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vtkGLTFDocumentLoader::Scene Struct Reference

This struct describes a glTF scene object. More...

#include <vtkGLTFDocumentLoader.h>

Public Attributes

std::vector< unsigned int > Nodes
 
std::string Name
 

Detailed Description

This struct describes a glTF scene object.

A scene contains a set of indices of nodes to render. Scene.Nodes can be empty, in which case nothing is required to be rendered

Definition at line 372 of file vtkGLTFDocumentLoader.h.

Member Data Documentation

◆ Nodes

std::vector<unsigned int> vtkGLTFDocumentLoader::Scene::Nodes

Definition at line 374 of file vtkGLTFDocumentLoader.h.

◆ Name

std::string vtkGLTFDocumentLoader::Scene::Name

Definition at line 375 of file vtkGLTFDocumentLoader.h.


The documentation for this struct was generated from the following file: