#include <vtkOpenGLState.h>
Definition at line 437 of file vtkOpenGLState.h.
 
◆ GLState()
  
  
      
        
          | vtkOpenGLState::GLState::GLState  | 
          ( | 
           | ) | 
           | 
         
       
   | 
  
default   | 
  
 
 
◆ ClearDepth
      
        
          | double vtkOpenGLState::GLState::ClearDepth | 
        
      
 
 
◆ DepthMask
      
        
          | unsigned char vtkOpenGLState::GLState::DepthMask | 
        
      
 
 
◆ DepthFunc
      
        
          | unsigned int vtkOpenGLState::GLState::DepthFunc | 
        
      
 
 
◆ BlendEquationValue1
      
        
          | unsigned int vtkOpenGLState::GLState::BlendEquationValue1 | 
        
      
 
 
◆ BlendEquationValue2
      
        
          | unsigned int vtkOpenGLState::GLState::BlendEquationValue2 | 
        
      
 
 
◆ CullFaceMode
      
        
          | unsigned int vtkOpenGLState::GLState::CullFaceMode | 
        
      
 
 
◆ ActiveTexture
      
        
          | unsigned int vtkOpenGLState::GLState::ActiveTexture | 
        
      
 
 
◆ PointSize
      
        
          | float vtkOpenGLState::GLState::PointSize | 
        
      
 
 
◆ LineWidth
      
        
          | float vtkOpenGLState::GLState::LineWidth | 
        
      
 
 
◆ StencilMaskFront
      
        
          | unsigned int vtkOpenGLState::GLState::StencilMaskFront | 
        
      
 
 
◆ StencilMaskBack
      
        
          | unsigned int vtkOpenGLState::GLState::StencilMaskBack | 
        
      
 
 
◆ StencilFuncFront
      
        
          | std::array<unsigned int, 3> vtkOpenGLState::GLState::StencilFuncFront | 
        
      
 
 
◆ StencilFuncBack
      
        
          | std::array<unsigned int, 3> vtkOpenGLState::GLState::StencilFuncBack | 
        
      
 
 
◆ StencilOpFront
      
        
          | std::array<unsigned int, 3> vtkOpenGLState::GLState::StencilOpFront | 
        
      
 
 
◆ StencilOpBack
      
        
          | std::array<unsigned int, 3> vtkOpenGLState::GLState::StencilOpBack | 
        
      
 
 
◆ PackAlignment
      
        
          | int vtkOpenGLState::GLState::PackAlignment | 
        
      
 
 
◆ UnpackAlignment
      
        
          | int vtkOpenGLState::GLState::UnpackAlignment | 
        
      
 
 
◆ UnpackRowLength
      
        
          | int vtkOpenGLState::GLState::UnpackRowLength | 
        
      
 
 
◆ UnpackImageHeight
      
        
          | int vtkOpenGLState::GLState::UnpackImageHeight | 
        
      
 
 
◆ ClearColor
      
        
          | std::array<float, 4> vtkOpenGLState::GLState::ClearColor | 
        
      
 
 
◆ ColorMask
      
        
          | std::array<unsigned char, 4> vtkOpenGLState::GLState::ColorMask | 
        
      
 
 
◆ Viewport
      
        
          | std::array<int, 4> vtkOpenGLState::GLState::Viewport | 
        
      
 
 
◆ Scissor
      
        
          | std::array<int, 4> vtkOpenGLState::GLState::Scissor | 
        
      
 
 
◆ BlendFunc
      
        
          | std::array<unsigned int, 4> vtkOpenGLState::GLState::BlendFunc | 
        
      
 
 
◆ DepthTest
      
        
          | bool vtkOpenGLState::GLState::DepthTest | 
        
      
 
 
◆ CullFace
      
        
          | bool vtkOpenGLState::GLState::CullFace | 
        
      
 
 
◆ ScissorTest
      
        
          | bool vtkOpenGLState::GLState::ScissorTest | 
        
      
 
 
◆ StencilTest
      
        
          | bool vtkOpenGLState::GLState::StencilTest | 
        
      
 
 
◆ Blend
      
        
          | bool vtkOpenGLState::GLState::Blend | 
        
      
 
 
◆ MultiSample
      
        
          | bool vtkOpenGLState::GLState::MultiSample | 
        
      
 
 
◆ CubeMapSeamless
      
        
          | bool vtkOpenGLState::GLState::CubeMapSeamless | 
        
      
 
 
◆ LineSmooth
      
        
          | bool vtkOpenGLState::GLState::LineSmooth | 
        
      
 
 
◆ BoundVAO
      
        
          | int vtkOpenGLState::GLState::BoundVAO | 
        
      
 
 
◆ BoundArrayBuffer
      
        
          | int vtkOpenGLState::GLState::BoundArrayBuffer | 
        
      
 
 
◆ BoundElementArrayBuffer
      
        
          | int vtkOpenGLState::GLState::BoundElementArrayBuffer | 
        
      
 
 
◆ BoundProgram
      
        
          | int vtkOpenGLState::GLState::BoundProgram | 
        
      
 
 
◆ DrawBinding
◆ ReadBinding
The documentation for this class was generated from the following file: