VTK  9.3.20240424
vtkOpenGLUniforms Member List

This is the complete list of members for vtkOpenGLUniforms, including all inherited members.

AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
BreakOnError()vtkObjectstatic
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
Delete()vtkObjectBasevirtual
FastDelete()vtkObjectBasevirtual
GetAlternateFreeFunction()vtkObjectBaseprotectedstatic
GetClassName() constvtkObjectBase
GetCommand(unsigned long tag)vtkObject
GetCurrentFreeFunction()vtkObjectBaseprotectedstatic
GetCurrentMallocFunction()vtkObjectBaseprotectedstatic
GetCurrentReallocFunction()vtkObjectBaseprotectedstatic
GetDebug()vtkObject
GetDeclarations()vtkOpenGLUniforms
GetGlobalWarningDisplay()vtkObjectstatic
GetIsInMemkind() constvtkObjectBase
GetMTime()vtkObjectvirtual
GetNthUniformName(vtkIdType uniformIndex) overridevtkOpenGLUniformsvirtual
GetNumberOfGenerationsFromBase(const char *name)vtkObjectBasevirtual
GetNumberOfGenerationsFromBaseType(const char *name)vtkObjectBasestatic
GetNumberOfUniforms() overridevtkOpenGLUniformsvirtual
GetObjectDescription() const overridevtkObjectvirtual
GetObjectName() constvtkObjectvirtual
GetReferenceCount()vtkObjectBaseinline
GetUniform(const char *name, std::vector< int > &value) overridevtkOpenGLUniformsvirtual
GetUniform(const char *name, std::vector< float > &value) overridevtkOpenGLUniformsvirtual
GetUniform1fv(const char *name, std::vector< float > &f) overridevtkOpenGLUniformsvirtual
GetUniform1iv(const char *name, std::vector< int > &f) overridevtkOpenGLUniformsvirtual
GetUniform2f(const char *name, float v[2]) overridevtkOpenGLUniformsvirtual
GetUniform2fv(const char *name, std::vector< float > &f) overridevtkOpenGLUniformsvirtual
GetUniform2i(const char *name, int v[2]) overridevtkOpenGLUniformsvirtual
GetUniform3f(const char *name, float v[3]) overridevtkOpenGLUniformsvirtual
GetUniform3f(const char *name, double v[3]) overridevtkOpenGLUniformsvirtual
GetUniform3fv(const char *name, std::vector< float > &f) overridevtkOpenGLUniformsvirtual
GetUniform3uc(const char *name, unsigned char v[3]) overridevtkOpenGLUniformsvirtual
GetUniform4f(const char *name, float v[4]) overridevtkOpenGLUniformsvirtual
GetUniform4fv(const char *name, std::vector< float > &f) overridevtkOpenGLUniformsvirtual
GetUniform4uc(const char *name, unsigned char v[4]) overridevtkOpenGLUniformsvirtual
GetUniformf(const char *name, float &v) overridevtkOpenGLUniformsvirtual
GetUniformi(const char *name, int &v) overridevtkOpenGLUniformsvirtual
GetUniformListMTime() overridevtkOpenGLUniformsvirtual
GetUniformMatrix(const char *name, vtkMatrix3x3 *v) overridevtkOpenGLUniformsvirtual
GetUniformMatrix(const char *name, vtkMatrix4x4 *v) overridevtkOpenGLUniformsvirtual
GetUniformMatrix3x3(const char *name, float *v) overridevtkOpenGLUniformsvirtual
GetUniformMatrix4x4(const char *name, float *v) overridevtkOpenGLUniformsvirtual
GetUniformMatrix4x4v(const char *name, std::vector< float > &f) overridevtkOpenGLUniformsvirtual
GetUniformNumberOfComponents(const char *name) overridevtkOpenGLUniformsvirtual
GetUniformNumberOfTuples(const char *name) overridevtkOpenGLUniformsvirtual
GetUniformScalarType(const char *name) overridevtkOpenGLUniformsvirtual
GetUniformTupleType(const char *name) overridevtkOpenGLUniformsvirtual
GetUsingMemkind()vtkObjectBasestatic
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
InitializeObjectBase()vtkObjectBase
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkOpenGLUniformsvirtual
IsTypeOf(const char *type)vtkOpenGLUniformsstatic
Modified()vtkObjectvirtual
MTimevtkObjectprotected
New()vtkOpenGLUniformsstatic
NewInstance() constvtkOpenGLUniforms
NewInstanceInternal() constvtkOpenGLUniformsprotectedvirtual
NumberOfTupleTypes enum valuevtkUniforms
ObjectNamevtkObjectprotected
