#include <vtkWebGPURenderPipelineDescriptorInternals.h>
Inherits wgpu::RenderPipelineDescriptor.
◆ vtkWebGPURenderPipelineDescriptorInternals() [1/3]
vtkWebGPURenderPipelineDescriptorInternals::vtkWebGPURenderPipelineDescriptorInternals |
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◆ vtkWebGPURenderPipelineDescriptorInternals() [2/3]
◆ vtkWebGPURenderPipelineDescriptorInternals() [3/3]
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ EnableDepthStencil()
wgpu::DepthStencilState * vtkWebGPURenderPipelineDescriptorInternals::EnableDepthStencil |
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wgpu::TextureFormat |
format = wgpu::TextureFormat::Depth24PlusStencil8 | ) |
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◆ DisableDepthStencil()
void vtkWebGPURenderPipelineDescriptorInternals::DisableDepthStencil |
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◆ kMaxVertexBuffers
constexpr int vtkWebGPURenderPipelineDescriptorInternals::kMaxVertexBuffers = 8u |
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staticconstexpr |
◆ kMaxVertexAttributes
constexpr int vtkWebGPURenderPipelineDescriptorInternals::kMaxVertexAttributes = 16u |
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staticconstexpr |
◆ kMaxColorAttachments
constexpr int vtkWebGPURenderPipelineDescriptorInternals::kMaxColorAttachments = 8u |
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staticconstexpr |
◆ cBuffers
std::array<wgpu::VertexBufferLayout, kMaxVertexBuffers> vtkWebGPURenderPipelineDescriptorInternals::cBuffers |
◆ cAttributes
std::array<wgpu::VertexAttribute, kMaxVertexAttributes> vtkWebGPURenderPipelineDescriptorInternals::cAttributes |
◆ cTargets
std::array<wgpu::ColorTargetState, kMaxColorAttachments> vtkWebGPURenderPipelineDescriptorInternals::cTargets |
◆ cBlends
std::array<wgpu::BlendState, kMaxColorAttachments> vtkWebGPURenderPipelineDescriptorInternals::cBlends |
◆ cFragment
wgpu::FragmentState vtkWebGPURenderPipelineDescriptorInternals::cFragment |
◆ cDepthStencil
wgpu::DepthStencilState vtkWebGPURenderPipelineDescriptorInternals::cDepthStencil |
The documentation for this class was generated from the following file: