VTK  9.4.20250201
vtkCameraOrientationWidget.h
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1// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
2// SPDX-License-Identifier: BSD-3-Clause
155#ifndef vtkCameraOrientationWidget_h
156#define vtkCameraOrientationWidget_h
157
158#include "vtkAbstractWidget.h"
159#include "vtkInteractionWidgetsModule.h" // needed for export macro
160#include "vtkWeakPointer.h" // for weak pointer ivar
161#include "vtkWrappingHints.h" // For VTK_MARSHALAUTO
162
163VTK_ABI_NAMESPACE_BEGIN
166class vtkRenderer;
167
168class VTKINTERACTIONWIDGETS_EXPORT VTK_MARSHALAUTO vtkCameraOrientationWidget
169 : public vtkAbstractWidget
170{
171public:
174 void PrintSelf(ostream& os, vtkIndent indent) override;
175
177
181 vtkSetMacro(Animate, bool);
182 vtkGetMacro(Animate, bool);
183 vtkBooleanMacro(Animate, bool);
185
187
190 vtkSetClampMacro(AnimatorTotalFrames, int, 2, VTK_INT_MAX);
191 vtkGetMacro(AnimatorTotalFrames, int);
193
200
205
210
216 void SetDefaultRenderer(vtkRenderer* renderer) override;
217
219
229
230protected:
233
234 // These methods handle events
235 void ComputeWidgetState(int X, int Y, int modify = 0);
239
240 // These control the representation and parent renderer's camera.
241 void OrientParentCamera(double back[3], double up[3]);
243 void InterpolateCamera(int t);
244
246 void PlayAnimationSingleFrame(vtkObject* caller, unsigned long event, void* callData);
248
249 // Manage the state of the widget
250 enum class WidgetStateType : int
251 {
252 Inactive, // mouse is not over the widget, none of the handles are selected.
253 Hot, // mouse is over the widget but none of the handles are selected
254 Active // any one handle is selected, representation could be rotating.
255 };
256 WidgetStateType WidgetState = WidgetStateType::Inactive;
257
259
260 // Store camera interpolations.
262
263 bool Animate = true;
264 int AnimatorTotalFrames = 20;
265 int AnimatorCurrentFrame = 0;
266 int AnimationTimerId = -1;
267
268 int ResizeObserverTag = -1;
269 int ReorientObserverTag = -1;
270 int AnimationTimerObserverTag = -1;
271
272private:
274 void operator=(const vtkCameraOrientationWidget&) = delete;
275};
276
277VTK_ABI_NAMESPACE_END
278#endif
define the API for widget / widget representation
interpolate a series of cameras to update a new camera
A 3D representation for vtkCameraOrientationWidget.
A widget to manipulate vtkCameraOrientationWidget.
vtkWeakPointer< vtkRenderer > ParentRenderer
vtkNew< vtkCameraInterpolator > CameraInterpolator
void PlayAnimationSingleFrame(vtkObject *caller, unsigned long event, void *callData)
void SetRepresentation(vtkCameraOrientationRepresentation *r)
Specify an instance of vtkWidgetRepresentation used to represent this widget in the scene.
static void SelectAction(vtkAbstractWidget *)
void SetDefaultRenderer(vtkRenderer *renderer) override
Override super class method for default renderer.
void PrintSelf(ostream &os, vtkIndent indent) override
Standard macros implementing standard VTK methods.
static void MoveAction(vtkAbstractWidget *)
void CreateDefaultRepresentation() override
Create a vtkCameraOrientationRepresentation.
static void EndSelectAction(vtkAbstractWidget *)
~vtkCameraOrientationWidget() override
void ComputeWidgetState(int X, int Y, int modify=0)
void SetParentRenderer(vtkRenderer *renderer)
This widget shows and manipulates the orientation of the parent renderer's active camera.
void OrientParentCamera(double back[3], double up[3])
vtkRenderer * GetParentRenderer()
This widget shows and manipulates the orientation of the parent renderer's active camera.
static vtkCameraOrientationWidget * New()
void SquareResize()
Fits the widget's renderer to a square viewport.
a simple class to control print indentation
Definition vtkIndent.h:108
Allocate and hold a VTK object.
Definition vtkNew.h:167
abstract base class for most VTK objects
Definition vtkObject.h:162
abstract specification for renderers
a weak reference to a vtkObject.
#define VTK_INT_MAX
Definition vtkType.h:144
#define VTK_MARSHALAUTO