VTK
vtkOpenGLPolyDataMapper Member List

This is the complete list of members for vtkOpenGLPolyDataMapper, including all inherited members.

AbortExecutevtkAlgorithm
AbortExecuteOff()vtkAlgorithmvirtual
AbortExecuteOn()vtkAlgorithmvirtual
AddClippingPlane(vtkPlane *plane)vtkAbstractMapper
AddInputConnection(int port, vtkAlgorithmOutput *input)vtkAlgorithmvirtual
AddInputConnection(vtkAlgorithmOutput *input)vtkAlgorithmvirtual
AddInputDataInternal(int port, vtkDataObject *input)vtkAlgorithminlineprotected
AddInputDataObject(int port, vtkDataObject *data)vtkAlgorithmvirtual
AddInputDataObject(vtkDataObject *data)vtkAlgorithminlinevirtual
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddShaderReplacement(vtkShader::Type shaderType, const std::string &originalValue, bool replaceFirst, const std::string &replacementValue, bool replaceAll)vtkOpenGLPolyDataMapper
AppendCellTextures(vtkRenderer *ren, vtkActor *, vtkCellArray *prims[4], int representation, std::vector< unsigned char > &colors, std::vector< float > &normals, vtkPolyData *pd, vtkOpenGLCellToVTKCellMap *ccmap)vtkOpenGLPolyDataMapperprotected
ArrayAccessModevtkMapperprotected
ArrayComponentvtkMapperprotected
ArrayIdvtkMapperprotected
ArrayNamevtkMapperprotected
BoundsvtkAbstractMapper3Dprotected
BreakOnError()vtkObjectstatic
BuildBufferObjects(vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
BuildCellTextures(vtkRenderer *ren, vtkActor *, vtkCellArray *prims[4], int representation)vtkOpenGLPolyDataMapperprotectedvirtual
BuildIBO(vtkRenderer *ren, vtkActor *act, vtkPolyData *poly)vtkOpenGLPolyDataMapperprotectedvirtual
BuildShaders(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
BuildTimevtkMapperprotected
CAN_HANDLE_PIECE_REQUEST()vtkAlgorithmstatic
CAN_PRODUCE_SUB_EXTENT()vtkAlgorithmstatic
CanUseTextureMapForColoring(vtkDataObject *input)vtkMappervirtual
CellCellMapvtkOpenGLPolyDataMapperprotected
CellIdArrayNamevtkOpenGLPolyDataMapperprotected
CellNormalBuffervtkOpenGLPolyDataMapperprotected
CellNormalTexturevtkOpenGLPolyDataMapperprotected
CellScalarBuffervtkOpenGLPolyDataMapperprotected
CellScalarTexturevtkOpenGLPolyDataMapperprotected
CellTextureBuildStatevtkOpenGLPolyDataMapperprotected
CentervtkAbstractMapper3Dprotected
ClearAllShaderReplacements(vtkShader::Type shaderType)vtkOpenGLPolyDataMapper
ClearAllShaderReplacements()vtkOpenGLPolyDataMapper
ClearColorArrays()vtkMapper
ClearShaderReplacement(vtkShader::Type shaderType, const std::string &originalValue, bool replaceFirst)vtkOpenGLPolyDataMapper
ClippingPlanesvtkAbstractMapperprotected
CoincidentLineFactorvtkMapperprotected
CoincidentLineOffsetvtkMapperprotected
CoincidentPointOffsetvtkMapperprotected
CoincidentPolygonFactorvtkMapperprotected
CoincidentPolygonOffsetvtkMapperprotected
CollectRevisions(ostream &)vtkObjectBaseinlineprotectedvirtual
ColorByArrayComponent(int arrayNum, int component)vtkMapper
ColorByArrayComponent(const char *arrayName, int component)vtkMapper
ColorCoordinatesvtkMapperprotected
ColorModevtkMapperprotected
ColorsvtkMapperprotected
ColorTextureMapvtkMapperprotected
CompositeIdArrayNamevtkOpenGLPolyDataMapperprotected
ComputeBounds() overridevtkOpenGLPolyDataMapperprotectedvirtual
ComputePipelineMTime(vtkInformation *request, vtkInformationVector **inInfoVec, vtkInformationVector *outInfoVec, int requestFromOutputPort, vtkMTimeType *mtime)vtkAlgorithmvirtual
ConvertTotalInputToPortConnection(int ind, int &port, int &conn)vtkAlgorithm
CreateDefaultExecutive()vtkAlgorithmprotectedvirtual
CreateDefaultLookupTable()vtkMappervirtual
CurrentInputvtkOpenGLPolyDataMapper
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
DEFAULT_PRECISION enum valuevtkAlgorithm
DefaultExecutivePrototypevtkAlgorithmprotectedstatic
Delete()vtkObjectBasevirtual
DesiredOutputPrecision enum namevtkAlgorithm
DOUBLE_PRECISION enum valuevtkAlgorithm
DrawingEdgesOrVerticesvtkOpenGLPolyDataMapperprotected
DrawingSpheres(vtkOpenGLHelper &cellBO, vtkActor *actor)vtkOpenGLPolyDataMapperprotected
DrawingTubes(vtkOpenGLHelper &cellBO, vtkActor *actor)vtkOpenGLPolyDataMapperprotected
DrawingTubesOrSpheres(vtkOpenGLHelper &cellBO, vtkActor *actor)vtkOpenGLPolyDataMapperprotected
ErrorCodevtkAlgorithmprotected
ExtraAttributesvtkOpenGLPolyDataMapperprotected
FastDelete()vtkObjectBasevirtual
FieldDataTupleIdvtkMapperprotected
FillInputPortInformation(int, vtkInformation *) overridevtkPolyDataMapperprotectedvirtual
FillOutputPortInformation(int port, vtkInformation *info)vtkAlgorithmprotectedvirtual
ForceTextureCoordinatesvtkOpenGLPolyDataMapperprotected
GetAbortExecute()vtkAlgorithmvirtual
GetAbstractScalars(vtkDataSet *input, int scalarMode, int arrayAccessMode, int arrayId, const char *arrayName, int &cellFlag)vtkAbstractMapperstatic
GetArrayAccessMode()vtkMappervirtual
GetArrayComponent()vtkMappervirtual
GetArrayId()vtkMappervirtual
GetArrayName()vtkMappervirtual
GetBounds() overridevtkPolyDataMappervirtual
GetBounds(double bounds[6]) overridevtkPolyDataMapperinlinevirtual
GetCellIdArrayName()vtkOpenGLPolyDataMappervirtual
GetCenter()vtkAbstractMapper3D
GetCenter(double center[3])vtkAbstractMapper3Dinline
GetClassName() constvtkObjectBase
GetClippingPlaneInDataCoords(vtkMatrix4x4 *propMatrix, int i, double planeEquation[4])vtkAbstractMapper3D
GetClippingPlanes()vtkAbstractMappervirtual
GetCoincidentParameters(vtkRenderer *ren, vtkActor *actor, float &factor, float &offset)vtkOpenGLPolyDataMapperprotected
GetCoincidentTopologyLineOffsetParameters(double &factor, double &units)vtkMapper
GetCoincidentTopologyPointOffsetParameter(double &units)vtkMapper
GetCoincidentTopologyPolygonOffsetParameters(double &factor, double &units)vtkMapper
GetColorCoordinates()vtkMapper
GetColorMapColors()vtkMapper
GetColorMode()vtkMappervirtual
GetColorModeAsString()vtkMapper
GetColorTextureMap()vtkMapper
GetCommand(unsigned long tag)vtkObject
GetCompositeIdArrayName()vtkOpenGLPolyDataMappervirtual
GetDebug()vtkObject
GetErrorCode()vtkAlgorithmvirtual
GetExecutive()vtkAlgorithm
GetFieldDataTupleId()vtkMappervirtual
GetFragmentShaderCode()vtkOpenGLPolyDataMappervirtual
GetGeometryShaderCode()vtkOpenGLPolyDataMappervirtual
GetGhostLevel()vtkPolyDataMappervirtual
GetGlobalWarningDisplay()vtkObjectstatic
GetInformation()vtkAlgorithmvirtual
GetInput()vtkPolyDataMapper
GetInputAbstractArrayToProcess(int idx, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputAbstractArrayToProcess(int idx, vtkInformationVector **inputVector, int &association)vtkAlgorithmprotected
GetInputAbstractArrayToProcess(int idx, int connection, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputAbstractArrayToProcess(int idx, int connection, vtkInformationVector **inputVector, int &association)vtkAlgorithmprotected
GetInputAbstractArrayToProcess(int idx, vtkDataObject *input)vtkAlgorithmprotected
GetInputAbstractArrayToProcess(int idx, vtkDataObject *input, int &association)vtkAlgorithmprotected
GetInputAlgorithm(int port, int index, int &algPort)vtkAlgorithm
GetInputAlgorithm(int port, int index)vtkAlgorithm
GetInputAlgorithm()vtkAlgorithminline
GetInputArrayAssociation(int idx, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputArrayAssociation(int idx, int connection, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputArrayAssociation(int idx, vtkDataObject *input)vtkAlgorithmprotected
GetInputArrayFieldInformation(int idx, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputArrayInformation(int idx)vtkAlgorithm
GetInputArrayToProcess(int idx, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputArrayToProcess(int idx, vtkInformationVector **inputVector, int &association)vtkAlgorithmprotected
GetInputArrayToProcess(int idx, int connection, vtkInformationVector **inputVector)vtkAlgorithmprotected
GetInputArrayToProcess(int idx, int connection, vtkInformationVector **inputVector, int &association)vtkAlgorithmprotected
GetInputArrayToProcess(int idx, vtkDataObject *input)vtkAlgorithmprotected
GetInputArrayToProcess(int idx, vtkDataObject *input, int &association)vtkAlgorithmprotected
GetInputAsDataSet()vtkMapperinline
GetInputConnection(int port, int index)vtkAlgorithm
GetInputDataObject(int port, int connection)vtkAlgorithm
GetInputExecutive(int port, int index)vtkAlgorithm
GetInputExecutive()vtkAlgorithminline
GetInputInformation(int port, int index)vtkAlgorithm
GetInputInformation()vtkAlgorithminline
GetInputPortInformation(int port)vtkAlgorithm
GetInterpolateScalarsBeforeMapping()vtkMappervirtual
GetLegacyShaderProperty()vtkOpenGLPolyDataMapperprotected
GetLength()vtkAbstractMapper3D
GetLookupTable()vtkMapper
GetMTime() overridevtkMappervirtual
GetNeedToRebuildBufferObjects(vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
GetNeedToRebuildShaders(vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
GetNumberOfClippingPlanes()vtkAbstractMapper
GetNumberOfInputConnections(int port)vtkAlgorithm
GetNumberOfInputPorts()vtkAlgorithm
GetNumberOfOutputPorts()vtkAlgorithm
GetNumberOfPieces()vtkPolyDataMappervirtual
GetNumberOfSubPieces()vtkPolyDataMappervirtual
GetNumberOfTextures(vtkActor *actor)vtkOpenGLPolyDataMapperprotectedvirtual
GetOpenGLMode(int representation, int primType)vtkOpenGLPolyDataMapperprotected
GetOutputDataObject(int port)vtkAlgorithm
GetOutputInformation(int port)vtkAlgorithm
GetOutputPort(int index)vtkAlgorithm
GetOutputPort()vtkAlgorithminline
GetOutputPortInformation(int port)vtkAlgorithm
GetPiece()vtkPolyDataMappervirtual
GetPointIdArrayName()vtkOpenGLPolyDataMappervirtual
GetPointPickingPrimitiveSize(int primType)vtkOpenGLPolyDataMapperprotected
GetPopulateSelectionSettings()vtkOpenGLPolyDataMappervirtual
GetProcessIdArrayName()vtkOpenGLPolyDataMappervirtual
GetProgress()vtkAlgorithmvirtual
GetProgressObserver()vtkAlgorithmvirtual
GetProgressScale()vtkAlgorithmvirtual
GetProgressShift()vtkAlgorithmvirtual
GetProgressText()vtkAlgorithmvirtual
GetReferenceCount()vtkObjectBaseinline
GetRelativeCoincidentTopologyLineOffsetParameters(double &factor, double &units)vtkMapper
GetRelativeCoincidentTopologyPointOffsetParameter(double &units)vtkMapper
GetRelativeCoincidentTopologyPolygonOffsetParameters(double &factor, double &units)vtkMapper
GetReleaseDataFlag()vtkAlgorithmvirtual
GetRenderPassStageMTime(vtkActor *actor)vtkOpenGLPolyDataMapperprotected
GetRenderTime()vtkMappervirtual
GetResolveCoincidentTopology()vtkMapperstatic
GetResolveCoincidentTopologyLineOffsetParameters(double &factor, double &units)vtkMapperstatic
GetResolveCoincidentTopologyPointOffsetParameter(double &units)vtkMapperstatic
GetResolveCoincidentTopologyPolygonOffsetFaces()vtkMapperstatic
GetResolveCoincidentTopologyPolygonOffsetParameters(double &factor, double &units)vtkMapperstatic
GetResolveCoincidentTopologyZShift()vtkMapperstatic