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintSelf(ostream &os, vtkIndent indent) overridevtkOpenGLUniformsvirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBase
RegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
RemoveAllObservers()vtkObject
RemoveAllUniforms() overridevtkOpenGLUniformsvirtual
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
RemoveUniform(const char *name) overridevtkOpenGLUniformsvirtual
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
SafeDownCast(vtkObjectBase *o)vtkOpenGLUniformsstatic
ScalarTypeToString(int scalarType)vtkUniformsstatic
SetDebug(bool debugFlag)vtkObject
SetGlobalWarningDisplay(vtkTypeBool val)vtkObjectstatic
SetMemkindDirectory(const char *directoryname)vtkObjectBasestatic
SetObjectName(const std::string &objectName)vtkObjectvirtual
SetReferenceCount(int)vtkObjectBase
SetUniform(const char *name, vtkUniforms::TupleType tt, int nbComponents, const std::vector< int > &value) overridevtkOpenGLUniformsvirtual
SetUniform(const char *name, vtkUniforms::TupleType tt, int nbComponents, const std::vector< float > &value) overridevtkOpenGLUniformsvirtual
SetUniform1fv(const char *name, int count, const float *f) overridevtkOpenGLUniformsvirtual
SetUniform1iv(const char *name, int count, const int *f) overridevtkOpenGLUniformsvirtual
SetUniform2f(const char *name, const float v[2]) overridevtkOpenGLUniformsvirtual
SetUniform2fv(const char *name, int count, const float(*f)[2]) overridevtkOpenGLUniformsvirtual
SetUniform2i(const char *name, const int v[2]) overridevtkOpenGLUniformsvirtual
SetUniform3f(const char *name, const float v[3]) overridevtkOpenGLUniformsvirtual
SetUniform3f(const char *name, const double v[3]) overridevtkOpenGLUniformsvirtual
SetUniform3fv(const char *name, int count, const float(*f)[3]) overridevtkOpenGLUniformsvirtual
SetUniform3uc(const char *name, const unsigned char v[3]) overridevtkOpenGLUniformsvirtual
SetUniform4f(const char *name, const float v[4]) overridevtkOpenGLUniformsvirtual
SetUniform4fv(const char *name, int count, const float(*f)[4]) overridevtkOpenGLUniformsvirtual
SetUniform4uc(const char *name, const unsigned char v[4]) overridevtkOpenGLUniformsvirtual
SetUniformf(const char *name, float v) overridevtkOpenGLUniformsvirtual
SetUniformi(const char *name, int v) overridevtkOpenGLUniformsvirtual
SetUniformMatrix(const char *name, vtkMatrix3x3 *v) overridevtkOpenGLUniformsvirtual
SetUniformMatrix(const char *name, vtkMatrix4x4 *v) overridevtkOpenGLUniformsvirtual
SetUniformMatrix3x3(const char *name, float *v) overridevtkOpenGLUniformsvirtual
SetUniformMatrix4x4(const char *name, float *v) overridevtkOpenGLUniformsvirtual
SetUniformMatrix4x4v(const char *name, int count, float *v) overridevtkOpenGLUniformsvirtual
SetUniforms(vtkShaderProgram *p)vtkOpenGLUniforms
StringToScalarType(const std::string &s)vtkUniformsstatic
StringToTupleType(const std::string &s)vtkUniformsstatic
SubjectHelpervtkObjectprotected
Superclass typedefvtkOpenGLUniforms
TupleType enum namevtkUniforms
TupleTypeInvalid enum valuevtkUniforms
TupleTypeMatrix enum valuevtkUniforms
TupleTypeScalar enum valuevtkUniforms
TupleTypeToString(TupleType tt)vtkUniformsstatic
TupleTypeVector enum valuevtkUniforms
UnRegister(vtkObjectBase *o)vtkObjectBasevirtual
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
UsesGarbageCollector() constvtkObjectBaseinlinevirtual
vtkBaseTypeMacro(vtkObject, vtkObjectBase)vtkObject
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGLUniforms()vtkOpenGLUniformsprotected
vtkUniforms()=defaultvtkUniformsprotected
WeakPointersvtkObjectBaseprotected
~vtkObject() overridevtkObjectprotected
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGLUniforms() overridevtkOpenGLUniformsprotected
~vtkUniforms() override=defaultvtkUniformsprotected