VTK
9.4.20250202
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#include <vtkWebGPUHelpers.h>
Static Public Member Functions | |
static void | WriteComputeTextureToDisk (const std::string &filepath, vtkSmartPointer< vtkWebGPUComputePass >, int textureIndex, int mipLevel, bool flipY=false) |
Writes a certain mip level of a texture from a compute path to a PNG file on the disk. | |
Definition at line 13 of file vtkWebGPUHelpers.h.
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Writes a certain mip level of a texture from a compute path to a PNG file on the disk.
This function behaves like Dispatch(), ReadBufferFromGPU(), ReadTextureFromGPU(), .. in the sense that it will only be executed after a call to vtkWebGPUComputePipeline::Update().
The flipY parameter is used the flip the output along the Y-axis. Useful if the texture's internal storage is reversed along the Y-axis