VTK
9.4.20250130
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Materials are not directly applied to this reader's output. More...
#include <vtkGLTFReader.h>
Public Attributes | |
vtkSmartPointer< vtkImageData > | Image |
unsigned short | MinFilterValue |
unsigned short | MaxFilterValue |
unsigned short | WrapSValue |
unsigned short | WrapTValue |
Materials are not directly applied to this reader's output.
Use GetGLTFTexture to access a specific texture's image data, and the indices present in the output dataset's field data to create vtkTextures and apply them to the geometry. Note that texture coordinates need to be fliped using a texture transform.
Definition at line 87 of file vtkGLTFReader.h.
vtkSmartPointer<vtkImageData> vtkGLTFReader::GLTFTexture::Image |
Definition at line 89 of file vtkGLTFReader.h.
unsigned short vtkGLTFReader::GLTFTexture::MinFilterValue |
Definition at line 90 of file vtkGLTFReader.h.
unsigned short vtkGLTFReader::GLTFTexture::MaxFilterValue |
Definition at line 91 of file vtkGLTFReader.h.
unsigned short vtkGLTFReader::GLTFTexture::WrapSValue |
Definition at line 92 of file vtkGLTFReader.h.
unsigned short vtkGLTFReader::GLTFTexture::WrapTValue |
Definition at line 93 of file vtkGLTFReader.h.