VTK  9.7.20260913
vtkWebGPUPointCloudMapperInternals::CopyDepthBufferRenderPipeline Struct Reference

#include <vtkWebGPUPointCloudMapperInternals.h>

Detailed Description

Structure that contains the wgpu objects necessary for the use of the render pipeline that copies the depth buffer of a point cloud mapper to the depth buffer of a render window (using a simple fragment shader that reads the depth from the point depth buffer and writes it to the depth buffer of the render window).

Definition at line 43 of file vtkWebGPUPointCloudMapperInternals.h.

Public Attributes

vtkWebGPU::BindGroup BindGroup = nullptr
vtkWebGPU::RenderPipeline Pipeline = nullptr
vtkWebGPU::Buffer FramebufferWidthUniformBuffer = nullptr

Member Data Documentation

◆ BindGroup

vtkWebGPU::BindGroup vtkWebGPUPointCloudMapperInternals::CopyDepthBufferRenderPipeline::BindGroup = nullptr

Definition at line 45 of file vtkWebGPUPointCloudMapperInternals.h.

◆ Pipeline

vtkWebGPU::RenderPipeline vtkWebGPUPointCloudMapperInternals::CopyDepthBufferRenderPipeline::Pipeline = nullptr

Definition at line 46 of file vtkWebGPUPointCloudMapperInternals.h.

◆ FramebufferWidthUniformBuffer

vtkWebGPU::Buffer vtkWebGPUPointCloudMapperInternals::CopyDepthBufferRenderPipeline::FramebufferWidthUniformBuffer = nullptr

Definition at line 47 of file vtkWebGPUPointCloudMapperInternals.h.


The documentation for this struct was generated from the following file: