VTK  9.3.20240304
vtkOpenGLSkybox Member List

This is the complete list of members for vtkOpenGLSkybox, including all inherited members.

AddConsumer(vtkObject *c)vtkProp
AddEstimatedRenderTime(double t, vtkViewport *vtkNotUsed(vp))vtkPropinlinevirtual
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddOrientation(double x, double y, double z)vtkProp3D
AddOrientation(double orentation[3])vtkProp3D
AddPosition(double deltaPosition[3])vtkProp3D
AddPosition(double deltaX, double deltaY, double deltaZ)vtkProp3D
AllocatedRenderTimevtkPropprotected
ApplyProperties()vtkActorinlinevirtual
BackfacePropertyvtkActorprotected
BoundsvtkProp3Dprotected
BoundsMTimevtkActorprotected
BreakOnError()vtkObjectstatic
BuildPaths(vtkAssemblyPaths *paths, vtkAssemblyPath *path)vtkPropvirtual
CachedProp3DvtkProp3Dprotected
CentervtkProp3Dprotected
ComputeMatrix()vtkProp3Dvirtual
ConsumersvtkPropprotected
CoordinateSystemvtkProp3Dprotected
CoordinateSystemDevicevtkProp3Dprotected
CoordinateSystemRenderervtkProp3Dprotected
CoordinateSystems enum namevtkProp3D
Cube enum valuevtkSkybox
CubeMappervtkOpenGLSkyboxprotected
CurrentRenderervtkOpenGLSkyboxprotected
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
Delete()vtkObjectBasevirtual
DEVICE enum valuevtkProp3D
DragablevtkPropprotected
DragableOff()vtkPropvirtual
DragableOn()vtkPropvirtual
EstimatedRenderTimevtkPropprotected
FastDelete()vtkObjectBasevirtual
Floor enum valuevtkSkybox
FloorPlanevtkSkyboxprotected
FloorRightvtkSkyboxprotected
ForceOpaquevtkActorprotected
ForceOpaqueOff()vtkActorvirtual
ForceOpaqueOn()vtkActorvirtual
ForceTranslucentvtkActorprotected
ForceTranslucentOff()vtkActorvirtual
ForceTranslucentOn()vtkActorvirtual
GammaCorrectvtkSkyboxprotected
GammaCorrectOff()vtkSkyboxvirtual
GammaCorrectOn()vtkSkyboxvirtual
GeneralTextureTransform()vtkPropstatic
GeneralTextureUnit()vtkPropstatic
GetActors(vtkPropCollection *) overridevtkActorvirtual
GetActors2D(vtkPropCollection *)vtkPropinlinevirtual
GetAllocatedRenderTime()vtkPropvirtual
GetAlternateFreeFunction()vtkObjectBaseprotectedstatic
GetBackfaceProperty()vtkActorvirtual
GetBounds() overridevtkSkyboxvirtual
GetBounds(double bounds[6])vtkSkyboxvirtual
GetBounds() override=0vtkSkyboxvirtual
vtkProp3D::GetBounds(double bounds[6])vtkProp3D
GetCenter()vtkProp3D
GetClassName() constvtkObjectBase
GetCommand(unsigned long tag)vtkObject
GetConsumer(int i)vtkProp
GetCoordinateSystem()vtkProp3Dvirtual
GetCoordinateSystemAsString()vtkProp3D
GetCoordinateSystemDevice()vtkProp3Dvirtual
GetCoordinateSystemRenderer()vtkProp3D
GetCurrentFreeFunction()vtkObjectBaseprotectedstatic
GetCurrentMallocFunction()vtkObjectBaseprotectedstatic
GetCurrentReallocFunction()vtkObjectBaseprotectedstatic
GetDebug()vtkObject
GetDragable()vtkPropvirtual
GetEstimatedRenderTime(vtkViewport *)vtkPropinlinevirtual
GetEstimatedRenderTime()vtkPropinlinevirtual
GetFloorPlane()vtkSkyboxvirtual
GetFloorPlane(float &, float &, float &, float &)vtkSkyboxvirtual
GetFloorPlane(float[4])vtkSkyboxvirtual
GetFloorRight()vtkSkyboxvirtual
