtkGPUVolumeRayCastMapper::ImageSampleDistance
protected

Definition at line 530 of file vtkGPUVolumeRayCastMapper.h.

◆ MinimumImageSampleDistance

float vtkGPUVolumeRayCastMapper::MinimumImageSampleDistance
protected

Definition at line 531 of file vtkGPUVolumeRayCastMapper.h.

◆ MaximumImageSampleDistance

float vtkGPUVolumeRayCastMapper::MaximumImageSampleDistance
protected

Definition at line 532 of file vtkGPUVolumeRayCastMapper.h.

◆ RenderToImage

vtkTypeBool vtkGPUVolumeRayCastMapper::RenderToImage
protected

Definition at line 535 of file vtkGPUVolumeRayCastMapper.h.

◆ DepthImageScalarType

int vtkGPUVolumeRayCastMapper::DepthImageScalarType
protected

Definition at line 538 of file vtkGPUVolumeRayCastMapper.h.

◆ ClampDepthToBackface

vtkTypeBool vtkGPUVolumeRayCastMapper::ClampDepthToBackface
protected

Definition at line 542 of file vtkGPUVolumeRayCastMapper.h.

◆ UseJittering

vtkTypeBool vtkGPUVolumeRayCastMapper::UseJittering
protected

Definition at line 545 of file vtkGPUVolumeRayCastMapper.h.

◆ GlobalIlluminationReach

float vtkGPUVolumeRayCastMapper::GlobalIlluminationReach = 0.0
protected

Definition at line 548 of file vtkGPUVolumeRayCastMapper.h.

◆ VolumetricScatteringBlending

float vtkGPUVolumeRayCastMapper::VolumetricScatteringBlending = 0.0
protected

Definition at line 550 of file vtkGPUVolumeRayCastMapper.h.

◆ UseDepthPass

vtkTypeBool vtkGPUVolumeRayCastMapper::UseDepthPass
protected

Definition at line 553 of file vtkGPUVolumeRayCastMapper.h.

◆ DepthPassContourValues

vtkContourValues* vtkGPUVolumeRayCastMapper::DepthPassContourValues
protected

Definition at line 554 of file vtkGPUVolumeRayCastMapper.h.

◆ SampleDistance

float vtkGPUVolumeRayCastMapper::SampleDistance
protected

Definition at line 557 of file vtkGPUVolumeRayCastMapper.h.

◆ SmallVolumeRender

int vtkGPUVolumeRayCastMapper::SmallVolumeRender
protected

Definition at line 559 of file vtkGPUVolumeRayCastMapper.h.

◆ BigTimeToDraw

double vtkGPUVolumeRayCastMapper::BigTimeToDraw
protected

Definition at line 560 of file vtkGPUVolumeRayCastMapper.h.

◆ SmallTimeToDraw

double vtkGPUVolumeRayCastMapper::SmallTimeToDraw
protected

Definition at line 561 of file vtkGPUVolumeRayCastMapper.h.

◆ FinalColorWindow

float vtkGPUVolumeRayCastMapper::FinalColorWindow
protected

Definition at line 563 of file vtkGPUVolumeRayCastMapper.h.

◆ FinalColorLevel

float vtkGPUVolumeRayCastMapper::FinalColorLevel
protected

Definition at line 564 of file vtkGPUVolumeRayCastMapper.h.

◆ GeneratingCanonicalView

int vtkGPUVolumeRayCastMapper::GeneratingCanonicalView
protected

Definition at line 567 of file vtkGPUVolumeRayCastMapper.h.

◆ CanonicalViewImageData

vtkImageData* vtkGPUVolumeRayCastMapper::CanonicalViewImageData
protected

Definition at line 568 of file vtkGPUVolumeRayCastMapper.h.

◆ MaskInput

vtkImageData* vtkGPUVolumeRayCastMapper::MaskInput
protected

Definition at line 580 of file vtkGPUVolumeRayCastMapper.h.

◆ MaskBlendFactor

float vtkGPUVolumeRayCastMapper::MaskBlendFactor
protected

Definition at line 581 of file vtkGPUVolumeRayCastMapper.h.

◆ MaskType

int vtkGPUVolumeRayCastMapper::MaskType
protected

Definition at line 582 of file vtkGPUVolumeRayCastMapper.h.

◆ AMRMode

vtkTypeBool vtkGPUVolumeRayCastMapper::AMRMode
protected

Definition at line 584 of file vtkGPUVolumeRayCastMapper.h.

◆ ColorRangeType

int vtkGPUVolumeRayCastMapper::ColorRangeType
protected

Definition at line 587 of file vtkGPUVolumeRayCastMapper.h.

◆ ScalarOpacityRangeType

int vtkGPUVolumeRayCastMapper::ScalarOpacityRangeType
protected

Definition at line 588 of file vtkGPUVolumeRayCastMapper.h.

◆ GradientOpacityRangeType

int vtkGPUVolumeRayCastMapper::GradientOpacityRangeType
protected

Definition at line 589 of file vtkGPUVolumeRayCastMapper.h.

◆ CellFlag

int vtkGPUVolumeRayCastMapper::CellFlag
protected

Definition at line 592 of file vtkGPUVolumeRayCastMapper.h.

◆ ClippedCroppingRegionPlanes

double vtkGPUVolumeRayCastMapper::ClippedCroppingRegionPlanes[6]
protected

Definition at line 612 of file vtkGPUVolumeRayCastMapper.h.

◆ MaxMemoryInBytes

vtkIdType vtkGPUVolumeRayCastMapper::MaxMemoryInBytes
protected

Definition at line 614 of file vtkGPUVolumeRayCastMapper.h.

◆ MaxMemoryFraction

float vtkGPUVolumeRayCastMapper::MaxMemoryFraction
protected

Definition at line 615 of file vtkGPUVolumeRayCastMapper.h.

◆ ReportProgress

bool vtkGPUVolumeRayCastMapper::ReportProgress
protected

Definition at line 617 of file vtkGPUVolumeRayCastMapper.h.

◆ Ports

std::vector<int> vtkGPUVolumeRayCastMapper::Ports
protected

Definition at line 618 of file vtkGPUVolumeRayCastMapper.h.

◆ RemovedPorts

std::vector<int> vtkGPUVolumeRayCastMapper::RemovedPorts
protected

Definition at line 619 of file vtkGPUVolumeRayCastMapper.h.

◆ TransformedInputs

DataMap vtkGPUVolumeRayCastMapper::TransformedInputs
protected

Definition at line 620 of file vtkGPUVolumeRayCastMapper.h.

◆ LastInputs

DataMap vtkGPUVolumeRayCastMapper::LastInputs
protected

This is needed only to check if the input data has been changed since the last Render() call.

Definition at line 626 of file vtkGPUVolumeRayCastMapper.h.

◆ Transfer2DYAxisArray

char* vtkGPUVolumeRayCastMapper::Transfer2DYAxisArray
protected

Define the array used for the Y axis of transfer 2D.

This is used when the transfer function mode is set to 2D. If unset, the default is to use the gradient of the scalar.

Definition at line 633 of file vtkGPUVolumeRayCastMapper.h.


The documentation for this class was generated from the following file: