22 #ifndef vtkCommunity2DLayoutStrategy_h
23 #define vtkCommunity2DLayoutStrategy_h
26 #include "vtkInfovisLayoutModule.h"
30 VTK_ABI_NAMESPACE_BEGIN
50 vtkGetMacro(RandomSeed,
int);
63 vtkGetMacro(MaxNumberOfIterations,
int);
75 vtkGetMacro(IterationsPerLayout,
int);
86 vtkGetMacro(InitialTemperature,
float);
99 vtkGetMacro(CoolDownRate,
double);
107 vtkSetMacro(RestDistance,
float);
108 vtkGetMacro(RestDistance,
float);
136 vtkGetStringMacro(CommunityArrayName);
137 vtkSetStringMacro(CommunityArrayName);
147 vtkSetClampMacro(CommunityStrength,
float, 0.1, 1.0);
148 vtkGetMacro(CommunityStrength,
float);
162 struct vtkLayoutEdge_t
168 using vtkLayoutEdge =
struct vtkLayoutEdge_t;
176 vtkLayoutEdge* EdgeArray;
179 int IterationsPerLayout;
184 float CommunityStrength;
189 char* CommunityArrayName;
192 void GenerateCircularSplat(
vtkImageData* splat,
int x,
int y);
193 void GenerateGaussianSplat(
vtkImageData* splat,
int x,
int y);
194 void ResolveCoincidentVertices();
200 VTK_ABI_NAMESPACE_END
A splatter optimized for splatting single kernels.
dynamic, self-adjusting array of float
abstract superclass for all graph layout strategies
topologically and geometrically regular array of data
a simple class to control print indentation