GetScalarMode()vtkMappervirtual
GetScalarModeAsString()vtkMapper
GetScalarRange()vtkMappervirtual
GetScalarRange(double data[2])vtkMappervirtual
GetScalars(vtkDataSet *input, int scalarMode, int arrayAccessMode, int arrayId, const char *arrayName, int &cellFlag)vtkAbstractMapperstatic
GetScalarVisibility()vtkMappervirtual
GetSeamlessU()vtkPolyDataMappervirtual
GetSeamlessV()vtkPolyDataMappervirtual
GetShaderTemplate(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
GetStatic()vtkMappervirtual
GetSupportsSelection() overridevtkOpenGLPolyDataMapperinlinevirtual
GetTextureCoordinateName(const char *tname)vtkOpenGLPolyDataMapperprotected
GetTextures(vtkActor *actor)vtkOpenGLPolyDataMapperprotectedvirtual
GetTimeToDraw()vtkAbstractMappervirtual
GetTotalNumberOfInputConnections()vtkAlgorithm
GetUpdateExtent()vtkAlgorithminline
GetUpdateExtent(int port)vtkAlgorithm
GetUpdateExtent(int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)vtkAlgorithminline
GetUpdateExtent(int port, int &x0, int &x1, int &y0, int &y1, int &z0, int &z1)vtkAlgorithm
GetUpdateExtent(int extent[6])vtkAlgorithminline
GetUpdateExtent(int port, int extent[6])vtkAlgorithm
GetUpdateGhostLevel()vtkAlgorithminline
GetUpdateGhostLevel(int port)vtkAlgorithm
GetUpdateNumberOfPieces()vtkAlgorithminline
GetUpdateNumberOfPieces(int port)vtkAlgorithm
GetUpdatePiece()vtkAlgorithminline
GetUpdatePiece(int port)vtkAlgorithm
GetUseLookupTableScalarRange()vtkMappervirtual
GetVBOs()vtkOpenGLPolyDataMappervirtual
GetVertexShaderCode()vtkOpenGLPolyDataMappervirtual
GhostLevelvtkPolyDataMapperprotected
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
HasExecutive()vtkAlgorithm
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
HasOpaqueGeometry()vtkMappervirtual
HasTranslucentPolygonalGeometry()vtkMappervirtual
HaveCellNormalsvtkOpenGLPolyDataMapperprotected
HaveCellScalarsvtkOpenGLPolyDataMapperprotected
HaveTCoords(vtkPolyData *poly)vtkOpenGLPolyDataMapperprotectedvirtual
HaveTextures(vtkActor *actor)vtkOpenGLPolyDataMapperprotectedvirtual
HaveWideLines(vtkRenderer *, vtkActor *)vtkOpenGLPolyDataMapperprotectedvirtual
IBOBuildStatevtkOpenGLPolyDataMapperprotected
InformationvtkAlgorithmprotected
InitializeObjectBase()vtkObjectBase
INPUT_ARRAYS_TO_PROCESS()vtkAlgorithmstatic
INPUT_CONNECTION()vtkAlgorithmstatic
INPUT_IS_OPTIONAL()vtkAlgorithmstatic
INPUT_IS_REPEATABLE()vtkAlgorithmstatic
INPUT_PORT()vtkAlgorithmstatic
INPUT_REQUIRED_DATA_TYPE()vtkAlgorithmstatic
INPUT_REQUIRED_FIELDS()vtkAlgorithmstatic
InputPortIndexInRange(int index, const char *action)vtkAlgorithmprotected
InternalColorTexturevtkOpenGLPolyDataMapperprotected
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InterpolateScalarsBeforeMappingvtkMapperprotected
InterpolateScalarsBeforeMappingOff()vtkMappervirtual
InterpolateScalarsBeforeMappingOn()vtkMappervirtual
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkOpenGLPolyDataMappervirtual
IsARayCastMapper()vtkAbstractMapper3Dinlinevirtual
IsARenderIntoImageMapper()vtkAbstractMapper3Dinlinevirtual
IsTypeOf(const char *type)vtkOpenGLPolyDataMapperstatic
LastBoundBOvtkOpenGLPolyDataMapperprotected
LastLightComplexityvtkOpenGLPolyDataMapperprotected
LastLightCountvtkOpenGLPolyDataMapperprotected
LastRenderPassInfovtkOpenGLPolyDataMapperprotected
LastSelectionStatevtkOpenGLPolyDataMapperprotected
LastWindowvtkAbstractMapperprotected
LegacyShaderPropertyvtkOpenGLPolyDataMapperprotected
LightComplexityChangedvtkOpenGLPolyDataMapperprotected
LookupTablevtkMapperprotected
MapDataArray(const char *vertexAttributeName, const char *dataArrayName, const char *texturename, int fieldAssociation, int componentno)vtkOpenGLPolyDataMapperprotected
MapDataArrayToMultiTextureAttribute(const char *tname, const char *dataArrayName, int fieldAssociation, int componentno=-1) overridevtkOpenGLPolyDataMappervirtual
MapDataArrayToVertexAttribute(const char *vertexAttributeName, const char *dataArrayName, int fieldAssociation, int componentno=-1) overridevtkOpenGLPolyDataMappervirtual
MapScalars(double alpha)vtkMappervirtual
MapScalars(double alpha, int &cellFlag)vtkMappervirtual
MapScalars(vtkDataSet *input, double alpha)vtkMappervirtual
MapScalars(vtkDataSet *input, double alpha, int &cellFlag)vtkMappervirtual
MapScalarsToTexture(vtkAbstractArray *scalars, double alpha)vtkMapperprotected
Modified()vtkObjectvirtual
ModifyRequest(vtkInformation *request, int when)vtkAlgorithmvirtual
MTimevtkObjectprotected
New()vtkOpenGLPolyDataMapperstatic
NewInstance() constvtkOpenGLPolyDataMapper
NewInstanceInternal() constvtkOpenGLPolyDataMapperprotectedvirtual
NumberOfPiecesvtkPolyDataMapperprotected
NumberOfSubPiecesvtkPolyDataMapperprotected
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
OutputPortIndexInRange(int index, const char *action)vtkAlgorithmprotected
PiecevtkPolyDataMapperprotected
PointIdArrayNamevtkOpenGLPolyDataMapperprotected
PopulateSelectionSettingsvtkOpenGLPolyDataMapperprotected
PORT_REQUIREMENTS_FILLED()vtkAlgorithmprotectedstatic
PrimitiveEnd enum valuevtkOpenGLPolyDataMapper
PrimitiveIDOffsetvtkOpenGLPolyDataMapperprotected
PrimitiveLines enum valuevtkOpenGLPolyDataMapper
PrimitivePoints enum valuevtkOpenGLPolyDataMapper
PrimitivesvtkOpenGLPolyDataMapperprotected
PrimitiveStart enum valuevtkOpenGLPolyDataMapper
PrimitiveTris enum valuevtkOpenGLPolyDataMapper
PrimitiveTrisEdges enum valuevtkOpenGLPolyDataMapper
PrimitiveTriStrips enum valuevtkOpenGLPolyDataMapper
PrimitiveTriStripsEdges enum valuevtkOpenGLPolyDataMapper
PrimitiveTypes enum namevtkOpenGLPolyDataMapper
PrimitiveVertices enum valuevtkOpenGLPolyDataMapper
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintRevisions(ostream &)vtkObjectBaseinline
PrintSelf(ostream &os, vtkIndent indent) overridevtkOpenGLPolyDataMappervirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
ProcessIdArrayNamevtkOpenGLPolyDataMapperprotected
ProcessRequest(vtkInformation *, vtkInformationVector **, vtkInformationVector *) overridevtkPolyDataMappervirtual
vtkMapper::ProcessRequest(vtkInformation *request, vtkCollection *inInfo, vtkInformationVector *outInfo)vtkAlgorithm
ProcessSelectorPixelBuffers(vtkHardwareSelector *sel, std::vector< unsigned int > &pixeloffsets, vtkProp *prop) overridevtkOpenGLPolyDataMappervirtual
ProgressvtkAlgorithmprotected
ProgressObservervtkAlgorithmprotected
ProgressTextvtkAlgorithmprotected
PropagateUpdateExtent()vtkAlgorithmvirtual
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o) overridevtkAlgorithmvirtual
RegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
ReleaseDataFlagOff()vtkAlgorithm
ReleaseDataFlagOn()vtkAlgorithm
ReleaseGraphicsResources(vtkWindow *) overridevtkOpenGLPolyDataMappervirtual
RemoveAllClippingPlanes()vtkAbstractMapper
RemoveAllInputConnections(int port)vtkAlgorithmvirtual
RemoveAllInputs()vtkAlgorithm
RemoveAllObservers()vtkObject
RemoveAllVertexAttributeMappings() overridevtkOpenGLPolyDataMappervirtual
RemoveClippingPlane(vtkPlane *plane)vtkAbstractMapper
RemoveInputConnection(int port, vtkAlgorithmOutput *input)vtkAlgorithmvirtual
RemoveInputConnection(int port, int idx)vtkAlgorithmvirtual
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
RemoveVertexAttributeMapping(const char *vertexAttributeName) overridevtkOpenGLPolyDataMappervirtual
Render(vtkRenderer *ren, vtkActor *act) overridevtkPolyDataMappervirtual
RenderPiece(vtkRenderer *ren, vtkActor *act) overridevtkOpenGLPolyDataMappervirtual
RenderPieceDraw(vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMappervirtual
RenderPieceFinish(vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMappervirtual
RenderPieceStart(vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMappervirtual
RenderTimevtkMapperprotected
ReplaceShaderClip(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
ReplaceShaderCoincidentOffset(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
ReplaceShaderColor(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
ReplaceShaderCustomUniforms(std::map< vtkShader::Type, vtkShader * > shaders, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
ReplaceShaderDepth(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
ReplaceShaderLight(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
ReplaceShaderNormal(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
ReplaceShaderPicking(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
ReplaceShaderPositionVC(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
ReplaceShaderPrimID(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
ReplaceShaderRenderPass(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act, bool prePass)vtkOpenGLPolyDataMapperprotectedvirtual
ReplaceShaderTCoord(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
ReplaceShaderValues(std::map< vtkShader::Type, vtkShader * > shaders, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
ReportReferences(vtkGarbageCollector *) overridevtkAlgorithmprotectedvirtual
ResourceCallbackvtkOpenGLPolyDataMapperprotected
SafeDownCast(vtkObjectBase *o)vtkOpenGLPolyDataMapperstatic
ScalarModevtkMapperprotected
ScalarRangevtkMapperprotected
ScalarVisibilityvtkMapperprotected
ScalarVisibilityOff()vtkMappervirtual
ScalarVisibilityOn()vtkMappervirtual
SeamlessUvtkPolyDataMapperprotected
SeamlessUOff()vtkPolyDataMappervirtual
SeamlessUOn()vtkPolyDataMappervirtual
SeamlessVvtkPolyDataMapperprotected
SeamlessVOff()vtkPolyDataMappervirtual
SeamlessVOn()vtkPolyDataMappervirtual
SelectColorArray(int arrayNum)vtkMapper
SelectColorArray(const char *arrayName)vtkMapper
SelectionStateChangedvtkOpenGLPolyDataMapperprotected
SetAbortExecute(vtkTypeBool)vtkAlgorithmvirtual
SetArrayAccessMode(int)vtkMappervirtual
SetArrayComponent(int)vtkMappervirtual
SetArrayId(int)vtkMappervirtual
SetArrayName(const char *)vtkMappervirtual
SetCameraShaderParameters(vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
SetCellIdArrayName(const char *)vtkOpenGLPolyDataMappervirtual
SetClippingPlanes(vtkPlaneCollection *)vtkAbstractMappervirtual
SetClippingPlanes(vtkPlanes *planes)vtkAbstractMapper
SetColorMode(int)vtkMappervirtual
SetColorModeToDefault()vtkMapperinline
SetColorModeToDirectScalars()vtkMapperinline
SetColorModeToMapScalars()vtkMapperinline
SetCompositeIdArrayName(const char *)vtkOpenGLPolyDataMappervirtual
SetCustomUniforms(vtkOpenGLHelper &cellBO, vtkActor *actor)vtkOpenGLPolyDataMapperprotectedvirtual
SetDebug(bool debugFlag)vtkObject
SetDefaultExecutivePrototype(vtkExecutive *proto)vtkAlgorithmstatic
SetErrorCode(unsigned long)vtkAlgorithmprotectedvirtual
SetExecutive(vtkExecutive *executive)vtkAlgorithmvirtual
SetFieldDataTupleId(vtkIdType)vtkMappervirtual
SetFragmentShaderCode(const char *code)vtkOpenGLPolyDataMappervirtual
SetGeometryShaderCode(const char *code)vtkOpenGLPolyDataMappervirtual
SetGhostLevel(int)vtkPolyDataMappervirtual
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetInformation(vtkInformation *)vtkAlgorithmvirtual
SetInputArrayToProcess(int idx, int port, int connection, int fieldAssociation, const char *name)vtkAlgorithmvirtual
SetInputArrayToProcess(int idx, int port, int connection, int fieldAssociation, int fieldAttributeType)vtkAlgorithmvirtual
SetInputArrayToProcess(int idx, vtkInformation *info)vtkAlgorithmvirtual
SetInputArrayToProcess(int idx, int port, int connection, const char *fieldAssociation, const char *attributeTypeorName)vtkAlgorithmvirtual
SetInputConnection(int port, vtkAlgorithmOutput *input)vtkAlgorithmvirtual
SetInputConnection(vtkAlgorithmOutput *input)vtkAlgorithmvirtual
SetInputData(vtkPolyData *in)vtkPolyDataMapper
SetInputDataInternal(int port, vtkDataObject *input)vtkAlgorithminlineprotected
SetInputDataObject(int port, vtkDataObject *data)vtkAlgorithmvirtual
SetInputDataObject(vtkDataObject *data)vtkAlgorithminlinevirtual
SetInterpolateScalarsBeforeMapping(vtkTypeBool)vtkMappervirtual
SetLightingShaderParameters(vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
SetLookupTable(vtkScalarsToColors *lut)vtkMapper
SetMapperShaderParameters(vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
SetNthInputConnection(int port, int index, vtkAlgorithmOutput *input)vtkAlgorithmprotectedvirtual
SetNumberOfInputConnections(int port, int n)vtkAlgorithmprotectedvirtual
SetNumberOfInputPorts(int n)vtkAlgorithmprotectedvirtual
SetNumberOfOutputPorts(int n)vtkAlgorithmprotectedvirtual
SetNumberOfPieces(int)vtkPolyDataMappervirtual
SetNumberOfSubPieces(int)vtkPolyDataMappervirtual
SetPiece(int)vtkPolyDataMappervirtual
SetPointIdArrayName(const char *)vtkOpenGLPolyDataMappervirtual
SetPopulateSelectionSettings(int v)vtkOpenGLPolyDataMapperinline
SetProcessIdArrayName(const char *)vtkOpenGLPolyDataMappervirtual
SetProgress(double)vtkAlgorithm
SetProgressObserver(vtkProgressObserver *)vtkAlgorithm
SetProgressShiftScale(double shift, double scale)vtkAlgorithm
SetProgressText(const char *ptext)vtkAlgorithm
SetPropertyShaderParameters(vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
SetReferenceCount(int)vtkObjectBase
SetRelativeCoincidentTopologyLineOffsetParameters(double factor, double units)vtkMapper
SetRelativeCoincidentTopologyPointOffsetParameter(double units)vtkMapper
SetRelativeCoincidentTopologyPolygonOffsetParameters(double factor, double units)vtkMapper
SetReleaseDataFlag(int)vtkAlgorithmvirtual
SetRenderTime(double time)vtkMapperinline
SetResolveCoincidentTopology(int val)vtkMapperstatic
SetResolveCoincidentTopologyLineOffsetParameters(double factor, double units)vtkMapperstatic
SetResolveCoincidentTopologyPointOffsetParameter(double units)vtkMapperstatic
SetResolveCoincidentTopologyPolygonOffsetFaces(int faces)vtkMapperstatic
SetResolveCoincidentTopologyPolygonOffsetParameters(double factor, double units)vtkMapperstatic
SetResolveCoincidentTopologyToDefault()vtkMapperstatic
SetResolveCoincidentTopologyToOff()vtkMapperinlinestatic
SetResolveCoincidentTopologyToPolygonOffset()vtkMapperinlinestatic
SetResolveCoincidentTopologyToShiftZBuffer()vtkMapperinlinestatic
SetResolveCoincidentTopologyZShift(double val)vtkMapperstatic
SetScalarMode(int)vtkMappervirtual
SetScalarModeToDefault()vtkMapperinline
SetScalarModeToUseCellData()vtkMapperinline
SetScalarModeToUseCellFieldData()vtkMapperinline
SetScalarModeToUseFieldData()vtkMapperinline
SetScalarModeToUsePointData()vtkMapperinline
SetScalarModeToUsePointFieldData()vtkMapperinline
SetScalarRange(double, double)vtkMappervirtual
SetScalarRange(double[2])vtkMapper
SetScalarVisibility(vtkTypeBool)vtkMappervirtual
SetSeamlessU(bool)vtkPolyDataMappervirtual
SetSeamlessV(bool)vtkPolyDataMappervirtual
SetStatic(vtkTypeBool)vtkMappervirtual
SetUseLookupTableScalarRange(vtkTypeBool)vtkMappervirtual
SetVBOShiftScaleMethod(int m)vtkOpenGLPolyDataMapper
SetVertexShaderCode(const char *code)vtkOpenGLPolyDataMappervirtual
ShallowCopy(vtkAbstractMapper *m) overridevtkOpenGLPolyDataMappervirtual
ShiftScaleMethodvtkOpenGLPolyDataMapperprotected
SINGLE_PRECISION enum valuevtkAlgorithm
StaticvtkMapperprotected
StaticOff()vtkMappervirtual
StaticOn()vtkMappervirtual
SubjectHelpervtkObjectprotected
Superclass typedefvtkOpenGLPolyDataMapper
TempMatrix3vtkOpenGLPolyDataMapperprotected
TempMatrix4vtkOpenGLPolyDataMapperprotected
TempStatevtkOpenGLPolyDataMapperprotected
TimervtkAbstractMapperprotected
TimerQueryvtkOpenGLPolyDataMapperprotected
TimerQueryCountervtkOpenGLPolyDataMapperprotected
TimeToDrawvtkAbstractMapperprotected
UnRegister(vtkObjectBase *o) overridevtkAlgorithmvirtual
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
Update(int port) overridevtkPolyDataMappervirtual
Update() overridevtkPolyDataMappervirtual
Update(int port, vtkInformationVector *requests) overridevtkPolyDataMappervirtual
Update(vtkInformation *requests) overridevtkPolyDataMappervirtual
UpdateBufferObjects(vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
UpdateDataObject()vtkAlgorithmvirtual
UpdateExtent(const int extents[6])vtkAlgorithmvirtual
UpdateExtentIsEmpty(vtkInformation *pinfo, vtkDataObject *output)vtkAlgorithm
UpdateExtentIsEmpty(vtkInformation *pinfo, int extentType)vtkAlgorithm
UpdateInformation()vtkAlgorithmvirtual
UpdateMaximumPointCellIds(vtkRenderer *ren, vtkActor *actor)vtkOpenGLPolyDataMapperprotectedvirtual
UpdatePiece(int piece, int numPieces, int ghostLevels, const int extents[6]=nullptr)vtkAlgorithmvirtual
UpdateProgress(double amount)vtkAlgorithm
UpdateShaders(vtkOpenGLHelper &cellBO, vtkRenderer *ren, vtkActor *act)vtkOpenGLPolyDataMapperprotectedvirtual
UpdateTimeStep(double time, int piece=-1, int numPieces=1, int ghostLevels=0, const int extents[6]=nullptr)vtkAlgorithmvirtual
UpdateWholeExtent()vtkAlgorithmvirtual
UseLookupTableScalarRangevtkMapperprotected
UseLookupTableScalarRangeOff()vtkMappervirtual
UseLookupTableScalarRangeOn()vtkMappervirtual
UsingScalarColoringvtkOpenGLPolyDataMapperprotected
VBOBuildStatevtkOpenGLPolyDataMapperprotected
VBOBuildTimevtkOpenGLPolyDataMapperprotected
VBOInverseTransformvtkOpenGLPolyDataMapperprotected
VBOsvtkOpenGLPolyDataMapperprotected
VBOShiftScalevtkOpenGLPolyDataMapperprotected
vtkAbstractMapper()vtkAbstractMapperprotected
vtkAbstractMapper3D()vtkAbstractMapper3Dprotected
vtkAlgorithm()vtkAlgorithmprotected
vtkBaseTypeMacro(vtkObject, vtkObjectBase)vtkObject
vtkMapper()vtkMapperprotected
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGLPolyDataMapper()vtkOpenGLPolyDataMapperprotected
vtkPolyDataMapper()vtkPolyDataMapperprotected
WeakPointersvtkObjectBaseprotected
~vtkAbstractMapper() overridevtkAbstractMapperprotected
~vtkAbstractMapper3D() overridevtkAbstractMapper3Dinlineprotected
~vtkAlgorithm() overridevtkAlgorithmprotected
~vtkMapper() overridevtkMapperprotected
~vtkObject() overridevtkObjectprotected
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGLPolyDataMapper() overridevtkOpenGLPolyDataMapperprotected
~vtkPolyDataMapper() overridevtkPolyDataMapperinlineprotected