20#ifndef vtkAttributeClustering2DLayoutStrategy_h
21#define vtkAttributeClustering2DLayoutStrategy_h
24#include "vtkInfovisLayoutModule.h"
28VTK_ABI_NAMESPACE_BEGIN
47 vtkGetStringMacro(VertexAttribute);
58 vtkGetMacro(RandomSeed,
int);
71 vtkGetMacro(MaxNumberOfIterations,
int);
83 vtkGetMacro(IterationsPerLayout,
int);
94 vtkGetMacro(InitialTemperature,
float);
107 vtkGetMacro(CoolDownRate,
double);
115 vtkSetMacro(RestDistance,
float);
116 vtkGetMacro(RestDistance,
float);
157 int IterationsPerLayout;
162 float CuttingThreshold;
163 char* VertexAttribute;
166 void GenerateCircularSplat(
vtkImageData* splat,
int x,
int y);
167 void GenerateGaussianSplat(
vtkImageData* splat,
int x,
int y);
168 void ResolveCoincidentVertices();
171 Internals* Implementation;
a simple fast 2D graph layout
int MaxNumberOfIterations
static vtkAttributeClustering2DLayoutStrategy * New()
void SetVertexAttribute(const char *)
The name of the array on the vertices, whose values will be used for determining clusters.
~vtkAttributeClustering2DLayoutStrategy() override
vtkAttributeClustering2DLayoutStrategy()
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void Layout() override
This is the layout method where the graph that was set in SetGraph() is laid out.
int IsLayoutComplete() override
I'm an iterative layout so this method lets the caller know if I'm done laying out the graph.
void Initialize() override
This strategy sets up some data structures for faster processing of each Layout() call.
A splatter optimized for splatting single kernels.
dynamic, self-adjusting array of float
abstract superclass for all graph layout strategies
topologically and geometrically regular array of data
a simple class to control print indentation
dynamic, self-adjusting array of int
Hold a reference to a vtkObjectBase instance.