VTK
vtkShaderProperty Member List

This is the complete list of members for vtkShaderProperty, including all inherited members.

AddFragmentShaderReplacement(const std::string &originalValue, bool replaceFirst, const std::string &replacementValue, bool replaceAll)=0vtkShaderPropertypure virtual
AddGeometryShaderReplacement(const std::string &originalValue, bool replaceFirst, const std::string &replacementValue, bool replaceAll)=0vtkShaderPropertypure virtual
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddVertexShaderReplacement(const std::string &originalValue, bool replaceFirst, const std::string &replacementValue, bool replaceAll)=0vtkShaderPropertypure virtual
BreakOnError()vtkObjectstatic
ClearAllFragmentShaderReplacements()=0vtkShaderPropertypure virtual
ClearAllGeometryShaderReplacements()=0vtkShaderPropertypure virtual
ClearAllShaderReplacements()=0vtkShaderPropertypure virtual
ClearAllVertexShaderReplacements()=0vtkShaderPropertypure virtual
ClearFragmentShaderReplacement(const std::string &originalValue, bool replaceFirst)=0vtkShaderPropertypure virtual
ClearGeometryShaderReplacement(const std::string &originalValue, bool replaceFirst)=0vtkShaderPropertypure virtual
ClearVertexShaderReplacement(const std::string &originalValue, bool replaceFirst)=0vtkShaderPropertypure virtual
CollectRevisions(ostream &)vtkObjectBaseinlineprotectedvirtual
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
DeepCopy(vtkShaderProperty *p)vtkShaderProperty
Delete()vtkObjectBasevirtual
FastDelete()vtkObjectBasevirtual
FragmentCustomUniformsvtkShaderPropertyprotected
FragmentShaderCodevtkShaderPropertyprotected
GeometryCustomUniformsvtkShaderPropertyprotected
GeometryShaderCodevtkShaderPropertyprotected
GetClassName() constvtkObjectBase
GetCommand(unsigned long tag)vtkObject
GetDebug()vtkObject
GetFragmentCustomUniforms()vtkShaderPropertyvirtual
GetFragmentShaderCode()vtkShaderPropertyvirtual
GetGeometryCustomUniforms()vtkShaderPropertyvirtual
GetGeometryShaderCode()vtkShaderPropertyvirtual
GetGlobalWarningDisplay()vtkObjectstatic
GetMTime()vtkObjectvirtual
GetNthShaderReplacement(vtkIdType index, std::string &name, bool &replaceFirst, std::string &replacementValue, bool &replaceAll)=0vtkShaderPropertypure virtual
GetNthShaderReplacementTypeAsString(vtkIdType index)=0vtkShaderPropertypure virtual
GetNumberOfGenerationsFromBase(const char *name)vtkObjectBasevirtual
GetNumberOfGenerationsFromBaseType(const char *name)vtkObjectBasestatic
GetNumberOfShaderReplacements()=0vtkShaderPropertypure virtual
GetReferenceCount()vtkObjectBaseinline
GetShaderMTime()vtkShaderProperty
GetVertexCustomUniforms()vtkShaderPropertyvirtual
GetVertexShaderCode()vtkShaderPropertyvirtual
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
HasFragmentShaderCode()vtkShaderProperty
HasGeometryShaderCode()vtkShaderProperty
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
HasVertexShaderCode()vtkShaderProperty
InitializeObjectBase()vtkObjectBase
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkShaderPropertyvirtual
IsTypeOf(const char *type)vtkShaderPropertystatic
Modified()vtkObjectvirtual
MTimevtkObjectprotected
New()vtkShaderPropertystatic
NewInstance() constvtkShaderProperty
NewInstanceInternal() constvtkShaderPropertyprotectedvirtual
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintRevisions(ostream &)vtkObjectBaseinline
PrintSelf(ostream &os, vtkIndent indent) overridevtkShaderPropertyvirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBasevirtual
RegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
RemoveAllObservers()vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
SafeDownCast(vtkObjectBase *o)vtkShaderPropertystatic
SetDebug(bool debugFlag)vtkObject
SetFragmentShaderCode(const char *)vtkShaderPropertyvirtual
SetGeometryShaderCode(const char *)vtkShaderPropertyvirtual
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetReferenceCount(int)vtkObjectBase
SetVertexShaderCode(const char *)vtkShaderPropertyvirtual
SubjectHelpervtkObjectprotected
Superclass typedefvtkShaderProperty
UnRegister(vtkObjectBase *o)vtkObjectBasevirtual
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) overridevtkObjectprotectedvirtual
VertexCustomUniformsvtkShaderPropertyprotected
VertexShaderCodevtkShaderPropertyprotected
vtkBaseTypeMacro(vtkObject, vtkObjectBase)vtkObject
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkShaderProperty()vtkShaderPropertyprotected
WeakPointersvtkObjectBaseprotected
~vtkObject() overridevtkObjectprotected
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkShaderProperty() overridevtkShaderPropertyprotected