GetFloorRight(float &, float &, float &)vtkSkyboxvirtual
GetFloorRight(float[3])vtkSkyboxvirtual
GetForceOpaque()vtkActorvirtual
GetForceTranslucent()vtkActorvirtual
GetGammaCorrect()vtkSkyboxvirtual
GetGlobalWarningDisplay()vtkObjectstatic
GetIsIdentity()vtkProp3Dvirtual
GetIsInMemkind() constvtkObjectBase
GetIsOpaque()vtkActorprotected
GetLength()vtkProp3D
GetMapper()vtkActorvirtual
GetMatrix(vtkMatrix4x4 *result)vtkProp3Dvirtual
GetMatrix(double result[16])vtkProp3Dvirtual
GetMatrix() overridevtkProp3Dinlinevirtual
GetModelToWorldMatrix(vtkMatrix4x4 *result)vtkProp3Dvirtual
GetMTime() overridevtkActorvirtual
GetNextPath()vtkPropvirtual
GetNumberOfConsumers()vtkPropvirtual
GetNumberOfGenerationsFromBase(const char *name)vtkObjectBasevirtual
GetNumberOfGenerationsFromBaseType(const char *name)vtkObjectBasestatic
GetNumberOfPaths()vtkPropinlinevirtual
GetObjectDescription() const overridevtkObjectvirtual
GetObjectName() constvtkObjectvirtual
GetOrientation()vtkProp3D
GetOrientation(double orentation[3])vtkProp3D
GetOrientationWXYZ()vtkProp3D
GetOrigin()vtkProp3Dvirtual
GetOrigin(double data[3])vtkProp3Dvirtual
GetPickable()vtkPropvirtual
GetPosition()vtkProp3Dvirtual
GetPosition(double data[3])vtkProp3Dvirtual
GetProjection()vtkSkyboxvirtual
GetProperty()vtkActor
GetPropertyKeys()vtkPropvirtual
GetRedrawMTime() overridevtkActorvirtual
GetReferenceCount()vtkObjectBaseinline
GetRenderTimeMultiplier()vtkPropvirtual
GetScale()vtkProp3Dvirtual
GetScale(double data[3])vtkProp3Dvirtual
GetShaderProperty()vtkPropvirtual
GetSupportsSelection() overridevtkActorvirtual
GetTexture()vtkActorvirtual
GetUseBounds()vtkPropvirtual
GetUserMatrix()vtkProp3D
GetUserTransform()vtkProp3Dvirtual
GetUserTransformMatrixMTime()vtkProp3D
GetUsingMemkind()vtkObjectBasestatic
GetVisibility()vtkPropvirtual
GetVolumes(vtkPropCollection *)vtkPropinlinevirtual
GetXRange()vtkProp3D
GetYRange()vtkProp3D
GetZRange()vtkProp3D
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
HasKeys(vtkInformation *requiredKeys)vtkPropvirtual
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
HasOpaqueGeometry() overridevtkActorvirtual
HasTranslucentPolygonalGeometry() overridevtkActorvirtual
InitializeObjectBase()vtkObjectBase
InitPathTraversal() overridevtkProp3Dvirtual
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InTranslucentPassvtkActorprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkOpenGLSkyboxvirtual
IsConsumer(vtkObject *c)vtkProp
IsIdentityvtkProp3Dprotected
IsRenderingTranslucentPolygonalGeometry() overridevtkActorinlinevirtual
IsTypeOf(const char *type)vtkOpenGLSkyboxstatic
LastCameraPositionvtkOpenGLSkyboxprotected
LastGammaCorrectvtkOpenGLSkyboxprotected
LastProjectionvtkOpenGLSkyboxprotected
MakeProperty()vtkActorvirtual
MappervtkActorprotected
MapperBoundsvtkActorprotected
MatrixvtkProp3Dprotected
MatrixMTimevtkProp3Dprotected
Modified()vtkObjectvirtual
MTimevtkObjectprotected
New()vtkOpenGLSkyboxstatic
NewInstance() constvtkOpenGLSkybox
NewInstanceInternal() constvtkOpenGLSkyboxprotectedvirtual
NumberOfConsumersvtkPropprotected
ObjectNamevtkObjectprotected
OpenGLActorvtkOpenGLSkyboxprotected
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
OrientationvtkProp3Dprotected
OriginvtkProp3Dprotected
PathsvtkPropprotected
PHYSICAL enum valuevtkProp3D
Pick()vtkPropvirtual
PickablevtkPropprotected
PickableOff()vtkPropvirtual
PickableOn()vtkPropvirtual
PokeMatrix(vtkMatrix4x4 *matrix) overridevtkProp3D
vtkProp::PokeMatrix(vtkMatrix4x4 *vtkNotUsed(matrix))vtkPropinlinevirtual
PositionvtkProp3Dprotected
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintSelf(ostream &os, vtkIndent indent) overridevtkOpenGLSkyboxvirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
ProcessSelectorPixelBuffers(vtkHardwareSelector *sel, std::vector< unsigned int > &pixeloffsets) overridevtkActorvirtual
Projection enum namevtkSkybox
ProjectionvtkSkyboxprotected
PropertyvtkActorprotected
PropertyKeysvtkPropprotected
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBase
RegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
ReleaseGraphicsResources(vtkWindow *) overridevtkActorvirtual
RemoveAllObservers()vtkObject
RemoveConsumer(vtkObject *c)vtkProp
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
Render(vtkRenderer *ren, vtkMapper *mapper) overridevtkOpenGLSkyboxvirtual
RenderFilteredOpaqueGeometry(vtkViewport *v, vtkInformation *requiredKeys)vtkPropvirtual
RenderFilteredOverlay(vtkViewport *v, vtkInformation *requiredKeys)vtkPropvirtual
RenderFilteredTranslucentPolygonalGeometry(vtkViewport *v, vtkInformation *requiredKeys)vtkPropvirtual
RenderFilteredVolumetricGeometry(vtkViewport *v, vtkInformation *requiredKeys)vtkPropvirtual
RenderOpaqueGeometry(vtkViewport *viewport) overridevtkActorvirtual
RenderOverlay(vtkViewport *)vtkPropinlinevirtual
RenderTimeMultipliervtkPropprotected
RenderTranslucentPolygonalGeometry(vtkViewport *viewport) overridevtkActorvirtual
RenderVolumetricGeometry(vtkViewport *)vtkPropinlinevirtual
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
RestoreEstimatedRenderTime()vtkPropinlinevirtual
RotateWXYZ(double w, double x, double y, double z)vtkProp3D
RotateX(double)vtkProp3D
RotateY(double)vtkProp3D
RotateZ(double)vtkProp3D
SafeDownCast(vtkObjectBase *o)vtkOpenGLSkyboxstatic
SavedEstimatedRenderTimevtkPropprotected
ScalevtkProp3Dprotected
SetAllocatedRenderTime(double t, vtkViewport *vtkNotUsed(v))vtkPropinlinevirtual
SetBackfaceProperty(vtkProperty *lut)vtkActor
SetCoordinateSystem(CoordinateSystems val)vtkProp3D
SetCoordinateSystemDevice(int)vtkProp3Dvirtual
SetCoordinateSystemRenderer(vtkRenderer *ren)vtkProp3D
SetCoordinateSystemToDevice()vtkProp3Dinline
SetCoordinateSystemToPhysical()vtkProp3Dinline
SetCoordinateSystemToWorld()vtkProp3Dinline
SetDebug(bool debugFlag)vtkObject
SetDragable(vtkTypeBool)vtkPropvirtual
SetEstimatedRenderTime(double t)vtkPropinlinevirtual
SetFloorPlane(float, float, float, float)vtkSkyboxvirtual
SetFloorPlane(float[4])vtkSkyboxvirtual
SetFloorRight(float, float, float)vtkSkyboxvirtual
SetFloorRight(float[3])vtkSkyboxvirtual
SetForceOpaque(bool)vtkActorvirtual
SetForceTranslucent(bool)vtkActorvirtual
SetGammaCorrect(bool)vtkSkyboxvirtual
SetGlobalWarningDisplay(vtkTypeBool val)vtkObjectstatic
SetIsRenderingTranslucentPolygonalGeometry(bool val)vtkActorinline
SetMapper(vtkMapper *)vtkActorvirtual
SetMemkindDirectory(const char *directoryname)vtkObjectBasestatic
SetObjectName(const std::string &objectName)vtkObjectvirtual
SetOrientation(double x, double y, double z)vtkProp3D
SetOrientation(double orientation[3])vtkProp3D
SetOrigin(double x, double y, double z)vtkProp3Dinlinevirtual
SetOrigin(const double pos[3])vtkProp3Dinlinevirtual
SetPickable(vtkTypeBool)vtkPropvirtual
SetPosition(double x, double y, double z)vtkProp3Dinlinevirtual
SetPosition(double pos[3])vtkProp3Dinlinevirtual
SetProjection(int)vtkSkyboxvirtual
SetProjectionToCube()vtkSkyboxinline
SetProjectionToFloor()vtkSkyboxinline
SetProjectionToSphere()vtkSkyboxinline
SetProjectionToStereoSphere()vtkSkyboxinline
SetPropertiesFromModelToWorldMatrix(vtkMatrix4x4 *modelToWorld)vtkProp3Dvirtual
SetProperty(vtkProperty *lut)vtkActor
SetPropertyKeys(vtkInformation *keys)vtkPropvirtual
SetReferenceCount(int)vtkObjectBase
SetRenderTimeMultiplier(double t)vtkPropinline
SetScale(double x, double y, double z)vtkProp3Dinlinevirtual
SetScale(double scale[3])vtkProp3Dinlinevirtual
SetScale(double s)vtkProp3Dinline
SetShaderProperty(vtkShaderProperty *property)vtkPropvirtual
SetTexture(vtkTexture *)vtkActorvirtual
SetUseBounds(bool)vtkPropvirtual
SetUserMatrix(vtkMatrix4x4 *matrix)vtkProp3D
SetUserTransform(vtkLinearTransform *transform)vtkProp3D
SetVisibility(vtkTypeBool)vtkPropvirtual
ShaderPropertyvtkPropprotected
ShallowCopy(vtkProp *prop) overridevtkActorvirtual
Sphere enum valuevtkSkybox
StereoSphere enum valuevtkSkybox
SubjectHelpervtkObjectprotected
Superclass typedefvtkOpenGLSkybox
TempMatrix4x4vtkProp3Dprotected
TexturevtkActorprotected
TransformvtkProp3Dprotected
UnRegister(vtkObjectBase *o)vtkObjectBasevirtual
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
UpdateUniforms(vtkObject *, unsigned long, void *)vtkOpenGLSkyboxprotected
UseBoundsvtkPropprotected
UseBoundsOff()vtkPropvirtual
UseBoundsOn()vtkPropvirtual
UserMatrixvtkProp3Dprotected
UserTransformvtkProp3Dprotected
UsesGarbageCollector() constvtkObjectBaseinlinevirtual
VisibilityvtkPropprotected
VisibilityOff()vtkPropvirtual
VisibilityOn()vtkPropvirtual
vtkActor()vtkActorprotected
vtkBaseTypeMacro(vtkObject, vtkObjectBase)vtkObject
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGLSkybox()vtkOpenGLSkyboxprotected
vtkProp()vtkPropprotected
vtkProp3D()vtkProp3Dprotected
vtkSkybox()vtkSkyboxprotected
WeakPointersvtkObjectBaseprotected
WORLD enum valuevtkProp3D
~vtkActor() overridevtkActorprotected
~vtkObject() overridevtkObjectprotected
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGLSkybox() overridevtkOpenGLSkyboxprotected
~vtkProp() overridevtkPropprotected
~vtkProp3D() overridevtkProp3Dprotected
~vtkSkybox() overridevtkSkyboxprotected